| #5294 |
GCC 8 compiler warnings
|
Alex
|
defect
|
Should Have
|
|
6 years
|
| #2109 |
[PATCH] Optimisation of Fixed Point Trigonometic Approximations
|
Thanduel
|
enhancement
|
Should Have
|
|
11 years
|
| #3362 |
Memory Pool and Bucket Allocator
|
Thanduel
|
enhancement
|
Should Have
|
|
9 years
|
| #5288 |
Common C++ issues were found by PVS-Studio
|
animus
|
defect
|
Should Have
|
|
6 years
|
| #3235 |
[PATCH] Switching between forms with tab button
|
Patrick Wolfert
|
task
|
Nice to Have
|
|
10 years
|
| #6321 |
Clean up NetClient.cpp
|
jprahman
|
defect
|
Should Have
|
|
3 years
|
| #1810 |
Improve configuration system
|
leper
|
enhancement
|
Should Have
|
|
12 years
|
| #5550 |
Compiler warnings as of May 2022 (macOS, LLVM 10)
|
Stan
|
defect
|
Should Have
|
|
5 years
|
| #1396 |
[PATCH] Test UTF-8 handling of scripts and data
|
|
enhancement
|
Nice to Have
|
|
13 years
|
| #2593 |
GUI - Slider control
|
|
enhancement
|
Should Have
|
|
11 years
|
| #2597 |
Need to display invaild command line option messages
|
|
enhancement
|
Nice to Have
|
|
11 years
|
| #2602 |
Bend formation when traveling
|
|
enhancement
|
Should Have
|
|
11 years
|
| #2653 |
[ATLAS] Send nice error messages on wrong image file format
|
|
defect
|
If Time Permits
|
|
11 years
|
| #2680 |
Ambient Occlusion on animated meshes.
|
|
enhancement
|
Nice to Have
|
|
10 years
|
| #2705 |
Graceful error on inability to allocate cache
|
|
defect
|
Should Have
|
|
10 years
|
| #2758 |
Using QuickStart transfers parameters to Atlas
|
|
defect
|
Should Have
|
|
10 years
|
| #2788 |
Starcraft-like reveal when all civic centers destroyed
|
|
enhancement
|
Should Have
|
|
10 years
|
| #2828 |
Decide JPEG support
|
|
defect
|
Nice to Have
|
|
10 years
|
| #2849 |
SDL2: Difficulty debugging on Windows
|
|
defect
|
Nice to Have
|
|
10 years
|
| #2940 |
SDL2: mouse cursor not showing or disappears (ouch)
|
|
defect
|
Should Have
|
|
10 years
|
| #2947 |
Improve workers gathering resource transition
|
|
enhancement
|
Nice to Have
|
|
10 years
|
| #2949 |
Minimum Range for Melee Units
|
|
enhancement
|
Should Have
|
|
10 years
|
| #2953 |
Terrain incorrect shadow rendering
|
|
defect
|
Should Have
|
|
10 years
|
| #2991 |
Allow control of automated attack priority
|
|
enhancement
|
Nice to Have
|
|
10 years
|
| #3048 |
[PATCH] Incorrect reflections on water
|
|
defect
|
Should Have
|
|
10 years
|
| #3074 |
GL_INVALID_FRAMEBUFFER_OPERATION when switching between apps on Intel HD 3000 / Win7
|
|
defect
|
Should Have
|
|
10 years
|
| #3077 |
Check for missing shader data
|
|
defect
|
Nice to Have
|
|
10 years
|
| #3088 |
Remove unused materials
|
|
defect
|
Should Have
|
|
10 years
|
| #3094 |
glMapBuffer/glUnMapBuffer are not available on most Android devices
|
|
defect
|
Should Have
|
|
10 years
|
| #3137 |
Handle PSERROR_Game_World_MapLoadFailed during initial game start
|
|
defect
|
Should Have
|
|
10 years
|
| #3159 |
Blank screen in menu and gameplay
|
|
defect
|
Should Have
|
|
10 years
|
| #3169 |
Improve the command line options support for replays
|
|
enhancement
|
If Time Permits
|
|
10 years
|
| #3261 |
Rewinding replays
|
|
enhancement
|
Nice to Have
|
|
10 years
|
| #3375 |
Objects indexed by integers get reordered upon serialization
|
|
defect
|
Must Have
|
|
9 years
|
| #3416 |
Don't switch to windowed mode if OGL is not initialised
|
|
defect
|
Should Have
|
|
9 years
|
| #3417 |
Add recent debug printfs to crashlogs.txt
|
|
defect
|
Should Have
|
|
9 years
|
| #3453 |
Volume down short-cut does the same as 'C' hotkey
|
|
defect
|
Nice to Have
|
|
9 years
|
| #3456 |
Quicker fast forward by not rendering frames in replays
|
|
enhancement
|
Nice to Have
|
|
9 years
|
| #3514 |
Territory disappear if window is in background
|
|
defect
|
Should Have
|
|
9 years
|
| #3534 |
Pathfinder - Some unused constants
|
|
defect
|
Nice to Have
|
|
9 years
|
| #3572 |
OOS logs in non-visual replaymode are written to the wrong directory
|
|
defect
|
Nice to Have
|
|
9 years
|
| #3615 |
Serializationtest support for random map scripts
|
|
defect
|
Should Have
|
|
9 years
|
| #3616 |
Background Pause option should be able to be changed on the fly
|
|
enhancement
|
