﻿id	Summary	Owner	Type	Status	Priority	Milestone
1910	[PATCH] Unit death damage	Mate-86	task	closed	Nice to Have	Alpha 23
252	[PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks	bb	enhancement	assigned	Should Have	Work In Progress
1109	[PATCH] Atlas Enhancement: Map re-sizing position	Stan	enhancement	closed	Must Have	Alpha 24
2160	[PATCH] Regicide game		enhancement	closed	Should Have	Alpha 21
3194	[PATCH] Hotkey status outdated, Hotkey release event and display units to queue without waiting another turn	wraitii	enhancement	closed	Should Have	Alpha 22
3212	[PATCH] Provide a unit tree like the tech tree is provided	s0600204	enhancement	closed	Should Have	Alpha 23
3699	[PATCH] Display tooltips for victory conditions	Vladislav Belov	enhancement	closed	Nice to Have	Alpha 22
3928	[PATCH] Change screenshot naming schematic	Vladislav Belov	enhancement	assigned	Nice to Have	Work In Progress
4055	[PATCH] Make l10n for manual more translation-proof		enhancement	new	Should Have	Work In Progress
4095	[PATCH] Rename CNetTurnManager to CTurnManager	echotangoecho	enhancement	closed	Nice to Have	Alpha 22
4117	[PATCH] Carthaginian fleet should be actually stronger		enhancement	new	Nice to Have	Work In Progress
4199	[PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp		enhancement	new	Nice to Have	Backlog
4308	[PATCH] Show resource gifts to all allies		enhancement	closed	Nice to Have	Alpha 22
4321	[PATCH] Permit setting a max size on relationally-sized GUI Objects		enhancement	new	Nice to Have	Work In Progress
4324	[PATCH] Thread the pathfinder computations to reduce latency	wraitii	enhancement	closed	Should Have	Alpha 25
4340	[PATCH] Allow units to react when their path is obstructed / Change attack orders to not be forced	wraitii	enhancement	new	Should Have	Backlog
4344	[PATCH] Add function to get OpenGL error name by the code	Vladislav Belov	enhancement	closed	Nice to Have	Alpha 22
4351	[PATCH] Shadow map improvements	Vladislav Belov	enhancement	closed	Must Have	Alpha 23
4354	Hannibal Barca's maps		enhancement	closed	Should Have	Alpha 22
2951	[PATCH] Dynamically generate templates for special entites	Itms	defect	closed	Must Have	Alpha 22
3433	[PATCH] Fix replay menu loading time by using a cache file	Imarok	defect	closed	Must Have	Alpha 22
3588	General pathfinder optimizations		defect	new	Should Have	Backlog
3747	[PATCH] Structure tree doesn't consider promotion	s0600204	defect	closed	Should Have	Alpha 22
3824	[PATCH] WxWidgets 3.1 : Horizontal alignment flags are ignored in horizontal sizers	Stephen Imhoff	defect	closed	If Time Permits	Alpha 23
4015	[PATCH] Stop unpacking siege on stop/move command	Ágoston Sipos	defect	closed	Nice to Have	Alpha 24
4030	Elephant garrisoning should be specified explicitly by the template		defect	new	Should Have	Backlog
4078	[PATCH] Singleplayergame with only bots	elexis	defect	closed	Nice to Have	Alpha 22
4079	[PATCH] Show Upgrade in Structure Tree		defect	closed	Should Have	Alpha 22
4099	[PATCH] Round instead of ceil/floor in the GUI		defect	new	Must Have	Work In Progress
4116	[PATCH] War elephants should be upgradable		defect	new	Must Have	Work In Progress
4180	"[PATCH] Add ""Requires X."" tooltip to aura tooltips automatically."		defect	new	Nice to Have	Backlog
4217	[PATCH] Structure tree shows wrong specific tech names	s0600204	defect	closed	Must Have	Alpha 22
4220	[PATCH] Wrong cursor for capture attack on a structure wich is in RestrictedClasses	fatherbushido	defect	closed	Should Have	Alpha 22
4263	[PATCH] Merge different logics of technology requirements and fix the related bugs.	s0600204	defect	closed	Must Have	Alpha 22
4264	[PATCH] Fix training tooltip with multiple selection	Imarok	defect	closed	Should Have	Alpha 22
4266	[PATCH] Ex-allies units visible in fog of war after changing the diplomacy	Itms	defect	closed	Must Have	Alpha 22
4297	[PATCH] Miraging is broken for certain entities the first time the mirage appears	wraitii	defect	closed	Must Have	Alpha 22
4323	[PATCH] Don't flag the player as won on scenario maps without enemies	Vladislav Belov	defect	closed	Should Have	Alpha 22
4327	Units may fail to find a long-path when one should exist if they end up on a region unconnected to others in the hierarchical pathfinder		defect	new	Should Have	Backlog
4350	[PATCH] Color of disabled gui elements	Vladislav Belov	defect	closed	Should Have	Alpha 22
