﻿id,Summary,Owner,Type,Priority,Component,Created
1305,Add some informations about current game problems inside the game,,enhancement,Should Have,Core engine,04/10/12 11:05:04
932,Cast shadow onto water surface.,wraitii,enhancement,Nice to Have,Core engine,08/20/11 18:41:07
1741,Citizen-soldiers don't visibly shuttle resources when queue-ordered to drop resources,leper,defect,Must Have,Core engine,12/03/12 00:32:50
1758,Crash in CBufferItem destructor when closing game after OpenAL errors,stwf,defect,Should Have,Core engine,12/12/12 23:04:52
1660,Crash in CStreamItem::IdleTask() after resigning a match,stwf,defect,Should Have,Core engine,09/08/12 19:55:38
1704,Crash on OS X in CSoundGroup::UploadPropertiesAndPlay,stwf,defect,Must Have,Core engine,10/27/12 23:08:31
1618,Crash towards end of game,stwf,defect,Should Have,Core engine,08/25/12 21:33:49
7,Diplomacy,leper,enhancement,Should Have,Core engine,05/13/06 10:20:11
1748,Error selecting Starting Economy Walkthrough,Jonathan Waller,defect,Release Blocker,UI & Simulation,12/05/12 01:56:41
1669,Failing to complete garrison order breaks unit state,Deiz,defect,Should Have,Core engine,09/14/12 06:12:56
1290,Female citizens have no attack animation,,defect,Should Have,Art & Animation,04/06/12 11:30:32
1694,Fishing Boats try to deliver to Civic Centre,,defect,Should Have,UI & Simulation,10/11/12 22:08:33
1347,Game does not exit properly after a game,,defect,Must Have,Core engine,04/22/12 00:06:03
1594,Handle sound system errors more gracefully,stwf,defect,Should Have,Core engine,08/18/12 04:09:36
1410,Improve technology manager event passing,ben,enhancement,Must Have,UI & Simulation,05/17/12 01:53:55
966,Incorrect Transparent Water Randering on core i3 HD 3000,,defect,Should Have,Core engine,09/19/11 21:51:45
1740,Javascript error when dragging walls,leper,defect,Release Blocker,Core engine,12/03/12 00:13:02
593,Move in formation towards non-movement-order targets,leper,task,Should Have,UI & Simulation,10/03/10 21:58:49
1655,Music stops playing,stwf,defect,Should Have,Core engine,09/06/12 18:05:43
1726,New hotkeys fails when no trainable unit is available in that slot,leper,defect,Should Have,UI & Simulation,11/22/12 08:44:31
1737,OpenAL error: Invalid Name,stwf,defect,Should Have,Core engine,12/01/12 18:19:38
592,Order queuing for formations,leper,task,Should Have,UI & Simulation,10/03/10 21:54:17
1718,Packing and Unpacking siege weapons,ben,enhancement,Should Have,UI & Simulation,11/15/12 12:25:00
1700,Persian architecture bug ?,Yves,defect,Should Have,UI & Simulation,10/17/12 10:40:15
276,Renderer Enhancement: Distance Fog,myconid,enhancement,Nice to Have,Core engine,07/20/09 00:04:17
1542,Roma Bireme,,task,Should Have,Art & Animation,07/16/12 17:08:00
1679,Running from zipped archive broken since r12643,,defect,Release Blocker,Core engine,09/21/12 15:31:40
1681,Serialization test fails due to projectiles,Jonathan Waller,defect,Must Have,Core engine,09/24/12 23:55:32
1203,Shadow related visual artifacts,,defect,Should Have,Core engine,03/11/12 02:39:33
1224,Shadows are offset for units and buildings,,defect,Must Have,Core engine,03/19/12 10:56:13
1658,Sound problems on Arch Linux,stwf,defect,Should Have,Core engine,09/07/12 22:35:09
1714,Super fancy water: waves have artifacts with high waviness levels,wraitii,defect,Should Have,Core engine,11/05/12 19:20:49
1729,Timer-related problem in Atlas (timer apparently not monotonic as spec'd),ben,defect,Should Have,Atlas editor,11/25/12 13:52:05
1753,Too much recursion error in UnitAI/Attack.js,leper,defect,Release Blocker,Core engine,12/09/12 23:42:54
1746,Undefined this.order.data on stop command,,defect,Should Have,UI & Simulation,12/03/12 20:17:18
1673,"Unit ""build wall"" commands are always queued",Deiz,defect,Should Have,UI & Simulation,09/15/12 04:20:14
1662,"UnitAI error ""InternalError: too much recursion""",leper,defect,Should Have,UI & Simulation,09/08/12 20:49:05
1742,Units don't fight when in formation,,defect,Release Blocker,UI & Simulation,12/03/12 00:36:32
1671,Units handle failed garrison order differently,,defect,Should Have,Core engine,09/14/12 06:38:05
