﻿id,Summary,Owner,Type,Priority,Resolution,Created
6635,Redesign tex,Vladislav Belov,enhancement,Should Have,,10/04/22 19:18:25
6472,ES Module Support,smiley,enhancement,Nice to Have,,03/24/22 10:32:30
5737,Replace all entities outside the playable map area with there actors at map export in random maps,FeXoR,enhancement,Should Have,,05/01/20 17:24:58
5125,[PATCH] Increase contrast of water reflections,aeonios,enhancement,Nice to Have,,04/15/18 11:40:13
4984,When unfocused window one should get visual feedback when ping,fpre_O_O_O_O_O_O,enhancement,Nice to Have,,01/18/18 06:43:16
3814,[PATCH] Cinematic camera improvemets,Vladislav Belov,enhancement,Should Have,,03/09/16 11:26:24
3653,Isometric View,Anil Eapen,defect,Nice to Have,,11/28/15 02:33:26
2851,SDL2: Cursor offset on OS X,trompetin17,defect,Must Have,,10/06/14 05:08:12
1857,Restrict unit spawning for some structures,Anil Eapen,defect,If Time Permits,,03/09/13 23:11:51
1323,Disable particles for building previews,Anil Eapen,defect,If Time Permits,,04/17/12 23:35:33
742,Handle JS errors properly,Yves,task,Nice to Have,,02/24/11 00:25:23
6945,no sound,,defect,Must Have,,08/13/24 15:02:43
6943,Allow stripping XMB in release archives,,defect,Should Have,,08/06/24 14:43:28
6941,Missing schema for skeleton xml files,,defect,Should Have,,08/01/24 15:57:23
6935,Much to our regret we must report the program has encountered an error,,defect,Should Have,,07/23/24 12:44:27
6932,Not enough memory errno = 12,,defect,Should Have,,06/30/24 15:25:16
6927,[GNOME/Wayland] 0ad window randomly disappears with Wayland protocol error,,defect,Should Have,,05/30/24 16:17:38
6924,Gameplay Suggestions,,enhancement,Nice to Have,,05/22/24 22:17:27
6923,Soldier Select Bug,,defect,Should Have,,05/22/24 22:13:41
6914,Vorbis lib build fail on MacOS [ invalid flag -force_cpusubtype_ALL ],,defect,Should Have,,05/01/24 00:32:12
6908,update game,,defect,If Time Permits,,03/25/24 18:23:13
6903,Snap version of 0AD crashes,,defect,Should Have,,02/22/24 18:12:33
6876,"Some text from credits is unreadable, font does not support some Unicode symbols",,defect,Should Have,,10/05/23 18:19:54
6869,earthquakes,,enhancement,Nice to Have,,09/12/23 17:31:23
6867,GUI scaling bug,,defect,Should Have,,09/02/23 15:33:54
6858,Keyboard randomly unresponsive then recovers on Linux (Kubuntu 18.04),,defect,Must Have,,08/19/23 01:43:51
6845,Game does not end.,,defect,Should Have,,08/01/23 15:32:09
6836,Abother error opening 0AD,,defect,Should Have,,07/04/23 01:30:50
6835,Error opening the game (last alpha version of 0 AD),,defect,Should Have,,07/04/23 01:26:49
6834,"Please support ""RISC-V""",,defect,Should Have,,07/04/23 00:54:27
6833,Walls demo multiplayer crash,,defect,Must Have,,06/26/23 20:02:26
6827,Add command line option to specify path to user.cfg,,enhancement,Nice to Have,,06/18/23 10:10:40
6795,Add more map flares.,,enhancement,Should Have,,04/25/23 11:08:17
6776,[macOS] Undesired behaviour when setting master volume to zero,,defect,Should Have,,04/05/23 20:08:09
6775,Ability to disable unwanted analysis files in non-visual replays,,defect,If Time Permits,,04/05/23 19:35:46
6772,Shared vision during attacks by catapults,,defect,If Time Permits,,04/01/23 15:22:37
6737,Add ZIP64_SUPPORT for mods,,defect,Must Have,,02/13/23 10:59:50
6711,Add all library versions to statistics,,defect,Should Have,,01/24/23 18:15:50
6699,"[macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91",,defect,Must Have,,01/20/23 07:56:11
6650,Improves DebugRenderer to receive IDeviceCommandContext as an argument,,enhancement,Should Have,,11/13/22 21:46:35
6642,Minimizing then remaximizing game window prevents mouse from entering top 10% of screen.,,defect,Should Have,,10/21/22 23:49:56
6620,Remove spike and aggregate Profiler2 regions added in r18423,,task,Should Have,,09/11/22 01:28:21
6613,Handle soft hyphen in GUI text wrapping,,defect,Nice to Have,,08/28/22 22:51:01
6606,Allow compiling with VS2022,,enhancement,Nice to Have,,08/17/22 17:36:43
6604,Replace usage of OSString().c_str() by OSString,,defect,Should Have,,08/16/22 14:04:07
6601,Access to the Game global instance via g_Game might break Atlas,,defect,Should Have,,08/10/22 19:16:19
