This Trac instance is not used for development anymore!

We migrated our development workflow to git and Gitea.
To test the future redirection, replace trac by ariadne in the page URL.

source: ps

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @10073   13 years michael
(edit) @10072   13 years brian Converted some more screens over
(edit) @10071   13 years michael #Temperate stone road decals.
(edit) @10070   13 years autobuild Automated build.
(edit) @10069   13 years michael Cart tophet extra building. Touched up the smoke particle. Took …
(edit) @10068   13 years brian Update chat dialog and some labels in game setup to new style
(edit) @10067   13 years brian Converted parts of the game setup dialog and some general GUI elements …
(edit) @10066   13 years Pureon kart embassy actor and mesh commit
(edit) @10065   13 years philip Report desktop display size (not just window size)
(edit) @10064   13 years ben Fixes Atlas player panel getting out of sync with simulation. Fixes …
(edit) @10063   13 years michael Map tweaks.
(edit) @10062   13 years brian adjust border around pre-release warning text
(edit) @10061   13 years brian More work on main menu, and added new button style
(edit) @10060   13 years Amish Coelho
(edit) @10059   13 years Jan Wassenberg minor fixes: add missing arena.cpp; add required NONCOPYABLE …
(edit) @10058   13 years brian Remove junk characters from beginning of Alpha Warning
(edit) @10057   13 years brian Made menu panel use a more relative layout to work better with lower …
(edit) @10056   13 years ben Adds few more animation to Atlas actor viewer (promotion, feeding, …
(edit) @10055   13 years Pureon Old Cart civ centre files renamed
(edit) @10054   13 years Pureon Cart civ centre update
(edit) @10053   13 years Jan Wassenberg add documentation on pointer types and RESTRICT as per yesterday's meeting
(edit) @10052   13 years philip Fix build
(edit) @10051   13 years Jan Wassenberg lay groundwork for more efficient and flexible allocators. add new …
(edit) @10050   13 years Jan Wassenberg (actually remove)
(edit) @10049   13 years Jan Wassenberg remove Bucket allocator (superseded by upcoming Arena/Pool with …
(edit) @10048   13 years michael Lowered TerritoryDecay from 20 to 5 (hps). Disabled territory decay …
(edit) @10047   13 years michael Map tweaks.
(edit) @10046   13 years michael
(edit) @10045   13 years ben Fixes typecast performance warning in MSVC.
(edit) @10044   13 years autobuild Automated build.
(edit) @10043   13 years Jan Wassenberg feature request by philip: instead of refusing to load textures larger …
(edit) @10042   13 years philip # New menu background image
(edit) @10041   13 years michael thicker mast
(edit) @10040   13 years michael
(edit) @10039   13 years michael #Greek trireme changes.
(edit) @10038   13 years Amish Coelho
(edit) @10037   13 years philip Fix build with wxWidgets 2.9
(edit) @10036   13 years autobuild Automated build.
(edit) @10035   13 years philip Fix tests
(edit) @10034   13 years philip # Health decay for buildings not in a civ center's territory.
(edit) @10033   13 years philip Build fix
(edit) @10032   13 years michael
(edit) @10031   13 years ben
(edit) @10030   13 years michael #3rd new Celtic Market. :) #Horse fauna entity.
(edit) @10029   13 years ben Adds terrain fill (bucket) tool to Atlas.
(edit) @10028   13 years michael
(edit) @10027   13 years philip Avoid shaders on GeForce FX, for performance. Update list of Intel …
(edit) @10026   13 years philip AoEO BAR compatibility in AoE3Ed
(edit) @10025   13 years philip Fix GCC build (only reference SIMD types when supported by the …
(edit) @10024   13 years Jan Wassenberg refactor: remove "wrapping" and "read" functionality for DynArray (in …
(edit) @10023   13 years michael Preliminary work on Roman units.
(edit) @10022   13 years autobuild Automated build.
(edit) @10021   13 years ben Temp fix for autobuild: VC2008 doesn't define hypotf.
(edit) @10020   13 years ben Fixes garrison behavior for ships - they no longer unload units …
(edit) @10019   13 years philip Be less grossly inefficient when computing minimap territory texture
(edit) @10018   13 years ben Fixes manifest dependencies for Actor Editor. Fixes #924.
(edit) @10017   13 years philip Fix -Wconversion warnings in simulation code. Cast to smaller integer …
(edit) @10016   13 years michael Adjusting territory effects.
(edit) @10015   13 years ben Moves build limits counter to BuildLimits component, to avoid some …
(edit) @10014   13 years ben Fixes player diplomacy init (again)
(edit) @10013   13 years michael
(edit) @10012   13 years kennethalong Added cast to convert from unsigned to int
(edit) @10011   13 years kennethalong Fixes #898
(edit) @10010   13 years michael New foundation for Hellene dock. Tweaking warship attacks.
(edit) @10009   13 years autobuild Automated build.
(edit) @10008   13 years ben Disables build restrictions and limits for AIs (until they can be …
(edit) @10007   13 years ben Changes shore definition to distance on land (all water included) for …
(edit) @10006   13 years ben Fixes bug in Atlas random map generator UI.
(edit) @10005   13 years ben Disables water rendering in the actor viewer.
(edit) @10004   13 years ben Adjusts random map starting entities to face consistent direction.
(edit) @10003   13 years michael Greek warship sail.
(edit) @10002   13 years Amish Coelho #New Greek Trireme
(edit) @10001   13 years philip Fix packaging scripts for 5-digit revision numbers
(edit) @10000   13 years michael Unit texture updates. Getting rid of "high" res texture folder.
(edit) @9999   13 years michael
(edit) @9998   13 years michael cleanup
(edit) @9997   13 years michael Moving textures.
(edit) @9996   13 years michael
(edit) @9995   13 years michael Remove rally point for House (females previous removed)
(edit) @9994   13 years michael Projectile prop point work for Civic Centres and Fortresses. New …
(edit) @9993   13 years michael Removed legacy description.
(edit) @9992   13 years michael #Unit balancing for Carthaginian unit ranks. Closes #923
(edit) @9991   13 years ben Fixes incorrect distance calculation. Improves dock foundation snapping.
(edit) @9990   13 years michael
(edit) @9989   13 years ben Removes Devil. Fixes #666. Adds no_delayload to OpenAL, which has been …
(edit) @9988   13 years ben Changes GetFocus to return points above water. Fixes camera following …
(edit) @9987   13 years ben Removes ColourTester utility (needs update-workspaces). Adds busy …
(edit) @9986   13 years michael Made female only trainable from the Civ Centre, then made them train …
(edit) @9985   13 years michael New foundation for Carth Market.
(edit) @9984   13 years fcxSanya Change promoted unit health to the same percent of hitpoints as unit …
(edit) @9983   13 years michael Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
(edit) @9982   13 years ben Makes Carthaginians selectable in game setup and random maps
(edit) @9981   13 years Amish Coelho
(edit) @9980   13 years michael
(edit) @9979   13 years michael A couple of dock foundations. Tweaked some Carth dock stuff.
(edit) @9978   13 years ben Fixes class types for Atlas pathfinding overlay
(edit) @9977   13 years michael Pikemen walk at 6.0 now.
(edit) @9976   13 years Pureon Carthaginian dock and superdock files.
(edit) @9974   13 years michael Beefed walking speeds.
(edit) @9973   13 years michael Roman Arch
Note: See TracRevisionLog for help on using the revision log.