﻿id,Summary,Owner,Type,Priority,Component,Created
606,Checked 0ad sourcecode with cppcheck,,defect,If Time Permits,Core engine,10/07/10 19:33:37
15,Resources,,task,Nice to Have,Core engine,05/13/06 10:27:10
34,Entity Event - Graze,,task,Nice to Have,Core engine,05/13/06 16:17:16
129,Opportunities for optimization (startup),,task,Nice to Have,Core engine,06/26/06 04:29:05
242,"Collada prop point ""root"" cannot hand more than one prop at a time.",Philip Taylor,defect,Nice to Have,Core engine,02/17/09 22:10:55
452,Extended Latin characters show up as question marks in diamonds on loading screen,Art Department,defect,Nice to Have,Non-game systems,01/29/10 22:12:28
506,Crash when selecting host game then cancel then join game,,defect,Nice to Have,Core engine,05/23/10 19:16:25
554,camera should be always inside the terrain,Sergey,defect,Nice to Have,Core engine,08/23/10 21:50:26
8,Simulation - Time Elapsed,,task,Should Have,Core engine,05/13/06 10:20:51
163,error when exiting with 'X' button,,defect,Should Have,Core engine,12/10/06 04:28:19
467,Make Math.random() network-synchronised,,task,Should Have,Core engine,03/07/10 22:42:43
502,Convert all entity template data to new format,,task,Should Have,UI & Simulation,05/09/10 18:39:45
503,Invalid UTF-8 sequence when running in Unicode paths,,defect,Should Have,Core engine,05/13/10 00:46:56
505,Improve multiplayer session handling,,task,Should Have,Core engine,05/23/10 19:14:29
507,Optimise state hashing,,task,Should Have,Core engine,05/23/10 19:17:43
518,Sort out Linux packages,,task,Should Have,Non-game systems,07/23/10 13:36:29
519,Windows installer,,task,Should Have,Non-game systems,07/23/10 13:47:22
526,Rename and add descriptions to all maps,,task,Should Have,Core engine,08/07/10 23:09:11
530,Improve camera handling,,task,Should Have,Core engine,08/07/10 23:42:57
522,Latest 0ad SVN source is running slow,,defect,Must Have,Core engine,08/01/10 05:29:47
525,ApicIds deadlock,,defect,Must Have,Core engine,08/05/10 17:25:43
550,Error loading maps in  Atlas,,defect,Must Have,Atlas editor,08/22/10 22:07:11
233,"Hard Crash when using ""Big Screenshot"" while playing game.",,task,If Time Permits,Core engine,01/26/09 05:56:57
274,Stone/mineral/tree models,Michael D. Hafer,enhancement,If Time Permits,Art & Animation,07/19/09 19:13:07
162,ffmpeg licensing issues,,defect,Release Blocker,Core engine,12/09/06 18:23:47
234,"Hard Crash when using ""Big Screenshot"" while playing game.",charles,defect,If Time Permits,Core engine,01/26/09 05:57:02