6584,"Please support ""loongarch64""",,defect,Should Have,,07/04/22 10:09:54
6574,Building from source: NVTT build failed on ppc64el,,defect,Must Have,,06/16/22 14:02:15
6572,Replays are incorrectly marked as multiplayer,,defect,Should Have,,06/13/22 11:20:17
6552,Grid pattern for deactivated shadow filtering,,defect,Nice to Have,,05/31/22 09:21:44
6539,Add an option to invert panning,,defect,Should Have,,05/22/22 13:35:04
6532,player_water material improvements,,defect,Nice to Have,,05/06/22 20:16:30
6531,Mauryan working elephant garrison issue at the corner of the CC,,defect,Should Have,,05/05/22 06:12:52
6522,Units acceleration hovercraft edge case,,defect,Should Have,,04/30/22 12:30:50
6508,Diplomacy windows shows not the AI name,,enhancement,Should Have,,04/24/22 00:43:33
6482,Allow to Specify Optional ScriptInterface VFS Jail,,enhancement,Nice to Have,,03/29/22 15:31:33
6471,Custom defined scenario map options are ignored when starting from the command line.,,defect,Should Have,,03/21/22 11:06:29
6470,Trigger a ping when outpost spots enemies,,enhancement,Should Have,,03/21/22 08:03:52
6465,Light bleeding through steep terrain,,defect,Should Have,,03/17/22 19:31:12
6449,Add flag that will terminate 0ad after map loads,,enhancement,Should Have,,03/07/22 08:27:51
6443,"Suggest renaming ""scenario editor"" menu item to ""map editor""",,enhancement,Should Have,,03/05/22 23:21:00
6411,Leaderboard or playerprofile is displaying wrong rank if multiple people have the same rating,,defect,Should Have,,01/06/22 09:33:18
6397,Gate code depends on alphabetical order of obstructions,,defect,Should Have,,12/11/21 12:19:07
6336,"RelaxNGValidator bogus error messages, also probably bad schema error handling.",,defect,Nice to Have,,09/26/21 12:33:57
6332,Valgrind segfaults on macOS,,defect,Should Have,,09/21/21 12:33:16
6327,Filenames with spaces and other problematic characters,,defect,Should Have,,09/12/21 17:59:53
6321,Clean up NetClient.cpp,jprahman,defect,Should Have,,09/09/21 19:58:22
6311,VFS bug with cached mods on SVN,,defect,Must Have,,09/03/21 11:30:55
6291,The ZH TW lang mod creates an extra directory,,defect,Should Have,,08/23/21 20:10:06
6281,North symbol to the minimap,,defect,Nice to Have,,08/18/21 22:27:58
6280,Include opensource technologies from GPU OPEN repository or other repositories,,enhancement,Nice to Have,,08/18/21 21:13:11
6279,Units in formation switch isIdle state,,defect,Should Have,,08/18/21 20:23:51
6259,SIGPIPE crash when using the profiler,,defect,Nice to Have,,07/25/21 21:45:53
6247,Sudden x10 frame drops,,defect,Should Have,,07/04/21 23:38:26
6244,Remove references of dropped OpenGL 1.1 Fixed Function Pipeline Renderer,,task,Nice to Have,,07/03/21 16:51:01
6216,Some units fail to play their attack sound when attacking & chasing,,defect,Must Have,,06/11/21 19:54:25
6194,GUI input: check more than one entity if several are possible,,enhancement,Should Have,,06/02/21 11:13:16
6193,Inconsistent FPS stuttering when compiling against 10.14 (+?) SDK,,defect,Should Have,,06/01/21 16:49:02
6154,Game freezing for extended periods of time,,defect,Should Have,,04/18/21 15:35:34
6137,Error when starting a game in MS Win 10,,defect,Should Have,,04/11/21 11:50:50
6127,Further 'unit pushing' work,,enhancement,Should Have,,04/02/21 18:35:35
6108,Repeated crashing,,defect,Should Have,,03/17/21 04:15:31
6093,Hotkey editor removes unused hotkeys.,,defect,Must Have,,03/06/21 22:37:16
6077,out of memory ?,,defect,Should Have,,02/28/21 22:09:07
6072,Hash the Mod.io terms just like the other terms,,defect,Should Have,,02/27/21 11:50:27
6064,Clean up control group hotkeys,,defect,Should Have,,02/24/21 21:31:26
6047,Massive lag spikes,,defect,Should Have,,02/20/21 23:22:12
6038,Crash without required UV sets when using AO materials.,,defect,Should Have,,02/19/21 10:39:43
6036,Level of Detail (LOD),,enhancement,Should Have,,02/18/21 17:34:50
6029,Add tests for variants,,defect,Should Have,,02/16/21 12:58:06
5987,BinarySerializer: crash when inserting an object into the GCHashMap,,defect,Must Have,,01/29/21 21:51:55
5971,Can't load singleplayer savegames,,defect,Should Have,,01/23/21 20:15:28