Nice to Have
|
|
9 years
|
| #3625 |
Units walking over foundations block construction of buildings
|
|
defect
|
Should Have
|
|
9 years
|
| #3644 |
Ships stuck at docks
|
|
defect
|
Must Have
|
|
9 years
|
| #3663 |
Implement UI for display selection
|
|
enhancement
|
Should Have
|
|
9 years
|
| #3674 |
Terrain textures differs between ARB and GLSL
|
|
defect
|
Should Have
|
|
9 years
|
| #3685 |
[PATCH] Improvements to obstructions
|
|
enhancement
|
Should Have
|
|
9 years
|
| #3789 |
Allow restoring lost wall turrets
|
|
defect
|
Should Have
|
|
9 years
|
| #3815 |
[PATCH] CORDIC algorithm for fast (approximate) computation of length
|
|
enhancement
|
Should Have
|
|
9 years
|
| #3821 |
Shadow flickering with GLSL
|
|
defect
|
Must Have
|
|
9 years
|
| #3829 |
Cannot pan on multi-monitor systems
|
|
defect
|
Should Have
|
|
9 years
|
| #3834 |
[PATCH]Find a way to shrink or split OOS logs
|
|
enhancement
|
Should Have
|
|
9 years
|
| #3876 |
When scaling the gui text becomes pixelated
|
|
defect
|
Nice to Have
|
|
9 years
|
| #3888 |
Minimap glitch on initial exploration near square map edge
|
|
defect
|
Should Have
|
|
9 years
|
| #3946 |
Xinerama 0ad across both screens
|
|
enhancement
|
If Time Permits
|
|
9 years
|
| #3958 |
Possible Code Fixes
|
|
defect
|
If Time Permits
|
|
9 years
|
| #3964 |
Flickering fields - Z buffer issue
|
|
defect
|
Should Have
|
|
9 years
|
| #3969 |
Inopportune active screen corners on OSX
|
|
defect
|
Nice to Have
|
|
9 years
|
| #3990 |
[PATCH] ConfigDB complains about empty strings
|
|
defect
|
Should Have
|
|
9 years
|
| #4004 |
Increase playerlimit
|
|
enhancement
|
Nice to Have
|
|
9 years
|
| #4029 |
Instant replay - switching betwen replay and live mode
|
|
enhancement
|
Nice to Have
|
|
9 years
|
| #4032 |
Game can crash hard on corrupt or unsupported dae files
|
|
defect
|
Should Have
|
|
9 years
|
| #4045 |
[PATCH] CmpRangeManager optimisation
|
|
enhancement
|
Nice to Have
|
|
9 years
|
| #4119 |
Delete cache button
|
|
enhancement
|
Nice to Have
|
|
8 years
|
| #4202 |
Save simulation hash in singleplayer games to validate replays
|
|
enhancement
|
Should Have
|
|
8 years
|
| #4208 |
Cursor behavior is broken when starting 0 A.D. in a separate X server
|
|
defect
|
Must Have
|
|
8 years
|
| #4209 |
On a dual-head display, mouse cursor can't move to different display
|
|
defect
|
If Time Permits
|
|
8 years
|
| #4211 |
Remove references to globals
|
|
defect
|
Nice to Have
|
|
8 years
|
| #4392 |
Implement Dual Quaternion Skinning
|
|
enhancement
|
Nice to Have
|
|
8 years
|
| #4403 |
Make component classes final
|
|
task
|
Should Have
|
|
8 years
|
| #4404 |
Resource agnostic Atlas and MiniMap
|
|
defect
|
Must Have
|
|
8 years
|
| #4409 |
Atlas can be started with the main menu and not a map
|
|
defect
|
If Time Permits
|
|
8 years
|
| #4414 |
Click and double-click hotkeys
|
|
defect
|
Nice to Have
|
|
8 years
|
| #4430 |
Consider bridges
|
|
enhancement
|
Should Have
|
|
8 years
|
| #4447 |
Look at MSVC static analysis for potential errors
|
|
defect
|
If Time Permits
|
|
8 years
|
| #4475 |
Give more insight when running the tests
|
|
defect
|
Should Have
|
|
8 years
|
| #4563 |
Crash if the random map script tries to spawn way too many entities
|
|
defect
|
Nice to Have
|
|
8 years
|
| #4574 |
Crash in the NetServerWorker in Debug mode
|
|
defect
|
Must Have
|
|
8 years
|
| #4585 |
Units stand in a square shape when attacking buildings
|
|
defect
|
Should Have
|
|
8 years
|
| #4652 |
Reset doesn't work for graphics options checkboxes
|
|
defect
|
Should Have
|
|
8 years
|
| #4660 |
Cinema path continues after replay ended
|
|
defect
|
Should Have
|
|
8 years
|
| #4680 |
Big screenshots show tiling if water refraction is enabled
|
|
defect
|
Nice to Have
|
|
7 years
|
| #4683 |
List multiselection
|
|
defect
|
If Time Permits
|
|
7 years
|
| #4719 |
GUI deferred and batch rendering
|
|
enhancement
|
Should Have
|
|
7 years
|
| #4722 |
Small source/GUI/ bugs
|
|
defect
|
Nice to Have
|
|
7 years
|
| #4724 |
Video playback
|
|
task
|
Nice to Have
|
|
7 years
|
| #4746 |
Hotloading globalscripts
|
|
defect
|
If Time Permits
|
|
7 years
|
| #4788 |
