﻿id	Summary	Owner	Type	Priority	Component	Resolution
966	Incorrect Transparent Water Randering on core i3 HD 3000		defect	Should Have	Core engine	fixed
975	Game slows down drstically when I destroy JuBots Town Center		defect	Must Have	Core engine	worksforme
1203	Shadow related visual artifacts		defect	Should Have	Core engine	fixed
1224	Shadows are offset for units and buildings		defect	Must Have	Core engine	fixed
1260	[PATCH] The resource carrying animation is not displayed, or displayed when not needed	leper	defect	Nice to Have	UI & Simulation	fixed
1290	Female citizens have no attack animation		defect	Should Have	Art & Animation	fixed
1316	[PATCH] Use inotify instead of FAM/Gamin on Linux	noKid	defect	Must Have	Core engine	fixed
1322	[PATCH] FTBFS on Debian GNU/kfreebsd	ben	defect	Nice to Have	Build & Packages	fixed
1347	Game does not exit properly after a game		defect	Must Have	Core engine	fixed
1489	[PATCH] Add UI command/hotkey to override enemy gather with attack	ben	defect	Should Have	UI & Simulation	fixed
1562	[PATCH] Water interferes with actor viewer rendering	ben	defect	Nice to Have	Core engine	fixed
1594	Handle sound system errors more gracefully	stwf	defect	Should Have	Core engine	fixed
1618	Crash towards end of game	stwf	defect	Should Have	Core engine	fixed
1624	Units stop the attack after changing formation	leper	defect	Should Have	UI & Simulation	fixed
1655	Music stops playing	stwf	defect	Should Have	Core engine	fixed
1656	[PATCH] Support for libxml2 2.9		defect	Should Have	Build & Packages	fixed
1658	Sound problems on Arch Linux	stwf	defect	Should Have	Core engine	fixed
1660	Crash in CStreamItem::IdleTask() after resigning a match	stwf	defect	Should Have	Core engine	fixed
1662	"UnitAI error ""InternalError: too much recursion"""	leper	defect	Should Have	UI & Simulation	fixed
1664	non-pch build broken in A11	leper	defect	Must Have	Core engine	fixed
1669	Failing to complete garrison order breaks unit state	Deiz	defect	Should Have	Core engine	fixed
1671	Units handle failed garrison order differently		defect	Should Have	Core engine	fixed
1673	"Unit ""build wall"" commands are always queued"	Deiz	defect	Should Have	UI & Simulation	fixed
1678	"[PATCH] Each culture should have an equal chance to be chosen by ""random"" option"	O.Davoodi	defect	Should Have	UI & Simulation	fixed
1679	Running from zipped archive broken since r12643		defect	Release Blocker	Core engine	fixed
1681	Serialization test fails due to projectiles	Jonathan Waller	defect	Must Have	Core engine	fixed
1694	Fishing Boats try to deliver to Civic Centre		defect	Should Have	UI & Simulation	fixed
1700	Persian architecture bug ?	Yves	defect	Should Have	UI & Simulation	fixed
1701	Welcome screen with experimental features should be shown only on startup	ben	defect	Should Have	Core engine	fixed
1704	Crash on OS X in CSoundGroup::UploadPropertiesAndPlay	stwf	defect	Must Have	Core engine	fixed
1708	[PATCH] Roman Mars temple: Failed to find matching prop point	Doménique	defect	Should Have	Art & Animation	fixed
1711	"[PATCH] Fix an unwanted shift of woods in ""Deep Forest"" RMS"		defect	Should Have	UI & Simulation	fixed
1713	[PATCH] Selection sound plays on unit death	zoot	defect	Nice to Have	UI & Simulation	fixed
1714	Super fancy water: waves have artifacts with high waviness levels	wraitii	defect	Should Have	Core engine	fixed
1716	[PATCH] Some queue orders for citizen-soldiers still need implemented	leper	defect	Must Have	UI & Simulation	fixed
1726	New hotkeys fails when no trainable unit is available in that slot	leper	defect	Should Have	UI & Simulation	fixed
1727	[PATCH] Minor spelling fixes in input.js	leper	defect	Should Have	UI & Simulation	fixed
