﻿id,Summary,Owner,Type,Priority,Created,Modified
4303,Entity LimitChangers not working correctly,Silier,defect,Must Have,10/31/16 14:35:47,08/02/20 11:48:09
5109,Tech modified cost wrong in observermode / Team bonus not visible if Observer item is selected,Silier,defect,Must Have,04/02/18 15:04:26,12/14/19 21:13:13
5119,Enforce formation required member count,Silier,defect,Should Have,04/12/18 03:04:18,01/27/20 18:50:11
5374,Differentiating building structure voices from repairing it,Silier,defect,Nice to Have,12/28/18 13:04:12,12/08/19 09:13:49
5557,Garrison pickup bug.,Silier,defect,Should Have,08/13/19 09:07:08,12/20/19 21:07:39
5588,Unit max health not changing when promoted.,Silier,defect,Must Have,09/12/19 18:36:39,09/16/19 19:12:17
5610,Unit doesn't attack enemies nearby after killing one,Silier,defect,Release Blocker,09/29/19 16:45:32,04/03/20 20:08:48
5626,UnitMotionFlying IsMoveRequested error,Silier,defect,Should Have,10/19/19 12:45:14,12/06/19 18:36:29
5656,INDIVIDUAL.COMBAT.CHASING but idling,Silier,defect,Release Blocker,12/27/19 23:04:21,04/04/20 22:34:05
5666,CCmpRangeManager: No owners in query for entity 0,Silier,defect,Release Blocker,01/26/20 16:56:34,01/31/20 21:00:09
5668,Missing cmpTechnologyManager check in Commands.js,Silier,defect,Should Have,01/30/20 22:50:16,02/14/20 09:13:38
5675,""" and undefined have won the game"" victory chat message when ceasefire ended",Silier,defect,Must Have,02/05/20 15:19:12,07/20/20 19:12:04
5712,Capture points not initialised properly.,Silier,defect,Release Blocker,04/06/20 17:38:16,05/07/20 18:47:10
5749,Upgrading a tower reset its upgrade queue,Silier,defect,Should Have,05/09/20 23:34:04,10/04/20 12:21:29
5761,Units refuse to enter formation,Silier,defect,Should Have,05/21/20 14:31:04,05/23/20 14:53:43
3394,Violent units follow enemies through the fog of war,Freagarach,defect,Must Have,09/03/15 01:09:05,09/08/20 10:36:02
4801,Move damage types to json files,Freagarach,defect,Should Have,09/30/17 11:16:51,05/20/20 20:02:11
5007,Relics should not be attacked - Allow units without health and use it for relics,Freagarach,defect,Should Have,01/28/18 16:31:35,12/06/20 08:22:53
5847,Can't capture relics,Freagarach,defect,Release Blocker,11/02/20 07:41:36,12/06/20 08:22:53
5925,Attack notification sound is broken,Freagarach,defect,Release Blocker,01/16/21 21:35:42,01/19/21 08:56:52
6052,Formation Garrison bug.,Freagarach,defect,Must Have,02/21/21 07:14:14,02/23/21 19:45:58
5998,Errors when selecting the Persian Phoenician trireme,Imarok,defect,Release Blocker,02/06/21 17:49:07,02/06/21 21:30:08
5622,Britons wonder Uffington White Horse not possible to get expansion bonus,Stan,defect,Should Have,10/16/19 06:06:55,12/18/20 01:05:31
3749,"""Conquest structures"" victory condition fails when a player never builds a structure at all.",bb,defect,Should Have,01/20/16 02:48:03,07/23/20 15:42:32
5140,Resigning as gaia and crash when garrisoning,bb,defect,Must Have,04/24/18 12:25:14,09/23/20 17:41:39
4504,"[PATCH] Insufficient DisabledTechnologies, DisabledTemplates, GatherRateMultiplier, StartingTechnologies, StartingResources, PopulationCap implementation",elexis,defect,Should Have,03/04/17 05:17:32,01/11/20 21:14:18
4015,[PATCH] Stop unpacking siege on stop/move command,Ágoston Sipos,defect,Nice to Have,05/30/16 02:44:18,11/16/20 10:33:12
3488,[PATCH] Extend Visible Garrisoning Schema,Stan,defect,Should Have,10/06/15 23:02:33,07/20/20 12:51:19
5129,Create a CPP Interface for cmp Attack,Stan,defect,Should Have,04/16/18 00:31:06,04/21/20 23:44:08
5632,Allow auras and technologies to modify resource trickle intervals,Stan,defect,Should Have,11/02/19 16:45:54,07/24/20 20:47:35
5768,Implementing poison for Maurya maidens,Stan,enhancement,Should Have,06/03/20 00:54:13,01/04/21 14:50:55
5807,Snapping: make sure buildings are rotated correctly,Vladislav Belov,defect,Should Have,08/23/20 08:16:04,12/30/20 22:04:38
