| #6033 |
Crash in Shader Preprocessor
|
Vladislav Belov
|
defect
|
Release Blocker
|
4 years
|
3 years
|
| #6270 |
Crash on Vulkan detection on some AMD drivers
|
Vladislav Belov
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6404 |
GUI Scale popup is dependant on FPS
|
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6426 |
Black minimap
|
Vladislav Belov
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6427 |
Black patterns
|
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6451 |
Single word wrapping infinite loop
|
bb
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6489 |
Crashes on Start up
|
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6494 |
Rectangular texture error on water when dying
|
Vladislav Belov
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6495 |
[macOS] Instant crash
|
Vladislav Belov
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6513 |
Segfault on autostart nonVisual games
|
bb
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6519 |
Inconsistent fire explosion on destructed buildings
|
Vladislav Belov
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6534 |
OpenGL ARB doesn't show territory lines.
|
Vladislav Belov
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6538 |
A8 and L8 are unsupported framebuffer formats for some drivers
|
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6569 |
Visibility issue with smoothlos in fast forward observer mode
|
Vladislav Belov
|
defect
|
Release Blocker
|
3 years
|
3 years
|
| #6603 |
[macOS] mod.json issue
|
Stan
|
defect
|
Release Blocker
|
2 years
|
2 years
|
| #3870 |
SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key T automatically writes a t in input dialog)
|
bb
|
defect
|
Must Have
|
9 years
|
2 years
|
| #6393 |
Crash with Intel I9-12900k
|
|
defect
|
Must Have
|
3 years
|
3 years
|
| #6506 |
Mouse cursor - selection bug
|
|
defect
|
Must Have
|
3 years
|
3 years
|
| #3280 |
Formation pathfinding should take obstructions into account.
|
|
enhancement
|
Should Have
|
10 years
|
2 years
|
| #3467 |
[PATCH] Visual replay menu - Civ and Name undefined for autostart games
|
|
defect
|
Should Have
|
9 years
|
3 years
|
| #3995 |
No slider on scrollbar on map-info box in replay screen.
|
|
defect
|
Should Have
|
9 years
|
3 years
|
| #4219 |
GLSL / Multilayered textures aren't blended
|
|
defect
|
Should Have
|
8 years
|
3 years
|
| #4441 |
[PATCH] Fixed source and destination overlap in memmove invoked by gfx::CardName
|
Joshua Gerrard
|
defect
|
Should Have
|
8 years
|
19 months
|
| #5307 |
Broken textures.
|
|
defect
|
Should Have
|
6 years
|
3 years
|
| #6098 |
Typos in warning messages
|
bb
|
defect
|
Should Have
|
4 years
|
3 years
|
| #6199 |
A shining boundary line.
|
|
defect
|
Should Have
|
4 years
|
2 years
|
| #6268 |
Crash on MacOs related to rendering
|
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6320 |
Start game - freeze before main menu - black or distorted graphics
|
wraitii
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6325 |
Files set executable which should not
|
Freagarach
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6346 |
Check compatibility with macOS 12
|
Langbart
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6395 |
[macOS] Crash right from the start
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6403 |
Write a GLSL equivalent for overlay_solid
|
Stan
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6409 |
Random diagonal red line on 0 AD Mac gameplay
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6410 |
0ad 25 crash on linux 32 bit
|
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6436 |
Engine should handle malformed DDS more gracefully
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6447 |
[macOS] Building Spidermonkey fails
|
wraitii
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6450 |
[BUG] Game breaks
|
Stan
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6453 |
[macOS] Unable to build
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6454 |
[macOS] Segmentation fault - framebuffer
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6474 |
[macOS] Spidermonkey fails to build - part 2
|
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6476 |
Can't run debug build on linux
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6480 |
[macOS] MSAA crash
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6496 |
zlib library - LIB_URL has changed
|
Stan
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6500 |
Empty vertex shader description name.
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6520 |
Selection shapes decouple from units
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6525 |
OpenGL ARB causes big slow down
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6533 |
Big jump in msec/frame
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6536 |
Disabled icons are slightly colored for openGL ARB
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6537 |
Shadows have a grid-like structure for openGL ARB
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6546 |
Shroud of Darkness (SoD) visible terrain and territory lines
|
Vladislav Belov
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6551 |
Incorrect text alignment handling of spaces around wrapping
|
wraitii
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6570 |
Naval Shipyard unusable
|
Freagarach
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6578 |
Warnings for too many minimap icons
|
Stan
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6579 |
Wrong animation selected for unit activity
|
Stan
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6585 |
Error with 0 AD launch
|
|
defect
|
Should Have
|
3 years
|
3 years
|
| #6618 |
Assertion failed: "cache.Validate()" on Ryzen (Zen 3) CPU
|
|
defect
|
Should Have
|
2 years
|
2 years
|
| #6112 |
Shoreline effect "high-quality water effects" very little visible or completely missing compared to alpha 23.
|
|
defect
|
Nice to Have
|
4 years
|
2 years
|
| #6423 |
Baobab trees rocking in the wind
|
|
defect
|
If Time Permits
|
3 years
|
3 years
|
| #6491 |
Shadow framebuffer error, can't set shadows at "very high" level even when there is enough memory.
|
|
task
|
If Time Permits
|
3 years
|
2 years
|