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source: ps

Revision Log Mode:


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Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @9576   14 years philip Add a manifest hack to fix building in VC2008+, when loading DLLs …
(edit) @9575   14 years philip Work around problem with quote keys in Windows on an Apple machine
(edit) @9574   14 years philip Upgrade game and build system to ENet 1.3
(edit) @9573   14 years philip Import enet-1.3.1 source
(edit) @9572   14 years Jan Wassenberg remove no longer necessary lowlevel wsock implementation (superseded …
(edit) @9571   14 years autobuild Automated build.
(edit) @9570   14 years philip Windows fixes
(edit) @9569   14 years philip Update Atlas sidebar buttons slightly
(edit) @9568   14 years philip Delete now-unused wxJavaScript library
(edit) @9567   14 years philip Remove Atlas UI scripting support
(edit) @9566   14 years philip Move Atlas map settings from JS to C++. Replace New dialog box with …
(edit) @9565   14 years philip Add missing file for actor viewer
(edit) @9564   14 years michael Map tweaks. Rain particle experiment.
(edit) @9563   14 years michael New forestfloor texture for Mediterranean biome.
(edit) @9562   14 years michael Moved Gambia River map to Public. Moved Fog sky to Public. Made …
(edit) @9561   14 years michael
(edit) @9560   14 years michael Updated the terrains of The Massacre of Delphi. New "Gambia River" …
(edit) @9559   14 years philip Move Atlas's terrain and object sections from JS back into C++, per …
(edit) @9558   14 years philip Restore some old Atlas files
(edit) @9557   14 years autobuild Automated build.
(edit) @9556   14 years philip Fix build errors
(edit) @9555   14 years ben Removes debugging output from Latium rms
(edit) @9554   14 years ben Fixes square maps to behave like circular maps and fit within the …
(edit) @9553   14 years michael
(edit) @9552   14 years michael Updated SMOKE particles. They look much much nicer now. Enjoy!
(edit) @9551   14 years michael Flipped the Celt Barracks so it points to the "front" where units come out.
(edit) @9550   14 years Jan Wassenberg refactor file interface. requires workspace update - separate …
(edit) @9549   14 years michael
(edit) @9546   14 years Jan Wassenberg refactor gfx detection code (interface), allow exporting from DLL …
(edit) @9545   14 years Jan Wassenberg reinstate aligned_allocator.h (required at work) further fixes to …
(edit) @9544   14 years michael
(edit) @9543   14 years michael Last new Greek house variant.
(edit) @9542   14 years michael Moves "new" terrains elsewhere and reverted the Medit terrains back. I …
(edit) @9541   14 years michael Map updates. Terrain updates.
(edit) @9540   14 years michael Terrain updates
(edit) @9539   14 years michael
(edit) @9537   14 years michael New Greek house by Privateer! Good work. Test "hero star" for Themistocles.
(edit) @9536   14 years philip Fix compile error with Boost 1.39 (ambiguous overloads)
(edit) @9535   14 years michael Tweaks to the map
(edit) @9534   14 years philip Fix some format string errors
(edit) @9532   14 years Badmadblacksad check that enemy units don't leave foundations. based on patch from …
(edit) @9531   14 years Badmadblacksad fixes a bug related to foundations and animals corpses (previously, …
(edit) @9530   14 years autobuild Automated build.
(edit) @9529   14 years michael Fixed some issues with Belgian Bog
(edit) @9528   14 years philip Fix #779 differently, to avoid problems with building on top of …
(edit) @9527   14 years philip Add button to promote selected units, for testing
(edit) @9526   14 years ben Fixes some scenario bugs. Fixes #856, #857
(edit) @9525   14 years Badmadblacksad units are not stuck on construction sites anymore. fixes #779
(edit) @9524   14 years philip Fix format string
(edit) @9523   14 years philip Fix non-PCH build
(edit) @9522   14 years michael
(edit) @9521   14 years michael Moved Rome struct texture from Internal to Public (so OSers can work …
(edit) @9520   14 years philip Remove unused and very obsolete copy of ffmpeg. See #855.
(edit) @9519   14 years Jan Wassenberg avoid stomping on the last error while dumping stack refs #849
(edit) @9518   14 years michael
(edit) @9517   14 years James Baillie Small fix, it now shuffles troops round the CC every minute or so to …
(edit) @9516   14 years Jan Wassenberg add code to output both affected paths in case separators are being mixed
(edit) @9515   14 years philip Fix entity validation errors
(edit) @9514   14 years autobuild Automated build.
(edit) @9513   14 years philip Fix a bogus Doxygen comment
(edit) @9512   14 years philip Report filename in Collada warning messages. Skip harmless warnings …
(edit) @9511   14 years Jan Wassenberg no longer warn when SetFileValidData fails, as it does on all FAT …
(edit) @9510   14 years philip Fix units in formation blocking construction and not moving out of the …
(edit) @9509   14 years philip Fix burst of particles when starting to construct a building. Fix …
(edit) @9508   14 years philip Fix typo
(edit) @9507   14 years philip Use JuBot by default. Fixes #774.
(edit) @9506   14 years philip Add global deepcopy() function in scripts, to do a structured clone of …
(edit) @9505   14 years ben Fixes garrisoning bug (units don't have to approach buildings in order …
(edit) @9504   14 years philip Fix #835 more comprehensively (the same bug affects other actions …
(edit) @9503   14 years michael Armour for Persian cataphract.
(edit) @9502   14 years michael Extra starting resources for Median Oasis. Added XP value to …
(edit) @9501   14 years Badmadblacksad Ensure units don't move while gathering. fixes #835
(edit) @9500   14 years michael
(edit) @9499   14 years Badmadblacksad fix #842
(edit) @9498   14 years ben Fixes garrisoned units being found as idle (even if they are, we can't …
(edit) @9497   14 years michael Promotion stuff.
(edit) @9496   14 years michael
(edit) @9495   14 years michael Lots of work on Temperate and Tropical biome terrains.
(edit) @9494   14 years philip Fix various position-related errors with garrisoned units. Fix some …
(edit) @9493   14 years michael
(edit) @9492   14 years michael Updated some cavalry attack event times.
(edit) @9491   14 years ben
(edit) @9490   14 years ben Deleting broken audio files (to be replaced next)
(edit) @9489   14 years Jan Wassenberg fix StatusDescription (remove unnecessary and wrong cast)
(edit) @9488   14 years michael Fixed a bunch of trees being Player 1
(edit) @9487   14 years michael Made aggressive animals a little more formidable. Previously they only …
(edit) @9486   14 years michael
(edit) @9485   14 years Jan Wassenberg ensure WHRT debug messages are always displayed (in case of …
(edit) @9483   14 years omri Updated Ogg file size.
(edit) @9482   14 years michael
(edit) @9481   14 years michael
(edit) @9480   14 years michael Updated description.
(edit) @9479   14 years michael Added shields to Celt cav skirmisher Advanced and Elite to …
(edit) @9478   14 years michael Edited some actors so that the melee sound effect happens at the …
(edit) @9477   14 years Jan Wassenberg avoid double-free when sounds are reclaimed and then freed. fixes #833
(edit) @9476   14 years Jan Wassenberg make explicit that both iterator debugging and _SECURE_SCL (which is …
(edit) @9475   14 years Jan Wassenberg fix build with ICC
(edit) @9474   14 years brian Changed release name
(edit) @9473   14 years brian Change health bar tooltip from hitpoints to health
(edit) @9472   14 years philip Fix bogus error messages when errno=0
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