2679,Visible Garrisoning in animated gate bug,wraitii,defect,Nice to Have,07/17/14 01:11:14,06/04/20 12:52:13
3274,Order is replaced if resource-carrying men in formation and women are selected,wraitii,defect,Should Have,05/30/15 08:10:16,06/06/20 18:08:23
3472,Ship not reacting correctly to garrison command.,wraitii,defect,Must Have,09/30/15 21:59:01,08/03/20 14:02:25
3800,List of unused technologies template (json files),wraitii,task,Should Have,03/04/16 20:12:05,06/14/20 11:09:21
4318,Special Formation Animations stop working when idle,wraitii,defect,Should Have,11/09/16 00:13:12,07/13/19 18:27:38
4334,[PATCH] Make Promotion use the common helper in Transform.js and update Transform.js,wraitii,defect,Should Have,11/11/16 02:31:28,08/22/19 19:25:48
4370,Mods should be able to prevent some resources to be traded or bartered,wraitii,defect,Nice to Have,11/27/16 17:41:33,09/22/19 17:15:30
4420,[PATCH] UnitMotion rewrite,wraitii,enhancement,Must Have,12/18/16 13:17:53,05/19/20 22:12:20
4473,Units stuck trying to garrison walls,wraitii,defect,Must Have,01/25/17 03:49:42,07/23/19 08:18:10
4935,Formation movement,wraitii,defect,Must Have,01/08/18 18:51:09,01/05/21 11:12:52
5151,Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck.,wraitii,defect,Must Have,05/05/18 15:21:56,06/02/20 13:40:30
5185,OOS on rejoin on turn 0,wraitii,defect,Must Have,05/26/18 19:05:22,11/27/20 16:41:29
5443,Units in formation change run to walk after some time when chasing fleeing unit,wraitii,defect,Should Have,05/13/19 15:27:55,07/07/20 12:25:03
5454,Building construction unable to start with animals in the corner,wraitii,defect,Release Blocker,06/15/19 20:38:06,09/02/19 03:29:20
5476,Units take detours around obstruction corners,wraitii,defect,Release Blocker,07/02/19 12:15:39,09/02/19 03:29:20
5477,Rallypoint gather-orders result in the wrong resource location being gathered from,wraitii,defect,Release Blocker,07/02/19 12:27:56,09/02/19 03:29:20
5508,UnitMotion waypoint OOS / hash mismatch in nonvisual replay mode,wraitii,defect,Release Blocker,07/14/19 21:11:37,09/02/19 03:29:20
5510,Stuck unit at obstruction corner,wraitii,defect,Release Blocker,07/16/19 11:40:35,09/02/19 03:29:20
5512,Siege not unpacking when attacking,wraitii,defect,Release Blocker,07/16/19 16:02:32,09/02/19 03:29:20
5521,Some ComputeShortPath 700ms simulation lagspike over 40 seconds,wraitii,defect,Release Blocker,07/20/19 02:50:48,09/02/19 03:29:20
5522,Grid.h memory leak,wraitii,defect,Release Blocker,07/20/19 06:06:21,09/02/19 03:29:20
5529,Units idling in GATHER APPROACHING and RETURN RESOURCE,wraitii,defect,Must Have,07/23/19 22:33:48,09/02/19 03:29:20
5530,Units ignoring fact that target went out of range during attack,wraitii,defect,Must Have,07/23/19 22:40:00,09/02/19 03:29:20
5531,this.order is undefined in INDIVIDUAL.PATROL.MovementUpdate,wraitii,defect,Release Blocker,07/23/19 22:48:35,09/02/19 03:29:20
5541,Unit fleeing trying to go back to attacker when attacker moving in close proximity.,wraitii,defect,Should Have,07/26/19 15:32:05,09/10/19 20:11:10
5544,"Attack move broken, observed at [22571]",wraitii,defect,Must Have,07/29/19 17:58:04,09/02/19 03:29:20
5545,Entity fails to find path to center of clump of units.,wraitii,defect,Should Have,07/29/19 19:25:12,09/02/19 03:29:20
5547,Pathfinding A24.,wraitii,defect,Should Have,07/29/19 20:16:54,09/02/19 03:29:20
5552,OOS on rejoin - VisualActor animation state,wraitii,defect,Release Blocker,08/07/19 19:58:11,09/02/19 03:29:20
5569,INDIVIDUAL.GATHER.APPROACHING but idling,wraitii,defect,Release Blocker,08/25/19 01:38:03,05/17/20 12:17:16
5584,Capturing or repairing bolt shooter or catapult stops when the unit switches states,wraitii,defect,Should Have,09/08/19 03:28:00,06/06/20 08:19:19
5586,Pathfinding - Units deleting long-range path waypoints getting stuck.,wraitii,defect,Should Have,09/10/19 21:18:35,05/25/20 22:13:46
5604,OOS on rejoin - a24 Pathfinder,wraitii,defect,Release Blocker,09/21/19 22:09:49,09/23/19 08:38:22
