﻿id	Summary	Owner	Type	Priority	Resolution	Created
2030	"[PATCH] ""Save As"" Function"	Crynux	enhancement	Should Have	fixed	07/07/13 04:21:32
902	Allow setting rally points while constructing buildings	Josh	enhancement	Nice to Have	fixed	07/17/11 13:35:27
1924	[PATCH] Display entity limits for buildings in the GUI	Josh	enhancement	Nice to Have	fixed	04/30/13 00:53:08
1928	[PATCH] Un-select All Units and Cancel Building Placement Using Esc	Josh	enhancement	Nice to Have	fixed	05/03/13 03:20:56
2080	Add maximum scrollbar size and fix minimum scrollbar size.	Josh	defect	Should Have	fixed	08/24/13 18:46:38
1848	[PATCH] Rally points cannot be set using the minimap	Jethro	defect	Nice to Have	fixed	02/26/13 00:05:52
1691	[PATCH] Changing the trading gain	ben	enhancement	Nice to Have	fixed	10/07/12 18:58:49
1887	[PATCH] Set ownership on rubble entities	ben	enhancement	Nice to Have	fixed	03/31/13 22:46:14
1954	[PATCH] Non-rounded gains on garisonned merchant ship	ben	defect	Should Have	fixed	05/31/13 14:36:05
2046	Badly looking speed selection window	ben	defect	Should Have	fixed	08/01/13 14:52:19
406	Serialization of standard JS object types	historic_bruno	task	Nice to Have	fixed	11/22/09 21:31:52
407	Serialization of script class objects	historic_bruno	task	Nice to Have	fixed	11/22/09 21:40:37
1591	[PATCH] Show combined costs in gate conversion tooltip.	leper	enhancement	Nice to Have	fixed	08/13/12 22:55:51
1796	Doors stay open when garrisoned troops too close	leper	defect	Must Have	fixed	12/22/12 02:23:22
1820	Dual technologies research bug	leper	defect	Must Have	fixed	01/14/13 15:25:46
1866	[PATCH] Unit attack instability	leper	defect	Nice to Have	fixed	03/14/13 15:24:25
1870	[PATCH] Stop hotkey	leper	enhancement	Should Have	fixed	03/15/13 22:06:10
1878	[PATCH] Gui tick is really slow when a unit is selected	leper	defect	Should Have	fixed	03/22/13 22:21:28
1930	[PATCH] delayed build bug	leper	defect	Should Have	fixed	05/15/13 21:16:34
1931	[PATCH] Pause production when the entity is garrisoned	leper	defect	Nice to Have	fixed	05/16/13 01:43:42
1963	[PATCH] Error when hovering over market with selected unifinished market	leper	defect	Must Have	fixed	06/05/13 14:08:42
1999	[PATCH] Cleaning of OnDestroy in UnitAI	leper	defect	Should Have	fixed	06/23/13 18:12:27
2019	[PATCH] Moddable cheats	leper	enhancement	Should Have	fixed	07/01/13 03:40:00
2079	Projectile Attachment Error with Slaughtering	leper	defect	Release Blocker	fixed	08/23/13 22:25:58
1927	Broken: Hero limits.	michael	defect	Release Blocker	fixed	05/02/13 09:53:13
1610	[PATCH] Improve build restrictions for walls	peter	defect	Should Have	fixed	08/19/12 23:53:29
1633	Use floats for entity health values instead of integers.	peter	enhancement	Should Have	fixed	08/29/12 07:03:43
1882	[PATCH] Location hotkeys	peter	enhancement	Should Have	fixed	03/25/13 21:31:50
1960	[PATCH] Elevation advantage for ranged units	peter	enhancement	Nice to Have	fixed	06/04/13 19:11:04
2062	[PATCH] Landing and Go-Around for Flying Units	peter	enhancement	Nice to Have	fixed	08/15/13 01:26:15
2067	[PATCH] P-51 Mustang improvements	peter	enhancement	Nice to Have	fixed	08/17/13 07:59:57
1997	[PATCH] Rounding Failure	scythetwirler	defect	Should Have	fixed	06/22/13 06:27:54
1945	[PATCH] AI sometimes forgets to call ProfileStop	wraitii	defect	Should Have	fixed	05/25/13 11:51:41
1947	[PATCH] Small error in qbot-wc/economy.js: gameState.currentPhase is a function	wraitii	defect	Should Have	fixed	05/25/13 14:42:40
2082	Aegis errors in Multiplayer.	wraitii	defect	Must Have	fixed	08/25/13 03:03:39
818	Garrisoned units on ships don't increase fire power		defect	Should Have	fixed	05/02/11 21:51:01
1802	[PATCH] Hero button		enhancement	Nice to Have	fixed	12/31/12 23:11:18
1908	[PATCH] Exponential armor		enhancement	Must Have	fixed	04/09/13 22:04:43
2051	[PATCH] Health regeneration		enhancement	Nice to Have	fixed	08/06/13 17:57:09
2071	Filters with no maps cause problems in match setup		defect	Nice to Have	fixed	08/19/13 14:58:36
