| #169 |
Terrain quad rendering uses unspecified triangulation
|
|
defect
|
closed
|
Should Have
|
Alpha 5
|
| #414 |
wcscasecmp does not exist on OS X
|
|
defect
|
closed
|
Should Have
|
|
| #532 |
[PATCH] GUI resolution incorrect when screen smaller than requested window size
|
Sergio Fabian Vier
|
defect
|
closed
|
Nice to Have
|
Alpha 4
|
| #538 |
Atlas has wrong icon in Start menu
|
|
defect
|
closed
|
Nice to Have
|
|
| #546 |
Water continues to flow during pause
|
|
defect
|
closed
|
If Time Permits
|
Alpha 2
|
| #552 |
compile with new boost (1.44+)
|
|
defect
|
closed
|
Should Have
|
Alpha 2
|
| #556 |
Minimap camera outline clips incorrectly
|
Jay Weisskopf
|
defect
|
closed
|
If Time Permits
|
Alpha 2
|
| #560 |
Need an "exit game" button or graphic on the main menu
|
|
defect
|
closed
|
Nice to Have
|
|
| #591 |
[PATCH] Disable sounds for units in FoW/SoD
|
|
defect
|
closed
|
Should Have
|
Alpha 4
|
| #705 |
[PATCH] Tooltips go off screen in lower resolutions
|
Brian
|
defect
|
closed
|
Nice to Have
|
Alpha 4
|
| #715 |
[PATCH] Bundled SpiderMonkey fails to build on 32bit userland on 64bit kernel (Linux)
|
|
defect
|
closed
|
Should Have
|
Alpha 4
|
| #723 |
[PATCH] Multiline centered text
|
kingadami
|
defect
|
closed
|
Should Have
|
Alpha 13
|
| #724 |
[PATCH] Units should not move out of enemy construction zones
|
Andrew
|
defect
|
closed
|
Must Have
|
Alpha 6
|
| #773 |
[PATCH] Groups
|
|
defect
|
closed
|
Nice to Have
|
Alpha 5
|
| #788 |
[PATCH] Eliminate delay in path finding
|
Kenny Long
|
defect
|
closed
|
Must Have
|
Alpha 6
|
| #856 |
[PATCH] Serengeti tree bug fix
|
Art Department
|
defect
|
closed
|
Must Have
|
Alpha 5
|
| #857 |
[PATCH] Sahel Watering Holes - PlayerData / civilisation bug fix
|
Art Department
|
defect
|
closed
|
Must Have
|
Alpha 5
|
| #880 |
[PATCH] Fix unit selection cheat
|
|
defect
|
closed
|
Release Blocker
|
Alpha 6
|
| #903 |
[PATCH] Premake4 makefile dependency tracking broken for PCH
|
Yves
|
defect
|
closed
|
Release Blocker
|
Alpha 7
|
| #913 |
[PATCH] Crash starting game on Oasis II
|
Michael D. Hafer
|
defect
|
closed
|
Should Have
|
Alpha 7
|
| #914 |
[PATCH] Fixed-angle/huge bounding boxes cause unintuitive selection behaviour
|
vts
|
defect
|
closed
|
Must Have
|
Alpha 8
|
| #951 |
Make max population available to an AI
|
|
defect
|
closed
|
Should Have
|
Alpha 7
|
| #953 |
[PATCH] local.cfg adds keys instead of replacing them
|
philip
|
defect
|
closed
|
Nice to Have
|
Alpha 10
|
| #979 |
[PATCH] Prop variations not working when attached to specific animations
|
vts
|
defect
|
closed
|
Nice to Have
|
Alpha 10
|
| #1019 |
[PATCH] AIProxy doesn't receive garrison updates.
|
|
defect
|
closed
|
Must Have
|
Alpha 8
|
| #1025 |
[PATCH] Add config option to toggle pause on window focus loss
|
Mark Cho
|
defect
|
closed
|
Nice to Have
|
Alpha 8
|
| #1027 |
[PATCH] [ATLAS] Assertion failure in CBrush::Slice while editing map
|
vts
|
defect
|
closed
|
Nice to Have
|
Alpha 10
|
| #1061 |
[PATCH] There are identical sub-expressions 'm_totalDeallocatedBytes' to the left and to the right of the '<=' operator.
