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Status: new (32 matches)

Ticket Summary Owner Type Priority Resolution Created
#3373 Reduce latency by using multiple ENet channels enhancement If Time Permits 9 years
#3923 Client-side detection of serverside command-injection enhancement If Time Permits 9 years
#4144 Automatic pausing if a player disconnects enhancement If Time Permits 8 years
#4948 Wrong order of joining shown in gamesetup defect If Time Permits 7 years
#5203 NetServer should send hash of previous turns too defect If Time Permits 7 years
#5213 unhandled enet errors if the network interface is shutdown defect If Time Permits 7 years
#3494 [PATCH] Display an OOS error message on each failed rejoin enhancement Nice to Have 9 years
#3556 [PATCH] Dedicated server enhancement Nice to Have 9 years
#4365 Optionally show failed attempts to the join when late-observer joins are disabled enhancement Nice to Have 8 years
#4443 Disconnect chat notification should distinguish between intentional quit and lost connection enhancement Nice to Have 8 years
#4462 Gamesetup - synchronize the list of loaded mods and available maps defect Nice to Have 8 years
#4615 Empty "waiting for other clients to load" list defect Nice to Have 8 years
#5212 Small networking code refactoring defect Nice to Have 7 years
#5321 Object-oriented JS networking interface enhancement Nice to Have 6 years
#5585 Networked GUI message callback handler defect Nice to Have 5 years
#5904 Stop sending game state if client leaves mid rejoin. enhancement Nice to Have 4 years
#3752 Improve multiplayer game responsiveness wraitii enhancement Should Have 9 years
#3890 Multiplayer performance warnings echotangoecho enhancement Should Have 9 years
#3963 Rejoined clients should be able to download the full replay from the host enhancement Should Have 9 years
#4210 Increase the observer limit to 4096 defect Should Have 8 years
#4364 Dedicated server should appear in the lobby game list Imarok defect Should Have 8 years
#4524 Net server: Error running FSM update (type=2 state=0) defect Should Have 8 years
#5202 Speed up rejoins by not calling ParseEntities defect Should Have 7 years
#5210 Replace NetServer breakpoints with error messages and disconnect defect Should Have 7 years
#5320 Remove rating from nickname defect Should Have 6 years
#5323 Inform about clients simulating too slowly / simulation lag defect Should Have 6 years
#5587 Connection not established / Segfault after nick change and hosting STUN game defect Should Have 5 years
#1602 Do engine- and mod version checks when connecting to direct MP games enhancement Must Have 12 years
#4301 IPv6 enet support task Must Have 8 years
#4641 Lagwarnings for lost packets elexis enhancement Must Have 8 years
#5201 TurnManager - Game doesn't start defect Must Have 7 years
#5467 Encrypt enet connections enhancement Must Have 6 years

Status: reopened (2 matches)

Ticket Summary Owner Type Priority Resolution Created
#3643 [PATCH] Server NetTurnManager crash when a client cancels a rejoin and rejoins again defect Should Have 9 years
#3348 OOS dump sometimes contains the simulation state of a later turn wraitii defect Must Have 9 years
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