5970,Implement a way to un-explore Fog of War,,enhancement,Nice to Have,,01/23/21 14:31:53
5969,Antialiasing error and warnings (macOS),,defect,Should Have,,01/23/21 09:28:42
5965,Projectiles don't graphically disappear as soon as they hit their target,,defect,Should Have,,01/22/21 19:30:14
5964,Projectile collision detection does not take height into account,,defect,Should Have,,01/22/21 19:22:29
5961,Units can end up inside the foundation they're building,,defect,Should Have,,01/22/21 11:19:46
5911,Corrupted save game crashes the game,,defect,Must Have,,01/12/21 19:33:57
5910,Further map browser improvements,,enhancement,Should Have,,01/12/21 18:54:17
5903,Reduce the impact of lagging observers,,enhancement,Should Have,,12/30/20 10:58:10
5896,Units stuck while spamclicking,,defect,Should Have,,12/23/20 15:53:54
5876,"UnitRenderer uses the Visibility data from turn end, not turn start",,defect,Must Have,,11/28/20 10:50:53
5875,Crash report sometimes causing machine reboot,,defect,Should Have,,11/27/20 17:12:18
5872,Further Rendering options work,,task,Should Have,,11/22/20 12:28:20
5867,Further hotkey features to implement,,enhancement,Should Have,,11/19/20 10:32:38
5858,Trees embedded in fort walls while random map generation.,,defect,Must Have,,11/15/20 08:26:29
5856,Improving Impact Sounds,,defect,Should Have,,11/12/20 12:34:18
5816,Disable observers to send commands on client side,,defect,Should Have,,08/31/20 21:31:22
5793,Handle debug_break correctly on OSX bundles,,defect,Nice to Have,,07/27/20 10:03:06
5758,Copy and Paste in Console is broken,,defect,Nice to Have,,05/17/20 23:09:09
5702,Can't change my multiplayer name,,defect,Nice to Have,,03/24/20 01:17:26
5684,Emojis for 0 A.D. Lobby and Chat,,defect,Should Have,,02/21/20 17:29:55
5681,error excep[tion???,,defect,Should Have,,02/20/20 21:51:36
5672,0AD quits unexpectedly and *silently*,,defect,Should Have,,02/03/20 17:55:46
5638,COList: Support column text alginment and modifying individual rows,,defect,Should Have,,11/19/19 09:09:31
5624,Units can fail to go around large obstacles when short-pathing,,defect,Should Have,,10/16/19 15:28:51
5614,Segfault after hotloading global.xml and closing an ingame summary dialog,,defect,Should Have,,10/02/19 13:33:05
5599,Fix some Major CppCheck warnings,,defect,Should Have,,09/18/19 18:24:12
5583,Building previews are broken when the game is paused,,defect,Nice to Have,,09/07/19 17:26:08
5566,Refactor Terrain - reduce coupling with simulation components and actual graphical rendering.,,enhancement,Must Have,,08/20/19 10:27:53
5556,Update Terrains actors,,defect,Should Have,,08/12/19 11:37:56
5555,[macOS] loading a mod causes rendering with wrong screen size,,defect,Should Have,,08/10/19 23:33:37
5550,"Compiler warnings as of May 2022 (macOS, LLVM 10)",Stan,defect,Should Have,,08/04/19 01:04:40
5538,Improve hwdetect config override behavior,,defect,Should Have,,07/25/19 08:08:09
5532,Pyromod mod creation error when having same mod zipped inside said original mod folder.,,defect,If Time Permits,,07/24/19 04:10:45
5513,Hotloading breaks paused game,,defect,Should Have,,07/16/19 22:50:39
5464,For about two weeks the game doesn't see saved games.,,defect,Must Have,,06/23/19 20:47:39
5447,Wrong sillhoute-ing,,defect,If Time Permits,,05/30/19 15:03:46
5446,Crash on Startup When Using Windows 10,,defect,Should Have,,05/24/19 11:56:12
5439,build broken on debian stretch + libsodium woes,,defect,Should Have,,04/27/19 11:38:21
5426,Do not hardcode map sizes in skirmish/scenario descriptions,,enhancement,If Time Permits,,04/07/19 17:04:23
5410,Detected memory leaks,,defect,Should Have,,03/10/19 17:00:34
5405,Engine.GetGUIObjectByName doesn't work with objects with name parameter defined with javascript.,,defect,Should Have,,03/02/19 20:34:25
5391,Rotating screen error,,defect,Should Have,,02/05/19 17:16:03
5380,Support inheritance in special filter templates,,enhancement,Nice to Have,,01/08/19 16:29:24
5369,JSInterface GUIPage - Allow parent GUI page to update a child GUI page,,defect,Should Have,,12/21/18 13:44:08
5354,"More verbose lib/ output / error reporting, less debug breakpoints / SIGTRAP",,defect,Should Have,,11/26/18 10:03:29