CCmpFootprint / CCmpPathfinder Segfault on a tiny square danubius map
|
|
defect
|
Should Have
|
|
7 years
|
| #4809 |
Broken camera angle
|
|
defect
|
Should Have
|
|
7 years
|
| #4826 |
Test more object types in the ScriptInterface clone function
|
|
defect
|
If Time Permits
|
|
7 years
|
| #4829 |
Hide silhouette if unit in front
|
|
defect
|
Should Have
|
|
7 years
|
| #4856 |
Dropdown displays tooltip of list when hovering the header
|
|
defect
|
Should Have
|
|
7 years
|
| #4878 |
GUI should throw errors if directory includes failed, VFS::DirectoryExists
|
|
defect
|
Nice to Have
|
|
7 years
|
| #4883 |
Shadow framebuffer problem a23
|
|
defect
|
Should Have
|
|
7 years
|
| #4975 |
Pause renderer on unfocus
|
|
enhancement
|
Nice to Have
|
|
7 years
|
| #5022 |
Greyscale to RGBA texture conversion fails silently (failing Atlas heightmap import)
|
|
defect
|
Should Have
|
|
7 years
|
| #5025 |
Lighting: Gallic Fields: At some point of view, some shadows flickers
|
|
defect
|
Must Have
|
|
7 years
|
| #5036 |
glTF 2.0 support
|
|
task
|
Should Have
|
|
7 years
|
| #5069 |
XML_Element macro redeclares a variable
|
|
enhancement
|
Nice to Have
|
|
7 years
|
| #5075 |
Deduplicate gamesetup/atlas/autostart settings
|
|
task
|
Should Have
|
|
7 years
|
| #5080 |
[Crash] Unknown crash during spectating
|
|
defect
|
Should Have
|
|
7 years
|
| #5103 |
Remove disabled readme.txt commandline arguments
|
|
defect
|
Should Have
|
|
7 years
|
| #5116 |
Enable Linux Feral Interactive's GameMode for systems that have it installed
|
|
enhancement
|
Nice to Have
|
|
7 years
|
| #5124 |
[PATCH] Improved Shadow Filter
|
|
enhancement
|
Nice to Have
|
|
7 years
|
| #5128 |
Add a way to convert JS::Values to C++ in a strongly-typed way
|
|
defect
|
Should Have
|
|
7 years
|
| #5137 |
Hotloading not triggered if the file was replaced by a renamed file
|
|
defect
|
Nice to Have
|
|
7 years
|
| #5142 |
Passing -mod with a mod that doesn't exist creates an empty directory
|
|
defect
|
Nice to Have
|
|
7 years
|
| #5172 |
Report unsupported textures (NPOT textures)
|
|
defect
|
Should Have
|
|
7 years
|
| #5179 |
.DELETED folders are not taken into account when mods are packaged
|
|
defect
|
Should Have
|
|
7 years
|
| #5182 |
Packaged Mods should take over unpackaged ones.
|
|
defect
|
Should Have
|
|
7 years
|
| #5188 |
Game shouldn't crash when system folders are unavailable.
|
|
defect
|
Should Have
|
|
7 years
|
| #5220 |
system_info.txt is incorrect
|
|
defect
|
Should Have
|
|
7 years
|
| #5259 |
A method to adjust the visual scale of an actor.
|
|
enhancement
|
Nice to Have
|
|
6 years
|
| #5291 |
Assertion failed: "rdata->GetKey() == m->vertexRenderer.get()"
|
|
defect
|
Should Have
|
|
6 years
|
| #5299 |
Cleanup default.cfg categories
|
|
defect
|
Nice to Have
|
|
6 years
|
| #5319 |
Pyromod files are not listed in the mod selection page on macOS
|
|
defect
|
Should Have
|
|
6 years
|
| #5327 |
Asynchroneous replay loading
|
|
defect
|
Should Have
|
|
6 years
|
| #5340 |
Replace hardcoded JS in C++ with native JS functions, ScriptInterface Eval calls
|
|
defect
|
Nice to Have
|
|
6 years
|
| #5354 |
More verbose lib/ output / error reporting, less debug breakpoints / SIGTRAP
|
|
defect
|
Should Have
|
|
6 years
|
| #5369 |
JSInterface GUIPage - Allow parent GUI page to update a child GUI page
|
|
defect
|
Should Have
|
|
6 years
|
| #5380 |
Support inheritance in special filter templates
|
|
enhancement
|
Nice to Have
|
|
6 years
|
| #5391 |
Rotating screen error
|
|
defect
|
Should Have
|
|
6 years
|
| #5405 |
Engine.GetGUIObjectByName doesn't work with objects with name parameter defined with javascript.
|
|
defect
|
Should Have
|
|
6 years
|
| #5410 |
Detected memory leaks
|
|
defect
|
Should Have
|
|
6 years
|
| #5426 |
Do not hardcode map sizes in skirmish/scenario descriptions
|
|
enhancement
|
If Time Permits
|
|
6 years
|
| #5439 |
build broken on debian stretch + libsodium woes
|
|
defect
|
Should Have
|
|
6 years
|
| #5446 |
Crash on Startup When Using Windows 10
|
|
defect
|
Should Have
|
|
6 years
|
| #5447 |
Wrong sillhoute-ing
|
|
defect
|
If Time Permits
|
|
6 years
|
| #5464 |
For about two weeks the game doesn't see saved games.
