﻿id	Summary	Owner	Type	Priority	Created	Modified
2679	Visible Garrisoning in animated gate bug	wraitii	defect	Nice to Have	07/17/14 01:11:14	06/04/20 12:52:13
3144	Formations - 'Dropoff resources and move somewhere else' doesn't work properly with many units in formations		enhancement	Nice to Have	03/24/15 23:06:21	04/16/20 10:26:32
3231	add places count for taking over building		enhancement	Should Have	05/08/15 21:10:48	04/20/20 16:14:30
3274	Order is replaced if resource-carrying men in formation and women are selected	wraitii	defect	Should Have	05/30/15 08:10:16	06/06/20 18:08:23
3381	Archers outrange buildings despite having less attack range		defect	Should Have	08/26/15 23:04:32	01/17/21 17:17:58
3394	Violent units follow enemies through the fog of war	Freagarach	defect	Must Have	09/03/15 01:09:05	09/08/20 10:36:02
3472	Ship not reacting correctly to garrison command.	wraitii	defect	Must Have	09/30/15 21:59:01	08/03/20 14:02:25
3478	Formations - use the formation that most of the selected units use		enhancement	Nice to Have	10/03/15 11:35:04	12/31/20 11:18:01
3488	[PATCH] Extend Visible Garrisoning Schema	Stan	defect	Should Have	10/06/15 23:02:33	07/20/20 12:51:19
3589	[PATCH] Tiny errors in UnitAI.js		defect	Nice to Have	11/09/15 22:46:36	04/22/20 19:41:14
3749	"""Conquest structures"" victory condition fails when a player never builds a structure at all."	bb	defect	Should Have	01/20/16 02:48:03	07/23/20 15:42:32
3800	List of unused technologies template (json files)	wraitii	task	Should Have	03/04/16 20:12:05	06/14/20 11:09:21
3918	animal DPS balance		enhancement	Nice to Have	04/20/16 19:02:43	01/27/21 17:23:58
4015	[PATCH] Stop unpacking siege on stop/move command	Ágoston Sipos	defect	Nice to Have	05/30/16 02:44:18	11/16/20 10:33:12
4025	Walk animation not triggered if a units starts and ends the walk in the same turn		defect	Nice to Have	06/01/16 11:43:30	05/07/20 16:32:53
4081	Move PopulationBonus outside of Cost component		task	Should Have	07/07/16 21:17:42	12/15/20 07:15:42
4303	Entity LimitChangers not working correctly	Silier	defect	Must Have	10/31/16 14:35:47	08/02/20 11:48:09
4318	Special Formation Animations stop working when idle	wraitii	defect	Should Have	11/09/16 00:13:12	07/13/19 18:27:38
4334	[PATCH] Make Promotion use the common helper in Transform.js and update Transform.js	wraitii	defect	Should Have	11/11/16 02:31:28	08/22/19 19:25:48
4370	Mods should be able to prevent some resources to be traded or bartered	wraitii	defect	Nice to Have	11/27/16 17:41:33	09/22/19 17:15:30
4420	[PATCH] UnitMotion rewrite	wraitii	enhancement	Must Have	12/18/16 13:17:53	05/19/20 22:12:20
4473	Units stuck trying to garrison walls	wraitii	defect	Must Have	01/25/17 03:49:42	07/23/19 08:18:10
4504	[PATCH] Insufficient DisabledTechnologies, DisabledTemplates, GatherRateMultiplier, StartingTechnologies, StartingResources, PopulationCap implementation	elexis	defect	Should Have	03/04/17 05:17:32	01/11/20 21:14:18
4801	Move damage types to json files	Freagarach	defect	Should Have	09/30/17 11:16:51	05/20/20 20:02:11
4935	Formation movement	wraitii	defect	Must Have	01/08/18 18:51:09	01/05/21 11:12:52
4990	Invisible formation bug		defect	Should Have	01/19/18 14:08:41	05/21/20 14:12:27
5007	Relics should not be attacked - Allow units without health and use it for relics	Freagarach	defect	Should Have	01/28/18 16:31:35	12/06/20 08:22:53
5106	"A single unit ""dancing"" to dodge arrows of dozens of attackers"		defect	Release Blocker	03/31/18 14:34:56	10/09/21 23:31:12
5109	Tech modified cost wrong in observermode / Team bonus not visible if Observer item is selected	Silier	defect	Must Have	04/02/18 15:04:26	12/14/19 21:13:13
5119	Enforce formation required member count	Silier	defect	Should Have	04/12/18 03:04:18	01/27/20 18:50:11
5129	Create a CPP Interface for cmp Attack	Stan	defect	Should Have	04/16/18 00:31:06	04/21/20 23:44:08
5140	Resigning as gaia and crash when garrisoning	bb	defect	Must Have	04/24/18 12:25:14	09/23/20 17:41:39
