﻿id,Summary,Owner,Type,Priority,Resolution,Created
852,JuBot units build up interrupts resources to Civ Centre,James Baillie,defect,Nice to Have,fixed,05/10/11 14:30:54
853,JuBot builds new Civ Centres out of sight in Shroud-of-Darkness,James Baillie,defect,Should Have,fixed,05/10/11 15:24:13
872,[PATCH] Display more info for training units,brian,enhancement,If Time Permits,fixed,06/19/11 14:58:17
1034,Make qBot the default AI,Jonathan Waller,task,Release Blocker,fixed,11/26/11 04:23:34
1042,Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas,vts,defect,Release Blocker,fixed,12/13/11 08:08:23
967,Wild Animals Destroy Buildings,,defect,Should Have,duplicate,09/20/11 07:33:36
982,"Add ""debugging mode"" to command handling",,defect,Nice to Have,fixed,09/30/11 22:13:11
963,AI bot scripts - civic center trainingQueue,,defect,Nice to Have,fixed,09/17/11 20:38:22
969,[PATCH] Territory support for the AI,,enhancement,Should Have,fixed,09/21/11 11:26:24
970,Celtic War Dogs (Coun) Carry food ?,,defect,Should Have,invalid,09/23/11 19:37:35
972,[PATCH] Pass events to AI,,defect,Should Have,fixed,09/23/11 23:10:10
981,Carthage StartEntities - no merceneries,,enhancement,Should Have,fixed,09/29/11 22:52:57
983,[PATCH] Add AI metadata and rawEntity to destroy events,,task,Should Have,fixed,10/01/11 15:35:32
991,[PATCH] add attackStrengths and armorStrengths functions to ai api for bots,,defect,Should Have,fixed,10/09/11 18:45:10
1009,JuBot doesn't understand territory limitations for mills,,defect,Should Have,fixed,10/30/11 04:25:05
1048,Units can't attack goats,,defect,Release Blocker,fixed,12/18/11 05:16:16