5340,"Replace hardcoded JS in C++ with native JS functions, ScriptInterface Eval calls",,defect,Nice to Have,,11/09/18 12:33:41
5327,Asynchroneous replay loading,,defect,Should Have,,10/30/18 13:54:03
5319,Pyromod files are not listed in the mod selection page on macOS,,defect,Should Have,,10/21/18 16:47:16
5299,Cleanup default.cfg categories,,defect,Nice to Have,,09/05/18 11:58:25
5294,GCC 8 compiler warnings,Alex,defect,Should Have,,08/28/18 15:20:33
5291,"Assertion failed: ""rdata->GetKey() == m->vertexRenderer.get()""",,defect,Should Have,,08/19/18 17:43:54
5288,Common C++ issues were found by PVS-Studio,animus,defect,Should Have,,08/15/18 21:44:25
5259,A method to adjust the visual scale of an actor.,,enhancement,Nice to Have,,07/11/18 08:17:57
5220,system_info.txt is incorrect,,defect,Should Have,,06/11/18 16:35:23
5188,Game shouldn't crash when system folders are unavailable.,,defect,Should Have,,05/30/18 07:26:14
5182,Packaged Mods should take over unpackaged ones.,,defect,Should Have,,05/24/18 20:45:02
5179,.DELETED folders are not taken into account when mods are packaged,,defect,Should Have,,05/23/18 22:08:54
5172,Report unsupported textures (NPOT textures),,defect,Should Have,,05/22/18 11:25:38
5142,Passing -mod with a mod that doesn't exist creates an empty directory,,defect,Nice to Have,,04/25/18 18:45:32
5137,Hotloading not triggered if the file was replaced by a renamed file,,defect,Nice to Have,,04/22/18 16:55:31
5128,Add a way to convert JS::Values to C++ in a strongly-typed way,,defect,Should Have,,04/15/18 22:18:44
5124,[PATCH] Improved Shadow Filter,,enhancement,Nice to Have,,04/15/18 11:01:02
5116,Enable Linux Feral Interactive's GameMode for systems that have it installed,,enhancement,Nice to Have,,04/10/18 22:59:47
5103,Remove disabled readme.txt commandline arguments,,defect,Should Have,,03/28/18 17:58:28
5080,[Crash] Unknown crash during spectating,,defect,Should Have,,03/17/18 23:19:37
5075,Deduplicate gamesetup/atlas/autostart settings,,task,Should Have,,03/16/18 00:57:46
5069,XML_Element macro redeclares a variable,,enhancement,Nice to Have,,03/10/18 10:58:25
5036,glTF 2.0 support,,task,Should Have,,02/18/18 16:11:18
5025,"Lighting: Gallic Fields: At some point of view, some shadows flickers",,defect,Must Have,,02/10/18 08:10:08
5022,Greyscale to RGBA texture conversion fails silently (failing Atlas heightmap import),,defect,Should Have,,02/05/18 14:23:25
4975,Pause renderer on unfocus,,enhancement,Nice to Have,,01/18/18 05:37:53
4883,Shadow framebuffer problem a23,,defect,Should Have,,11/28/17 23:40:41
4878,"GUI should throw errors if directory includes failed, VFS::DirectoryExists",,defect,Nice to Have,,11/27/17 17:50:39
4856,Dropdown displays tooltip of list when hovering the header,,defect,Should Have,,11/17/17 16:50:46
4829,Hide silhouette if unit in front,,defect,Should Have,,10/21/17 01:26:31
4826,Test more object types in the ScriptInterface clone function,,defect,If Time Permits,,10/18/17 14:14:12
4809,Broken camera angle,,defect,Should Have,,10/09/17 14:43:27
4788,CCmpFootprint / CCmpPathfinder Segfault on a tiny square danubius map,,defect,Should Have,,09/22/17 16:06:56
4746,Hotloading globalscripts,,defect,If Time Permits,,08/23/17 23:08:38
4724,Video playback,,task,Nice to Have,,08/16/17 14:31:12
4722,Small source/GUI/ bugs,,defect,Nice to Have,,08/14/17 22:13:53
4719,GUI deferred and batch rendering,,enhancement,Should Have,,08/12/17 17:22:40
4683,List multiselection,,defect,If Time Permits,,07/19/17 21:22:57
4680,Big screenshots show tiling if water refraction is enabled,,defect,Nice to Have,,07/17/17 11:35:46
4660,Cinema path continues after replay ended,,defect,Should Have,,06/30/17 23:56:49
4652,Reset doesn't work for graphics options checkboxes,,defect,Should Have,,06/24/17 18:11:36
4585,Units stand in a square shape when attacking buildings,,defect,Should Have,,05/21/17 07:31:57
4574,Crash in the NetServerWorker in Debug mode,,defect,Must Have,,05/14/17 20:26:48
4563,Crash if the random map script tries to spawn way too many entities,,defect,Nice to Have,,05/09/17 14:50:01
4475,Give more insight when running the tests,,defect,Should Have,,01/27/17 10:09:27