|
|
defect
|
Must Have
|
|
6 years
|
| #5513 |
Hotloading breaks paused game
|
|
defect
|
Should Have
|
|
5 years
|
| #5532 |
Pyromod mod creation error when having same mod zipped inside said original mod folder.
|
|
defect
|
If Time Permits
|
|
5 years
|
| #5538 |
Improve hwdetect config override behavior
|
|
defect
|
Should Have
|
|
5 years
|
| #5555 |
[macOS] loading a mod causes rendering with wrong screen size
|
|
defect
|
Should Have
|
|
5 years
|
| #5556 |
Update Terrains actors
|
|
defect
|
Should Have
|
|
5 years
|
| #5566 |
Refactor Terrain - reduce coupling with simulation components and actual graphical rendering.
|
|
enhancement
|
Must Have
|
|
5 years
|
| #5583 |
Building previews are broken when the game is paused
|
|
defect
|
Nice to Have
|
|
5 years
|
| #5599 |
Fix some Major CppCheck warnings
|
|
defect
|
Should Have
|
|
5 years
|
| #5614 |
Segfault after hotloading global.xml and closing an ingame summary dialog
|
|
defect
|
Should Have
|
|
5 years
|
| #5624 |
Units can fail to go around large obstacles when short-pathing
|
|
defect
|
Should Have
|
|
5 years
|
| #5638 |
COList: Support column text alginment and modifying individual rows
|
|
defect
|
Should Have
|
|
5 years
|
| #5672 |
0AD quits unexpectedly and *silently*
|
|
defect
|
Should Have
|
|
5 years
|
| #5681 |
error excep[tion???
|
|
defect
|
Should Have
|
|
5 years
|
| #5684 |
Emojis for 0 A.D. Lobby and Chat
|
|
defect
|
Should Have
|
|
5 years
|
| #5702 |
Can't change my multiplayer name
|
|
defect
|
Nice to Have
|
|
5 years
|
| #5758 |
Copy and Paste in Console is broken
|
|
defect
|
Nice to Have
|
|
5 years
|
| #5793 |
Handle debug_break correctly on OSX bundles
|
|
defect
|
Nice to Have
|
|
4 years
|
| #5816 |
Disable observers to send commands on client side
|
|
defect
|
Should Have
|
|
4 years
|
| #5856 |
Improving Impact Sounds
|
|
defect
|
Should Have
|
|
4 years
|
| #5858 |
Trees embedded in fort walls while random map generation.
|
|
defect
|
Must Have
|
|
4 years
|
| #5867 |
Further hotkey features to implement
|
|
enhancement
|
Should Have
|
|
4 years
|
| #5872 |
Further Rendering options work
|
|
task
|
Should Have
|
|
4 years
|
| #5875 |
Crash report sometimes causing machine reboot
|
|
defect
|
Should Have
|
|
4 years
|
| #5876 |
UnitRenderer uses the Visibility data from turn end, not turn start
|
|
defect
|
Must Have
|
|
4 years
|
| #5896 |
Units stuck while spamclicking
|
|
defect
|
Should Have
|
|
4 years
|
| #5903 |
Reduce the impact of lagging observers
|
|
enhancement
|
Should Have
|
|
4 years
|
| #5910 |
Further map browser improvements
|
|
enhancement
|
Should Have
|
|
4 years
|
| #5911 |
Corrupted save game crashes the game
|
|
defect
|
Must Have
|
|
4 years
|
| #5961 |
Units can end up inside the foundation they're building
|
|
defect
|
Should Have
|
|
4 years
|
| #5964 |
Projectile collision detection does not take height into account
|
|
defect
|
Should Have
|
|
4 years
|
| #5965 |
Projectiles don't graphically disappear as soon as they hit their target
|
|
defect
|
Should Have
|
|
4 years
|
| #5969 |
Antialiasing error and warnings (macOS)
|
|
defect
|
Should Have
|
|
4 years
|
| #5970 |
Implement a way to un-explore Fog of War
|
|
enhancement
|
Nice to Have
|
|
4 years
|
| #5971 |
Can't load singleplayer savegames
|
|
defect
|
Should Have
|
|
4 years
|
| #5987 |
BinarySerializer: crash when inserting an object into the GCHashMap
|
|
defect
|
Must Have
|
|
4 years
|
| #6029 |
Add tests for variants
|
|
defect
|
Should Have
|
|
4 years
|
| #6036 |
Level of Detail (LOD)
|
|
enhancement
|
Should Have
|
|
4 years
|
| #6038 |
Crash without required UV sets when using AO materials.
|
|
defect
|
Should Have
|
|
4 years
|
| #6047 |
Massive lag spikes
|
|
defect
|
Should Have
|
|
4 years
|
| #6064 |
Clean up control group hotkeys
|
|
defect
|
Should Have
|
|
4 years
|
| #6072 |
Hash the Mod.io terms just like the other terms
|
|
defect
|
Should Have
|
|
4 years
|
| #6077 |
out of memory ?
|
|
defect
|
Should Have
|
|
4 years
|
| #6093 |
Hotkey editor removes unused hotkeys.
