﻿id,Summary,Owner,Type,Status,Priority,Milestone
2,Gameplay - Unit AI,,enhancement,closed,Should Have,Alpha 10
4,Make simulation speed configurable,,task,closed,Should Have,Alpha 5
5,Gameplay - Pathfinding,,task,closed,Nice to Have,
8,Simulation - Time Elapsed,,task,closed,Should Have,Alpha 1
9,[PATCH] Simulation - Game Record/Replay,,enhancement,closed,Should Have,Alpha 19
10,Simulation - Frame Dump,,task,closed,Nice to Have,
11,User Profiles,,task,closed,Must Have,
12,Orientation properties / entity alignment,,enhancement,closed,Nice to Have,Alpha 14
14,Entity Death,,task,closed,Nice to Have,
15,Resources,,task,closed,Nice to Have,Alpha 1
16,Entity Event - Ready,,task,new,Nice to Have,Backlog
17,Bug - Delay Before Performing Entity Action,,defect,closed,Should Have,
19,Complete Production Interface,,task,closed,Should Have,
3,[PATCH] Implement Technologies,Jonathan Waller,enhancement,closed,Must Have,Alpha 10
18,[PATCH] Realistic ranged attack,Jonathan Waller,enhancement,closed,Must Have,Alpha 11
7,Diplomacy,leper,enhancement,closed,Should Have,Alpha 12
1,Player Properties,historic_bruno,enhancement,closed,Should Have,Alpha 5
6,Random Map Scripting,historic_bruno,enhancement,closed,Must Have,Alpha 5
20,Entity Event - Train - Rally Point,andrew,task,closed,Nice to Have,
13,[PATCH] Formations,Badmadblacksad,enhancement,closed,Should Have,Alpha 5
