﻿id	Summary	Owner	Type	Priority	Resolution	Created
852	JuBot units build up interrupts resources to Civ Centre	James Baillie	defect	Nice to Have	fixed	05/10/11 14:30:54
853	JuBot builds new Civ Centres out of sight in Shroud-of-Darkness	James Baillie	defect	Should Have	fixed	05/10/11 15:24:13
872	[PATCH] Display more info for training units	brian	enhancement	If Time Permits	fixed	06/19/11 14:58:17
963	AI bot scripts - civic center trainingQueue		defect	Nice to Have	fixed	09/17/11 20:38:22
969	[PATCH] Territory support for the AI		enhancement	Should Have	fixed	09/21/11 11:26:24
972	[PATCH] Pass events to AI		defect	Should Have	fixed	09/23/11 23:10:10
981	Carthage StartEntities - no merceneries		enhancement	Should Have	fixed	09/29/11 22:52:57
982	"Add ""debugging mode"" to command handling"		defect	Nice to Have	fixed	09/30/11 22:13:11
983	[PATCH] Add AI metadata and rawEntity to destroy events		task	Should Have	fixed	10/01/11 15:35:32
991	[PATCH] add attackStrengths and armorStrengths functions to ai api for bots		defect	Should Have	fixed	10/09/11 18:45:10
1009	JuBot doesn't understand territory limitations for mills		defect	Should Have	fixed	10/30/11 04:25:05
1034	Make qBot the default AI	Jonathan Waller	task	Release Blocker	fixed	11/26/11 04:23:34
1042	Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas	vts	defect	Release Blocker	fixed	12/13/11 08:08:23
1048	Units can't attack goats		defect	Release Blocker	fixed	12/18/11 05:16:16
970	Celtic War Dogs (Coun) Carry food ?		defect	Should Have	invalid	09/23/11 19:37:35
967	Wild Animals Destroy Buildings		defect	Should Have	duplicate	09/20/11 07:33:36
