﻿id	Summary	Owner	Type	Priority	Created	Modified
972	[PATCH] Pass events to AI		defect	Should Have	09/23/11 23:10:10	09/24/11 20:39:48
963	AI bot scripts - civic center trainingQueue		defect	Nice to Have	09/17/11 20:38:22	09/25/11 01:24:58
981	Carthage StartEntities - no merceneries		enhancement	Should Have	09/29/11 22:52:57	09/29/11 23:46:59
852	JuBot units build up interrupts resources to Civ Centre	James Baillie	defect	Nice to Have	05/10/11 14:30:54	09/30/11 21:10:52
969	[PATCH] Territory support for the AI		enhancement	Should Have	09/21/11 11:26:24	10/16/11 04:56:41
991	[PATCH] add attackStrengths and armorStrengths functions to ai api for bots		defect	Should Have	10/09/11 18:45:10	10/16/11 19:21:39
983	[PATCH] Add AI metadata and rawEntity to destroy events		task	Should Have	10/01/11 15:35:32	10/19/11 00:51:22
853	JuBot builds new Civ Centres out of sight in Shroud-of-Darkness	James Baillie	defect	Should Have	05/10/11 15:24:13	10/21/11 01:02:58
982	"Add ""debugging mode"" to command handling"		defect	Nice to Have	09/30/11 22:13:11	11/23/11 05:59:30
1009	JuBot doesn't understand territory limitations for mills		defect	Should Have	10/30/11 04:25:05	11/26/11 05:08:10
1034	Make qBot the default AI	Jonathan Waller	task	Release Blocker	11/26/11 04:23:34	12/11/11 22:40:01
1042	Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas	vts	defect	Release Blocker	12/13/11 08:08:23	12/13/11 15:14:42
1048	Units can't attack goats		defect	Release Blocker	12/18/11 05:16:16	12/18/11 06:17:34
872	[PATCH] Display more info for training units	brian	enhancement	If Time Permits	06/19/11 14:58:17	05/03/16 10:41:58
970	Celtic War Dogs (Coun) Carry food ?		defect	Should Have	09/23/11 19:37:35	09/23/11 21:37:34
967	Wild Animals Destroy Buildings		defect	Should Have	09/20/11 07:33:36	10/11/11 00:17:24
