﻿id,Summary,Owner,Type,Priority,Component,Resolution
1290,Female citizens have no attack animation,,defect,Should Have,Art & Animation,fixed
1542,Roma Bireme,,task,Should Have,Art & Animation,fixed
1706,Update scenarios to make full use of the new water shader.,,enhancement,Nice to Have,Art & Animation,fixed
1708,[PATCH] Roman Mars temple: Failed to find matching prop point,Doménique,defect,Should Have,Art & Animation,fixed
1729,Timer-related problem in Atlas (timer apparently not monotonic as spec'd),ben,defect,Should Have,Atlas editor,fixed
1322,[PATCH] FTBFS on Debian GNU/kfreebsd,ben,defect,Nice to Have,Build & Packages,fixed
1656,[PATCH] Support for libxml2 2.9,,defect,Should Have,Build & Packages,fixed
7,Diplomacy,leper,enhancement,Should Have,Core engine,fixed
276,Renderer Enhancement: Distance Fog,myconid,enhancement,Nice to Have,Core engine,fixed
932,Cast shadow onto water surface.,wraitii,enhancement,Nice to Have,Core engine,fixed
966,Incorrect Transparent Water Randering on core i3 HD 3000,,defect,Should Have,Core engine,fixed
975,Game slows down drstically when I destroy JuBots Town Center,,defect,Must Have,Core engine,worksforme
1166,[PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building Templates,ben,enhancement,Nice to Have,Core engine,fixed
1168,[PATCH] civ typos,ben,task,Should Have,Core engine,fixed
1203,Shadow related visual artifacts,,defect,Should Have,Core engine,fixed
1224,Shadows are offset for units and buildings,,defect,Must Have,Core engine,fixed
1305,Add some informations about current game problems inside the game,,enhancement,Should Have,Core engine,fixed
1316,[PATCH] Use inotify instead of FAM/Gamin on Linux,noKid,defect,Must Have,Core engine,fixed
1347,Game does not exit properly after a game,,defect,Must Have,Core engine,fixed
1562,[PATCH] Water interferes with actor viewer rendering,ben,defect,Nice to Have,Core engine,fixed
1572,[PATCH] Water effects enhancements.,wraitii,enhancement,Nice to Have,Core engine,fixed
1594,Handle sound system errors more gracefully,stwf,defect,Should Have,Core engine,fixed
1618,Crash towards end of game,stwf,defect,Should Have,Core engine,fixed
1634,Flatten terrain upon placing building,,enhancement,Should Have,Core engine,duplicate
1655,Music stops playing,stwf,defect,Should Have,Core engine,fixed
1658,Sound problems on Arch Linux,stwf,defect,Should Have,Core engine,fixed
1660,Crash in CStreamItem::IdleTask() after resigning a match,stwf,defect,Should Have,Core engine,fixed
1664,non-pch build broken in A11,leper,defect,Must Have,Core engine,fixed
1669,Failing to complete garrison order breaks unit state,Deiz,defect,Should Have,Core engine,fixed
1671,Units handle failed garrison order differently,,defect,Should Have,Core engine,fixed
1679,Running from zipped archive broken since r12643,,defect,Release Blocker,Core engine,fixed
1681,Serialization test fails due to projectiles,Jonathan Waller,defect,Must Have,Core engine,fixed
1701,Welcome screen with experimental features should be shown only on startup,ben,defect,Should Have,Core engine,fixed
1704,Crash on OS X in CSoundGroup::UploadPropertiesAndPlay,stwf,defect,Must Have,Core engine,fixed
1714,Super fancy water: waves have artifacts with high waviness levels,wraitii,defect,Should Have,Core engine,fixed
1737,OpenAL error: Invalid Name,stwf,defect,Should Have,Core engine,fixed
1738,[PATCH] Improve shadow performance,,enhancement,Nice to Have,Core engine,fixed
1740,Javascript error when dragging walls,leper,defect,Release Blocker,Core engine,fixed
1741,Citizen-soldiers don't visibly shuttle resources when queue-ordered to drop resources,leper,defect,Must Have,Core engine,fixed