5750,orderone doesn't work when placing building foundations,wraitii,enhancement,Should Have,05/09/20 23:42:17,07/15/20 18:10:31
5788,Gathering/hunting infinite loop r23796,wraitii,defect,Release Blocker,07/06/20 14:07:08,08/02/20 13:40:48
5795,UnitMotion can go into dead ends when too many units are around,wraitii,defect,Must Have,08/02/20 11:10:46,12/19/20 11:45:08
5851,OOS on rejoin on slightly outdated SVN,wraitii,defect,Release Blocker,11/04/20 23:02:14,11/08/20 09:58:39
5908,"Serialization symbol cannot be written on object ({attack:[""Unit"", ""Structure""]})  rP24551",wraitii,defect,Release Blocker,01/11/21 21:39:59,01/12/21 19:43:50
5923,Traders waypoints are bugged,wraitii,defect,Release Blocker,01/16/21 20:01:12,01/18/21 12:00:03
5936,Ranged cavalry cannot be efficiently chased,wraitii,defect,Release Blocker,01/18/21 11:53:50,02/01/21 10:28:54
5944,Unit-only attack move not working,wraitii,defect,Release Blocker,01/20/21 16:35:40,01/21/21 16:58:34
5945,"Hero ""aggressive"" state not working",wraitii,defect,Release Blocker,01/20/21 16:54:18,02/01/21 20:58:10
5968,Idle entities not reacting to nearby enemies.,wraitii,defect,Release Blocker,01/23/21 08:08:32,01/23/21 19:57:47
5975,Standground freezes units,wraitii,defect,Must Have,01/24/21 09:30:17,01/26/21 10:29:50
6002,UnitAI errors related to chasing.,wraitii,defect,Must Have,02/09/21 08:14:49,02/10/21 09:14:39
3144,Formations - 'Dropoff resources and move somewhere else' doesn't work properly with many units in formations,,enhancement,Nice to Have,03/24/15 23:06:21,04/16/20 10:26:32
3231,add places count for taking over building,,enhancement,Should Have,05/08/15 21:10:48,04/20/20 16:14:30
3381,Archers outrange buildings despite having less attack range,,defect,Should Have,08/26/15 23:04:32,01/17/21 17:17:58
3478,Formations - use the formation that most of the selected units use,,enhancement,Nice to Have,10/03/15 11:35:04,12/31/20 11:18:01
3918,animal DPS balance,,enhancement,Nice to Have,04/20/16 19:02:43,01/27/21 17:23:58
4025,Walk animation not triggered if a units starts and ends the walk in the same turn,,defect,Nice to Have,06/01/16 11:43:30,05/07/20 16:32:53
4081,Move PopulationBonus outside of Cost component,,task,Should Have,07/07/16 21:17:42,12/15/20 07:15:42
4990,Invisible formation bug,,defect,Should Have,01/19/18 14:08:41,05/21/20 14:12:27
5106,"A single unit ""dancing"" to dodge arrows of dozens of attackers",,defect,Release Blocker,03/31/18 14:34:56,10/09/21 23:31:12
5338,Deer walk speed way too slow,,defect,Should Have,11/09/18 12:06:34,02/20/20 15:26:25
5461,Units dont attack anymore,,defect,Release Blocker,06/22/19 15:10:10,09/02/19 03:29:20
5462,auto-tasking broken ?,,defect,Release Blocker,06/23/19 14:54:37,09/02/19 03:29:20
5469,Some construction sites not being progressed in a24 - animals not leaving foundations,,defect,Release Blocker,06/27/19 02:29:45,09/02/19 03:29:20
5478,Ranged cavalry hunting results in idling in INDIVIDUAL.COMBAT.APPROACHING,,defect,Release Blocker,07/02/19 12:42:45,09/02/19 03:29:20
5479,Order queue not followed / Units remain in INDIVIDUAL.WALKING state,,defect,Release Blocker,07/02/19 12:54:11,09/02/19 03:29:20
5480,"Unit computed a path that makes it stuck, then ignores some but not all move orders",,defect,Release Blocker,07/02/19 13:01:10,09/02/19 03:29:20
5572,Wonder population upgrade broken,,defect,Must Have,08/27/19 00:57:45,09/01/19 09:17:33
5579,Unit building without build animation,,defect,Must Have,09/01/19 22:35:43,09/11/19 08:01:57
5601,Gaia ships and some entities rain arrows,,defect,Must Have,09/21/19 01:33:49,09/24/19 16:28:52
5745,Error when deleting the last unpacking bolt shooter,,defect,Release Blocker,05/06/20 22:38:49,05/30/20 08:25:12
5753,Pathfinding: Units stuck around a building even after move order. Might be related for formation.,,defect,Must Have,05/12/20 07:56:32,05/25/20 03:30:03
3589,[PATCH] Tiny errors in UnitAI.js,,defect,Nice to Have,11/09/15 22:46:36,04/22/20 19:41:14
