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Resolution: fixed (99 matches)

Ticket Summary Owner Type Priority Created Modified
#3589 [PATCH] Tiny errors in UnitAI.js defect Nice to Have 9 years 5 years
#3144 Formations - 'Dropoff resources and move somewhere else' doesn't work properly with many units in formations enhancement Nice to Have 10 years 5 years
#3231 add places count for taking over building enhancement Should Have 10 years 5 years
#3381 Archers outrange buildings despite having less attack range defect Should Have 9 years 4 years
#3478 Formations - use the formation that most of the selected units use enhancement Nice to Have 9 years 4 years
#3918 animal DPS balance enhancement Nice to Have 9 years 4 years
#4025 Walk animation not triggered if a units starts and ends the walk in the same turn defect Nice to Have 9 years 5 years
#4081 Move PopulationBonus outside of Cost component task Should Have 8 years 4 years
#4990 Invisible formation bug defect Should Have 7 years 5 years
#5106 A single unit "dancing" to dodge arrows of dozens of attackers defect Release Blocker 7 years 3 years
#5338 Deer walk speed way too slow defect Should Have 6 years 5 years
#5461 Units dont attack anymore defect Release Blocker 6 years 5 years
#5462 auto-tasking broken ? defect Release Blocker 6 years 5 years
#5469 Some construction sites not being progressed in a24 - animals not leaving foundations defect Release Blocker 6 years 5 years
#5478 Ranged cavalry hunting results in idling in INDIVIDUAL.COMBAT.APPROACHING defect Release Blocker 6 years 5 years
#5479 Order queue not followed / Units remain in INDIVIDUAL.WALKING state defect Release Blocker 6 years 5 years
#5480 Unit computed a path that makes it stuck, then ignores some but not all move orders defect Release Blocker 6 years 5 years
#5572 Wonder population upgrade broken defect Must Have 5 years 5 years
#5579 Unit building without build animation defect Must Have 5 years 5 years
#5601 Gaia ships and some entities rain arrows defect Must Have 5 years 5 years
#5745 Error when deleting the last unpacking bolt shooter defect Release Blocker 5 years 5 years
#5753 Pathfinding: Units stuck around a building even after move order. Might be related for formation. defect Must Have 5 years 5 years
#2679 Visible Garrisoning in animated gate bug wraitii defect Nice to Have 10 years 5 years
#3274 Order is replaced if resource-carrying men in formation and women are selected wraitii defect Should Have 10 years 5 years
#3472 Ship not reacting correctly to garrison command. wraitii defect Must Have 9 years 4 years
#3800 List of unused technologies template (json files) wraitii task Should Have 9 years 5 years
#4318 Special Formation Animations stop working when idle wraitii defect Should Have 8 years 5 years
#4334 [PATCH] Make Promotion use the common helper in Transform.js and update Transform.js wraitii defect Should Have 8 years 5 years
#4370 Mods should be able to prevent some resources to be traded or bartered wraitii defect Nice to Have 8 years 5 years
#4420 [PATCH] UnitMotion rewrite wraitii enhancement Must Have 8 years 5 years
#4473 Units stuck trying to garrison walls wraitii defect Must Have 8 years 5 years
#4935 Formation movement wraitii defect Must Have 7 years 4 years
#5151 Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck. wraitii defect Must Have 7 years 5 years
#5185 OOS on rejoin on turn 0 wraitii defect Must Have 7 years 4 years
#5443 Units in formation change run to walk after some time when chasing fleeing unit wraitii defect Should Have 6 years 4 years
#5454 Building construction unable to start with animals in the corner wraitii defect Release Blocker 6 years 5 years
#5476 Units take detours around obstruction corners wraitii defect Release Blocker 6 years 5 years
#5477 Rallypoint gather-orders result in the wrong resource location being gathered from wraitii defect Release Blocker 6 years 5 years
#5508 UnitMotion waypoint OOS / hash mismatch in nonvisual replay mode wraitii defect Release Blocker 5 years 5 years
#5510 Stuck unit at obstruction corner wraitii defect Release Blocker 5 years 5 years
#5512 Siege not unpacking when attacking wraitii defect Release Blocker 5 years 5 years
#5521 Some ComputeShortPath 700ms simulation lagspike over 40 seconds wraitii defect Release Blocker 5 years 5 years
#5522 Grid.h memory leak wraitii defect Release Blocker 5 years 5 years
#5529 Units idling in GATHER APPROACHING and RETURN RESOURCE wraitii defect Must Have 5 years 5 years
#5530 Units ignoring fact that target went out of range during attack wraitii defect Must Have 5 years 5 years
#5531 this.order is undefined in INDIVIDUAL.PATROL.MovementUpdate wraitii defect Release Blocker 5 years 5 years
#5541 Unit fleeing trying to go back to attacker when attacker moving in close proximity. wraitii defect Should Have 5 years 5 years
#5544 Attack move broken, observed at [22571] wraitii defect Must Have 5 years 5 years
#5545 Entity fails to find path to center of clump of units. wraitii defect Should Have 5 years 5 years