1753,Too much recursion error in UnitAI/Attack.js,leper,defect,Release Blocker,Core engine,fixed
1758,Crash in CBufferItem destructor when closing game after OpenAL errors,stwf,defect,Should Have,Core engine,fixed
592,Order queuing for formations,leper,task,Should Have,UI & Simulation,fixed
593,Move in formation towards non-movement-order targets,leper,task,Should Have,UI & Simulation,fixed
1226,[PATCH] Queue train units via hotkeys,Jonathan Waller,enhancement,Should Have,UI & Simulation,fixed
1260,"[PATCH] The resource carrying animation is not displayed, or displayed when not needed",leper,defect,Nice to Have,UI & Simulation,fixed
1410,Improve technology manager event passing,ben,enhancement,Must Have,UI & Simulation,fixed
1432,[PATCH] Limit heroes to one living per player,fcxSanya,enhancement,Should Have,UI & Simulation,fixed
1489,[PATCH] Add UI command/hotkey to override enemy gather with attack,ben,defect,Should Have,UI & Simulation,fixed
1582,[PATCH] Improve default player names.,O.Davoodi,enhancement,Nice to Have,UI & Simulation,fixed
1624,Units stop the attack after changing formation,leper,defect,Should Have,UI & Simulation,fixed
1652,[PATCH] Ranged units need a special melee/knife attack to hunt animals,Jonathan Waller,enhancement,Should Have,UI & Simulation,fixed
1654,"[PATCH] Adjust random map ""Fortress"" now that gates work",O.Davoodi,enhancement,Should Have,UI & Simulation,fixed
1662,"UnitAI error ""InternalError: too much recursion""",leper,defect,Should Have,UI & Simulation,fixed
1668,"[PATCH] Add ""Random"" option to map selection dropdown",O.Davoodi,enhancement,Nice to Have,UI & Simulation,fixed
1673,"Unit ""build wall"" commands are always queued",Deiz,defect,Should Have,UI & Simulation,fixed
1675,[PATCH] Replace resource names with icons in tooltips,leper,enhancement,Nice to Have,UI & Simulation,fixed
1678,"[PATCH] Each culture should have an equal chance to be chosen by ""random"" option",O.Davoodi,defect,Should Have,UI & Simulation,fixed
1688,"[PATCH] Add random map ""Belgian Uplands"" based on erosion",,enhancement,Should Have,UI & Simulation,fixed
1694,Fishing Boats try to deliver to Civic Centre,,defect,Should Have,UI & Simulation,fixed
1700,Persian architecture bug ?,Yves,defect,Should Have,UI & Simulation,fixed
1711,"[PATCH] Fix an unwanted shift of woods in ""Deep Forest"" RMS",,defect,Should Have,UI & Simulation,fixed
1713,[PATCH] Selection sound plays on unit death,zoot,defect,Nice to Have,UI & Simulation,fixed
1716,[PATCH] Some queue orders for citizen-soldiers still need implemented,leper,defect,Must Have,UI & Simulation,fixed
1717,[PATCH] Tooltips should show the batch training cost when the hotkey is held down,zoot,enhancement,Nice to Have,UI & Simulation,fixed
1718,Packing and Unpacking siege weapons,ben,enhancement,Should Have,UI & Simulation,fixed
1721,"[PATCH] Add ""score"" tab in post-game summary",EMontana,task,Should Have,UI & Simulation,fixed
1726,New hotkeys fails when no trainable unit is available in that slot,leper,defect,Should Have,UI & Simulation,fixed
1727,[PATCH] Minor spelling fixes in input.js,leper,defect,Should Have,UI & Simulation,fixed
1732,[PATCH] Hide slaughter attack from training tooltips,Jonathan Waller,enhancement,Should Have,UI & Simulation,fixed
1734,[PATCH] Group Civs/Factions in civinfo page,leper,enhancement,Nice to Have,UI & Simulation,fixed
1742,Units don't fight when in formation,,defect,Release Blocker,UI & Simulation,fixed
1746,Undefined this.order.data on stop command,,defect,Should Have,UI & Simulation,fixed
1748,Error selecting Starting Economy Walkthrough,Jonathan Waller,defect,Release Blocker,UI & Simulation,fixed
