﻿id	Summary	Owner	Type	Priority	Resolution	Created
4062	[PATCH] Fix some formating issues in json auras files	elexis	defect	If Time Permits	fixed	06/18/16 11:37:11
4166	Delete unused sprites and styles		enhancement	If Time Permits	fixed	08/23/16 15:36:23
1919	[PATCH] Packing and unpacking units into structure and vice versa		enhancement	Nice to Have	fixed	04/26/13 16:47:33
2163	[PATCH] Content sensitive group icon	elexis	enhancement	Nice to Have	fixed	09/26/13 23:07:01
2706	[PATCH] Allow individual entities to upgrade to other entities	wraitii	enhancement	Nice to Have	fixed	08/04/14 19:15:55
3113	[PATCH] Provide information about carried resources of a selection	Imarok	enhancement	Nice to Have	fixed	03/20/15 16:08:51
3114	[PATCH] Display healing process of garrisoned units	Imarok	enhancement	Nice to Have	fixed	03/20/15 16:11:12
3288	[PATCH] Inconsistent display of researchable techs when several structures are selected	elexis	enhancement	Nice to Have	fixed	06/07/15 12:20:35
3437	Add link from summary screen to replay	Imarok	enhancement	Nice to Have	fixed	09/23/15 08:56:58
3501	[PATCH] Distinguish player resign and defeat message	Damien PIQUET	enhancement	Nice to Have	fixed	10/08/15 21:26:25
3504	The foundation of the cart wall tower should not have a garrison flag	sanderd17	defect	Nice to Have	fixed	10/08/15 22:41:45
3610	[PATCH] Projectiles do not cause any damage if the shooter dies	Leander Hemelhof	enhancement	Nice to Have	fixed	11/15/15 05:40:36
3667	[PATCH] Exploit nomad: make cc for opponent unbuildable during ceasefire	mimo	defect	Nice to Have	fixed	11/30/15 12:29:16
3742	[PATCH] Restore selection after replay	Imarok	enhancement	Nice to Have	fixed	01/16/16 11:18:41
3761	"[PATCH] ""Colour"" label has edges slightly cut off in Match Setup"	mko	defect	Nice to Have	fixed	01/28/16 17:44:20
3804	[PATCH] Gamesetup - swapping players should also swap the civs	Vladislav Belov	enhancement	Nice to Have	fixed	03/07/16 15:07:01
3805	[PATCH] Gamesetup - reset-civilizations button	elexis	enhancement	Nice to Have	fixed	03/07/16 15:19:26
3816	Structure tree - show garrisson limit	elexis	enhancement	Nice to Have	fixed	03/10/16 13:12:16
3826	[PATCH] Improve FindIdleUnits of GUIInterface	Stephen Imhoff	enhancement	Nice to Have	fixed	03/14/16 16:44:36
3839	[PATCH] Show bartered resources to observers	elexis	enhancement	Nice to Have	fixed	03/21/16 02:03:46
3859	[PATCH] Sheeps in idle selection	elexis	defect	Nice to Have	fixed	03/27/16 15:54:13
3911	[PATCH] Make AI Settings visible to players	Imarok	enhancement	Nice to Have	fixed	04/17/16 18:47:41
3939	[PATCH]Structure Tree research highlighting too long	usey11	defect	Nice to Have	fixed	04/29/16 12:47:33
3942	[PATCH] Don't show the aiconfig button when unassigned	Imarok	defect	Nice to Have	fixed	04/29/16 17:39:33
3947	[PATCH] Sheep are affected by auras	sanderd17	defect	Nice to Have	fixed	05/02/16 01:41:10
3975	Player has won message		enhancement	Nice to Have	fixed	05/13/16 02:01:34
3989	[PATCH] Sight range of a fully upgraded defence tower is lower than his attack range	elexis	defect	Nice to Have	fixed	05/18/16 21:51:57
4001	[PATCH] Show units with researchable techs alongside units with trainable units	sanderd17	defect	Nice to Have	fixed	05/22/16 17:08:01
4002	[PATCH] Can't set rallypoint for wonder	elexis	defect	Nice to Have	fixed	05/23/16 01:29:17
4008	[PATCH] Missing unit action hotkeys		enhancement	Nice to Have	fixed	05/28/16 01:56:31
