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Status: closed (73 matches)

Ticket Summary Owner Type Priority Component Resolution
#1758 Crash in CBufferItem destructor when closing game after OpenAL errors stwf defect Should Have Core engine fixed
#1753 Too much recursion error in UnitAI/Attack.js leper defect Release Blocker Core engine fixed
#1748 Error selecting Starting Economy Walkthrough Jonathan Waller defect Release Blocker UI & Simulation fixed
#1746 Undefined this.order.data on stop command defect Should Have UI & Simulation fixed
#1742 Units don't fight when in formation defect Release Blocker UI & Simulation fixed
#1741 Citizen-soldiers don't visibly shuttle resources when queue-ordered to drop resources leper defect Must Have Core engine fixed
#1740 Javascript error when dragging walls leper defect Release Blocker Core engine fixed
#1738 [PATCH] Improve shadow performance enhancement Nice to Have Core engine fixed
#1737 OpenAL error: Invalid Name stwf defect Should Have Core engine fixed
#1734 [PATCH] Group Civs/Factions in civinfo page leper enhancement Nice to Have UI & Simulation fixed
#1732 [PATCH] Hide slaughter attack from training tooltips Jonathan Waller enhancement Should Have UI & Simulation fixed
#1729 Timer-related problem in Atlas (timer apparently not monotonic as spec'd) ben defect Should Have Atlas editor fixed
#1727 [PATCH] Minor spelling fixes in input.js leper defect Should Have UI & Simulation fixed
#1726 New hotkeys fails when no trainable unit is available in that slot leper defect Should Have UI & Simulation fixed
#1721 [PATCH] Add "score" tab in post-game summary EMontana task Should Have UI & Simulation fixed
#1718 Packing and Unpacking siege weapons ben enhancement Should Have UI & Simulation fixed
#1717 [PATCH] Tooltips should show the batch training cost when the hotkey is held down zoot enhancement Nice to Have UI & Simulation fixed
#1716 [PATCH] Some queue orders for citizen-soldiers still need implemented leper defect Must Have UI & Simulation fixed
#1714 Super fancy water: waves have artifacts with high waviness levels wraitii defect Should Have Core engine fixed
#1713 [PATCH] Selection sound plays on unit death zoot defect Nice to Have UI & Simulation fixed
#1711 [PATCH] Fix an unwanted shift of woods in "Deep Forest" RMS defect Should Have UI & Simulation fixed
#1708 [PATCH] Roman Mars temple: Failed to find matching prop point Doménique defect Should Have Art & Animation fixed
#1706 Update scenarios to make full use of the new water shader. enhancement Nice to Have Art & Animation fixed
#1704 Crash on OS X in CSoundGroup::UploadPropertiesAndPlay stwf defect Must Have Core engine fixed
#1701 Welcome screen with experimental features should be shown only on startup ben defect Should Have Core engine fixed
#1700 Persian architecture bug ? Yves defect Should Have UI & Simulation fixed
#1694 Fishing Boats try to deliver to Civic Centre defect Should Have UI & Simulation fixed
#1688 [PATCH] Add random map "Belgian Uplands" based on erosion enhancement Should Have UI & Simulation fixed
#1681 Serialization test fails due to projectiles Jonathan Waller defect Must Have Core engine fixed
#1679 Running from zipped archive broken since r12643 defect Release Blocker Core engine fixed
#1678 [PATCH] Each culture should have an equal chance to be chosen by "random" option O.Davoodi defect Should Have UI & Simulation fixed
#1675 [PATCH] Replace resource names with icons in tooltips leper enhancement Nice to Have UI & Simulation fixed
#1673 Unit "build wall" commands are always queued Deiz defect Should Have UI & Simulation fixed
#1671 Units handle failed garrison order differently defect Should Have Core engine fixed
#1669 Failing to complete garrison order breaks unit state Deiz defect Should Have Core engine fixed
#1668 [PATCH] Add "Random" option to map selection dropdown O.Davoodi enhancement Nice to Have UI & Simulation fixed
#1664 non-pch build broken in A11 leper defect Must Have Core engine fixed
#1662 UnitAI error "InternalError: too much recursion" leper defect Should Have UI & Simulation fixed
#1660 Crash in CStreamItem::IdleTask() after resigning a match stwf defect Should Have Core engine fixed
#1658 Sound problems on Arch Linux stwf defect Should Have Core engine fixed
#1656 [PATCH] Support for libxml2 2.9 defect Should Have Build & Packages fixed
#1655 Music stops playing stwf defect Should Have Core engine fixed
#1654 [PATCH] Adjust random map "Fortress" now that gates work O.Davoodi enhancement Should Have UI & Simulation fixed
#1652 [PATCH] Ranged units need a special melee/knife attack to hunt animals Jonathan Waller enhancement Should Have UI & Simulation fixed
#1634 Flatten terrain upon placing building enhancement Should Have Core engine duplicate
#1624 Units stop the attack after changing formation leper defect Should Have UI & Simulation fixed
#1618 Crash towards end of game stwf defect Should Have Core engine fixed
#1594 Handle sound system errors more gracefully stwf defect Should Have Core engine fixed
#1582 [PATCH] Improve default player names. O.Davoodi enhancement Nice to Have UI & Simulation fixed
#1572 [PATCH] Water effects enhancements. wraitii enhancement Nice to Have Core engine fixed
#1562 [PATCH] Water interferes with actor viewer rendering ben defect Nice to Have Core engine fixed
#1542 Roma Bireme task Should Have Art & Animation fixed
#1489 [PATCH] Add UI command/hotkey to override enemy gather with attack ben defect Should Have UI & Simulation fixed
#1432 [PATCH] Limit heroes to one living per player fcxSanya enhancement Should Have UI & Simulation fixed
#1410 Improve technology manager event passing ben enhancement Must Have UI & Simulation fixed
#1347 Game does not exit properly after a game defect Must Have Core engine fixed
#1322 [PATCH] FTBFS on Debian GNU/kfreebsd ben defect Nice to Have Build & Packages fixed
#1316 [PATCH] Use inotify instead of FAM/Gamin on Linux noKid defect Must Have Core engine fixed
#1305 Add some informations about current game problems inside the game enhancement Should Have Core engine fixed
#1290 Female citizens have no attack animation defect Should Have Art & Animation fixed
#1260 [PATCH] The resource carrying animation is not displayed, or displayed when not needed leper defect Nice to Have UI & Simulation fixed
#1226 [PATCH] Queue train units via hotkeys Jonathan Waller enhancement Should Have UI & Simulation fixed
#1224 Shadows are offset for units and buildings defect Must Have Core engine fixed
#1203 Shadow related visual artifacts defect Should Have Core engine fixed
#1168 [PATCH] civ typos ben task Should Have Core engine fixed
#1166 [PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building Templates ben enhancement Nice to Have Core engine fixed
#975 Game slows down drstically when I destroy JuBots Town Center defect Must Have Core engine worksforme
#966 Incorrect Transparent Water Randering on core i3 HD 3000 defect Should Have Core engine fixed
#932 Cast shadow onto water surface. wraitii enhancement Nice to Have Core engine fixed
#593 Move in formation towards non-movement-order targets leper task Should Have UI & Simulation fixed
#592 Order queuing for formations leper task Should Have UI & Simulation fixed
#276 Renderer Enhancement: Distance Fog myconid enhancement Nice to Have Core engine fixed
#7 Diplomacy leper enhancement Should Have Core engine fixed
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