4447,Look at MSVC static analysis for potential errors,,defect,If Time Permits,,01/05/17 20:10:07
4430,Consider bridges,,enhancement,Should Have,,12/23/16 12:13:46
4414,Click and double-click hotkeys,,defect,Nice to Have,,12/16/16 15:36:15
4409,Atlas can be started with the main menu and not a map,,defect,If Time Permits,,12/14/16 18:39:30
4404,Resource agnostic Atlas and MiniMap,,defect,Must Have,,12/13/16 10:19:43
4403,Make component classes final,,task,Should Have,,12/13/16 01:23:33
4392,Implement Dual Quaternion Skinning,,enhancement,Nice to Have,,12/07/16 21:11:42
4211,Remove references to globals,,defect,Nice to Have,,09/12/16 10:14:11
4209,"On a dual-head display, mouse cursor can't move to different display",,defect,If Time Permits,,09/11/16 22:02:31
4208,Cursor behavior is broken when starting 0 A.D. in a separate X server,,defect,Must Have,,09/11/16 21:09:01
4202,Save simulation hash in singleplayer games to validate replays,,enhancement,Should Have,,09/10/16 16:05:00
4119,Delete cache button,,enhancement,Nice to Have,,07/24/16 23:04:20
4045,[PATCH] CmpRangeManager optimisation,,enhancement,Nice to Have,,06/08/16 17:14:31
4032,Game can crash hard on corrupt or unsupported dae files,,defect,Should Have,,06/03/16 13:06:52
4029,Instant replay - switching betwen replay and live mode,,enhancement,Nice to Have,,06/01/16 18:27:55
4004,Increase playerlimit,,enhancement,Nice to Have,,05/26/16 16:34:10
3996,Error on too small screens,,defect,Nice to Have,,05/21/16 17:29:28
3990,[PATCH] ConfigDB complains about empty strings,,defect,Should Have,,05/19/16 14:32:34
3969,Inopportune active screen corners on OSX,,defect,Nice to Have,,05/08/16 20:23:14
3964,Flickering fields - Z buffer issue,,defect,Should Have,,05/08/16 10:22:46
3958,Possible Code Fixes,,defect,If Time Permits,,05/06/16 00:14:37
3946,Xinerama 0ad across both screens,,enhancement,If Time Permits,,05/01/16 21:43:40
3922,Conditional jumps or moves depends on uninitialised value(s),,defect,Should Have,,04/22/16 12:05:43
3888,Minimap glitch on initial exploration near square map edge,,defect,Should Have,,04/07/16 13:36:48
3876,When scaling the gui text becomes pixelated,,defect,Nice to Have,,04/03/16 04:02:22
3834,[PATCH]Find a way to shrink or split OOS logs,,enhancement,Should Have,,03/18/16 11:17:04
3829,Cannot pan on multi-monitor systems,,defect,Should Have,,03/15/16 15:55:18
3821,Shadow flickering with GLSL,,defect,Must Have,,03/12/16 14:41:15
3815,[PATCH] CORDIC algorithm for fast (approximate) computation of length,,enhancement,Should Have,,03/10/16 01:35:59
3789,Allow restoring lost wall turrets,,defect,Should Have,,02/20/16 23:01:24
3685,[PATCH] Improvements to obstructions,,enhancement,Should Have,,12/05/15 00:03:08
3674,Terrain textures differs between ARB and GLSL,,defect,Should Have,,12/02/15 15:57:19
3663,Implement UI for display selection,,enhancement,Should Have,,11/30/15 01:11:06
3644,Ships stuck at docks,,defect,Must Have,,11/25/15 01:39:53
3625,Units walking over foundations block construction of buildings,,defect,Should Have,,11/20/15 18:31:42
3616,Background Pause option should be able to be changed on the fly,,enhancement,Nice to Have,,11/16/15 00:16:38
3615,Serializationtest support for random map scripts,,defect,Should Have,,11/15/15 21:05:10
3572,OOS logs in non-visual replaymode are written to the wrong directory,,defect,Nice to Have,,11/02/15 16:23:50
3534,Pathfinder - Some unused constants,,defect,Nice to Have,,10/17/15 11:45:47
3514,Territory disappear if window is in background,,defect,Should Have,,10/11/15 00:18:30
3456,Quicker fast forward by not rendering frames in replays,,enhancement,Nice to Have,,09/26/15 10:12:30
3453,Volume down short-cut does the same as 'C' hotkey,,defect,Nice to Have,,09/25/15 01:24:50
3417,Add recent debug printfs to crashlogs.txt,,defect,Should Have,,09/14/15 15:04:41
3416,Don't switch to windowed mode if OGL is not initialised,,defect,Should Have,,09/14/15 15:03:50
3375,Objects indexed by integers get reordered upon serialization,,defect,Must Have,,08/21/15 09:28:19
3362,Memory Pool and Bucket Allocator,Thanduel,enhancement,Should Have,,08/03/15 21:52:16
3291,Fix pathfinder overlays,,defect,Should Have,,06/12/15 21:00:56