|
|
defect
|
Must Have
|
|
4 years
|
| #6108 |
Repeated crashing
|
|
defect
|
Should Have
|
|
4 years
|
| #6127 |
Further 'unit pushing' work
|
|
enhancement
|
Should Have
|
|
4 years
|
| #6137 |
Error when starting a game in MS Win 10
|
|
defect
|
Should Have
|
|
4 years
|
| #6154 |
Game freezing for extended periods of time
|
|
defect
|
Should Have
|
|
4 years
|
| #6193 |
Inconsistent FPS stuttering when compiling against 10.14 (+?) SDK
|
|
defect
|
Should Have
|
|
4 years
|
| #6194 |
GUI input: check more than one entity if several are possible
|
|
enhancement
|
Should Have
|
|
4 years
|
| #6216 |
Some units fail to play their attack sound when attacking & chasing
|
|
defect
|
Must Have
|
|
4 years
|
| #6244 |
Remove references of dropped OpenGL 1.1 Fixed Function Pipeline Renderer
|
|
task
|
Nice to Have
|
|
4 years
|
| #6247 |
Sudden x10 frame drops
|
|
defect
|
Should Have
|
|
4 years
|
| #6259 |
SIGPIPE crash when using the profiler
|
|
defect
|
Nice to Have
|
|
3 years
|
| #6279 |
Units in formation switch isIdle state
|
|
defect
|
Should Have
|
|
3 years
|
| #6280 |
Include opensource technologies from GPU OPEN repository or other repositories
|
|
enhancement
|
Nice to Have
|
|
3 years
|
| #6281 |
North symbol to the minimap
|
|
defect
|
Nice to Have
|
|
3 years
|
| #6291 |
The ZH TW lang mod creates an extra directory
|
|
defect
|
Should Have
|
|
3 years
|
| #6311 |
VFS bug with cached mods on SVN
|
|
defect
|
Must Have
|
|
3 years
|
| #6327 |
Filenames with spaces and other problematic characters
|
|
defect
|
Should Have
|
|
3 years
|
| #6332 |
Valgrind segfaults on macOS
|
|
defect
|
Should Have
|
|
3 years
|
| #6336 |
RelaxNGValidator bogus error messages, also probably bad schema error handling.
|
|
defect
|
Nice to Have
|
|
3 years
|
| #6397 |
Gate code depends on alphabetical order of obstructions
|
|
defect
|
Should Have
|
|
3 years
|
| #6411 |
Leaderboard or playerprofile is displaying wrong rank if multiple people have the same rating
|
|
defect
|
Should Have
|
|
3 years
|
| #6443 |
Suggest renaming "scenario editor" menu item to "map editor"
|
|
enhancement
|
Should Have
|
|
3 years
|
| #6449 |
Add flag that will terminate 0ad after map loads
|
|
enhancement
|
Should Have
|
|
3 years
|
| #6465 |
Light bleeding through steep terrain
|
|
defect
|
Should Have
|
|
3 years
|
| #6470 |
Trigger a ping when outpost spots enemies
|
|
enhancement
|
Should Have
|
|
3 years
|
| #6471 |
Custom defined scenario map options are ignored when starting from the command line.
|
|
defect
|
Should Have
|
|
3 years
|
| #6482 |
Allow to Specify Optional ScriptInterface VFS Jail
|
|
enhancement
|
Nice to Have
|
|
3 years
|
| #6508 |
Diplomacy windows shows not the AI name
|
|
enhancement
|
Should Have
|
|
3 years
|
| #6522 |
Units acceleration hovercraft edge case
|
|
defect
|
Should Have
|
|
3 years
|
| #6531 |
Mauryan working elephant garrison issue at the corner of the CC
|
|
defect
|
Should Have
|
|
3 years
|
| #6532 |
player_water material improvements
|
|
defect
|
Nice to Have
|
|
3 years
|
| #6539 |
Add an option to invert panning
|
|
defect
|
Should Have
|
|
3 years
|
| #6552 |
Grid pattern for deactivated shadow filtering
|
|
defect
|
Nice to Have
|
|
3 years
|
| #6572 |
Replays are incorrectly marked as multiplayer
|
|
defect
|
Should Have
|
|
3 years
|
| #6574 |
Building from source: NVTT build failed on ppc64el
|
|
defect
|
Must Have
|
|
3 years
|
| #6584 |
Please support "loongarch64"
|
|
defect
|
Should Have
|
|
3 years
|
| #6601 |
Access to the Game global instance via g_Game might break Atlas
|
|
defect
|
Should Have
|
|
2 years
|
| #6604 |
Replace usage of OSString().c_str() by OSString
|
|
defect
|
Should Have
|
|
2 years
|
| #6606 |
Allow compiling with VS2022
|
|
enhancement
|
Nice to Have
|
|
2 years
|
| #6613 |
Handle soft hyphen in GUI text wrapping
|
|
defect
|
Nice to Have
|
|
2 years
|
| #6620 |
Remove spike and aggregate Profiler2 regions added in r18423
|
|
task
|
Should Have
|
|
2 years
|
| #6642 |
Minimizing then remaximizing game window prevents mouse from entering top 10% of screen.
|
|
defect
|
Should Have
|
|
2 years
|
| #6650 |
Improves DebugRenderer to receive IDeviceCommandContext as an argument
|
|
enhancement
|
Should Have
|
|
2 years
|
| #6699 |
[macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91
|
|
defect
|
Must Have
|
|
2 years
|
| #6711 |
Add all library versions to statistics
|
|
defect
|
Should Have
|
|
2 years
|
| #6737 |
Add ZIP64_SUPPORT for mods
|
|
defect
|
Must Have
|
|
23 months
|
| #6772 |
Shared vision during attacks by catapults
|
|
defect
|
If Time Permits
|
|
21 months
|
| #6775 |
Ability to disable unwanted analysis files in non-visual replays
|
|
defect
|
If Time Permits
|
|
21 months
|
| #6776 |
[macOS] Undesired behaviour when setting master volume to zero
|
|
defect
|
Should Have
|
|
21 months
|
| #6795 |
Add more map flares.
