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Ticket Summary Status Keywords Owner Type Priority
#1003 remove 'TIMER' printing on stdout on non debug builds new design enhancement If Time Permits
#6066 Implement general extensible way of stat-changes. new design enhancement If Time Permits
#6575 Units in formation should have one stance? new design defect If Time Permits
#637 blood spray new design enhancement Nice to Have
#1335 Add small distinct unit type icons to unit portraits new design enhancement Nice to Have
#1521 [PATCH] Allow proper technology queueing new patch design enhancement Nice to Have
#1657 [PATCH] Session GUI: Unit panel improvements new patch, design, simple enhancement Nice to Have
#1724 [PATCH] adding some collective behaviour of wild animals when attacked new patch design enhancement Nice to Have
#3563 Make capturing optional new design defect Nice to Have
#3914 Automated production for Corrals new design enhancement Nice to Have
#3974 Loyalty aura for all buildings new beta design enhancement Nice to Have
#5611 Proposal: Formations and Stances as dropdown. new GUI, design enhancement Nice to Have
#5613 Proposal: Structures to build sorted in tabs. new GUI, design enhancement Nice to Have
#6254 [PetraAI] - Use more robust dependency injection. new design, simple enhancement Nice to Have
#252 [PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks assigned design, patch, rfc bb enhancement Should Have
#997 Unit Conversion / Capturing new design enhancement Should Have
#1318 New Farmland Paradigm new design enhancement Should Have
#1320 Implement error window on OS X new osx design mac enhancement Should Have
#1437 Decide on land unit fishing new design defect Should Have
#1532 GUI - Dropdown improvements new design enhancement Should Have
#1907 [PATCH] Herding / Corralling new patch design enhancement Should Have
#1973 [PATCH] Regenerative resources new patch design Stan enhancement Should Have
#2702 [PATCH] Improve GUI right-click action selection behavior new patch design art ui enhancement Should Have
#2788 Starcraft-like reveal when all civic centers destroyed new design enhancement Should Have
#3177 [PATCH] Implement camouflaging new patch design marder enhancement Should Have
#3528 Territory influence weight is inverted new design defect Should Have
#3562 Decide whether resources/corpses should have an obstruction, and if so how and which. new design pathfinding task Should Have
#4340 [PATCH] Allow units to react when their path is obstructed / Change attack orders to not be forced new pathfinding patch design wraitii enhancement Should Have
#4342 Negative Farming Aura for Civic Center new beta design defect Should Have
#5037 Color bonuses and penalties for clarity new design enhancement Should Have
#5415 New concept for fields new design enhancement Should Have
#6285 Use 'proper' classes in the AI. new design enhancement Should Have
#4274 Show more command buttons new design Imarok defect Must Have
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