5151	Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck.	wraitii	defect	Must Have	05/05/18 15:21:56	06/02/20 13:40:30
5185	OOS on rejoin on turn 0	wraitii	defect	Must Have	05/26/18 19:05:22	11/27/20 16:41:29
5338	Deer walk speed way too slow		defect	Should Have	11/09/18 12:06:34	02/20/20 15:26:25
5374	Differentiating building structure voices from repairing it	Silier	defect	Nice to Have	12/28/18 13:04:12	12/08/19 09:13:49
5443	Units in formation change run to walk after some time when chasing fleeing unit	wraitii	defect	Should Have	05/13/19 15:27:55	07/07/20 12:25:03
5454	Building construction unable to start with animals in the corner	wraitii	defect	Release Blocker	06/15/19 20:38:06	09/02/19 03:29:20
5461	Units dont attack anymore		defect	Release Blocker	06/22/19 15:10:10	09/02/19 03:29:20
5462	auto-tasking broken ?		defect	Release Blocker	06/23/19 14:54:37	09/02/19 03:29:20
5469	Some construction sites not being progressed in a24 - animals not leaving foundations		defect	Release Blocker	06/27/19 02:29:45	09/02/19 03:29:20
5476	Units take detours around obstruction corners	wraitii	defect	Release Blocker	07/02/19 12:15:39	09/02/19 03:29:20
5477	Rallypoint gather-orders result in the wrong resource location being gathered from	wraitii	defect	Release Blocker	07/02/19 12:27:56	09/02/19 03:29:20
5478	Ranged cavalry hunting results in idling in INDIVIDUAL.COMBAT.APPROACHING		defect	Release Blocker	07/02/19 12:42:45	09/02/19 03:29:20
5479	Order queue not followed / Units remain in INDIVIDUAL.WALKING state		defect	Release Blocker	07/02/19 12:54:11	09/02/19 03:29:20
5480	Unit computed a path that makes it stuck, then ignores some but not all move orders		defect	Release Blocker	07/02/19 13:01:10	09/02/19 03:29:20
5508	UnitMotion waypoint OOS / hash mismatch in nonvisual replay mode	wraitii	defect	Release Blocker	07/14/19 21:11:37	09/02/19 03:29:20
5510	Stuck unit at obstruction corner	wraitii	defect	Release Blocker	07/16/19 11:40:35	09/02/19 03:29:20
5512	Siege not unpacking when attacking	wraitii	defect	Release Blocker	07/16/19 16:02:32	09/02/19 03:29:20
5521	Some ComputeShortPath 700ms simulation lagspike over 40 seconds	wraitii	defect	Release Blocker	07/20/19 02:50:48	09/02/19 03:29:20
5522	Grid.h memory leak	wraitii	defect	Release Blocker	07/20/19 06:06:21	09/02/19 03:29:20
5529	Units idling in GATHER APPROACHING and RETURN RESOURCE	wraitii	defect	Must Have	07/23/19 22:33:48	09/02/19 03:29:20
5530	Units ignoring fact that target went out of range during attack	wraitii	defect	Must Have	07/23/19 22:40:00	09/02/19 03:29:20
5531	this.order is undefined in INDIVIDUAL.PATROL.MovementUpdate	wraitii	defect	Release Blocker	07/23/19 22:48:35	09/02/19 03:29:20
5541	Unit fleeing trying to go back to attacker when attacker moving in close proximity.	wraitii	defect	Should Have	07/26/19 15:32:05	09/10/19 20:11:10
5544	Attack move broken, observed at [22571]	wraitii	defect	Must Have	07/29/19 17:58:04	09/02/19 03:29:20
5545	Entity fails to find path to center of clump of units.	wraitii	defect	Should Have	07/29/19 19:25:12	09/02/19 03:29:20
5547	Pathfinding A24.	wraitii	defect	Should Have	07/29/19 20:16:54	09/02/19 03:29:20
5552	OOS on rejoin - VisualActor animation state	wraitii	defect	Release Blocker	08/07/19 19:58:11	09/02/19 03:29:20
5557	Garrison pickup bug.	Silier	defect	Should Have	08/13/19 09:07:08	12/20/19 21:07:39
5569	INDIVIDUAL.GATHER.APPROACHING but idling	wraitii	defect	Release Blocker	08/25/19 01:38:03	05/17/20 12:17:16
5572	Wonder population upgrade broken		defect	Must Have	08/27/19 00:57:45	09/01/19 09:17:33
5579	Unit building without build animation		defect	Must Have	09/01/19 22:35:43	09/11/19 08:01:57
5584	Capturing or repairing bolt shooter or catapult stops when the unit switches states	wraitii	defect	Should Have	09/08/19 03:28:00	06/06/20 08:19:19
5586	Pathfinding - Units deleting long-range path waypoints getting stuck.	wraitii	defect	Should Have	09/10/19 21:18:35	05/25/20 22:13:46