3290,Enable the JPS cache,,enhancement,Nice to Have,,06/12/15 21:00:18
3261,Rewinding replays,,enhancement,Nice to Have,,05/22/15 15:58:54
3235,[PATCH] Switching between forms with tab button,Patrick Wolfert,task,Nice to Have,,05/09/15 16:16:42
3169,Improve the command line options support for replays,,enhancement,If Time Permits,,04/11/15 20:11:57
3159,Blank screen in menu and gameplay,,defect,Should Have,,04/08/15 20:34:04
3137,Handle PSERROR_Game_World_MapLoadFailed during initial game start,,defect,Should Have,,03/22/15 22:41:09
3094,glMapBuffer/glUnMapBuffer are not available on most Android devices,,defect,Should Have,,03/11/15 11:06:24
3088,Remove unused materials,,defect,Should Have,,03/08/15 11:25:39
3077,Check for missing shader data,,defect,Nice to Have,,03/01/15 18:24:00
3074,GL_INVALID_FRAMEBUFFER_OPERATION when switching between apps on Intel HD 3000 / Win7,,defect,Should Have,,02/26/15 06:40:51
3073,[PATCH] Reduce the number of state changes/draw calls when rendering,,enhancement,Should Have,,02/25/15 19:06:06
3048,[PATCH] Incorrect reflections on water,,defect,Should Have,,02/11/15 19:06:09
3038,Add scrollbars to non-list GUI objects,,enhancement,Should Have,,02/06/15 17:48:00
3034,Some keys don't work in every situation,,defect,Nice to Have,,02/05/15 10:11:38
2996,[PATCH] Update Android support,,task,Should Have,,01/09/15 20:19:26
2991,Allow control of automated attack priority,,enhancement,Nice to Have,,01/08/15 14:08:57
2953,Terrain incorrect shadow rendering,,defect,Should Have,,12/12/14 14:22:29
2949,Minimum Range for Melee Units,,enhancement,Should Have,,12/07/14 06:09:43
2947,Improve workers gathering resource transition,,enhancement,Nice to Have,,12/01/14 00:58:01
2943,script errors when built against system spidermonkey with --enable-intl-api,,defect,Should Have,,11/24/14 22:28:26
2940,SDL2: mouse cursor not showing or disappears (ouch),,defect,Should Have,,11/22/14 19:19:00
2910,Wrong worker rotation when the resource is directly at a drop-off point,,defect,Nice to Have,,11/04/14 08:29:11
2849,SDL2: Difficulty debugging on Windows,,defect,Nice to Have,,10/06/14 01:28:54
2828,Decide JPEG support,,defect,Nice to Have,,09/28/14 10:19:05
2788,Starcraft-like reveal when all civic centers destroyed,,enhancement,Should Have,,09/11/14 01:16:05
2758,Using QuickStart transfers parameters to Atlas,,defect,Should Have,,08/30/14 11:04:48
2705,Graceful error on inability to allocate cache,,defect,Should Have,,08/04/14 00:20:55
2680,Ambient Occlusion on animated meshes.,,enhancement,Nice to Have,,07/17/14 01:13:10
2653,[ATLAS] Send nice error messages on wrong image file format,,defect,If Time Permits,,06/28/14 17:32:30
2602,Bend formation when traveling,,enhancement,Should Have,,05/29/14 21:11:40
2597,Need to display invaild command line option messages,,enhancement,Nice to Have,,05/26/14 22:11:06
2593,GUI - Slider control,,enhancement,Should Have,,05/25/14 04:28:35
2535,Numbers appear uneven in the new fonts,,defect,Should Have,,05/06/14 20:04:10
2520,(Skirmish?) maps without default camera position for the players crash,,defect,Should Have,,05/02/14 22:24:58
2518,Pasting with middle mouse button,,enhancement,Nice to Have,,05/01/14 13:18:09
2431,[PATCH] Calculate visible patches only when frustum changes,,enhancement,Should Have,,02/09/14 23:34:03
2411,Support underlined text,,enhancement,Nice to Have,,01/29/14 02:51:23
2280,House animations,,enhancement,Nice to Have,,11/25/13 22:35:32
2278,In the game: Menu > Load (game) missing,,enhancement,Should Have,,11/25/13 22:21:24
2257,RallyPoint for garrisoning units often not visible,,defect,Nice to Have,,11/11/13 16:42:16
2204,Prop variation for recurring same actor file is needed,,defect,Should Have,,10/11/13 21:41:23
2192,Initial iberian walls are coliding with trees,,defect,Should Have,,10/08/13 15:05:16
2147,Consider serializing terrain data for random maps and serialization test mode,,enhancement,Nice to Have,,09/22/13 22:06:05
2124,Check for permissions when mounting VFS dirs,,defect,Should Have,,09/10/13 01:37:37
2109,[PATCH] Optimisation of Fixed Point Trigonometic Approximations,Thanduel,enhancement,Should Have,,09/07/13 10:22:29
2086,Path detection failing on BSDs,,defect,Nice to Have,,08/28/13 06:32:50