|
|
defect
|
closed
|
Must Have
|
Alpha 8
|
| #1062 |
[PATCH] It is odd that pointer to 'char' type is compared with the '\0' value. Probably meant: *ext == '\0'.
|
|
defect
|
closed
|
Should Have
|
Alpha 9
|
| #1063 |
[PATCH] The return value of function 'remove_if' is required to be utilized.
|
|
defect
|
closed
|
Should Have
|
Alpha 9
|
| #1065 |
[PATCH] Incorrect format on the third actual argument of the 'fprintf' function. The SIGNED integer type argument is expected.
|
|
defect
|
closed
|
Should Have
|
Alpha 9
|
| #1078 |
[PATCH] Fix unreachable resources on random maps
|
O.Davoodi
|
defect
|
closed
|
Should Have
|
Alpha 9
|
| #1169 |
[PATCH] BCE/BC consistency
|
|
defect
|
closed
|
Nice to Have
|
Alpha 9
|
| #1261 |
[PATCH] Control groups are removed after load game
|
Mitchell K
|
defect
|
closed
|
Should Have
|
Alpha 10
|
| #1380 |
[PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics
|
|
defect
|
closed
|
Should Have
|
Alpha 17
|
| #1438 |
[PATCH] Sort out Windows log path pre-Vista
|
ben
|
defect
|
closed
|
Should Have
|
Alpha 11
|
| #1439 |
[PATCH] Livestock should not influence unit kill and death statistics.
|
fcxSanya
|
defect
|
closed
|
Should Have
|
Alpha 11
|
| #1509 |
delete, garrison, build keys no longer working
|
|
defect
|
closed
|
Should Have
|
Alpha 11
|
| #1537 |
[PATCH] Melee attack on a running target
|
sanderd17
|
defect
|
closed
|
Must Have
|
Alpha 16
|
| #1610 |
[PATCH] Improve build restrictions for walls
|
peter
|
defect
|
closed
|
Should Have
|
Alpha 14
|
| #1613 |
[PATCH] Better handle missing textures required by material/shader
|
wraitii
|
defect
|
closed
|
Should Have
|
Alpha 19
|
| #1858 |
[PATCH] Improve detection of whether we have to interpolate
|
wraitii
|
defect
|
closed
|
Should Have
|
Alpha 13
|
| #1869 |
[PATCH] Hotkey detection fails under heavy load
|
philip
|
defect
|
closed
|
Nice to Have
|
Alpha 15
|
| #1923 |
[PATCH] very performance basic non behaviour changing optimisations (in hotspot only)
|
tuan kuranes
|
defect
|
closed
|
Should Have
|
|
| #2111 |
[PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7
|
wraitii
|
defect
|
closed
|
Should Have
|
Alpha 17
|
| #2256 |
PATCH] Need to improve the AI handling of bartering
|
wraitii
|
defect
|
closed
|
Nice to Have
|
Alpha 16
|
| #2304 |
[PATCH] Failure to compile on Mac OS Mavericks
|
ben
|
defect
|
closed
|
Must Have
|
Alpha 16
|
| #2469 |
[PATCH] link failure without not-used Boost.Signals library when Boost.Signals2 is used
|
leper
|
defect
|
closed
|
Must Have
|
Alpha 17
|
| #2473 |
[PATCH] blacksmith building for Britons and Gauls available at the beginning
|
michael
|
defect
|
closed
|
Nice to Have
|
Alpha 16
|
| #2529 |
[PATCH] Having more than one observer crashes
|
Josh
|
defect
|