|
|
enhancement
|
Should Have
|
|
21 months
|
| #6827 |
Add command line option to specify path to user.cfg
|
|
enhancement
|
Nice to Have
|
|
19 months
|
| #6833 |
Walls demo multiplayer crash
|
|
defect
|
Must Have
|
|
19 months
|
| #6834 |
Please support "RISC-V"
|
|
defect
|
Should Have
|
|
18 months
|
| #6835 |
Error opening the game (last alpha version of 0 AD)
|
|
defect
|
Should Have
|
|
18 months
|
| #6836 |
Abother error opening 0AD
|
|
defect
|
Should Have
|
|
18 months
|
| #6845 |
Game does not end.
|
|
defect
|
Should Have
|
|
17 months
|
| #6858 |
Keyboard randomly unresponsive then recovers on Linux (Kubuntu 18.04)
|
|
defect
|
Must Have
|
|
17 months
|
| #6867 |
GUI scaling bug
|
|
defect
|
Should Have
|
|
16 months
|
| #6869 |
earthquakes
|
|
enhancement
|
Nice to Have
|
|
16 months
|
| #6876 |
Some text from credits is unreadable, font does not support some Unicode symbols
|
|
defect
|
Should Have
|
|
15 months
|
| #6903 |
Snap version of 0AD crashes
|
|
defect
|
Should Have
|
|
11 months
|
| #6908 |
update game
|
|
defect
|
If Time Permits
|
|
10 months
|
| #6914 |
Vorbis lib build fail on MacOS [ invalid flag -force_cpusubtype_ALL ]
|
|
defect
|
Should Have
|
|
8 months
|
| #6923 |
Soldier Select Bug
|
|
defect
|
Should Have
|
|
8 months
|
| #6924 |
Gameplay Suggestions
|
|
enhancement
|
Nice to Have
|
|
8 months
|
| #6927 |
[GNOME/Wayland] 0ad window randomly disappears with Wayland protocol error
|
|
defect
|
Should Have
|
|
7 months
|
| #6932 |
Not enough memory errno = 12
|
|
defect
|
Should Have
|
|
6 months
|
| #6935 |
Much to our regret we must report the program has encountered an error
|
|
defect
|
Should Have
|
|
6 months
|
| #6941 |
Missing schema for skeleton xml files
|
|
defect
|
Should Have
|
|
5 months
|
| #6943 |
Allow stripping XMB in release archives
|
|
defect
|
Should Have
|
|
5 months
|
| #6945 |
no sound
|
|
defect
|
Must Have
|
|
5 months
|
| #28 |
Entity Event - Pick Up
|
|
task
|
Nice to Have
|
|
19 years
|
| #40 |
Weather
|
|
task
|
Nice to Have
|
|
19 years
|
| #44 |
Terrain special effects (particles and decals)
|
|
enhancement
|
Should Have
|
|
19 years
|
| #45 |
Enhance Terrain Blending
|
|
task
|
Should Have
|
|
19 years
|
| #46 |
Skybox
|
|
task
|
Nice to Have
|
|
19 years
|
| #48 |
Advanced Water Rendering
|
|
enhancement
|
Nice to Have
|
|
19 years
|
| #72 |
Graphics - Billboards
|
|
task
|
Nice to Have
|
|
19 years
|
| #78 |
Preloading
|
|
task
|
Nice to Have
|
|
19 years
|
| #107 |
GUI - Improvements to Styles
|
|
task
|
Should Have
|
|
19 years
|
| #108 |
GUI - Retrievable Sprite Properties
|
|
task
|
Should Have
|
|
19 years
|
| #109 |
GUI - Various Bugs/Requests
|
|
task
|
Should Have
|
|
19 years
|
| #110 |
GUI - Relational Coordinates
|
|
task
|
Should Have
|
|
19 years
|
| #112 |
GUI - Expansive Controls
|
|
task
|
Should Have
|
|
19 years
|
| #114 |
GUI - Style Skinning Support
|
|
task
|
Nice to Have
|
|
19 years
|
| #116 |
GUI - Entity-Aligned Controls
|
|
task
|
Nice to Have
|
|
19 years
|
| #118 |
[PATCH] Actor variation persistence
|
|
task
|
Should Have
|
|
19 years
|
| #161 |
Automatic checksumming and download of needed files
|
|
task
|
Should Have
|
|
18 years
|
| #185 |
Allow resizing of buildings/units
|
|
enhancement
|
Should Have
|
|
18 years
|
| #192 |
Automatic Error Reporting (Client Side)
|
|
task
|
Nice to Have
|
|
18 years
|
| #193 |
Automatic Error Reporting (Server Side)
|
|
task
|
Nice to Have
|
|
18 years
|
| #201 |
COLLADA: report errors more helpfully
|
|
defect
|
Nice to Have
|
|
17 years
|
| #204 |
Make XMB more efficient
|
|
task
|
Nice to Have
|
|
17 years
|
| #244 |
Clean up XMB text handling
|
|
task
|
Nice to Have
|
|
16 years
|
| #290 |
Set up automated symbol server for Windows debugging
|
|
task
|
Should Have
|
|
15 years
|
| #304 |
Refactor engine (remove game-specific functionality)
|
|
enhancement
|
Nice to Have
|
|
15 years
|
| #433 |
Sort out FP rounding modes
|
|
task
|
Should Have
|
|
15 years
|
| #457 |
[PATCH] Default crashlog location is bad
|
|
defect
|
If Time Permits
|
|
15 years
|
| #569 |
Fix CRenderer::LoadAlphaMaps to use new texture system
|
|
defect
|
Nice to Have
|
|
14 years
|
| #637 |
blood spray
|
|
enhancement
|
Nice to Have
|
|