2083,Crash returning to main menu after host disconnect,,defect,Should Have,,08/25/13 06:32:05
2070,"Shadow glitch on cliffs opposite sun, as camera moves",,defect,Should Have,,08/18/13 22:48:46
2065,Sound incorrectly resumes if game is paused but window focus changes,,defect,Nice to Have,,08/17/13 01:24:47
2056,"Assertion failure in CHeightMipmap::BilinearUpdate, modifying terrain in Atlas on Win 7 64-bit",,defect,If Time Permits,,08/11/13 00:52:02
2039,Implement caching of terrain normals,,enhancement,Should Have,,07/16/13 08:12:55
2038,[PATCH] Let units from siege tower ungarrison over walls,,enhancement,Should Have,,07/15/13 15:35:02
2026,[PATCH] Skinning optimisations.,,defect,Nice to Have,,07/02/13 10:53:12
2011,Handle schema and template errors more gracefully,,defect,Should Have,,06/29/13 05:30:43
2004,Height offset is not correctly transferred to promoted unit,,defect,Should Have,,06/25/13 09:09:13
1939,[PATCH] Profiler got corrupted: showing all as unlogged,,defect,Should Have,,05/24/13 18:01:02
1889,Add hyperlink support to GUI engine,,enhancement,If Time Permits,,04/01/13 17:15:33
1873,Screensaver is activated after exiting game,,defect,If Time Permits,,03/17/13 17:42:17
1847,[PATCH] Attack Move Enhancements,,enhancement,Should Have,,02/25/13 23:06:11
1837,Windows installer installs under user home dir,,defect,Should Have,,02/11/13 12:58:44
1810,Improve configuration system,leper,enhancement,Should Have,,01/04/13 19:24:19
1776,Give a way to know which farm a farmer is working on.,,enhancement,Nice to Have,,12/16/12 13:05:25
1772,Make the gate's building easier,,enhancement,Nice to Have,,12/16/12 11:53:30
1739,Add a technology score,,enhancement,Nice to Have,,12/02/12 16:58:37
1687,[PATCH] Hotloading fails if FAMCreated and FAMDeleted events occur in same polling,,defect,Should Have,,10/01/12 02:32:40
1644,Support hardware suitability check,,enhancement,If Time Permits,,08/31/12 23:12:01
1619,Big screenshot fails on win32 (Out of address space),,defect,Should Have,,08/26/12 02:37:23
1615,Data path verification,,defect,Nice to Have,,08/21/12 21:12:14
1606,Resizing the game window produces GL errors (when much smaller than 1024x768),,defect,Nice to Have,,08/19/12 19:33:48
1598,Selecting only the same type of workers,,enhancement,Nice to Have,,08/18/12 16:31:50
1560,Actors should be revealed gradually in LOS,,defect,Should Have,,07/28/12 02:10:34
1550,Improve gate animation behavior,,enhancement,Should Have,,07/24/12 04:16:09
1532,GUI - Dropdown improvements,,enhancement,Should Have,,07/14/12 05:38:46
1468,[PATCH] Use the pathfinder to perform distance checks,,defect,Should Have,,06/01/12 05:18:37
1428,Animated textures,,enhancement,If Time Permits,,05/22/12 06:29:42
1419,[PATCH] Report nice error messages to Windows users with missing hardware-accelerated OpenGL drivers,,defect,Should Have,,05/18/12 23:03:57
1409,Improve time warp in order not run out of memory,,enhancement,Nice to Have,,05/14/12 22:49:57
1396,[PATCH] Test UTF-8 handling of scripts and data,,enhancement,Nice to Have,,05/10/12 05:47:58
1368,Selection ring texture disappear under curved terrain,,defect,Must Have,,05/02/12 18:15:26
1320,Implement error window on OS X,,enhancement,Should Have,,04/16/12 03:29:18
1229,Territory Borders have Holes,,defect,Nice to Have,,03/21/12 17:02:27
1208,Trading tax for allied players,,enhancement,Nice to Have,,03/14/12 00:22:06
1195,New/Improved Animation System,,enhancement,Should Have,,03/04/12 05:01:42
1192,[PATCH] Improve animal UnitAI behavior,,enhancement,Nice to Have,,03/02/12 00:44:33
1149,[PATCH] wcscasecmp does exist on OS X Lion,,defect,Nice to Have,,02/03/12 08:17:24
1116,TerrainOverlay should not use a global rendering list,,defect,Nice to Have,,01/15/12 22:26:12
1110,Archive builder support for non-base mods,,task,Should Have,,01/14/12 19:31:57
1105,Hide tooltips once button is pressed,,defect,Nice to Have,,01/09/12 18:58:38
1041,Allow entity selections with multiple keywords (aka garrison flag fix),,enhancement,Should Have,,12/10/11 21:17:45
1040,Crash running two instances of the game simultaneously on Windows,,defect,Should Have,,12/09/11 01:47:09
