| #1664 |
non-pch build broken in A11
|
leper
|
defect
|
Must Have
|
Core engine
|
12 years
|
| #1168 |
[PATCH] civ typos
|
ben
|
task
|
Should Have
|
Core engine
|
13 years
|
| #1562 |
[PATCH] Water interferes with actor viewer rendering
|
ben
|
defect
|
Nice to Have
|
Core engine
|
12 years
|
| #1572 |
[PATCH] Water effects enhancements.
|
wraitii
|
enhancement
|
Nice to Have
|
Core engine
|
12 years
|
| #1316 |
[PATCH] Use inotify instead of FAM/Gamin on Linux
|
noKid
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #1717 |
[PATCH] Tooltips should show the batch training cost when the hotkey is held down
|
zoot
|
enhancement
|
Nice to Have
|
UI & Simulation
|
12 years
|
| #1260 |
[PATCH] The resource carrying animation is not displayed, or displayed when not needed
|
leper
|
defect
|
Nice to Have
|
UI & Simulation
|
13 years
|
| #1656 |
[PATCH] Support for libxml2 2.9
|
|
defect
|
Should Have
|
Build & Packages
|
12 years
|
| #1716 |
[PATCH] Some queue orders for citizen-soldiers still need implemented
|
leper
|
defect
|
Must Have
|
UI & Simulation
|
12 years
|
| #1713 |
[PATCH] Selection sound plays on unit death
|
zoot
|
defect
|
Nice to Have
|
UI & Simulation
|
12 years
|
| #1708 |
[PATCH] Roman Mars temple: Failed to find matching prop point
|
Doménique
|
defect
|
Should Have
|
Art & Animation
|
12 years
|
| #1675 |
[PATCH] Replace resource names with icons in tooltips
|
leper
|
enhancement
|
Nice to Have
|
UI & Simulation
|
12 years
|
| #1652 |
[PATCH] Ranged units need a special melee/knife attack to hunt animals
|
Jonathan Waller
|
enhancement
|
Should Have
|
UI & Simulation
|
12 years
|
| #1226 |
[PATCH] Queue train units via hotkeys
|
Jonathan Waller
|
enhancement
|
Should Have
|
UI & Simulation
|
13 years
|
| #1727 |
[PATCH] Minor spelling fixes in input.js
|
leper
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1432 |
[PATCH] Limit heroes to one living per player
|
fcxSanya
|
enhancement
|
Should Have
|
UI & Simulation
|
13 years
|
| #1738 |
[PATCH] Improve shadow performance
|
|
enhancement
|
Nice to Have
|
Core engine
|
12 years
|
| #1582 |
[PATCH] Improve default player names.
|
O.Davoodi
|
enhancement
|
Nice to Have
|
UI & Simulation
|
12 years
|
| #1732 |
[PATCH] Hide slaughter attack from training tooltips
|
Jonathan Waller
|
enhancement
|
Should Have
|
UI & Simulation
|
12 years
|
| #1734 |
[PATCH] Group Civs/Factions in civinfo page
|
leper
|
enhancement
|
Nice to Have
|
UI & Simulation
|
12 years
|
| #1711 |
[PATCH] Fix an unwanted shift of woods in "Deep Forest" RMS
|
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1322 |
[PATCH] FTBFS on Debian GNU/kfreebsd
|
ben
|
defect
|
Nice to Have
|
Build & Packages
|
13 years
|
| #1678 |
[PATCH] Each culture should have an equal chance to be chosen by "random" option
|
O.Davoodi
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1654 |
[PATCH] Adjust random map "Fortress" now that gates work
|
O.Davoodi
|
enhancement
|
Should Have
|
UI & Simulation
|
12 years
|
| #1688 |
[PATCH] Add random map "Belgian Uplands" based on erosion
|
|
enhancement
|
Should Have
|
UI & Simulation
|
12 years
|
| #1489 |
[PATCH] Add UI command/hotkey to override enemy gather with attack
|
ben
|
defect
|
Should Have
|
UI & Simulation
|
13 years
|
| #1166 |
[PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building Templates
|
ben
|
enhancement
|
Nice to Have
|
Core engine
|
13 years
|
| #1721 |
[PATCH] Add "score" tab in post-game summary
|
EMontana
|
task
|
Should Have
|
UI & Simulation
|
12 years
|
| #1668 |
[PATCH] Add "Random" option to map selection dropdown
|
O.Davoodi
|
enhancement
|
Nice to Have
|
UI & Simulation
|
12 years
|
| #1701 |
Welcome screen with experimental features should be shown only on startup
|
ben
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1706 |
Update scenarios to make full use of the new water shader.