14 years
|
| #657 |
Waypoint Flags
|
|
enhancement
|
Must Have
|
|
14 years
|
| #668 |
Maps border enhancement
|
|
enhancement
|
If Time Permits
|
|
14 years
|
| #698 |
GUI - Better support for keyboard input
|
|
enhancement
|
Nice to Have
|
|
14 years
|
| #743 |
Improve shadows
|
|
task
|
Nice to Have
|
|
14 years
|
| #837 |
0ad benchmark mode
|
|
task
|
If Time Permits
|
|
14 years
|
| #848 |
Hotloading failure while changing game scripts
|
|
defect
|
If Time Permits
|
|
14 years
|
| #850 |
[PATCH] GUI - Improve mouse button 'release' event handling
|
|
defect
|
Nice to Have
|
|
14 years
|
| #919 |
Fix rendering of territory boundaries at sharp corners
|
|
defect
|
Nice to Have
|
|
13 years
|
| #933 |
Animate territory changes
|
|
enhancement
|
Nice to Have
|
|
13 years
|
| #968 |
UserReporter may cause significant delay when shutting down
|
|
defect
|
Must Have
|
|
13 years
|
| #980 |
Game crash when attack command is sent with an entity instead of entity id
|
|
defect
|
Nice to Have
|
|
13 years
|
| #1003 |
remove 'TIMER' printing on stdout on non debug builds
|
|
enhancement
|
If Time Permits
|
|
13 years
|
| #1011 |
Projectiles have no actual collision detection
|
|
defect
|
Nice to Have
|
|
13 years
|
| #1024 |
Load javascript files in subdirectories for AI's
|
|
enhancement
|
Nice to Have
|
|
13 years
|
| #1032 |
Further improvements to selection boxes
|
|
enhancement
|
Nice to Have
|
|
13 years
|
| #1039 |
Support Unicode combining characters
|
|
enhancement
|
Should Have
|
|
13 years
|
| #1040 |
Crash running two instances of the game simultaneously on Windows
|
|
defect
|
Should Have
|
|
13 years
|
| #1041 |
Allow entity selections with multiple keywords (aka garrison flag fix)
|
|
enhancement
|
Should Have
|
|
13 years
|
| #1105 |
Hide tooltips once button is pressed
|
|
defect
|
Nice to Have
|
|
13 years
|
| #1110 |
Archive builder support for non-base mods
|
|
task
|
Should Have
|
|
13 years
|
| #1116 |
TerrainOverlay should not use a global rendering list
|
|
defect
|
Nice to Have
|
|
13 years
|
| #1149 |
[PATCH] wcscasecmp does exist on OS X Lion
|
|
defect
|
Nice to Have
|
|
13 years
|
| #1192 |
[PATCH] Improve animal UnitAI behavior
|
|
enhancement
|
Nice to Have
|
|
13 years
|
| #1195 |
New/Improved Animation System
|
|
enhancement
|
Should Have
|
|
13 years
|
| #1208 |
Trading tax for allied players
|
|
enhancement
|
Nice to Have
|
|
13 years
|
| #1229 |
Territory Borders have Holes
|
|
defect
|
Nice to Have
|
|
13 years
|
| #1320 |
Implement error window on OS X
|
|
enhancement
|
Should Have
|
|
13 years
|
| #1368 |
Selection ring texture disappear under curved terrain
|
|
defect
|
Must Have
|
|
13 years
|
| #1409 |
Improve time warp in order not run out of memory
|
|
enhancement
|
Nice to Have
|
|
13 years
|
| #1419 |
[PATCH] Report nice error messages to Windows users with missing hardware-accelerated OpenGL drivers
|
|
defect
|
Should Have
|
|
13 years
|
| #1428 |
Animated textures
|
|
enhancement
|
If Time Permits
|
|
13 years
|
| #1468 |
[PATCH] Use the pathfinder to perform distance checks
|
|
defect
|
Should Have
|
|
13 years
|
| #1532 |
GUI - Dropdown improvements
|
|
enhancement
|
Should Have
|
|
12 years
|
| #1550 |
Improve gate animation behavior
|
|
enhancement
|
Should Have
|
|
12 years
|
| #1560 |
Actors should be revealed gradually in LOS
|
|
defect
|
Should Have
|
|
12 years
|
| #1598 |
Selecting only the same type of workers
|
|
enhancement
|
Nice to Have
|
|
12 years
|
| #1606 |
Resizing the game window produces GL errors (when much smaller than 1024x768)
|
|
defect
|
Nice to Have
|
|
12 years
|
| #1615 |
Data path verification
|
|
defect
|
Nice to Have
|
|
12 years
|
| #1619 |
Big screenshot fails on win32 (Out of address space)
|
|
defect
|
Should Have
|
|
12 years
|
| #1644 |
Support hardware suitability check
|
|
enhancement
|
If Time Permits
|
|
12 years
|
| #1687 |
[PATCH] Hotloading fails if FAMCreated and FAMDeleted events occur in same polling
|
|
defect
|
Should Have
|
|
12 years
|
| #1739 |
Add a technology score
|
|
enhancement
|
Nice to Have
|
|
12 years
|
| #1772 |
Make the gate's building easier
|
|
enhancement
|
Nice to Have
|
|
12 years
|
| #1776 |
Give a way to know which farm a farmer is working on.