1039,Support Unicode combining characters,,enhancement,Should Have,,12/08/11 13:58:13
1032,Further improvements to selection boxes,,enhancement,Nice to Have,,11/25/11 21:02:52
1024,Load javascript files in subdirectories for AI's,,enhancement,Nice to Have,,11/19/11 00:04:23
1011,Projectiles have no actual collision detection,,defect,Nice to Have,,11/01/11 15:09:45
1003,remove 'TIMER' printing on stdout on non debug builds,,enhancement,If Time Permits,,10/18/11 11:52:07
980,Game crash when attack command is sent with an entity instead of entity id,,defect,Nice to Have,,09/26/11 17:59:31
968,UserReporter may cause significant delay when shutting down,,defect,Must Have,,09/21/11 03:21:57
933,Animate territory changes,,enhancement,Nice to Have,,08/22/11 22:50:49
919,Fix rendering of territory boundaries at sharp corners,,defect,Nice to Have,,08/03/11 13:52:35
850,[PATCH] GUI - Improve mouse button 'release' event handling,,defect,Nice to Have,,05/08/11 23:57:34
848,Hotloading failure while changing game scripts,,defect,If Time Permits,,05/07/11 23:28:39
837,0ad benchmark mode,,task,If Time Permits,,05/05/11 10:35:39
743,Improve shadows,,task,Nice to Have,,02/25/11 03:27:20
698,GUI - Better support for keyboard input,,enhancement,Nice to Have,,12/06/10 04:25:34
668,Maps border enhancement,,enhancement,If Time Permits,,11/11/10 06:42:11
657,Waypoint Flags,,enhancement,Must Have,,11/02/10 18:56:50
637,blood spray,,enhancement,Nice to Have,,10/21/10 19:34:55
569,Fix CRenderer::LoadAlphaMaps to use new texture system,,defect,Nice to Have,,09/10/10 19:17:59
457,[PATCH] Default crashlog location is bad,,defect,If Time Permits,,02/18/10 11:52:31
433,Sort out FP rounding modes,,task,Should Have,,12/10/09 10:42:21
304,Refactor engine (remove game-specific functionality),,enhancement,Nice to Have,,09/05/09 20:02:44
290,Set up automated symbol server for Windows debugging,,task,Should Have,,07/26/09 11:31:54
244,Clean up XMB text handling,,task,Nice to Have,,03/24/09 02:04:08
204,Make XMB more efficient,,task,Nice to Have,,07/08/08 13:51:07
201,COLLADA: report errors more helpfully,,defect,Nice to Have,,05/03/08 19:37:02
193,Automatic Error Reporting (Server Side),,task,Nice to Have,,03/19/07 23:08:23
192,Automatic Error Reporting (Client Side),,task,Nice to Have,,03/19/07 23:04:54
185,Allow resizing of buildings/units,,enhancement,Should Have,,02/27/07 23:30:21
161,Automatic checksumming and download of needed files,,task,Should Have,,11/14/06 05:38:37
118,[PATCH] Actor variation persistence,,task,Should Have,,05/30/06 19:07:20
116,GUI - Entity-Aligned Controls,,task,Nice to Have,,05/27/06 11:52:17
114,GUI - Style Skinning Support,,task,Nice to Have,,05/27/06 11:50:49
112,GUI - Expansive Controls,,task,Should Have,,05/27/06 11:49:51
110,GUI - Relational Coordinates,,task,Should Have,,05/27/06 11:47:01
109,GUI - Various Bugs/Requests,,task,Should Have,,05/27/06 11:43:50
108,GUI - Retrievable Sprite Properties,,task,Should Have,,05/27/06 11:43:08
107,GUI - Improvements to Styles,,task,Should Have,,05/27/06 11:42:44
78,Preloading,,task,Nice to Have,,05/15/06 12:06:47
72,Graphics - Billboards,,task,Nice to Have,,05/13/06 17:22:09
48,Advanced Water Rendering,,enhancement,Nice to Have,,05/13/06 16:51:01
46,Skybox,,task,Nice to Have,,05/13/06 16:48:54
45,Enhance Terrain Blending,,task,Should Have,,05/13/06 16:48:18
44,Terrain special effects (particles and decals),,enhancement,Should Have,,05/13/06 16:47:21
40,Weather,,task,Nice to Have,,05/13/06 16:38:14
28,Entity Event - Pick Up,,task,Nice to Have,,05/13/06 16:01:44
6802,Options don't adapt to hardware capabilities,,defect,Nice to Have,,05/14/23 00:28:12
5546,First turn (turn 0) not executed in visual replays.,wraitii,defect,Nice to Have,,07/29/19 19:40:26
2870,"Water glitches and disappears with ""ugly water"" setting",,defect,Should Have,,10/14/14 23:56:49
2422,Remove multiply_color effect because it's deprecated,Stan,defect,Nice to Have,,02/04/14 11:53:58
1879,Reliably serialize NaN values,wraitii,defect,Must Have,,03/22/13 23:23:02
1663,[PATCH] Caching / texture loading issue with release data,,defect,Must Have,,09/08/12 22:54:26
1565,Walls are placed too high,,defect,Should Have,,07/30/12 10:14:10