1729	Timer-related problem in Atlas (timer apparently not monotonic as spec'd)	ben	defect	Should Have	Atlas editor	fixed
1737	OpenAL error: Invalid Name	stwf	defect	Should Have	Core engine	fixed
1740	Javascript error when dragging walls	leper	defect	Release Blocker	Core engine	fixed
1741	Citizen-soldiers don't visibly shuttle resources when queue-ordered to drop resources	leper	defect	Must Have	Core engine	fixed
1742	Units don't fight when in formation		defect	Release Blocker	UI & Simulation	fixed
1746	Undefined this.order.data on stop command		defect	Should Have	UI & Simulation	fixed
1748	Error selecting Starting Economy Walkthrough	Jonathan Waller	defect	Release Blocker	UI & Simulation	fixed
1753	Too much recursion error in UnitAI/Attack.js	leper	defect	Release Blocker	Core engine	fixed
1758	Crash in CBufferItem destructor when closing game after OpenAL errors	stwf	defect	Should Have	Core engine	fixed
7	Diplomacy	leper	enhancement	Should Have	Core engine	fixed
276	Renderer Enhancement: Distance Fog	myconid	enhancement	Nice to Have	Core engine	fixed
932	Cast shadow onto water surface.	wraitii	enhancement	Nice to Have	Core engine	fixed
1166	[PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building Templates	ben	enhancement	Nice to Have	Core engine	fixed
1226	[PATCH] Queue train units via hotkeys	Jonathan Waller	enhancement	Should Have	UI & Simulation	fixed
1305	Add some informations about current game problems inside the game		enhancement	Should Have	Core engine	fixed
1410	Improve technology manager event passing	ben	enhancement	Must Have	UI & Simulation	fixed
1432	[PATCH] Limit heroes to one living per player	fcxSanya	enhancement	Should Have	UI & Simulation	fixed
1572	[PATCH] Water effects enhancements.	wraitii	enhancement	Nice to Have	Core engine	fixed
1582	[PATCH] Improve default player names.	O.Davoodi	enhancement	Nice to Have	UI & Simulation	fixed
1634	Flatten terrain upon placing building		enhancement	Should Have	Core engine	duplicate
1652	[PATCH] Ranged units need a special melee/knife attack to hunt animals	Jonathan Waller	enhancement	Should Have	UI & Simulation	fixed
1654	"[PATCH] Adjust random map ""Fortress"" now that gates work"	O.Davoodi	enhancement	Should Have	UI & Simulation	fixed
1668	"[PATCH] Add ""Random"" option to map selection dropdown"	O.Davoodi	enhancement	Nice to Have	UI & Simulation	fixed
1675	[PATCH] Replace resource names with icons in tooltips	leper	enhancement	Nice to Have	UI & Simulation	fixed
1688	"[PATCH] Add random map ""Belgian Uplands"" based on erosion"		enhancement	Should Have	UI & Simulation	fixed
1706	Update scenarios to make full use of the new water shader.		enhancement	Nice to Have	Art & Animation	fixed
1717	[PATCH] Tooltips should show the batch training cost when the hotkey is held down	zoot	enhancement	Nice to Have	UI & Simulation	fixed
1718	Packing and Unpacking siege weapons	ben	enhancement	Should Have	UI & Simulation	fixed
1732	[PATCH] Hide slaughter attack from training tooltips	Jonathan Waller	enhancement	Should Have	UI & Simulation	fixed
1734	[PATCH] Group Civs/Factions in civinfo page	leper	enhancement	Nice to Have	UI & Simulation	fixed
1738	[PATCH] Improve shadow performance		enhancement	Nice to Have	Core engine	fixed
592	Order queuing for formations	leper	task	Should Have	UI & Simulation	fixed
593	Move in formation towards non-movement-order targets	leper	task	Should Have	UI & Simulation	fixed
1168	[PATCH] civ typos	ben	task	Should Have	Core engine	fixed
1542	Roma Bireme		task	Should Have	Art & Animation	fixed
1721	"[PATCH] Add ""score"" tab in post-game summary"	EMontana	task	Should Have	UI & Simulation	fixed