4021	[PATCH] Merge duplicate library templates		defect	Nice to Have	fixed	05/31/16 14:27:43
4035	Multiplayer join dialog - retry instead of close on disconnect	elexis	enhancement	Nice to Have	fixed	06/03/16 19:01:57
4052	[PATCH] Player color of garrisoned units not visible when the player does not control them	elexis	defect	Nice to Have	fixed	06/11/16 13:52:42
4059	[PATCH] Batch size should be a user-configurable option	elexis	enhancement	Nice to Have	fixed	06/17/16 01:41:49
4125	[PATCH] Wooden Tower upgrade to Defense Tower	elexis	enhancement	Nice to Have	fixed	07/30/16 08:15:42
4128	[PATCH] Clean up of components/interfaces comments	fatherbushido	enhancement	Nice to Have	fixed	08/02/16 11:00:05
4246	[PATCH] Gamesetup map filter for new maps	elexis	enhancement	Nice to Have	fixed	09/24/16 16:15:01
1090	[PATCH] Improve load game UI	mimo	enhancement	Should Have	fixed	01/02/12 19:35:42
1720	[PATCH] Patrol	svott	enhancement	Should Have	fixed	11/16/12 03:40:57
2160	[PATCH] Regicide game		enhancement	Should Have	fixed	09/25/13 20:20:15
2445	[PATCH] Implement team civ bonuses	sanderd17	enhancement	Should Have	fixed	02/25/14 10:48:57
2925	[PATCH] Alignment error in German language screen	elexis	defect	Should Have	fixed	11/10/14 16:10:29
3000	[PATCH] GUI: Hero  icon area in upper left limited to one hero at a time	Stephen Imhoff	defect	Should Have	fixed	01/11/15 21:35:41
3150	[PATCH] Inconsistent exploration score for teams in summary gui	Imarok	defect	Should Have	fixed	03/29/15 15:46:20
3216	[PATCH] Add capture statistics to summary screen	Imarok	enhancement	Should Have	fixed	05/03/15 21:55:08
3234	[PATCH] Different timeouts for wonder victory	elexis	enhancement	Should Have	fixed	05/09/15 12:27:59
3436	[PATCH] Replay Menu - singleplayer / multiplayer filter	Imarok	enhancement	Should Have	fixed	09/23/15 01:17:55
3451	[PATCH] Complete the tooltips of the tech phases	sanderd17	defect	Should Have	fixed	09/25/15 00:22:38
3522	[PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too		defect	Should Have	fixed	10/13/15 12:50:15
3561	Summary screen - team totals wrong	Imarok	defect	Should Have	fixed	10/30/15 20:49:22
3786	[PATCH] elliptic animal footprints	sanderd17	enhancement	Should Have	fixed	02/17/16 14:27:27
3796	"[PATCH] CCacheLoader failed to find archived or source file for: """""	Itms	defect	Should Have	fixed	03/01/16 03:32:50
3841	[PATCH] Ingame player summary screen and allied resource/population tooltips	Imarok	enhancement	Should Have	fixed	03/21/16 12:04:12
3850	Entity selection rectangle needs to take fog-of-war into account for observers	elexis	defect	Should Have	fixed	03/24/16 01:15:55
3855	[PATCH] Health / capture point round error	sanderd17	defect	Should Have	fixed	03/25/16 13:23:06
3861	[PATCH] The Stonehenge wonder can go through other buildings	fatherbushido	defect	Should Have	fixed	03/27/16 19:38:12
3877	[PATCH] Corral diversity	mimo	enhancement	Should Have	fixed	04/03/16 11:39:29
3887	[PATCH] Put auras back into structree tooltips.	s0600204	defect	Should Have	fixed	04/06/16 20:51:16
3889	[PATCH] Give XP per hit instead of per kill	sanderd17	enhancement	Should Have	fixed	04/09/16 10:53:27
3891	[PATCH] Territory isn't updated when diplomacy changes	sanderd17	defect	Should Have	fixed	04/09/16 14:40:56
3894	[PATCH] We should be able to set a trade-route with a miraged market	mimo	defect	Should Have	fixed	04/10/16 23:01:50