|
|
enhancement
|
Nice to Have
|
Art & Animation
|
12 years
|
| #1624 |
Units stop the attack after changing formation
|
leper
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1671 |
Units handle failed garrison order differently
|
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1742 |
Units don't fight when in formation
|
|
defect
|
Release Blocker
|
UI & Simulation
|
12 years
|
| #1662 |
UnitAI error "InternalError: too much recursion"
|
leper
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1673 |
Unit "build wall" commands are always queued
|
Deiz
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1746 |
Undefined this.order.data on stop command
|
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1753 |
Too much recursion error in UnitAI/Attack.js
|
leper
|
defect
|
Release Blocker
|
Core engine
|
12 years
|
| #1729 |
Timer-related problem in Atlas (timer apparently not monotonic as spec'd)
|
ben
|
defect
|
Should Have
|
Atlas editor
|
12 years
|
| #1714 |
Super fancy water: waves have artifacts with high waviness levels
|
wraitii
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1658 |
Sound problems on Arch Linux
|
stwf
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1224 |
Shadows are offset for units and buildings
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #1203 |
Shadow related visual artifacts
|
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #1681 |
Serialization test fails due to projectiles
|
Jonathan Waller
|
defect
|
Must Have
|
Core engine
|
12 years
|
| #1679 |
Running from zipped archive broken since r12643
|
|
defect
|
Release Blocker
|
Core engine
|
12 years
|
| #1542 |
Roma Bireme
|
|
task
|
Should Have
|
Art & Animation
|
12 years
|
| #276 |
Renderer Enhancement: Distance Fog
|
myconid
|
enhancement
|
Nice to Have
|
Core engine
|
15 years
|
| #1700 |
Persian architecture bug ?
|
Yves
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1718 |
Packing and Unpacking siege weapons
|
ben
|
enhancement
|
Should Have
|
UI & Simulation
|
12 years
|
| #592 |
Order queuing for formations
|
leper
|
task
|
Should Have
|
UI & Simulation
|
14 years
|
| #1737 |
OpenAL error: Invalid Name
|
stwf
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1726 |
New hotkeys fails when no trainable unit is available in that slot
|
leper
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1655 |
Music stops playing
|
stwf
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #593 |
Move in formation towards non-movement-order targets
|
leper
|
task
|
Should Have
|
UI & Simulation
|
14 years
|
| #1740 |
Javascript error when dragging walls
|
leper
|
defect
|
Release Blocker
|
Core engine
|
12 years
|
| #966 |
Incorrect Transparent Water Randering on core i3 HD 3000
|
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #1410 |
Improve technology manager event passing
|
ben
|
enhancement
|
Must Have
|
UI & Simulation
|
13 years
|
| #1594 |
Handle sound system errors more gracefully
|
stwf
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1347 |
Game does not exit properly after a game
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #1694 |
Fishing Boats try to deliver to Civic Centre
|
|
defect
|
Should Have
|
UI & Simulation
|
12 years
|
| #1290 |
Female citizens have no attack animation
|
|
defect
|
Should Have
|
Art & Animation
|
13 years
|
| #1669 |
Failing to complete garrison order breaks unit state
|
Deiz
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1748 |
Error selecting Starting Economy Walkthrough
|
Jonathan Waller
|
defect
|
Release Blocker
|
UI & Simulation
|
12 years
|
| #7 |
Diplomacy
|
leper
|
enhancement
|
Should Have
|
Core engine
|
19 years
|
| #1618 |
Crash towards end of game
|
stwf
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1704 |
Crash on OS X in CSoundGroup::UploadPropertiesAndPlay
|
stwf
|
defect
|
Must Have
|
Core engine
|
12 years
|
| #1660 |
Crash in CStreamItem::IdleTask() after resigning a match
|
stwf
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1758 |
Crash in CBufferItem destructor when closing game after OpenAL errors
|
stwf
|
defect
|
Should Have
|
Core engine
|
12 years
|
| #1741 |
Citizen-soldiers don't visibly shuttle resources when queue-ordered to drop resources
|
leper
|
defect
|
Must Have
|
Core engine
|
12 years
|
| #932 |
Cast shadow onto water surface.
|
wraitii
|
enhancement
|
Nice to Have
|
Core engine
|
13 years
|
| #1305 |
Add some informations about current game problems inside the game
|
|
enhancement
|
Should Have
|
Core engine
|
13 years
|