#5547 Pathfinding A24. wraitii defect Should Have 5 years 5 years
#5552 OOS on rejoin - VisualActor animation state wraitii defect Release Blocker 5 years 5 years
#5569 INDIVIDUAL.GATHER.APPROACHING but idling wraitii defect Release Blocker 5 years 5 years
#5584 Capturing or repairing bolt shooter or catapult stops when the unit switches states wraitii defect Should Have 5 years 5 years
#5586 Pathfinding - Units deleting long-range path waypoints getting stuck. wraitii defect Should Have 5 years 5 years
#5604 OOS on rejoin - a24 Pathfinder wraitii defect Release Blocker 5 years 5 years
#5750 orderone doesn't work when placing building foundations wraitii enhancement Should Have 5 years 4 years
#5788 Gathering/hunting infinite loop r23796 wraitii defect Release Blocker 4 years 4 years
#5795 UnitMotion can go into dead ends when too many units are around wraitii defect Must Have 4 years 4 years
#5851 OOS on rejoin on slightly outdated SVN wraitii defect Release Blocker 4 years 4 years
#5908 Serialization symbol cannot be written on object ({attack:["Unit", "Structure"]}) rP24551 wraitii defect Release Blocker 4 years 4 years
#5923 Traders waypoints are bugged wraitii defect Release Blocker 4 years 4 years
#5936 Ranged cavalry cannot be efficiently chased wraitii defect Release Blocker 4 years 4 years
#5944 Unit-only attack move not working wraitii defect Release Blocker 4 years 4 years
#5945 Hero "aggressive" state not working wraitii defect Release Blocker 4 years 4 years
#5968 Idle entities not reacting to nearby enemies. wraitii defect Release Blocker 4 years 4 years
#5975 Standground freezes units wraitii defect Must Have 4 years 4 years
#6002 UnitAI errors related to chasing. wraitii defect Must Have 4 years 4 years
#5807 Snapping: make sure buildings are rotated correctly Vladislav Belov defect Should Have 4 years 4 years
#3488 [PATCH] Extend Visible Garrisoning Schema Stan defect Should Have 9 years 4 years
#5129 Create a CPP Interface for cmp Attack Stan defect Should Have 7 years 5 years
#5632 Allow auras and technologies to modify resource trickle intervals Stan defect Should Have 5 years 4 years
#5768 Implementing poison for Maurya maidens Stan enhancement Should Have 5 years 4 years
#4015 [PATCH] Stop unpacking siege on stop/move command Ágoston Sipos defect Nice to Have 9 years 4 years
#4504 [PATCH] Insufficient DisabledTechnologies, DisabledTemplates, GatherRateMultiplier, StartingTechnologies, StartingResources, PopulationCap implementation elexis defect Should Have 8 years 5 years
#3749 "Conquest structures" victory condition fails when a player never builds a structure at all. bb defect Should Have 9 years 4 years
#5140 Resigning as gaia and crash when garrisoning bb defect Must Have 7 years 4 years
#5622 Britons wonder Uffington White Horse not possible to get expansion bonus Stan defect Should Have 5 years 4 years
#5998 Errors when selecting the Persian Phoenician trireme Imarok defect Release Blocker 4 years 4 years
#3394 Violent units follow enemies through the fog of war Freagarach defect Must Have 9 years 4 years
#4801 Move damage types to json files Freagarach defect Should Have 7 years 5 years
#5007 Relics should not be attacked - Allow units without health and use it for relics Freagarach defect Should Have 7 years 4 years
#5847 Can't capture relics Freagarach defect Release Blocker 4 years 4 years
#5925 Attack notification sound is broken Freagarach defect Release Blocker 4 years 4 years
#6052 Formation Garrison bug. Freagarach defect Must Have 4 years 4 years
#4303 Entity LimitChangers not working correctly Silier defect Must Have 8 years 4 years
#5109 Tech modified cost wrong in observermode / Team bonus not visible if Observer item is selected Silier defect Must Have 7 years 5 years
#5119 Enforce formation required member count Silier defect Should Have 7 years 5 years
#5374 Differentiating building structure voices from repairing it Silier defect Nice to Have 6 years 5 years
#5557 Garrison pickup bug. Silier defect Should Have 5 years 5 years
#5588 Unit max health not changing when promoted. Silier defect Must Have 5 years 5 years
#5610 Unit doesn't attack enemies nearby after killing one Silier defect Release Blocker 5 years 5 years
#5626 UnitMotionFlying IsMoveRequested error Silier defect Should Have 5 years 5 years
#5656 INDIVIDUAL.COMBAT.CHASING but idling Silier defect Release Blocker 5 years 5 years
#5666 CCmpRangeManager: No owners in query for entity 0 Silier defect Release Blocker 5 years 5 years
#5668 Missing cmpTechnologyManager check in Commands.js Silier defect Should Have 5 years 5 years
#5675 " and undefined have won the game" victory chat message when ceasefire ended Silier defect Must Have 5 years 4 years
#5712 Capture points not initialised properly. Silier defect Release Blocker 5 years 5 years
#5749 Upgrading a tower reset its upgrade queue Silier defect Should Have 5 years 4 years
#5761 Units refuse to enter formation Silier defect Should Have 5 years 5 years
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