3899	[PATCH] Remove (civ-)unsearchable techs from production queue of captured structure	sanderd17	defect	Should Have	fixed	04/12/16 14:54:41
3902	[PATCH] fix some civ requirements in technology templates	sanderd17	defect	Should Have	fixed	04/13/16 14:46:23
3904	[PATCH] Mauryans Yudhpot ship garrison number limit number doesn't match unit description	elexis	defect	Should Have	fixed	04/14/16 20:53:03
3905	[PATCH] Add a function to manipulate selected_column_order and selected_column of COList	elexis	defect	Should Have	fixed	04/14/16 22:18:03
3909	[PATCH] Rename TechnologyTemplateManager to JsonTemplateManager	sanderd17	defect	Should Have	fixed	04/16/16 14:15:41
3917	[PATCH] Moving the international bonus constant from simulation/helpers/TraderGain.js to template	mimo	defect	Should Have	fixed	04/20/16 15:10:55
3930	[PATCH] Modifications of Technology Resources Cost and Research Time.	sanderd17	enhancement	Should Have	fixed	04/28/16 01:31:36
3932	[PATCH] Make healer UnitAI more proactive	mimo	enhancement	Should Have	fixed	04/28/16 03:25:54
3938	[PATCH] Insufficient number of GUI elements available to display the Seleucid Structure Tree in its entirety	sanderd17	defect	Should Have	fixed	04/29/16 11:46:39
3952	[PATCH] Allow simulation to set actor variation selection	sanderd17	defect	Should Have	fixed	05/02/16 18:09:16
3954	[PATCH] some inconsistencies in templates for gauls infantry and pers trirem units	mimo	defect	Should Have	fixed	05/03/16 19:31:33
3956	"[PATCH] Chat addressee dropdown selects ""Everyone"" if someone joins/leaves"	Pilzschaf	defect	Should Have	fixed	05/04/16 20:28:20
3957	[PATCH]  mirages should have a non blocking obstruction	mimo	defect	Should Have	fixed	05/05/16 13:21:29
3962	[PATCH] Hotkey - force delete buildings with shift+delete	elexis	enhancement	Should Have	fixed	05/08/16 02:15:02
3970	[PATCH] Last man standing - gamesetup option to disable allied victory	elexis	enhancement	Should Have	fixed	05/09/16 02:44:07
3973	[PATCH] Capturerate threshold	mimo	enhancement	Should Have	fixed	05/12/16 00:13:48
3979	"[PATCH] Use actual playername in singleplayer instead of ""You"""	elexis	enhancement	Should Have	fixed	05/14/16 11:40:49
3980	[PATCH] Remove naming inconsistencies in gamesetup	elexis	defect	Should Have	fixed	05/14/16 12:09:24
3983	[PATCH] Different variants for different health levels	sanderd17	enhancement	Should Have	fixed	05/16/16 11:51:14
3986	[PATCH] Make it easy for modders to extend the credits	sanderd17	enhancement	Should Have	fixed	05/17/16 11:16:15
3999	[PATCH] Remove player argument from GUIInterface calls	elexis	defect	Should Have	fixed	05/22/16 16:32:12
4005	Actor error with samnite_skirmisher	sanderd17	defect	Should Have	fixed	05/26/16 19:52:55
4006	[PATCH] Some BoltShooter issues	elexis	defect	Should Have	fixed	05/27/16 11:00:31
4010	[PATCH] Wonder victory messages need to be deleted after win	Itms	defect	Should Have	fixed	05/28/16 22:02:19
4013	Defeating players twice	elexis	defect	Should Have	fixed	05/29/16 18:55:13
4016	[PATCH] Merge duplicate theatron templates	elexis	defect	Should Have	fixed	05/30/16 11:20:11
4022	[PATCH] Merge duplicate rotary mill templates	elexis	defect	Should Have	fixed	05/31/16 14:57:29
4026	[PATCH] Healer tooltip missing	elexis	defect	Should Have	fixed	06/01/16 11:54:37
4031	[PATCH] Enter doesn't start a server	elexis	defect	Should Have	fixed	06/02/16 18:10:41
