﻿id,Summary,Owner,Type,Priority,Resolution,Created
252,[PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks,bb,enhancement,Should Have,,07/13/09 07:50:37
3928,[PATCH] Change screenshot naming schematic,Vladislav Belov,enhancement,Nice to Have,,04/25/16 01:34:51
4347,[PATCH] change internals of EntityMap,wraitii,task,Should Have,,11/15/16 02:16:01
2845,[PATCH] SDL2: Can't set resolution in fullscreen mode,,defect,Should Have,,10/06/14 01:05:14
4321,[PATCH] Permit setting a max size on relationally-sized GUI Objects,,enhancement,Nice to Have,,11/09/16 16:51:14
4451,[PATCH] Cleanup hardware detection code,,defect,Should Have,,01/06/17 20:04:58
2349,[PATCH] Add support for Hi-DPI displays,wraitii,enhancement,Nice to Have,,01/04/14 14:01:38
5874,Threading improvements,,task,Must Have,,11/23/20 21:31:05
3438,Split Autostart function into smaller pieces,,enhancement,Nice to Have,,09/23/15 09:28:12
1088,Multiplayer saved games,,enhancement,Must Have,,01/02/12 18:58:51
1777,Make siege units able to deforest and fire at a specific place.,Freagarach,enhancement,Nice to Have,,12/16/12 13:35:56
4802,G DATA Internet security triggering crash at cache writing,,defect,Should Have,,10/01/17 11:08:13
1962,Ambient emitters,Stan,enhancement,Nice to Have,,06/04/13 22:03:06
3214,Allow to send the same message to multiple entities,Freagarach,enhancement,Should Have,,05/02/15 19:25:19
3392,Add the ability to output AI commands to commands.txt,,defect,Nice to Have,,09/02/15 17:36:00
