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@10121
|
13 years |
brian |
removed close button from ingame menu, updated button texture
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@10120
|
13 years |
brian |
Changed size of the manual to be based off of the center of the …
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@10119
|
13 years |
brian |
hide yellow border between main menu and submenu
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|
@10118
|
13 years |
ben |
Fixes Atlas canvas on OS X (needs to be shown before setting GL …
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|
@10117
|
13 years |
ben |
Fixes some Atlas button layouts with wxWidgets 2.9 (wxGridSizer seems …
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|
@10116
|
13 years |
brian |
Make ingame exit button leave the current game rather than exit the …
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@10115
|
13 years |
brian |
Made ingame resource counters use percent-based positioning. Lined up …
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|
@10114
|
13 years |
brian |
removed session dialog, updated ingame menu
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|
@10113
|
13 years |
Pureon |
Projectile nodes added to civ centre mesh
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|
|
|
@10112
|
13 years |
brian |
Fixing yet another problem: make sure the submenu closes if we click a …
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|
@10111
|
13 years |
brian |
Updated panel style and made main menu "x" exit game without confirmation
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|
|
|
@10110
|
13 years |
brian |
Fix typo in tooltip
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|
|
|
@10109
|
13 years |
brian |
Update main menu buttons tooltip text
|
|
|
|
@10108
|
13 years |
brian |
Convert most dialogs over to new style
|
|
|
|
@10107
|
13 years |
brian |
Update submenu code
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|
|
|
@10106
|
13 years |
philip |
Render territory borders in non-shader render path.
Add basic support …
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|
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@10105
|
13 years |
Amish Coelho |
|
|
|
|
@10104
|
13 years |
Pureon |
Updates to cart civ centre and superdock meshes
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|
|
|
@10103
|
13 years |
brian |
moved some buttons to second tier, updated style of history section
|
|
|
|
@10102
|
13 years |
ben |
Fixes bug in Atlas player panel (AtIter definition must be checked …
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|
|
|
@10101
|
13 years |
michael |
Update to Carthaginian Sandbox
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|
|
|
@10100
|
13 years |
michael |
|
|
|
|
@10099
|
13 years |
ben |
Changes player panel spin controls to use default style.
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|
|
|
@10098
|
13 years |
brian |
remove ghost=true to allow clicking on communication buttons
|
|
|
|
@10097
|
13 years |
brian |
Beginning of the submenu
|
|
|
|
@10096
|
13 years |
brian |
polish the alpha version label
|
|
|
|
@10095
|
13 years |
ben |
Fixes use of deprecated wxWidgets constants as they don't work on all …
|
|
|
|
@10094
|
13 years |
Pureon |
Scenario only embassy simulation template
|
|
|
|
@10093
|
13 years |
Pureon |
Basic Italiote embassy mesh placeholder
|
|
|
|
@10092
|
13 years |
Pureon |
Cart embassy updates
|
|
|
|
@10091
|
13 years |
Pureon |
Cart celtic embassy update
|
|
|
|
@10090
|
13 years |
michael |
Carthage embassy and unit updates.
Some Barracks cost updates.
|
|
|
|
@10089
|
13 years |
Jan Wassenberg |
SSE[2] didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead
|
|
|
|
@10088
|
13 years |
brian |
Align tags to avoid confusion
|
|
|
|
@10087
|
13 years |
brian |
Add alpha warning back
|
|
|
|
@10086
|
13 years |
brian |
Adjusted main menu panel background
|
|
|
|
@10085
|
13 years |
brian |
Update styles to match mockup better
|
|
|
|
@10084
|
13 years |
ben |
|
|
|
|
@10083
|
13 years |
ben |
Don't render neutral territory borders on minimap.
|
|
|
|
@10082
|
13 years |
ben |
Removes superfluous test build configuration from premake4.
|
|
|
|
@10081
|
13 years |
ben |
Fixes training queue behavior when spawning fails due to lack of space …
|
|
|
|
@10080
|
13 years |
Pureon |
Carthaginian embassy buildings update
|
|
|
|
@10079
|
13 years |
philip |
Fix non-PCH build
|
|
|
|
@10078
|
13 years |
michael |
New "standing stone" treasures.
Updated Gallic Fields with Standing …
|
|
|
|
@10077
|
13 years |
michael |
Road demo map
|
|
|
|
@10076
|
13 years |
brian |
Fix size issue with main menu panel shading
|
|
|
|
@10075
|
13 years |
brian |
Clean up some styles
|
|
|
|
@10074
|
13 years |
michael |
|
|
|
|
@10073
|
13 years |
michael |
|
|
|
|
@10072
|
13 years |
brian |
Converted some more screens over
|
|
|
|
@10071
|
13 years |
michael |
#Temperate stone road decals.
|
|
|
|
@10070
|
13 years |
autobuild |
Automated build.
|
|
|
|
@10069
|
13 years |
michael |
Cart tophet extra building.
