This Trac instance is not used for development anymore!

We migrated our development workflow to git and Gitea.
To test the future redirection, replace trac by ariadne in the page URL.

source: ps

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @10161   13 years michael Carthaginian entity tweaks. Made Super Dock construct biremes and …
(edit) @10160   13 years Amish Coelho
(edit) @10159   13 years ben Sets default wxFileDialog filters in Atlas.
(edit) @10158   13 years brian Fix misaligned text in dialogs
(edit) @10157   13 years brian Make pause text larger
(edit) @10156   13 years brian Tweaked style of manual and history
(edit) @10155   13 years brian Menu: removed autohiding, doubled speed, added sound effects. GUI art: …
(edit) @10154   13 years ben Applies Yves' latest patch for premake4. Fixes test generation path in …
(edit) @10153   13 years ben Fixes gaia animals without UnitAI (e.g. fish) blocking foundation …
(edit) @10152   13 years michael
(edit) @10151   13 years michael Gold border frame
(edit) @10150   13 years brian Some small layout alignment tweaks/fixes
(edit) @10149   13 years brian Placing "g_GameEnded = true;" first. (Doesn't really matter, but is …
(edit) @10148   13 years brian Convert win / loss dialogs to new style.
(edit) @10147   13 years brian Convert delete dialog to new style. Fixes #937
(edit) @10146   13 years brian Converted menu hotkey and ai config to new style. Added basic sliding …
(edit) @10145   13 years michael After a lot of playtesting, I've adjusted the build limits on the …
(edit) @10144   13 years michael Tweaked ship health and Super Dock health. Disabled <TerritoryDecay> …
(edit) @10143   13 years ben Prevents gaia buildings from decaying in enemy territories.
(edit) @10142   13 years michael Updated Cart trireme portrait. Added Carthaginians to map.
(edit) @10141   13 years matthijs
(edit) @10140   13 years ben Fixes promoted entities dropping from control groups, based on patch …
(edit) @10139   13 years matthijs Persian Trireme Updated
(edit) @10138   13 years michael Updated Carth Sandbox.
(edit) @10137   13 years Pureon Update to Italian embassy building
(edit) @10136   13 years michael Props for the Iberian embassy.
(edit) @10135   13 years michael Improvements to the Cart Wall entities and to the general wall …
(edit) @10134   13 years ben Switches Atlas player panel to our custom ColourDialog for consistency.
(edit) @10133   13 years ben Adjusts Atlas sidebar and bottombar to look better on different platforms.
(edit) @10132   13 years Pureon Updates to Carthaginian building models
(edit) @10131   13 years ben Fixes Atlas toolbar in wxOSX (only Realize() it after creation). Fixes …
(edit) @10130   13 years brian Commented out most of old styles.xml and changed references to new …
(edit) @10129   13 years ben Changes Atlas toolbar construction to use CreateToolBar instead of …
(edit) @10128   13 years michael
(edit) @10127   13 years michael
(edit) @10126   13 years Pureon Carthaginian building updates
(edit) @10125   13 years Amish Coelho
(edit) @10124   13 years Pureon Updates to Carthaginian buildings
(edit) @10123   13 years ben Fixes bug on object panel (assert fail when map was loaded before the …
(edit) @10122   13 years brian change button height from 32 to 28
(edit) @10121   13 years brian removed close button from ingame menu, updated button texture
(edit) @10120   13 years brian Changed size of the manual to be based off of the center of the …
(edit) @10119   13 years brian hide yellow border between main menu and submenu
(edit) @10118   13 years ben Fixes Atlas canvas on OS X (needs to be shown before setting GL …
(edit) @10117   13 years ben Fixes some Atlas button layouts with wxWidgets 2.9 (wxGridSizer seems …
(edit) @10116   13 years brian Make ingame exit button leave the current game rather than exit the …
(edit) @10115   13 years brian Made ingame resource counters use percent-based positioning. Lined up …
(edit) @10114   13 years brian removed session dialog, updated ingame menu
(edit) @10113   13 years Pureon Projectile nodes added to civ centre mesh
(edit) @10112   13 years brian Fixing yet another problem: make sure the submenu closes if we click a …
(edit) @10111   13 years brian Updated panel style and made main menu "x" exit game without confirmation
(edit) @10110   13 years brian Fix typo in tooltip
(edit) @10109   13 years brian Update main menu buttons tooltip text
(edit) @10108   13 years brian Convert most dialogs over to new style
(edit) @10107   13 years brian Update submenu code
(edit) @10106   13 years philip Render territory borders in non-shader render path. Add basic support …
(edit) @10105   13 years Amish Coelho
(edit) @10104   13 years Pureon Updates to cart civ centre and superdock meshes
(edit) @10103   13 years brian moved some buttons to second tier, updated style of history section
(edit) @10102   13 years ben Fixes bug in Atlas player panel (AtIter definition must be checked …
(edit) @10101   13 years michael Update to Carthaginian Sandbox
(edit) @10100   13 years michael
(edit) @10099   13 years ben Changes player panel spin controls to use default style.
(edit) @10098   13 years brian remove ghost=true to allow clicking on communication buttons
(edit) @10097   13 years brian Beginning of the submenu
(edit) @10096   13 years brian polish the alpha version label
(edit) @10095   13 years ben Fixes use of deprecated wxWidgets constants as they don't work on all …
(edit) @10094   13 years Pureon Scenario only embassy simulation template
(edit) @10093   13 years Pureon Basic Italiote embassy mesh placeholder
(edit) @10092   13 years Pureon Cart embassy updates
(edit) @10091   13 years Pureon Cart celtic embassy update
(edit) @10090   13 years michael Carthage embassy and unit updates. Some Barracks cost updates.
(edit) @10089   13 years Jan Wassenberg SSE[2] didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead
(edit) @10088   13 years brian Align tags to avoid confusion
(edit) @10087   13 years brian Add alpha warning back
(edit) @10086   13 years brian Adjusted main menu panel background
(edit) @10085   13 years brian Update styles to match mockup better
(edit) @10084   13 years ben
(edit) @10083   13 years ben Don't render neutral territory borders on minimap.
(edit) @10082   13 years ben Removes superfluous test build configuration from premake4.
(edit) @10081   13 years ben Fixes training queue behavior when spawning fails due to lack of space …
(edit) @10080   13 years Pureon Carthaginian embassy buildings update
(edit) @10079   13 years philip Fix non-PCH build
(edit) @10078   13 years michael New "standing stone" treasures. Updated Gallic Fields with Standing …
(edit) @10077   13 years michael Road demo map
(edit) @10076   13 years brian Fix size issue with main menu panel shading
(edit) @10075   13 years brian Clean up some styles
(edit) @10074   13 years michael
(edit) @10073   13 years michael
(edit) @10072   13 years brian Converted some more screens over
(edit) @10071   13 years michael #Temperate stone road decals.
(edit) @10070   13 years autobuild Automated build.
(edit) @10069   13 years michael Cart tophet extra building. Touched up the smoke particle. Took …
(edit) @10068   13 years brian Update chat dialog and some labels in game setup to new style
(edit) @10067   13 years brian Converted parts of the game setup dialog and some general GUI elements …
(edit) @10066   13 years Pureon kart embassy actor and mesh commit
(edit) @10065   13 years philip Report desktop display size (not just window size)
(edit) @10064   13 years ben Fixes Atlas player panel getting out of sync with simulation. Fixes …
(edit) @10063   13 years michael Map tweaks.
(edit) @10062   13 years brian adjust border around pre-release warning text
Note: See TracRevisionLog for help on using the revision log.