| #3824 |
[PATCH] WxWidgets 3.1 : Horizontal alignment flags are ignored in horizontal sizers
|
Stephen Imhoff
|
defect
|
closed
|
If Time Permits
|
Alpha 23
|
| #3433 |
[PATCH] Fix replay menu loading time by using a cache file
|
Imarok
|
defect
|
closed
|
Must Have
|
Alpha 22
|
| #4264 |
[PATCH] Fix training tooltip with multiple selection
|
Imarok
|
defect
|
closed
|
Should Have
|
Alpha 22
|
| #2951 |
[PATCH] Dynamically generate templates for special entites
|
Itms
|
defect
|
closed
|
Must Have
|
Alpha 22
|
| #4266 |
[PATCH] Ex-allies units visible in fog of war after changing the diplomacy
|
Itms
|
defect
|
closed
|
Must Have
|
Alpha 22
|
| #1910 |
[PATCH] Unit death damage
|
Mate-86
|
task
|
closed
|
Nice to Have
|
Alpha 23
|
| #252 |
[PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks
|
bb
|
enhancement
|
assigned
|
Should Have
|
Work In Progress
|
| #4095 |
[PATCH] Rename CNetTurnManager to CTurnManager
|
echotangoecho
|
enhancement
|
closed
|
Nice to Have
|
Alpha 22
|
| #4078 |
[PATCH] Singleplayergame with only bots
|
elexis
|
defect
|
closed
|
Nice to Have
|
Alpha 22
|
| #4220 |
[PATCH] Wrong cursor for capture attack on a structure wich is in RestrictedClasses
|
fatherbushido
|
defect
|
closed
|
Should Have
|
Alpha 22
|
| #4015 |
[PATCH] Stop unpacking siege on stop/move command
|
Ágoston Sipos
|
defect
|
closed
|
Nice to Have
|
Alpha 24
|
| #3212 |
[PATCH] Provide a unit tree like the tech tree is provided
|
s0600204
|
enhancement
|
closed
|
Should Have
|
Alpha 23
|
| #3747 |
[PATCH] Structure tree doesn't consider promotion
|
s0600204
|
defect
|
closed
|
Should Have
|
Alpha 22
|
| #4217 |
[PATCH] Structure tree shows wrong specific tech names
|
s0600204
|
defect
|
closed
|
Must Have
|
Alpha 22
|
| #4263 |
[PATCH] Merge different logics of technology requirements and fix the related bugs.
|
s0600204
|
defect
|
closed
|
Must Have
|
Alpha 22
|
| #1109 |
[PATCH] Atlas Enhancement: Map re-sizing position
|
Stan
|
enhancement
|
closed
|
Must Have
|
Alpha 24
|
| #3699 |
[PATCH] Display tooltips for victory conditions
|
Vladislav Belov
|
enhancement
|
closed
|
Nice to Have
|
Alpha 22
|
| #3928 |
[PATCH] Change screenshot naming schematic
|
Vladislav Belov
|
enhancement
|
assigned
|
Nice to Have
|
Work In Progress
|
| #4323 |
[PATCH] Don't flag the player as won on scenario maps without enemies
|
Vladislav Belov
|
defect
|
closed
|
Should Have
|
Alpha 22
|
| #4344 |
[PATCH] Add function to get OpenGL error name by the code
|
Vladislav Belov
|
enhancement
|
closed
|
Nice to Have
|
Alpha 22
|
| #4350 |
[PATCH] Color of disabled gui elements
|
Vladislav Belov
|
defect
|
closed
|
Should Have
|
Alpha 22
|
| #4351 |
[PATCH] Shadow map improvements
|
Vladislav Belov
|
enhancement
|
closed
|
Must Have
|
Alpha 23
|
| #3194 |
[PATCH] Hotkey status outdated, Hotkey release event and display units to queue without waiting another turn
|
wraitii
|
enhancement
|
closed
|
Should Have
|
Alpha 22
|
| #4297 |
[PATCH] Miraging is broken for certain entities the first time the mirage appears
|
wraitii
|
defect
|
closed
|
Must Have
|
Alpha 22
|
| #4324 |
[PATCH] Thread the pathfinder computations to reduce latency
|
wraitii
|
enhancement
|
closed
|
Should Have
|
Alpha 25
|
| #4340 |
[PATCH] Allow units to react when their path is obstructed / Change attack orders to not be forced
|
wraitii
|
enhancement
|
new
|
Should Have
|
Backlog
|
| #3588 |
General pathfinder optimizations
|
|
defect
|
new
|
Should Have
|
Backlog
|
| #4030 |
Elephant garrisoning should be specified explicitly by the template
|
|
defect
|
new
|
Should Have
|
Backlog
|
| #4055 |
[PATCH] Make l10n for manual more translation-proof
|
|
enhancement
|
new
|
Should Have
|
Work In Progress
|
| #4079 |
[PATCH] Show Upgrade in Structure Tree
|
|
defect
|
closed
|
Should Have
|
Alpha 22
|
| #4099 |
[PATCH] Round instead of ceil/floor in the GUI
|
|
defect
|
new
|
Must Have
|
Work In Progress
|
| #4116 |
[PATCH] War elephants should be upgradable
|
|
defect
|
new
|
Must Have
|
Work In Progress
|
| #4117 |
[PATCH] Carthaginian fleet should be actually stronger
|
|
enhancement
|
new
|
Nice to Have
|
Work In Progress
|
| #4180 |
[PATCH] Add "Requires X." tooltip to aura tooltips automatically.
|
|
defect
|
new
|
Nice to Have
|
Backlog
|
| #4199 |
[PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp
|
|
enhancement
|
new
|
Nice to Have
|
Backlog
|
| #4308 |
[PATCH] Show resource gifts to all allies
|
|
enhancement
|
closed
|
Nice to Have
|
Alpha 22
|
| #4327 |
Units may fail to find a long-path when one should exist if they end up on a region unconnected to others in the hierarchical pathfinder
|
|
defect
|
new
|
Should Have
|
Backlog
|
| #4354 |
Hannibal Barca's maps
|
|
enhancement
|
closed
|
Should Have
|
Alpha 22
|
| #2160 |
[PATCH] Regicide game
|
|
enhancement
|
closed
|
Should Have
|
Alpha 21
|
| #4321 |
[PATCH] Permit setting a max size on relationally-sized GUI Objects
|
|
enhancement
|
new
|
Nice to Have
|
Work In Progress
|