﻿id	Summary	Owner	Type	Status	Priority	Milestone
2802	Units on walls and some siege engines don't auto-attack		defect	closed	Should Have	Alpha 23
3491	Map Ping	Imarok	enhancement	closed	Should Have	Alpha 25
3753	TestCppformat runtime check failures in Windows debug build		defect	closed	Nice to Have	Alpha 24
3870	SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key T automatically writes a t in input dialog)	bb	defect	closed	Must Have	Alpha 26
3883	[PATCH] Persist match settings should only save some settings	elexis	defect	closed	Must Have	Alpha 24
3912	GUI Highlighting of 2D Rectangles from the Simulation		enhancement	closed	Nice to Have	
4153	Units in formation beome uncontrollable or stuck	wraitii	defect	closed	Must Have	
4332	Reselect building after promotion tech		defect	closed	Should Have	Alpha 24
4334	[PATCH] Make Promotion use the common helper in Transform.js and update Transform.js	wraitii	defect	closed	Should Have	Alpha 24
4492	Uninitialised values detected by valgrind		defect	closed	Must Have	
657	Waypoint Flags		enhancement	new	Must Have	Backlog
1446	Make targets glow		enhancement	new	Nice to Have	Backlog
3556	[PATCH] Dedicated server		enhancement	new	Nice to Have	Backlog
3685	[PATCH] Improvements to obstructions		enhancement	new	Should Have	Backlog
4076	[PATCH] Improve moddability of templates		enhancement	new	Should Have	Backlog
4126	[PATCH] Promotion by Technology		defect	new	Should Have	Backlog
4203	Implement PubSub (XEP-0060) for GameList, and BoardList		enhancement	new	Must Have	Backlog
4223	Idle player notification		enhancement	new	Should Have	Backlog
4253	[PATCH] Patrol modifier hotkey or option		enhancement	new	Nice to Have	Backlog
4274	Show more command buttons	Imarok	defect	new	Must Have	Work In Progress
4293	Optimize the Timer calls to Unit.Gather.Gathering in UnitAI		enhancement	new	Should Have	Backlog
4327	Units may fail to find a long-path when one should exist if they end up on a region unconnected to others in the hierarchical pathfinder		defect	new	Should Have	Backlog
4392	Implement Dual Quaternion Skinning		enhancement	new	Nice to Have	Backlog
4395	Add flexibility to the AI for campaign/scenario maps		enhancement	new	Should Have	Backlog
4403	Make component classes final		task	new	Should Have	Backlog
4405	[Patch] Remove AiProxy from non-AI (player only) games		enhancement	new	Should Have	Backlog
4428	Clean tips of loading screen		defect	new	Should Have	Backlog
4467	Healing Icon		enhancement	new	Nice to Have	Backlog
3356	[PATCH] siege tower should be able to capture structures	mimo	enhancement	reopened	Nice to Have	Backlog
3785	[PATCH]shortPathfinder may return paths in non passable region.	mimo	defect	reopened	Should Have	Backlog
