﻿id,Summary,Owner,Type,Priority,Created,Modified
4825,Delete TILE_CENTERED_HEIGHT_MAP,smiley,defect,Should Have,10/18/17 04:19:23,01/09/23 15:27:29
4964,Remove all globals from random map libraries,,defect,Nice to Have,01/17/18 22:09:25,06/18/24 18:26:37
5011,random map script performance improvements,,defect,Should Have,01/30/18 01:30:35,11/29/23 14:43:46
6610,Starting units within the footprint of the civil centre,,defect,If Time Permits,08/22/22 22:29:47,01/12/23 11:38:27
5984,Maps in folders.,,enhancement,Nice to Have,01/27/21 10:36:32,01/12/23 11:37:42
6413,Relic spawns inside forest,,defect,Nice to Have,01/09/22 15:44:57,01/12/23 11:37:42
6488,Sandbox maps missing ground textures,,defect,If Time Permits,04/02/22 04:45:10,01/12/23 11:37:42
5752,Ramps are not created in Corsica vs Sardinia,smiley,defect,Should Have,05/11/20 15:23:45,01/09/23 15:27:29
6605,Failed Starting Resource Placement,,defect,Must Have,08/16/22 22:33:08,01/09/23 15:27:29
4695,Replace deprecated SimpleGroup and RandomGroup placement functions,,defect,Should Have,07/30/17 00:44:45,04/01/22 08:35:13
2303,Update tutorials and increase their visibility,,enhancement,Must Have,12/08/13 17:35:11,03/23/22 18:06:14
3808,Volcanic Lands - sometimes no wood for players,,defect,Should Have,03/07/16 23:56:16,08/26/21 11:13:02
4231,Water height issues on some map,,defect,Should Have,09/19/16 21:03:08,08/26/21 11:13:02
4329,Dueling Cliffs Player Placement,,defect,Nice to Have,11/10/16 18:29:08,08/26/21 11:13:02
4488,More random placement with rmlib2,,enhancement,Should Have,02/10/17 06:49:45,08/26/21 11:13:02
5150,Jebel Barkal improvements,,defect,Nice to Have,05/04/18 10:49:43,08/26/21 11:13:02
6158,Split information given about maps.,,enhancement,If Time Permits,04/22/21 09:07:29,08/26/21 11:13:02
3886,[PATCH] add gaia player in all maps,,defect,Should Have,04/05/16 20:26:01,01/18/21 20:51:11
5919,Check for entity placement in random maps.,,defect,Nice to Have,01/15/21 08:32:19,01/15/21 08:59:20
1901,Chicken inside stone mine on neareastern badlands rms,,defect,Should Have,04/07/13 07:49:35,10/05/20 11:24:13
5437,Golden Island Map Has Tree Problems,,defect,Should Have,04/23/19 03:47:02,04/18/20 16:33:19
5430,Death Canyon unreachable wood,,defect,Should Have,04/11/19 16:47:00,04/18/20 16:32:44
4066,In some cases AddEntity tries to use already occupied Entity IDs,,enhancement,If Time Permits,06/20/16 22:23:55,04/17/20 15:59:24
5276,Symmetric / Mirror maps,,enhancement,Nice to Have,08/05/18 16:27:29,03/02/20 01:02:10
4957,Improve ClumpPlacer performance,,defect,Should Have,01/17/18 16:18:11,07/21/19 23:08:30
4902,Unreachable entity test,,defect,Should Have,12/12/17 18:52:32,07/21/19 10:53:00
4601,Units stuck at trees on Extinct Volcano,,defect,Should Have,05/29/17 23:09:34,07/21/19 10:32:42
5003,"Add Constraint, TileClass and failFraction to rmgen Wall Builder",,defect,Must Have,01/27/18 10:11:24,07/18/19 12:37:48
4034,Expose engine constants to random map libraries,,enhancement,Should Have,06/03/16 18:28:47,07/12/19 18:38:52
2519,problem in dock placement for random maps,,defect,Nice to Have,05/02/14 20:50:10,03/10/19 18:34:00
3140,Unknown Nomad player placement,,defect,Nice to Have,03/23/15 16:24:08,03/10/19 18:10:02
5263,rmgen profiler,,enhancement,Nice to Have,07/20/18 00:19:51,11/20/18 17:14:39
4407,Circular and square maps should have the same area,,defect,If Time Permits,12/14/16 02:33:09,11/19/18 15:42:11
4955,ObstructionConstraint to ensure placing only reachable entities in rmgen,,defect,Should Have,01/17/18 04:50:22,11/16/18 15:24:14
4939,Always use tile coordinates in rmgen instead of sometimes using fractions,,defect,Nice to Have,01/09/18 15:47:36,11/15/18 13:38:25
4940,Remove rmgen Iberian Wall hardcoding,,defect,Should Have,01/09/18 16:22:34,11/15/18 12:14:05
4947,Converge rmgen1 and rmgen2,,defect,Nice to Have,01/12/18 10:26:31,11/15/18 01:10:03
4760,Reflection Map,,enhancement,Nice to Have,09/05/17 13:36:45,08/05/18 16:27:47
5251,small pathfinding issue with boats in narrow channels,,defect,Should Have,07/03/18 07:00:52,07/03/18 10:53:15
5090,CityPainter improvements,,enhancement,Nice to Have,03/22/18 12:47:39,03/23/18 19:36:57
4506,Impassable ambush,,defect,Should Have,03/09/17 21:50:54,03/06/18 16:03:40
5062,Atlas map / PMP file compression,,defect,Nice to Have,03/03/18 14:45:34,03/03/18 14:45:34
5050,Allow atlas and random maps to set the UnitAI stance,,defect,Nice to Have,02/23/18 14:38:23,02/23/18 14:38:23
4952,Random map generator by Pyrophorus,,enhancement,Nice to Have,01/14/18 16:37:04,02/12/18 02:22:12
4998,Unify Height & Slope based painting,,defect,Nice to Have,01/23/18 20:20:18,02/07/18 04:14:51
4989,Remove default values from rmgen terrain and entity helper functions,,defect,Should Have,01/19/18 04:03:41,01/19/18 04:03:41
3851,Confusing initial metal/stone mine placement on Stronghold,,enhancement,Nice to Have,03/24/16 12:45:30,01/17/18 01:51:27
4914,Skirmish Map XML Validator,,defect,Nice to Have,12/26/17 18:12:48,12/26/17 18:12:48
4866,Todo list for rmgen wallgen,,task,If Time Permits,11/23/17 17:19:47,11/23/17 20:00:51
4853,rmgen Placer and Painter rounding,,defect,Nice to Have,11/16/17 12:13:30,11/16/17 12:13:30
4811,Hells Pass doesn't always place the barriers,,defect,Nice to Have,10/09/17 19:33:38,10/09/17 19:33:38
4769,Several victory messages on Treasure Island,,defect,Should Have,09/10/17 23:39:56,09/17/17 19:25:16
4960,Latium starting resources fail,,defect,Should Have,01/17/18 17:05:38,04/20/18 17:10:53