closed
|
Should Have
|
Alpha 17
|
| #2595 |
[PATCH] Games with cheats enabled must not be rated
|
Jia Henry
|
defect
|
closed
|
Must Have
|
Alpha 17
|
| #2709 |
[PATCH] Update entities visibility at the beginning of the game
|
Itms
|
defect
|
closed
|
Must Have
|
Alpha 17
|
| #2714 |
[PATCH] Defeat music not played
|
Itms
|
defect
|
closed
|
Must Have
|
Alpha 17
|
| #2760 |
[PATCH] Oos svn 15692
|
Itms
|
defect
|
closed
|
Release Blocker
|
Alpha 17
|
| #2766 |
[PATCH] Kennel Mud Crash Atlas
|
enrique
|
defect
|
closed
|
Must Have
|
Alpha 17
|
| #2831 |
[PATCH] Removes Leftover Techs
|
scythetwirler
|
defect
|
closed
|
Should Have
|
Alpha 17
|
| #2847 |
[PATCH] SDL2: Atlas fails to start on Linux
|
ben
|
defect
|
closed
|
Must Have
|
Alpha 18
|
| #3080 |
[PATCH] Attack and heal range changes do not update range queries
|
leper
|
defect
|
closed
|
Nice to Have
|
Alpha 19
|
| #3156 |
[PATCH] Lobby: Spam filter hides chat scrollback partially
|
Josh
|
defect
|
closed
|
Should Have
|
Alpha 19
|
| #3213 |
[PATCH] Structure Tree - units made from other units are not displayed
|
s0600204
|
defect
|
closed
|
Should Have
|
Alpha 20
|
| #3221 |
[PATCH] Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpoint
|
mimo
|
defect
|
closed
|
Must Have
|
Alpha 19
|
| #3248 |
[PATCH] Find idle trade carts with hotkey
|
trompetin17
|
defect
|
closed
|
Should Have
|
Alpha 19
|
| #3386 |
[PATCH] Lobby - freeze and duplicate users when returning from a match
|
JoshuaJB
|
defect
|
closed
|
Must Have
|
Alpha 19
|
| #3497 |
[PATCH] Chicken should not block units
|
elexis
|
defect
|
closed
|
Should Have
|
Alpha 19
|
| #3535 |
[PATCH] Chat messages get drawn over the diplomacy window
|
elexis
|
defect
|
closed
|
Should Have
|
Alpha 20
|
| #3542 |
[PATCH] Flying celtic swordsmen
|
Stan
|
defect
|
closed
|
Should Have
|
Alpha 19
|
| #3577 |
Fishing ships stuck at dock
|
wraitii
|
defect
|
closed
|
Should Have
|
Alpha 19
|
| #3679 |
[PATCH] Viking Ship has Incorrect Civ
|
elexis
|
defect
|
closed
|
Nice to Have
|
Alpha 20
|
| #13 |
[PATCH] Formations
|
Badmadblacksad
|
enhancement
|
closed
|
Should Have
|
Alpha 5
|
| #23 |
[PATCH] Buy/Sell Resources
|
|
enhancement
|
closed
|
Must Have
|
Alpha 8
|
| #30 |
[PATCH] Trade
|
fcxSanya
|
enhancement
|
closed
|
Must Have
|
Alpha 9
|
| #277 |
[PATCH]Unit selections
|
gerbilOFdoom
|
enhancement
|
closed
|
Nice to Have
|
Alpha 9
|
| #511 |
[PATCH] Make Ctrl+Backspace/Delete remove entire words in input controls
|
Kenny Long
|
enhancement
|
closed
|
If Time Permits
|
Alpha 6
|
| #515 |
Doubleclicking a unit should select all similar units on screen
|
Evans
|
enhancement
|
closed
|
Should Have
|
Alpha 3
|
| #521 |
Rally Points for Buildings
|
Evans
|
enhancement
|
closed
|
Nice to Have
|
|