5588	Unit max health not changing when promoted.	Silier	defect	Must Have	09/12/19 18:36:39	09/16/19 19:12:17
5601	Gaia ships and some entities rain arrows		defect	Must Have	09/21/19 01:33:49	09/24/19 16:28:52
5604	OOS on rejoin - a24 Pathfinder	wraitii	defect	Release Blocker	09/21/19 22:09:49	09/23/19 08:38:22
5610	Unit doesn't attack enemies nearby after killing one	Silier	defect	Release Blocker	09/29/19 16:45:32	04/03/20 20:08:48
5622	Britons wonder Uffington White Horse not possible to get expansion bonus	Stan	defect	Should Have	10/16/19 06:06:55	12/18/20 01:05:31
5626	UnitMotionFlying IsMoveRequested error	Silier	defect	Should Have	10/19/19 12:45:14	12/06/19 18:36:29
5632	Allow auras and technologies to modify resource trickle intervals	Stan	defect	Should Have	11/02/19 16:45:54	07/24/20 20:47:35
5656	INDIVIDUAL.COMBAT.CHASING but idling	Silier	defect	Release Blocker	12/27/19 23:04:21	04/04/20 22:34:05
5666	CCmpRangeManager: No owners in query for entity 0	Silier	defect	Release Blocker	01/26/20 16:56:34	01/31/20 21:00:09
5668	Missing cmpTechnologyManager check in Commands.js	Silier	defect	Should Have	01/30/20 22:50:16	02/14/20 09:13:38
5675	""" and undefined have won the game"" victory chat message when ceasefire ended"	Silier	defect	Must Have	02/05/20 15:19:12	07/20/20 19:12:04
5712	Capture points not initialised properly.	Silier	defect	Release Blocker	04/06/20 17:38:16	05/07/20 18:47:10
5745	Error when deleting the last unpacking bolt shooter		defect	Release Blocker	05/06/20 22:38:49	05/30/20 08:25:12
5749	Upgrading a tower reset its upgrade queue	Silier	defect	Should Have	05/09/20 23:34:04	10/04/20 12:21:29
5750	orderone doesn't work when placing building foundations	wraitii	enhancement	Should Have	05/09/20 23:42:17	07/15/20 18:10:31
5753	Pathfinding: Units stuck around a building even after move order. Might be related for formation.		defect	Must Have	05/12/20 07:56:32	05/25/20 03:30:03
5761	Units refuse to enter formation	Silier	defect	Should Have	05/21/20 14:31:04	05/23/20 14:53:43
5768	Implementing poison for Maurya maidens	Stan	enhancement	Should Have	06/03/20 00:54:13	01/04/21 14:50:55
5788	Gathering/hunting infinite loop r23796	wraitii	defect	Release Blocker	07/06/20 14:07:08	08/02/20 13:40:48
5795	UnitMotion can go into dead ends when too many units are around	wraitii	defect	Must Have	08/02/20 11:10:46	12/19/20 11:45:08
5807	Snapping: make sure buildings are rotated correctly	Vladislav Belov	defect	Should Have	08/23/20 08:16:04	12/30/20 22:04:38
5847	Can't capture relics	Freagarach	defect	Release Blocker	11/02/20 07:41:36	12/06/20 08:22:53
5851	OOS on rejoin on slightly outdated SVN	wraitii	defect	Release Blocker	11/04/20 23:02:14	11/08/20 09:58:39
5908	"Serialization symbol cannot be written on object ({attack:[""Unit"", ""Structure""]})  rP24551"	wraitii	defect	Release Blocker	01/11/21 21:39:59	01/12/21 19:43:50
5923	Traders waypoints are bugged	wraitii	defect	Release Blocker	01/16/21 20:01:12	01/18/21 12:00:03
5925	Attack notification sound is broken	Freagarach	defect	Release Blocker	01/16/21 21:35:42	01/19/21 08:56:52
5936	Ranged cavalry cannot be efficiently chased	wraitii	defect	Release Blocker	01/18/21 11:53:50	02/01/21 10:28:54
5944	Unit-only attack move not working	wraitii	defect	Release Blocker	01/20/21 16:35:40	01/21/21 16:58:34
5945	"Hero ""aggressive"" state not working"	wraitii	defect	Release Blocker	01/20/21 16:54:18	02/01/21 20:58:10
5968	Idle entities not reacting to nearby enemies.	wraitii	defect	Release Blocker	01/23/21 08:08:32	01/23/21 19:57:47
5975	Standground freezes units	wraitii	defect	Must Have	01/24/21 09:30:17	01/26/21 10:29:50
5998	Errors when selecting the Persian Phoenician trireme	Imarok	defect	Release Blocker	02/06/21 17:49:07	02/06/21 21:30:08
6002	UnitAI errors related to chasing.	wraitii	defect	Must Have	02/09/21 08:14:49	02/10/21 09:14:39
6052	Formation Garrison bug.	Freagarach	defect	Must Have	02/21/21 07:14:14	02/23/21 19:45:58
