﻿id	Summary	Owner	Type	Priority	Component	Created
7	Diplomacy	leper	enhancement	Should Have	Core engine	05/13/06 10:20:11
276	Renderer Enhancement: Distance Fog	myconid	enhancement	Nice to Have	Core engine	07/20/09 00:04:17
592	Order queuing for formations	leper	task	Should Have	UI & Simulation	10/03/10 21:54:17
593	Move in formation towards non-movement-order targets	leper	task	Should Have	UI & Simulation	10/03/10 21:58:49
932	Cast shadow onto water surface.	wraitii	enhancement	Nice to Have	Core engine	08/20/11 18:41:07
966	Incorrect Transparent Water Randering on core i3 HD 3000		defect	Should Have	Core engine	09/19/11 21:51:45
1166	[PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building Templates	ben	enhancement	Nice to Have	Core engine	02/17/12 03:17:27
1168	[PATCH] civ typos	ben	task	Should Have	Core engine	02/18/12 18:56:23
1203	Shadow related visual artifacts		defect	Should Have	Core engine	03/11/12 02:39:33
1224	Shadows are offset for units and buildings		defect	Must Have	Core engine	03/19/12 10:56:13
1226	[PATCH] Queue train units via hotkeys	Jonathan Waller	enhancement	Should Have	UI & Simulation	03/20/12 03:03:51
1260	[PATCH] The resource carrying animation is not displayed, or displayed when not needed	leper	defect	Nice to Have	UI & Simulation	03/29/12 23:30:56
1290	Female citizens have no attack animation		defect	Should Have	Art & Animation	04/06/12 11:30:32
1305	Add some informations about current game problems inside the game		enhancement	Should Have	Core engine	04/10/12 11:05:04
1316	[PATCH] Use inotify instead of FAM/Gamin on Linux	noKid	defect	Must Have	Core engine	04/15/12 00:55:40
1322	[PATCH] FTBFS on Debian GNU/kfreebsd	ben	defect	Nice to Have	Build & Packages	04/17/12 08:15:37
1347	Game does not exit properly after a game		defect	Must Have	Core engine	04/22/12 00:06:03
1410	Improve technology manager event passing	ben	enhancement	Must Have	UI & Simulation	05/17/12 01:53:55
1432	[PATCH] Limit heroes to one living per player	fcxSanya	enhancement	Should Have	UI & Simulation	05/23/12 03:11:53
1489	[PATCH] Add UI command/hotkey to override enemy gather with attack	ben	defect	Should Have	UI & Simulation	06/03/12 20:36:49
1542	Roma Bireme		task	Should Have	Art & Animation	07/16/12 17:08:00
1562	[PATCH] Water interferes with actor viewer rendering	ben	defect	Nice to Have	Core engine	07/29/12 23:50:02
1572	[PATCH] Water effects enhancements.	wraitii	enhancement	Nice to Have	Core engine	08/02/12 08:34:10
1582	[PATCH] Improve default player names.	O.Davoodi	enhancement	Nice to Have	UI & Simulation	08/06/12 09:20:23
1594	Handle sound system errors more gracefully	stwf	defect	Should Have	Core engine	08/18/12 04:09:36
1618	Crash towards end of game	stwf	defect	Should Have	Core engine	08/25/12 21:33:49
1624	Units stop the attack after changing formation	leper	defect	Should Have	UI & Simulation	08/26/12 13:26:36
1652	[PATCH] Ranged units need a special melee/knife attack to hunt animals	Jonathan Waller	enhancement	Should Have	UI & Simulation	09/04/12 20:50:09
1654	"[PATCH] Adjust random map ""Fortress"" now that gates work"	O.Davoodi	enhancement	Should Have	UI & Simulation	09/06/12 14:47:19
1655	Music stops playing	stwf	defect	Should Have	Core engine	09/06/12 18:05:43
1656	[PATCH] Support for libxml2 2.9		defect	Should Have	Build & Packages	09/07/12 02:56:26
1658	Sound problems on Arch Linux	stwf	defect	Should Have	Core engine	09/07/12 22:35:09
1660	Crash in CStreamItem::IdleTask() after resigning a match	stwf	defect	Should Have	Core engine	09/08/12 19:55:38
1662	"UnitAI error ""InternalError: too much recursion"""	leper	defect	Should Have	UI & Simulation	09/08/12 20:49:05
1664	non-pch build broken in A11	leper	defect	Must Have	Core engine	09/09/12 14:59:08
1668	"[PATCH] Add ""Random"" option to map selection dropdown"	O.Davoodi	enhancement	Nice to Have	UI & Simulation	09/13/12 15:11:53
1669	Failing to complete garrison order breaks unit state	Deiz	defect	Should Have	Core engine	09/14/12 06:12:56
1671	Units handle failed garrison order differently		defect	Should Have	Core engine	09/14/12 06:38:05