|
|
enhancement
|
Nice to Have
|
|
12 years
|
| #1837 |
Windows installer installs under user home dir
|
|
defect
|
Should Have
|
|
12 years
|
| #1847 |
[PATCH] Attack Move Enhancements
|
|
enhancement
|
Should Have
|
|
12 years
|
| #1873 |
Screensaver is activated after exiting game
|
|
defect
|
If Time Permits
|
|
12 years
|
| #1889 |
Add hyperlink support to GUI engine
|
|
enhancement
|
If Time Permits
|
|
12 years
|
| #1939 |
[PATCH] Profiler got corrupted: showing all as unlogged
|
|
defect
|
Should Have
|
|
12 years
|
| #2004 |
Height offset is not correctly transferred to promoted unit
|
|
defect
|
Should Have
|
|
12 years
|
| #2011 |
Handle schema and template errors more gracefully
|
|
defect
|
Should Have
|
|
12 years
|
| #2026 |
[PATCH] Skinning optimisations.
|
|
defect
|
Nice to Have
|
|
12 years
|
| #2038 |
[PATCH] Let units from siege tower ungarrison over walls
|
|
enhancement
|
Should Have
|
|
11 years
|
| #2039 |
Implement caching of terrain normals
|
|
enhancement
|
Should Have
|
|
11 years
|
| #2056 |
Assertion failure in CHeightMipmap::BilinearUpdate, modifying terrain in Atlas on Win 7 64-bit
|
|
defect
|
If Time Permits
|
|
11 years
|
| #2065 |
Sound incorrectly resumes if game is paused but window focus changes
|
|
defect
|
Nice to Have
|
|
11 years
|
| #2070 |
Shadow glitch on cliffs opposite sun, as camera moves
|
|
defect
|
Should Have
|
|
11 years
|
| #2083 |
Crash returning to main menu after host disconnect
|
|
defect
|
Should Have
|
|
11 years
|
| #2086 |
Path detection failing on BSDs
|
|
defect
|
Nice to Have
|
|
11 years
|
| #2124 |
Check for permissions when mounting VFS dirs
|
|
defect
|
Should Have
|
|
11 years
|
| #2147 |
Consider serializing terrain data for random maps and serialization test mode
|
|
enhancement
|
Nice to Have
|
|
11 years
|
| #2192 |
Initial iberian walls are coliding with trees
|
|
defect
|
Should Have
|
|
11 years
|
| #2204 |
Prop variation for recurring same actor file is needed
|
|
defect
|
Should Have
|
|
11 years
|
| #2257 |
RallyPoint for garrisoning units often not visible
|
|
defect
|
Nice to Have
|
|
11 years
|
| #2278 |
In the game: Menu > Load (game) missing
|
|
enhancement
|
Should Have
|
|
11 years
|
| #2280 |
House animations
|
|
enhancement
|
Nice to Have
|
|
11 years
|
| #2411 |
Support underlined text
|
|
enhancement
|
Nice to Have
|
|
11 years
|
| #2431 |
[PATCH] Calculate visible patches only when frustum changes
|
|
enhancement
|
Should Have
|
|
11 years
|
| #2518 |
Pasting with middle mouse button
|
|
enhancement
|
Nice to Have
|
|
11 years
|
| #2520 |
(Skirmish?) maps without default camera position for the players crash
|
|
defect
|
Should Have
|
|
11 years
|
| #2535 |
Numbers appear uneven in the new fonts
|
|
defect
|
Should Have
|
|
11 years
|
| #2910 |
Wrong worker rotation when the resource is directly at a drop-off point
|
|
defect
|
Nice to Have
|
|
10 years
|
| #2943 |
script errors when built against system spidermonkey with --enable-intl-api
|
|
defect
|
Should Have
|
|
10 years
|
| #2996 |
[PATCH] Update Android support
|
|
task
|
Should Have
|
|
10 years
|
| #3034 |
Some keys don't work in every situation
|
|
defect
|
Nice to Have
|
|
10 years
|
| #3038 |
Add scrollbars to non-list GUI objects
|
|
enhancement
|
Should Have
|
|
10 years
|
| #3073 |
[PATCH] Reduce the number of state changes/draw calls when rendering
|
|
enhancement
|
Should Have
|
|
10 years
|
| #3290 |
Enable the JPS cache
|
|
enhancement
|
Nice to Have
|
|
10 years
|
| #3291 |
Fix pathfinder overlays
|
|
defect
|
Should Have
|
|
10 years
|
| #3922 |
Conditional jumps or moves depends on uninitialised value(s)
|
|
defect
|
Should Have
|
|
9 years
|
| #3996 |
Error on too small screens
|
|
defect
|
Nice to Have
|
|
9 years
|