﻿id,Summary,Owner,Type,Priority,Created,Modified
1260,"[PATCH] The resource carrying animation is not displayed, or displayed when not needed",leper,defect,Nice to Have,03/29/12 23:30:56,12/06/12 20:47:40
1582,[PATCH] Improve default player names.,O.Davoodi,enhancement,Nice to Have,08/06/12 09:20:23,09/13/12 08:22:14
1668,"[PATCH] Add ""Random"" option to map selection dropdown",O.Davoodi,enhancement,Nice to Have,09/13/12 15:11:53,09/18/12 01:53:18
1675,[PATCH] Replace resource names with icons in tooltips,leper,enhancement,Nice to Have,09/16/12 08:52:51,01/04/13 01:52:23
1713,[PATCH] Selection sound plays on unit death,zoot,defect,Nice to Have,11/05/12 18:59:15,12/10/12 22:35:53
1717,[PATCH] Tooltips should show the batch training cost when the hotkey is held down,zoot,enhancement,Nice to Have,11/13/12 22:54:52,11/25/12 17:23:59
1734,[PATCH] Group Civs/Factions in civinfo page,leper,enhancement,Nice to Have,11/30/12 23:29:47,12/01/12 01:41:23
592,Order queuing for formations,leper,task,Should Have,10/03/10 21:54:17,12/02/12 02:54:15
593,Move in formation towards non-movement-order targets,leper,task,Should Have,10/03/10 21:58:49,12/02/12 02:55:10
1226,[PATCH] Queue train units via hotkeys,Jonathan Waller,enhancement,Should Have,03/20/12 03:03:51,11/17/12 20:37:28
1432,[PATCH] Limit heroes to one living per player,fcxSanya,enhancement,Should Have,05/23/12 03:11:53,01/01/21 08:39:25
1489,[PATCH] Add UI command/hotkey to override enemy gather with attack,ben,defect,Should Have,06/03/12 20:36:49,09/24/12 03:14:22
1624,Units stop the attack after changing formation,leper,defect,Should Have,08/26/12 13:26:36,12/02/12 02:54:00
1652,[PATCH] Ranged units need a special melee/knife attack to hunt animals,Jonathan Waller,enhancement,Should Have,09/04/12 20:50:09,09/24/12 21:34:07
1654,"[PATCH] Adjust random map ""Fortress"" now that gates work",O.Davoodi,enhancement,Should Have,09/06/12 14:47:19,09/08/12 10:23:24
1662,"UnitAI error ""InternalError: too much recursion""",leper,defect,Should Have,09/08/12 20:49:05,12/11/12 00:36:15
1673,"Unit ""build wall"" commands are always queued",Deiz,defect,Should Have,09/15/12 04:20:14,09/15/12 07:46:37
1678,"[PATCH] Each culture should have an equal chance to be chosen by ""random"" option",O.Davoodi,defect,Should Have,09/21/12 14:51:45,09/24/12 13:21:12
1688,"[PATCH] Add random map ""Belgian Uplands"" based on erosion",,enhancement,Should Have,10/01/12 13:57:17,11/02/12 23:54:57
1694,Fishing Boats try to deliver to Civic Centre,,defect,Should Have,10/11/12 22:08:33,10/12/12 13:49:54
1700,Persian architecture bug ?,Yves,defect,Should Have,10/17/12 10:40:15,12/08/12 20:20:27
1711,"[PATCH] Fix an unwanted shift of woods in ""Deep Forest"" RMS",,defect,Should Have,11/04/12 09:52:01,11/14/12 19:49:56
1718,Packing and Unpacking siege weapons,ben,enhancement,Should Have,11/15/12 12:25:00,05/15/22 07:13:44
1721,"[PATCH] Add ""score"" tab in post-game summary",EMontana,task,Should Have,11/16/12 17:26:23,12/02/12 16:59:14
1726,New hotkeys fails when no trainable unit is available in that slot,leper,defect,Should Have,11/22/12 08:44:31,11/24/12 21:19:53
1727,[PATCH] Minor spelling fixes in input.js,leper,defect,Should Have,11/24/12 20:35:05,11/24/12 21:26:20
1732,[PATCH] Hide slaughter attack from training tooltips,Jonathan Waller,enhancement,Should Have,11/27/12 09:00:12,12/02/12 16:23:12
1746,Undefined this.order.data on stop command,,defect,Should Have,12/03/12 20:17:18,12/11/12 00:21:19
1410,Improve technology manager event passing,ben,enhancement,Must Have,05/17/12 01:53:55,09/23/12 21:19:58
1716,[PATCH] Some queue orders for citizen-soldiers still need implemented,leper,defect,Must Have,11/12/12 00:55:30,12/02/12 02:53:43
1742,Units don't fight when in formation,,defect,Release Blocker,12/03/12 00:36:32,12/03/12 01:10:06
1748,Error selecting Starting Economy Walkthrough,Jonathan Waller,defect,Release Blocker,12/05/12 01:56:41,12/09/12 15:40:46
