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source: ps

Revision Log Mode:


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Diff Rev Age Author Log Message
(edit) @10103   13 years brian moved some buttons to second tier, updated style of history section
(edit) @10102   13 years ben Fixes bug in Atlas player panel (AtIter definition must be checked …
(edit) @10101   13 years michael Update to Carthaginian Sandbox
(edit) @10100   13 years michael
(edit) @10099   13 years ben Changes player panel spin controls to use default style.
(edit) @10098   13 years brian remove ghost=true to allow clicking on communication buttons
(edit) @10097   13 years brian Beginning of the submenu
(edit) @10096   13 years brian polish the alpha version label
(edit) @10095   13 years ben Fixes use of deprecated wxWidgets constants as they don't work on all …
(edit) @10094   13 years Pureon Scenario only embassy simulation template
(edit) @10093   13 years Pureon Basic Italiote embassy mesh placeholder
(edit) @10092   13 years Pureon Cart embassy updates
(edit) @10091   13 years Pureon Cart celtic embassy update
(edit) @10090   13 years michael Carthage embassy and unit updates. Some Barracks cost updates.
(edit) @10089   13 years Jan Wassenberg SSE[2] didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead
(edit) @10088   13 years brian Align tags to avoid confusion
(edit) @10087   13 years brian Add alpha warning back
(edit) @10086   13 years brian Adjusted main menu panel background
(edit) @10085   13 years brian Update styles to match mockup better
(edit) @10084   13 years ben
(edit) @10083   13 years ben Don't render neutral territory borders on minimap.
(edit) @10082   13 years ben Removes superfluous test build configuration from premake4.
(edit) @10081   13 years ben Fixes training queue behavior when spawning fails due to lack of space …
(edit) @10080   13 years Pureon Carthaginian embassy buildings update
(edit) @10079   13 years philip Fix non-PCH build
(edit) @10078   13 years michael New "standing stone" treasures. Updated Gallic Fields with Standing …
(edit) @10077   13 years michael Road demo map
(edit) @10076   13 years brian Fix size issue with main menu panel shading
(edit) @10075   13 years brian Clean up some styles
(edit) @10074   13 years michael
(edit) @10073   13 years michael
(edit) @10072   13 years brian Converted some more screens over
(edit) @10071   13 years michael #Temperate stone road decals.
(edit) @10070   13 years autobuild Automated build.
(edit) @10069   13 years michael Cart tophet extra building. Touched up the smoke particle. Took …
(edit) @10068   13 years brian Update chat dialog and some labels in game setup to new style
(edit) @10067   13 years brian Converted parts of the game setup dialog and some general GUI elements …
(edit) @10066   13 years Pureon kart embassy actor and mesh commit
(edit) @10065   13 years philip Report desktop display size (not just window size)
(edit) @10064   13 years ben Fixes Atlas player panel getting out of sync with simulation. Fixes …
(edit) @10063   13 years michael Map tweaks.
(edit) @10062   13 years brian adjust border around pre-release warning text
(edit) @10061   13 years brian More work on main menu, and added new button style
(edit) @10060   13 years Amish Coelho
(edit) @10059   13 years Jan Wassenberg minor fixes: add missing arena.cpp; add required NONCOPYABLE …
(edit) @10058   13 years brian Remove junk characters from beginning of Alpha Warning
(edit) @10057   13 years brian Made menu panel use a more relative layout to work better with lower …
(edit) @10056   13 years ben Adds few more animation to Atlas actor viewer (promotion, feeding, …
(edit) @10055   13 years Pureon Old Cart civ centre files renamed
(edit) @10054   13 years Pureon Cart civ centre update
(edit) @10053   13 years Jan Wassenberg add documentation on pointer types and RESTRICT as per yesterday's meeting
(edit) @10052   13 years philip Fix build
(edit) @10051   13 years Jan Wassenberg lay groundwork for more efficient and flexible allocators. add new …
(edit) @10050   13 years Jan Wassenberg (actually remove)
(edit) @10049   13 years Jan Wassenberg remove Bucket allocator (superseded by upcoming Arena/Pool with …
(edit) @10048   13 years michael Lowered TerritoryDecay from 20 to 5 (hps). Disabled territory decay …
(edit) @10047   13 years michael Map tweaks.
(edit) @10046   13 years michael
(edit) @10045   13 years ben Fixes typecast performance warning in MSVC.
(edit) @10044   13 years autobuild Automated build.
(edit) @10043   13 years Jan Wassenberg feature request by philip: instead of refusing to load textures larger …
(edit) @10042   13 years philip # New menu background image
(edit) @10041   13 years michael thicker mast
(edit) @10040   13 years michael
(edit) @10039   13 years michael #Greek trireme changes.
(edit) @10038   13 years Amish Coelho
(edit) @10037   13 years philip Fix build with wxWidgets 2.9
(edit) @10036   13 years autobuild Automated build.
(edit) @10035   13 years philip Fix tests
(edit) @10034   13 years philip # Health decay for buildings not in a civ center's territory.
(edit) @10033   13 years philip Build fix
(edit) @10032   13 years michael
(edit) @10031   13 years ben
(edit) @10030   13 years michael #3rd new Celtic Market. :) #Horse fauna entity.
(edit) @10029   13 years ben Adds terrain fill (bucket) tool to Atlas.
(edit) @10028   13 years michael
(edit) @10027   13 years philip Avoid shaders on GeForce FX, for performance. Update list of Intel …
(edit) @10026   13 years philip AoEO BAR compatibility in AoE3Ed
(edit) @10025   13 years philip Fix GCC build (only reference SIMD types when supported by the …
(edit) @10024   13 years Jan Wassenberg refactor: remove "wrapping" and "read" functionality for DynArray (in …
(edit) @10023   13 years michael Preliminary work on Roman units.
(edit) @10022   13 years autobuild Automated build.
(edit) @10021   13 years ben Temp fix for autobuild: VC2008 doesn't define hypotf.
(edit) @10020   13 years ben Fixes garrison behavior for ships - they no longer unload units …
(edit) @10019   13 years philip Be less grossly inefficient when computing minimap territory texture
(edit) @10018   13 years ben Fixes manifest dependencies for Actor Editor. Fixes #924.
(edit) @10017   13 years philip Fix -Wconversion warnings in simulation code. Cast to smaller integer …
(edit) @10016   13 years michael Adjusting territory effects.
(edit) @10015   13 years ben Moves build limits counter to BuildLimits component, to avoid some …
(edit) @10014   13 years ben Fixes player diplomacy init (again)
(edit) @10013   13 years michael
(edit) @10012   13 years kennethalong Added cast to convert from unsigned to int
(edit) @10011   13 years kennethalong Fixes #898
(edit) @10010   13 years michael New foundation for Hellene dock. Tweaking warship attacks.
(edit) @10009   13 years autobuild Automated build.
(edit) @10008   13 years ben Disables build restrictions and limits for AIs (until they can be …
(edit) @10007   13 years ben Changes shore definition to distance on land (all water included) for …
(edit) @10006   13 years ben Fixes bug in Atlas random map generator UI.
(edit) @10005   13 years ben Disables water rendering in the actor viewer.
(edit) @10004   13 years ben Adjusts random map starting entities to face consistent direction.
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