1624,Units stop the attack after changing formation,leper,defect,Should Have,UI & Simulation,08/26/12 13:26:36
1706,Update scenarios to make full use of the new water shader.,,enhancement,Nice to Have,Art & Animation,11/01/12 16:18:09
1701,Welcome screen with experimental features should be shown only on startup,ben,defect,Should Have,Core engine,10/17/12 12:05:19
1668,"[PATCH] Add ""Random"" option to map selection dropdown",O.Davoodi,enhancement,Nice to Have,UI & Simulation,09/13/12 15:11:53
1721,"[PATCH] Add ""score"" tab in post-game summary",EMontana,task,Should Have,UI & Simulation,11/16/12 17:26:23
1166,[PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building Templates,ben,enhancement,Nice to Have,Core engine,02/17/12 03:17:27
1489,[PATCH] Add UI command/hotkey to override enemy gather with attack,ben,defect,Should Have,UI & Simulation,06/03/12 20:36:49
1688,"[PATCH] Add random map ""Belgian Uplands"" based on erosion",,enhancement,Should Have,UI & Simulation,10/01/12 13:57:17
1654,"[PATCH] Adjust random map ""Fortress"" now that gates work",O.Davoodi,enhancement,Should Have,UI & Simulation,09/06/12 14:47:19
1678,"[PATCH] Each culture should have an equal chance to be chosen by ""random"" option",O.Davoodi,defect,Should Have,UI & Simulation,09/21/12 14:51:45
1322,[PATCH] FTBFS on Debian GNU/kfreebsd,ben,defect,Nice to Have,Build & Packages,04/17/12 08:15:37
1711,"[PATCH] Fix an unwanted shift of woods in ""Deep Forest"" RMS",,defect,Should Have,UI & Simulation,11/04/12 09:52:01
1734,[PATCH] Group Civs/Factions in civinfo page,leper,enhancement,Nice to Have,UI & Simulation,11/30/12 23:29:47
1732,[PATCH] Hide slaughter attack from training tooltips,Jonathan Waller,enhancement,Should Have,UI & Simulation,11/27/12 09:00:12
1582,[PATCH] Improve default player names.,O.Davoodi,enhancement,Nice to Have,UI & Simulation,08/06/12 09:20:23
1738,[PATCH] Improve shadow performance,,enhancement,Nice to Have,Core engine,12/02/12 00:39:13
1432,[PATCH] Limit heroes to one living per player,fcxSanya,enhancement,Should Have,UI & Simulation,05/23/12 03:11:53
1727,[PATCH] Minor spelling fixes in input.js,leper,defect,Should Have,UI & Simulation,11/24/12 20:35:05
1226,[PATCH] Queue train units via hotkeys,Jonathan Waller,enhancement,Should Have,UI & Simulation,03/20/12 03:03:51
1652,[PATCH] Ranged units need a special melee/knife attack to hunt animals,Jonathan Waller,enhancement,Should Have,UI & Simulation,09/04/12 20:50:09
1675,[PATCH] Replace resource names with icons in tooltips,leper,enhancement,Nice to Have,UI & Simulation,09/16/12 08:52:51
1708,[PATCH] Roman Mars temple: Failed to find matching prop point,Doménique,defect,Should Have,Art & Animation,11/02/12 03:18:07
1713,[PATCH] Selection sound plays on unit death,zoot,defect,Nice to Have,UI & Simulation,11/05/12 18:59:15
1716,[PATCH] Some queue orders for citizen-soldiers still need implemented,leper,defect,Must Have,UI & Simulation,11/12/12 00:55:30
1656,[PATCH] Support for libxml2 2.9,,defect,Should Have,Build & Packages,09/07/12 02:56:26
1260,"[PATCH] The resource carrying animation is not displayed, or displayed when not needed",leper,defect,Nice to Have,UI & Simulation,03/29/12 23:30:56
1717,[PATCH] Tooltips should show the batch training cost when the hotkey is held down,zoot,enhancement,Nice to Have,UI & Simulation,11/13/12 22:54:52
1316,[PATCH] Use inotify instead of FAM/Gamin on Linux,noKid,defect,Must Have,Core engine,04/15/12 00:55:40
1572,[PATCH] Water effects enhancements.,wraitii,enhancement,Nice to Have,Core engine,08/02/12 08:34:10
1562,[PATCH] Water interferes with actor viewer rendering,ben,defect,Nice to Have,Core engine,07/29/12 23:50:02
1168,[PATCH] civ typos,ben,task,Should Have,Core engine,02/18/12 18:56:23
1664,non-pch build broken in A11,leper,defect,Must Have,Core engine,09/09/12 14:59:08
1634,Flatten terrain upon placing building,,enhancement,Should Have,Core engine,08/30/12 03:00:49
975,Game slows down drstically when I destroy JuBots Town Center,,defect,Must Have,Core engine,09/24/11 15:18:12