| #537 |
Repair functionality for damaged buildings
|
|
enhancement
|
closed
|
Nice to Have
|
|
| #541 |
Strange shape of camera view on minimap
|
|
enhancement
|
closed
|
Nice to Have
|
|
| #549 |
Allow units to be moved by right-clicking on the mini-map
|
|
enhancement
|
closed
|
Nice to Have
|
|
| #557 |
review: Minor improvements to non-fancy water fresnel effect
|
|
enhancement
|
closed
|
Nice to Have
|
|
| #563 |
[PATCH] Improve Animal AI
|
|
enhancement
|
closed
|
Should Have
|
Alpha 4
|
| #585 |
FontBuilder2 Multiplatform support (Win32/*nix)
|
historic_bruno
|
enhancement
|
closed
|
Nice to Have
|
Alpha 2
|
| #616 |
New special colour sprite
|
historic_bruno
|
enhancement
|
closed
|
Nice to Have
|
Alpha 3
|
| #673 |
[PATCH] Mouse wheel in minimap
|
historic_bruno
|
enhancement
|
closed
|
Nice to Have
|
Alpha 5
|
| #697 |
[PATCH] Units promotion
|
fcxSanya
|
enhancement
|
closed
|
Should Have
|
Alpha 5
|
| #721 |
[PATCH] Optimise water renderer
|
philip
|
enhancement
|
closed
|
Should Have
|
Alpha 7
|
| #744 |
[PATCH] Button "Find idle workers"
|
|
enhancement
|
closed
|
If Time Permits
|
Alpha 5
|
| #745 |
[PATCH] Setting Rally Points on Resources/Buildings
|
Jonathan Waller
|
enhancement
|
closed
|
Nice to Have
|
Alpha 8
|
| #801 |
[PATCH] Templates sorting utility
|
historic_bruno
|
enhancement
|
closed
|
Nice to Have
|
Alpha 7
|
| #805 |
[PATCH] Support double-click on unit group buttons
|
|
enhancement
|
closed
|
Should Have
|
Alpha 6
|
| #872 |
[PATCH] Display more info for training units
|
brian
|
enhancement
|
closed
|
If Time Permits
|
Alpha 8
|
| #887 |
[PATCH] Catch terrain patch vertex height for water rendering
|
philip
|
enhancement
|
closed
|
Should Have
|
Alpha 7
|
| #905 |
[PATCH] Improvement to bones' skinning
|
|
enhancement
|
closed
|
Nice to Have
|
Alpha 8
|
| #906 |
[PATCH] Position cursor at end of line when browsing console history
|
|
enhancement
|
closed
|
Nice to Have
|
Alpha 7
|
| #990 |
[PATCH] build with system provided libmozjs185
|
|
enhancement
|
closed
|
Should Have
|
Alpha 8
|
| #1064 |
[PATCH] Performance improvement. It is more effective to use the prefix form of ++iterator (vs iterator++)
|
|
enhancement
|
closed
|
Should Have
|
Alpha 9
|
| #1289 |
[PATCH] Change placement for random maps to default 2d (x/y plane)
|
Jonathan Waller
|
enhancement
|
closed
|
Must Have
|
Alpha 10
|
| #1334 |
[PATCH] Make allies visible on map and minimap
|
Deiz
|
enhancement
|
closed
|
Should Have
|
Alpha 11
|
| #1358 |
[PATCH] Extend technology manager for template data
|
ben
|
enhancement
|
closed
|
Must Have
|
Alpha 11
|
| #1387 |
[PATCH] Limit gatherers per resource
|
wraitii
|
enhancement
|
closed
|
Should Have
|
Alpha 13
|
| #1572 |
[PATCH] Water effects enhancements.