4033	[PATCH] Siege Engines are not shown in the summary	Mate-86	defect	Should Have	fixed	06/03/16 17:44:08
4061	[PATCH] Interval weird infos for capture attack in AttackTooltip	elexis	defect	Should Have	fixed	06/18/16 10:07:57
4065	[PATCH] Make quinqueremes/heavy warships useful for siege	elexis	enhancement	Should Have	fixed	06/20/16 08:40:50
4069	[PATCH] Ingame chat history	elexis	enhancement	Should Have	fixed	06/21/16 14:07:28
4087	[PATCH] Error when quitting a visual replay started from commandline following r18452		defect	Should Have	fixed	07/09/16 21:04:33
4089	[PATCH] Update manual for hotkeys related to idle fighters	Andy Alt	defect	Should Have	fixed	07/11/16 02:13:42
4092	[PATCH] Restricted classes should allow whitelisting	fatherbushido	defect	Should Have	fixed	07/11/16 15:28:30
4100	[PATCH] Merge big house templates	elexis	defect	Should Have	fixed	07/13/16 04:13:11
4112	"[PATCH] hide ""I'm ready"" button to observers"	echotangoecho	defect	Should Have	fixed	07/22/16 22:07:04
4121	[PATCH] Add tests to foundation code	sanderd17	enhancement	Should Have	fixed	07/25/16 12:05:43
4129	[PATCH] Fishing and merchant ships should be filtered when selecting military units only	fatherbushido	defect	Should Have	fixed	08/03/16 00:43:06
4131	[PATCH] SwitchMarketOrder error	elexis	defect	Should Have	fixed	08/04/16 02:23:28
4139	[PATCH] Nuke charge	elexis	defect	Should Have	fixed	08/09/16 16:02:41
4141	Better gamesetup descriptions	elexis	defect	Should Have	fixed	08/11/16 12:58:35
4145	[PATCH] Display autocomplete tooltips	elexis	enhancement	Should Have	fixed	08/14/16 10:08:47
4147	[PATCH] Classes and VisibleClasses cleanup	fatherbushido	defect	Should Have	fixed	08/15/16 08:46:33
4149	[PATCH] Capturable component test	fatherbushido	defect	Should Have	fixed	08/15/16 14:41:24
4160	Sort component in alphabetical orders and fix identations in xml simulation templates.	fatherbushido	defect	Should Have	fixed	08/21/16 16:42:45
4161	[PATCH] cmpPlayer cleanup	leper	enhancement	Should Have	fixed	08/22/16 05:11:24
4165	[PATCH] Distinguish between a checked and an unchecked disabled checkbox	elexis	defect	Should Have	fixed	08/23/16 11:15:12
4169	[PATCH] MissileHit: TypeError: cmpHealth is null	leper	defect	Should Have	fixed	08/26/16 20:28:21
4174	[PATCH] Heightmap interpolation	FeXoR	defect	Should Have	fixed	08/27/16 16:32:15
4184	Misleading mapsize description		defect	Should Have	fixed	09/03/16 11:40:08
4215	Repairing fireships		defect	Should Have	fixed	09/16/16 13:27:14
4221	[PATCH] Not sorted country list in the advanced locale settings	Vladislav Belov	defect	Should Have	fixed	09/18/16 02:12:13
4222	[PATCH] Click sound of buttons is missed	Vladislav Belov	defect	Should Have	fixed	09/18/16 19:31:04
4226	[PATCH] More authentic map descriptions for _kalis new maps	elexis	defect	Should Have	fixed	09/19/16 03:49:23
4232	Temple of Vesta and Wonder Temples don't have the same techs and production queues	elexis	defect	Should Have	fixed	09/21/16 12:36:19
4241	Ballistics / projectiles cause damage even if they miss		defect	Should Have	fixed	09/24/16 02:35:19
4269	[PATCH] Groups portrait - can't convert undefined to object	elexis	defect	Should Have	fixed	10/06/16 10:59:28
4285	[PATCH] Take account of control group when checking if we can upgrade an entity.	fatherbushido	defect	Should Have	fixed	10/18/16 16:19:48
4416	"Remove ""More Options"" window from the gamesetup"		defect	Should Have	fixed	12/16/16 17:21:16