Touched up the smoke particle.
Took …
|
|
|
|
@10068
|
13 years |
brian |
Update chat dialog and some labels in game setup to new style
|
|
|
|
@10067
|
13 years |
brian |
Converted parts of the game setup dialog and some general GUI elements …
|
|
|
|
@10066
|
13 years |
Pureon |
kart embassy actor and mesh commit
|
|
|
|
@10065
|
13 years |
philip |
Report desktop display size (not just window size)
|
|
|
|
@10064
|
13 years |
ben |
Fixes Atlas player panel getting out of sync with simulation. Fixes …
|
|
|
|
@10063
|
13 years |
michael |
Map tweaks.
|
|
|
|
@10062
|
13 years |
brian |
adjust border around pre-release warning text
|
|
|
|
@10061
|
13 years |
brian |
More work on main menu, and added new button style
|
|
|
|
@10060
|
13 years |
Amish Coelho |
|
|
|
|
@10059
|
13 years |
Jan Wassenberg |
minor fixes: add missing arena.cpp; add required NONCOPYABLE …
|
|
|
|
@10058
|
13 years |
brian |
Remove junk characters from beginning of Alpha Warning
|
|
|
|
@10057
|
13 years |
brian |
Made menu panel use a more relative layout to work better with lower …
|
|
|
|
@10056
|
13 years |
ben |
Adds few more animation to Atlas actor viewer (promotion, feeding, …
|
|
|
|
@10055
|
13 years |
Pureon |
Old Cart civ centre files renamed
|
|
|
|
@10054
|
13 years |
Pureon |
Cart civ centre update
|
|
|
|
@10053
|
13 years |
Jan Wassenberg |
add documentation on pointer types and RESTRICT as per yesterday's meeting
|
|
|
|
@10052
|
13 years |
philip |
Fix build
|
|
|
|
@10051
|
13 years |
Jan Wassenberg |
lay groundwork for more efficient and flexible allocators. add new …
|
|
|
|
@10050
|
13 years |
Jan Wassenberg |
(actually remove)
|
|
|
|
@10049
|
13 years |
Jan Wassenberg |
remove Bucket allocator (superseded by upcoming Arena/Pool with …
|
|
|
|
@10048
|
13 years |
michael |
Lowered TerritoryDecay from 20 to 5 (hps).
Disabled territory decay …
|
|
|
|
@10047
|
13 years |
michael |
Map tweaks.
|
|
|
|
@10046
|
13 years |
michael |
|
|
|
|
@10045
|
13 years |
ben |
Fixes typecast performance warning in MSVC.
|
|
|
|
@10044
|
13 years |
autobuild |
Automated build.
|
|
|
|
@10043
|
13 years |
Jan Wassenberg |
feature request by philip: instead of refusing to load textures larger …
|
|
|
|
@10042
|
13 years |
philip |
# New menu background image
|
|
|
|
@10041
|
13 years |
michael |
thicker mast
|
|
|
|
@10040
|
13 years |
michael |
|
|
|
|
@10039
|
13 years |
michael |
#Greek trireme changes.
|
|
|
|
@10038
|
13 years |
Amish Coelho |
|
|
|
|
@10037
|
13 years |
philip |
Fix build with wxWidgets 2.9
|
|
|
|
@10036
|
13 years |
autobuild |
Automated build.
|
|
|
|
@10035
|
13 years |
philip |
Fix tests
|
|
|
|
@10034
|
13 years |
philip |
# Health decay for buildings not in a civ center's territory.
|
|
|
|
@10033
|
13 years |
philip |
Build fix
|
|
|
|
@10032
|
13 years |
michael |
|
|
|
|
@10031
|
13 years |
ben |
|
|
|
|
@10030
|
13 years |
michael |
#3rd new Celtic Market. :)
#Horse fauna entity.
|
|
|
|
@10029
|
13 years |
ben |
Adds terrain fill (bucket) tool to Atlas.
|
|
|
|
@10028
|
13 years |
michael |
|
|
|
|
@10027
|
13 years |
philip |
Avoid shaders on GeForce FX, for performance.
Update list of Intel …
|
|
|
|
@10026
|
13 years |
philip |
AoEO BAR compatibility in AoE3Ed
|
|
|
|
@10025
|
13 years |
philip |
Fix GCC build (only reference SIMD types when supported by the …
|
|
|
|
@10024
|
13 years |
Jan Wassenberg |
refactor: remove "wrapping" and "read" functionality for DynArray (in …
|
|
|
|
@10023
|
13 years |
michael |
Preliminary work on Roman units.
|
|
|
|
@10022
|
13 years |
autobuild |
Automated build.
|
|
|
|