|
wraitii
|
enhancement
|
closed
|
Nice to Have
|
Alpha 12
|
| #1849 |
[PATCH] Darken the icons of unavailable buildings/units/technologies
|
wraitii
|
enhancement
|
closed
|
Nice to Have
|
Alpha 13
|
| #1853 |
[PATCH] Foundations should require 100% health for construction to be completed
|
wraitii
|
enhancement
|
closed
|
Must Have
|
Alpha 13
|
| #1854 |
[PATCH] Simplify construction of the transformation matrix in GetInterpolatedTransform
|
wraitii
|
enhancement
|
closed
|
Should Have
|
Alpha 13
|
| #1908 |
[PATCH] Exponential armor
|
|
enhancement
|
closed
|
Must Have
|
Alpha 14
|
| #1960 |
[PATCH] Elevation advantage for ranged units
|
peter
|
enhancement
|
closed
|
Nice to Have
|
Alpha 14
|
| #2094 |
[PATCH] Optimize Move() in CcmpUnitMotion
|
wraitii
|
enhancement
|
closed
|
Nice to Have
|
Alpha 15
|
| #2329 |
[PATCH] Simplify and improve x86/amd64 CPU build flags
|
fabio
|
enhancement
|
closed
|
Should Have
|
Alpha 17
|
| #2491 |
[PATCH] Keep XMPP connections alive
|
Josh
|
enhancement
|
closed
|
Nice to Have
|
Alpha 16
|
| #2497 |
[PATCH] Display how many remaining buildings are needed to advance phase
|
Itms
|
enhancement
|
closed
|
Nice to Have
|
Alpha 16
|
| #2963 |
[PATCH] Preserve game settings after launching/canceling a game
|
leper
|
enhancement
|
closed
|
Should Have
|
Alpha 18
|
| #3434 |
[PATCH] Increase garrisson regeneration rate with each phase
|
mimo
|
enhancement
|
closed
|
Should Have
|
Alpha 19
|
| #3595 |
[PATCH] Improve Capturing Icon.
|
Stan
|
enhancement
|
closed
|
Should Have
|
Alpha 19
|
| #3889 |
[PATCH] Give XP per hit instead of per kill
|
sanderd17
|
enhancement
|
closed
|
Should Have
|
Alpha 21
|
| #56 |
Camera - Cinematics
|
Sergey
|
task
|
closed
|
Should Have
|
|
| #286 |
Modeling and Mapping Greek (Hellenic) Buildings v2.0
|
Art Department
|
task
|
closed
|
Should Have
|
|
| #401 |
GUI "Structure" Icons
|
Amish Coelho
|
task
|
closed
|
Should Have
|
|
| #421 |
Add a review request flag to Trac
|
|
task
|
closed
|
Nice to Have
|
|
| #423 |
Switch from CppDoc to Doxygen
|
|
task
|
closed
|
Nice to Have
|
|
| #425 |
CParamNode should not return NULL pointers
|
André Puel
|
task
|
closed
|
Nice to Have
|
|
| #451 |
CParamNode::GetChild should return CParamNode& instead of CParamNode*
|
André Puel
|
task
|
closed
|
Nice to Have
|
|
| #456 |
DllLoader should handle missing files better
|
Evans
|
task
|
closed
|
Nice to Have
|
|
| #472 |
Fixed-point CTerrain::GetExactGroundLevel
|
nobody
|
task
|
closed
|
Should Have
|
Pre-Alpha 2
|
| #482 |
Fix building on Windows in paths containing space characters
|
|
task
|
closed
|
Nice to Have
|
|
| #495 |
Warn when locale is bogus
|
Sergio Fabian Vier
|
task
|
closed
|
Nice to Have
|
Alpha 4
|
| #497 |
Make square unit outlines match the ground better
|
Evans
|
task
|
closed
|
Nice to Have
|
|
| #531 |
Enforce Population Limit
|
Evans
|
task
|
closed
|
Should Have
|
Alpha 2
|
| #543 |
Replace skybox with black background
|
Jay Weisskopf
|
task
|
closed
|
Nice to Have
|
|
| #548 |
GUI should give feedback when training queue entry is blocked
|
|
task
|
closed
|
Nice to Have
|
|
| #565 |
Victory conditions
|
fcxSanya
|
task
|
closed
|
Should Have
|
Alpha 2
|
| #582 |
Add camera reset command
|
|
task
|
closed
|
Nice to Have
|
Alpha 4
|
| #868 |
[PATCH] Move wxWidgets Unix config files to XDG basedir location
|
leper
|
task
|
closed
|
Nice to Have
|
Alpha 10
|
| #1349 |
[PATCH] change instances of "Citizen" class to "Worker"
|
michael
|
task
|
closed
|
Nice to Have
|
Alpha 10
|
| #2297 |
(Seleucid Emblem)
|
Marcio
|
task
|
closed
|
Nice to Have
|
Alpha 16
|