This Trac instance is not used for development anymore!

We migrated our development workflow to git and Gitea.
To test the future redirection, replace trac by ariadne in the page URL.

Custom Query (34 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Status: new (32 matches)

Ticket Summary Owner Type Priority Resolution Created
#4364 Dedicated server should appear in the lobby game list Imarok defect Should Have 8 years
#3890 Multiplayer performance warnings echotangoecho enhancement Should Have 9 years
#4641 Lagwarnings for lost packets elexis enhancement Must Have 8 years
#3752 Improve multiplayer game responsiveness wraitii enhancement Should Have 9 years
#3494 [PATCH] Display an OOS error message on each failed rejoin enhancement Nice to Have 9 years
#3923 Client-side detection of serverside command-injection enhancement If Time Permits 9 years
#3963 Rejoined clients should be able to download the full replay from the host enhancement Should Have 9 years
#4144 Automatic pausing if a player disconnects enhancement If Time Permits 8 years
#4210 Increase the observer limit to 4096 defect Should Have 8 years
#4301 IPv6 enet support task Must Have 8 years
#4365 Optionally show failed attempts to the join when late-observer joins are disabled enhancement Nice to Have 8 years
#4443 Disconnect chat notification should distinguish between intentional quit and lost connection enhancement Nice to Have 8 years
#4462 Gamesetup - synchronize the list of loaded mods and available maps defect Nice to Have 8 years
#4524 Net server: Error running FSM update (type=2 state=0) defect Should Have 8 years
#4615 Empty "waiting for other clients to load" list defect Nice to Have 8 years
#4948 Wrong order of joining shown in gamesetup defect If Time Permits 7 years
#5201 TurnManager - Game doesn't start defect Must Have 7 years
#5202 Speed up rejoins by not calling ParseEntities defect Should Have 7 years
#5203 NetServer should send hash of previous turns too defect If Time Permits 7 years
#5210 Replace NetServer breakpoints with error messages and disconnect defect Should Have 7 years
#5212 Small networking code refactoring defect Nice to Have 7 years
#5213 unhandled enet errors if the network interface is shutdown defect If Time Permits 7 years
#5320 Remove rating from nickname defect Should Have 6 years
#5321 Object-oriented JS networking interface enhancement Nice to Have 6 years
#5323 Inform about clients simulating too slowly / simulation lag defect Should Have 6 years
#5467 Encrypt enet connections enhancement Must Have 6 years
#5585 Networked GUI message callback handler defect Nice to Have 5 years
#5587 Connection not established / Segfault after nick change and hosting STUN game defect Should Have 5 years
#5904 Stop sending game state if client leaves mid rejoin. enhancement Nice to Have 4 years
#1602 Do engine- and mod version checks when connecting to direct MP games enhancement Must Have 12 years
#3373 Reduce latency by using multiple ENet channels enhancement If Time Permits 9 years
#3556 [PATCH] Dedicated server enhancement Nice to Have 9 years

Status: reopened (2 matches)

Ticket Summary Owner Type Priority Resolution Created
#3348 OOS dump sometimes contains the simulation state of a later turn wraitii defect Must Have 9 years
#3643 [PATCH] Server NetTurnManager crash when a client cancels a rejoin and rejoins again defect Should Have 9 years
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.