﻿id	Summary	Owner	Type	Priority	Resolution	Created
12	Orientation properties / entity alignment		enhancement	Nice to Have	fixed	05/13/06 10:24:03
171	GL extension loading slightly incorrect on Linux	ben	defect	Nice to Have	fixed	01/04/07 15:42:09
190	COLLADA: split skeleton definitions into moddable files	leper	enhancement	Nice to Have	fixed	03/16/07 18:06:32
769	[PATCH] Projectiles occasionally bounce	Markus	defect	Nice to Have	fixed	04/08/11 02:17:47
785	[PATCH] Implement variable game speed	historic_bruno	defect	Nice to Have	fixed	04/17/11 02:19:21
948	[PATCH] Add buttonSound attribute to buttons	historic_bruno	enhancement	Nice to Have	fixed	09/07/11 00:17:24
1411	[PATCH] Allow actors that are only visible in Atlas	leper	enhancement	Nice to Have	fixed	05/17/12 04:30:33
1771	[PATCH] Building previews casting overproportioned shadows	ben	defect	Nice to Have	fixed	12/16/12 09:43:01
1807	[PATCH] Garrison units inside allied buildings	leper	enhancement	Nice to Have	fixed	01/02/13 14:04:50
2012	[PATCH] Cache GetPercentMapExplored	ben	enhancement	Nice to Have	fixed	06/29/13 16:25:25
2033	[PATCH] Adjustable props to the terrain profile	leper	enhancement	Nice to Have	fixed	07/09/13 11:27:49
961	Music Manager	stwf	enhancement	Should Have	fixed	09/15/11 08:09:10
1478	[PATCH] Broken animation causing infinite loop in archive builder	ben	defect	Should Have	fixed	06/02/12 04:51:00
1575	Crash detecting graphics card on Windows 7 netbook	ben	defect	Should Have	fixed	08/04/12 02:59:31
1715	OpenAL error displayed when you run the game without sound card	stwf	defect	Should Have	fixed	11/07/12 06:17:50
1813	Crash: infinite recursion in debug stack dump (Win 7/64)	ben	defect	Should Have	fixed	01/05/13 22:10:07
1871	[PATCH] Display the number/max of gatherers when selecting a ResourceSupply	peter	enhancement	Should Have	fixed	03/16/13 16:14:34
1874	Some merchant ships can't reach their market	leper	defect	Should Have	fixed	03/19/13 19:45:40
1891	[PATCH] Memory leaks in WaterManager	ben	defect	Should Have	fixed	04/01/13 19:20:59
1898	OpenAL error: (null): called from CSoundManadger::IdLeTask (line 507)	stwf	defect	Should Have	fixed	04/04/13 11:53:11
1903	[PATCH] change the way renamed entities are taken into account	leper	defect	Should Have	fixed	04/07/13 15:14:23
1915	[PATCH] display the current number of garrisoned units when trying to garrison more units	leper	enhancement	Should Have	fixed	04/14/13 20:06:31
1918	[PATCH] fix a small bug in the recent allied garrison patch	leper	defect	Should Have	fixed	04/18/13 09:25:48
1933	[PATCH] memleak in CVertexBuffer::Release	ben	defect	Should Have	fixed	05/20/13 21:42:56
1934	[PATCH] memleak in CSoundManager::AddPlayListItem / JMusicList::Play	stwf	defect	Should Have	fixed	05/20/13 23:34:21
1937	[PATCH] Memory leak in CSoundData::SoundDataFromFile	stwf	defect	Should Have	fixed	05/24/13 00:26:56
1944	Add optional attribute to action element for beginning of sound playback	stwf	enhancement	Should Have	fixed	05/25/13 02:01:30
1955	Remove OpenAL dependency from sound manager public API	stwf	defect	Should Have	fixed	05/31/13 23:57:12
1956	Source files needed to resample sounds as mono	stwf	defect	Should Have	fixed	06/01/13 04:08:05
1961	Add UI sound type and suitable API to sound manager	stwf	enhancement	Should Have	fixed	06/04/13 21:44:27
1965	Restrict some sound groups by listening player	stwf	defect	Should Have	fixed	06/07/13 23:16:01
1971	[PATCH] Update valgrind	ben	defect	Should Have	fixed	06/10/13 18:08:36
1986	[PATCH] graphics/Terrain.cpp overflow	ben	defect	Should Have	fixed	06/19/13 18:20:24
1988	[PATCH] Implement the Anchor tag	ben	enhancement	Should Have	fixed	06/19/13 20:30:03
2018	[PATCH] traders garrisoned in ships not taken into account	leper	defect	Should Have	fixed	06/30/13 22:34:43
2035	OOM errors in Javascript force game to close		defect	Should Have	fixed	07/11/13 00:58:14
2043	[PATCH] Support for extra keys usefull for hotkeys on non qwerty keybords on Linux and OS X.	ben	enhancement	Should Have	fixed	07/24/13 23:33:45
2057	CSoundManager::IdleTask error: path separator mismatch, Win XP		defect	Should Have	fixed	08/12/13 04:39:48
2063	Reflection glitches in Atlas	wraitii	defect	Should Have	fixed	08/15/13 02:55:01
1940	[PATCH] Fix VFS to write mod data correctly	leper	defect	Must Have	fixed	05/25/13 00:06:40
1952	Graphics card detection fails with NVIDIA Optimus on Windows	ben	defect	Must Have	fixed	05/29/13 07:03:12
2017	Vector subscript out of range in WaterManager::CreateSuperfancyInfo, with no visible water	ben	defect	Must Have	fixed	06/30/13 09:59:06
2028	[BUG] CInput::UpdateText() crash in Debug build	Jorma Rebane	defect	Must Have	fixed	07/06/13 10:17:36
2042	Crash if hotloading main menu while splash screen shown		defect	Must Have	fixed	07/24/13 14:15:45
1881	OOS during Multiplayer Game		defect	Release Blocker	fixed	03/24/13 22:47:03
1990	[PATCH] OOS due to inconsistent Math.pow	ben	defect	Release Blocker	fixed	06/20/13 23:38:39
2037	Water shader errors related to refraction	wraitii	defect	Release Blocker	fixed	07/15/13 04:59:58
2066	Seg fault in CSoundData::SoundDataFromFile	stwf	defect	Release Blocker	fixed	08/17/13 03:11:35
2074	"cache.h(83): Assertion failed: ""Validate()"""	ben	defect	Release Blocker	fixed	08/21/13 02:37:24
