﻿id,Summary,Owner,Type,Priority,Created,Modified
171,GL extension loading slightly incorrect on Linux,ben,defect,Nice to Have,01/04/07 15:42:09,06/15/13 02:06:01
769,[PATCH] Projectiles occasionally bounce,Markus,defect,Nice to Have,04/08/11 02:17:47,08/15/13 21:04:31
785,[PATCH] Implement variable game speed,historic_bruno,defect,Nice to Have,04/17/11 02:19:21,04/06/13 04:23:02
1478,[PATCH] Broken animation causing infinite loop in archive builder,ben,defect,Should Have,06/02/12 04:51:00,06/24/13 01:04:13
1575,Crash detecting graphics card on Windows 7 netbook,ben,defect,Should Have,08/04/12 02:59:31,07/06/13 21:11:10
1715,OpenAL error displayed when you run the game without sound card,stwf,defect,Should Have,11/07/12 06:17:50,04/18/13 05:25:13
1771,[PATCH] Building previews casting overproportioned shadows,ben,defect,Nice to Have,12/16/12 09:43:01,10/05/13 18:22:49
1813,Crash: infinite recursion in debug stack dump (Win 7/64),ben,defect,Should Have,01/05/13 22:10:07,08/20/13 23:07:43
1874,Some merchant ships can't reach their market,leper,defect,Should Have,03/19/13 19:45:40,04/18/13 20:20:10
1881,OOS during Multiplayer Game,,defect,Release Blocker,03/24/13 22:47:03,08/24/13 22:26:41
1891,[PATCH] Memory leaks in WaterManager,ben,defect,Should Have,04/01/13 19:20:59,05/21/13 19:39:56
1898,OpenAL error: (null): called from CSoundManadger::IdLeTask (line 507),stwf,defect,Should Have,04/04/13 11:53:11,04/18/13 16:42:46
1903,[PATCH] change the way renamed entities are taken into account,leper,defect,Should Have,04/07/13 15:14:23,04/11/13 00:51:09
1918,[PATCH] fix a small bug in the recent allied garrison patch,leper,defect,Should Have,04/18/13 09:25:48,04/18/13 20:21:02
1933,[PATCH] memleak in CVertexBuffer::Release,ben,defect,Should Have,05/20/13 21:42:56,05/24/13 01:17:08
1934,[PATCH] memleak in CSoundManager::AddPlayListItem / JMusicList::Play,stwf,defect,Should Have,05/20/13 23:34:21,05/22/13 14:19:14
1937,[PATCH] Memory leak in CSoundData::SoundDataFromFile,stwf,defect,Should Have,05/24/13 00:26:56,05/27/13 19:32:58
1940,[PATCH] Fix VFS to write mod data correctly,leper,defect,Must Have,05/25/13 00:06:40,06/11/13 22:56:48
1952,Graphics card detection fails with NVIDIA Optimus on Windows,ben,defect,Must Have,05/29/13 07:03:12,07/15/13 02:38:31
1955,Remove OpenAL dependency from sound manager public API,stwf,defect,Should Have,05/31/13 23:57:12,06/06/13 20:45:46
1956,Source files needed to resample sounds as mono,stwf,defect,Should Have,06/01/13 04:08:05,06/03/13 23:46:04
1965,Restrict some sound groups by listening player,stwf,defect,Should Have,06/07/13 23:16:01,06/18/13 07:06:23
1971,[PATCH] Update valgrind,ben,defect,Should Have,06/10/13 18:08:36,06/12/13 05:39:10
1986,[PATCH] graphics/Terrain.cpp overflow,ben,defect,Should Have,06/19/13 18:20:24,06/26/13 16:08:36
1990,[PATCH] OOS due to inconsistent Math.pow,ben,defect,Release Blocker,06/20/13 23:38:39,06/30/13 07:17:34
2017,"Vector subscript out of range in WaterManager::CreateSuperfancyInfo, with no visible water",ben,defect,Must Have,06/30/13 09:59:06,07/15/13 07:48:34
2018,[PATCH] traders garrisoned in ships not taken into account,leper,defect,Should Have,06/30/13 22:34:43,07/01/13 00:21:15
2028,[BUG] CInput::UpdateText() crash in Debug build,Jorma Rebane,defect,Must Have,07/06/13 10:17:36,07/07/13 22:03:11
2035,OOM errors in Javascript force game to close,,defect,Should Have,07/11/13 00:58:14,09/02/13 01:29:22
2037,Water shader errors related to refraction,wraitii,defect,Release Blocker,07/15/13 04:59:58,07/15/13 07:54:48
2042,Crash if hotloading main menu while splash screen shown,,defect,Must Have,07/24/13 14:15:45,09/03/19 13:08:20
2057,"CSoundManager::IdleTask error: path separator mismatch, Win XP",,defect,Should Have,08/12/13 04:39:48,09/01/13 04:26:08
2063,Reflection glitches in Atlas,wraitii,defect,Should Have,08/15/13 02:55:01,08/18/13 11:28:43
2066,Seg fault in CSoundData::SoundDataFromFile,stwf,defect,Release Blocker,08/17/13 03:11:35,08/29/13 15:23:10
2074,"cache.h(83): Assertion failed: ""Validate()""",ben,defect,Release Blocker,08/21/13 02:37:24,08/23/13 08:45:19
12,Orientation properties / entity alignment,,enhancement,Nice to Have,05/13/06 10:24:03,02/22/15 02:59:19
190,COLLADA: split skeleton definitions into moddable files,leper,enhancement,Nice to Have,03/16/07 18:06:32,07/08/13 22:27:21
948,[PATCH] Add buttonSound attribute to buttons,historic_bruno,enhancement,Nice to Have,09/07/11 00:17:24,08/23/19 00:34:15
961,Music Manager,stwf,enhancement,Should Have,09/15/11 08:09:10,04/24/13 14:30:28
1411,[PATCH] Allow actors that are only visible in Atlas,leper,enhancement,Nice to Have,05/17/12 04:30:33,06/10/13 01:19:34
1807,[PATCH] Garrison units inside allied buildings,leper,enhancement,Nice to Have,01/02/13 14:04:50,02/06/17 23:17:25
1871,[PATCH] Display the number/max of gatherers when selecting a ResourceSupply,peter,enhancement,Should Have,03/16/13 16:14:34,07/08/13 00:15:11
1915,[PATCH] display the current number of garrisoned units when trying to garrison more units,leper,enhancement,Should Have,04/14/13 20:06:31,04/18/13 20:20:33
1944,Add optional attribute to action element for beginning of sound playback,stwf,enhancement,Should Have,05/25/13 02:01:30,07/02/13 13:45:46
1961,Add UI sound type and suitable API to sound manager,stwf,enhancement,Should Have,06/04/13 21:44:27,06/14/13 18:13:01
1988,[PATCH] Implement the Anchor tag,ben,enhancement,Should Have,06/19/13 20:30:03,07/17/13 07:42:18
2012,[PATCH] Cache GetPercentMapExplored,ben,enhancement,Nice to Have,06/29/13 16:25:25,06/16/17 21:43:30
2033,[PATCH] Adjustable props to the terrain profile,leper,enhancement,Nice to Have,07/09/13 11:27:49,07/12/13 14:02:28
2043,[PATCH] Support for extra keys usefull for hotkeys on non qwerty keybords on Linux and OS X.,ben,enhancement,Should Have,07/24/13 23:33:45,08/04/13 00:49:53