3263	[PATCH] Objectives / Map & gamesettings info dialog	elexis	enhancement	Must Have	fixed	05/24/15 15:19:49
3277	[PATCH] Trade cart unusable if origin market is destroyed before finishing the trade route setup	otero	defect	Must Have	fixed	05/30/15 21:38:35
3350	[PATCH] Time is not localized but in UTC	elexis	defect	Must Have	fixed	07/27/15 13:58:26
3492	Attacking instead of Capturing when women + men are selected	elexis	defect	Must Have	fixed	10/07/15 19:27:16
3526	[PATCH] Build a tower in enemy territory	sanderd17	defect	Must Have	fixed	10/14/15 17:19:52
3668	commands changes depending on selected units	elexis	defect	Must Have	fixed	11/30/15 15:25:16
3792	[PATCH] Stackable auras	sanderd17	defect	Must Have	fixed	02/25/16 22:54:29
3823	[PATCH] Correctly handle commands for multiple units	Imarok	task	Must Have	fixed	03/13/16 23:18:07
3901	[PATCH] Changing music gain doesn't have any effect	Damien PIQUET	defect	Must Have	fixed	04/12/16 21:42:52
3982	[PATCH] Update l10n/message.json for aura translation	sanderd17	defect	Must Have	fixed	05/16/16 10:44:57
4007	[PATCH] Cleanup selection panels	sanderd17	enhancement	Must Have	fixed	05/27/16 15:28:03
4123	[PATCH] AuraManager tests	fatherbushido	defect	Must Have	fixed	07/28/16 12:37:54
4187	[PATCH] Summary screen must show who has actually won / was defeated	javiergodas	defect	Must Have	fixed	09/03/16 21:57:50
4193	[Patch] Loot tooltips	Mate-86	defect	Must Have	fixed	09/06/16 22:00:51
4194	Missing PreferredClasses	fatherbushido	defect	Must Have	fixed	09/06/16 23:34:10
4195	[PATCH] Some foundations have more armor than finished buildings	fatherbushido	defect	Must Have	fixed	09/07/16 00:18:45
4233	Train unlimited mauryan hero healers	fatherbushido	defect	Must Have	fixed	09/21/16 15:12:27
4238	The visual actor unit causes SEGFAULT when running without graphics	Itms	defect	Must Have	fixed	09/23/16 09:06:03
4248	[PATCH] Gamesetup defaults to unassigned instead of AI when switching the map	elexis	defect	Must Have	fixed	09/25/16 20:35:45
4255	[PATCH] When upgrading the costs are substracted then readded.	elexis	defect	Must Have	fixed	09/27/16 18:18:55
4262	[PATCH] Summary screen: Fix Map control percentages	FeXoR	defect	Must Have	fixed	10/01/16 12:42:51
4281	Can't unload from ship on nomad sicilia	mimo	defect	Must Have	fixed	10/12/16 18:42:14
4011	[PATCH] New buildings enable players to train wrong units	fatherbushido	defect	Release Blocker	fixed	05/29/16 10:51:12
4071	[PATCH] Dahae horse archer stops attack animation	sanderd17	defect	Release Blocker	fixed	06/26/16 02:30:00
4120	Game can't be started after gamesetup rejoin - again	elexis	defect	Release Blocker	fixed	07/24/16 23:55:48
4239	[PATCH] Serialize the data in DataTemplateManager to avoid OOS on rejoin	Itms	defect	Release Blocker	fixed	09/23/16 20:13:09
4251	[PATCH] Paired techs don't work with the multiple commands handling	Imarok	defect	Release Blocker	fixed	09/25/16 22:19:30
4270	[PATCH] OOS on rejoin - Visual Actor	Itms	defect	Release Blocker	fixed	10/07/16 13:43:42
4277	[PATCH] OOS on rejoin - ptolemian lighthouse causing different dirty visibilities in the rangemanager	elexis	defect	Release Blocker	fixed	10/11/16 15:39:47
4279	OOS on rejoin - vision range techs not taken into account	elexis	defect	Release Blocker	fixed	10/12/16 10:29:31
4310	[PATCH] OOS on rejoin - Survival of the fittest	elexis	defect	Release Blocker	fixed	11/04/16 02:49:32