1673	"Unit ""build wall"" commands are always queued"	Deiz	defect	Should Have	UI & Simulation	09/15/12 04:20:14
1675	[PATCH] Replace resource names with icons in tooltips	leper	enhancement	Nice to Have	UI & Simulation	09/16/12 08:52:51
1678	"[PATCH] Each culture should have an equal chance to be chosen by ""random"" option"	O.Davoodi	defect	Should Have	UI & Simulation	09/21/12 14:51:45
1679	Running from zipped archive broken since r12643		defect	Release Blocker	Core engine	09/21/12 15:31:40
1681	Serialization test fails due to projectiles	Jonathan Waller	defect	Must Have	Core engine	09/24/12 23:55:32
1688	"[PATCH] Add random map ""Belgian Uplands"" based on erosion"		enhancement	Should Have	UI & Simulation	10/01/12 13:57:17
1694	Fishing Boats try to deliver to Civic Centre		defect	Should Have	UI & Simulation	10/11/12 22:08:33
1700	Persian architecture bug ?	Yves	defect	Should Have	UI & Simulation	10/17/12 10:40:15
1701	Welcome screen with experimental features should be shown only on startup	ben	defect	Should Have	Core engine	10/17/12 12:05:19
1704	Crash on OS X in CSoundGroup::UploadPropertiesAndPlay	stwf	defect	Must Have	Core engine	10/27/12 23:08:31
1706	Update scenarios to make full use of the new water shader.		enhancement	Nice to Have	Art & Animation	11/01/12 16:18:09
1708	[PATCH] Roman Mars temple: Failed to find matching prop point	Doménique	defect	Should Have	Art & Animation	11/02/12 03:18:07
1711	"[PATCH] Fix an unwanted shift of woods in ""Deep Forest"" RMS"		defect	Should Have	UI & Simulation	11/04/12 09:52:01
1713	[PATCH] Selection sound plays on unit death	zoot	defect	Nice to Have	UI & Simulation	11/05/12 18:59:15
1714	Super fancy water: waves have artifacts with high waviness levels	wraitii	defect	Should Have	Core engine	11/05/12 19:20:49
1716	[PATCH] Some queue orders for citizen-soldiers still need implemented	leper	defect	Must Have	UI & Simulation	11/12/12 00:55:30
1717	[PATCH] Tooltips should show the batch training cost when the hotkey is held down	zoot	enhancement	Nice to Have	UI & Simulation	11/13/12 22:54:52
1718	Packing and Unpacking siege weapons	ben	enhancement	Should Have	UI & Simulation	11/15/12 12:25:00
1721	"[PATCH] Add ""score"" tab in post-game summary"	EMontana	task	Should Have	UI & Simulation	11/16/12 17:26:23
1726	New hotkeys fails when no trainable unit is available in that slot	leper	defect	Should Have	UI & Simulation	11/22/12 08:44:31
1727	[PATCH] Minor spelling fixes in input.js	leper	defect	Should Have	UI & Simulation	11/24/12 20:35:05
1729	Timer-related problem in Atlas (timer apparently not monotonic as spec'd)	ben	defect	Should Have	Atlas editor	11/25/12 13:52:05
1732	[PATCH] Hide slaughter attack from training tooltips	Jonathan Waller	enhancement	Should Have	UI & Simulation	11/27/12 09:00:12
1734	[PATCH] Group Civs/Factions in civinfo page	leper	enhancement	Nice to Have	UI & Simulation	11/30/12 23:29:47
1737	OpenAL error: Invalid Name	stwf	defect	Should Have	Core engine	12/01/12 18:19:38
1738	[PATCH] Improve shadow performance		enhancement	Nice to Have	Core engine	12/02/12 00:39:13
1740	Javascript error when dragging walls	leper	defect	Release Blocker	Core engine	12/03/12 00:13:02
1741	Citizen-soldiers don't visibly shuttle resources when queue-ordered to drop resources	leper	defect	Must Have	Core engine	12/03/12 00:32:50
1742	Units don't fight when in formation		defect	Release Blocker	UI & Simulation	12/03/12 00:36:32
1746	Undefined this.order.data on stop command		defect	Should Have	UI & Simulation	12/03/12 20:17:18
1748	Error selecting Starting Economy Walkthrough	Jonathan Waller	defect	Release Blocker	UI & Simulation	12/05/12 01:56:41
1753	Too much recursion error in UnitAI/Attack.js	leper	defect	Release Blocker	Core engine	12/09/12 23:42:54
1758	Crash in CBufferItem destructor when closing game after OpenAL errors	stwf	defect	Should Have	Core engine	12/12/12 23:04:52
1634	Flatten terrain upon placing building		enhancement	Should Have	Core engine	08/30/12 03:00:49
975	Game slows down drstically when I destroy JuBots Town Center		defect	Must Have	Core engine	09/24/11 15:18:12
