﻿id,Summary,Owner,Type,Priority,Component,Resolution
171,GL extension loading slightly incorrect on Linux,ben,defect,Nice to Have,Core engine,fixed
769,[PATCH] Projectiles occasionally bounce,Markus,defect,Nice to Have,Core engine,fixed
785,[PATCH] Implement variable game speed,historic_bruno,defect,Nice to Have,Core engine,fixed
818,Garrisoned units on ships don't increase fire power,,defect,Should Have,UI & Simulation,fixed
1076,Boost spews excessive warnings,,defect,Nice to Have,Build & Packages,fixed
1424,[PATCH] Remove hardcoded paths for better Linux Packaging support,leper,defect,Nice to Have,Build & Packages,fixed
1478,[PATCH] Broken animation causing infinite loop in archive builder,ben,defect,Should Have,Core engine,fixed
1575,Crash detecting graphics card on Windows 7 netbook,ben,defect,Should Have,Core engine,fixed
1610,[PATCH] Improve build restrictions for walls,peter,defect,Should Have,UI & Simulation,fixed
1715,OpenAL error displayed when you run the game without sound card,stwf,defect,Should Have,Core engine,fixed
1771,[PATCH] Building previews casting overproportioned shadows,ben,defect,Nice to Have,Core engine,fixed
1796,Doors stay open when garrisoned troops too close,leper,defect,Must Have,UI & Simulation,fixed
1813,Crash: infinite recursion in debug stack dump (Win 7/64),ben,defect,Should Have,Core engine,fixed
1820,Dual technologies research bug,leper,defect,Must Have,UI & Simulation,fixed
1848,[PATCH] Rally points cannot be set using the minimap,Jethro,defect,Nice to Have,UI & Simulation,fixed
1851,[PATCH] Build warnings,ben,defect,Nice to Have,Build & Packages,fixed
1866,[PATCH] Unit attack instability,leper,defect,Nice to Have,UI & Simulation,fixed
1874,Some merchant ships can't reach their market,leper,defect,Should Have,Core engine,fixed
1878,[PATCH] Gui tick is really slow when a unit is selected,leper,defect,Should Have,UI & Simulation,fixed
1881,OOS during Multiplayer Game,,defect,Release Blocker,Core engine,fixed
1891,[PATCH] Memory leaks in WaterManager,ben,defect,Should Have,Core engine,fixed
1897,Upgrade Boost and add VC++ 2012 libs and runtimes,ben,defect,Should Have,Build & Packages,fixed
1898,OpenAL error: (null): called from CSoundManadger::IdLeTask (line 507),stwf,defect,Should Have,Core engine,fixed
1903,[PATCH] change the way renamed entities are taken into account,leper,defect,Should Have,Core engine,fixed
1918,[PATCH] fix a small bug in the recent allied garrison patch,leper,defect,Should Have,Core engine,fixed
1925,Atlas crashes with coastal waves enabled,wraitii,defect,Release Blocker,Atlas editor,fixed
1927,Broken: Hero limits.,michael,defect,Release Blocker,UI & Simulation,fixed
1929,Ubiquitous Sound Effects,stwf,defect,Must Have,Music & Sound FX,fixed
1930,[PATCH] delayed build bug,leper,defect,Should Have,UI & Simulation,fixed
1931,[PATCH] Pause production when the entity is garrisoned,leper,defect,Nice to Have,UI & Simulation,fixed
1933,[PATCH] memleak in CVertexBuffer::Release,ben,defect,Should Have,Core engine,fixed
1934,[PATCH] memleak in CSoundManager::AddPlayListItem / JMusicList::Play,stwf,defect,Should Have,Core engine,fixed
1935,[PATCH] Gaul champion xml not found,leper,defect,Release Blocker,Art & Animation,fixed
1937,[PATCH] Memory leak in CSoundData::SoundDataFromFile,stwf,defect,Should Have,Core engine,fixed
1938,[PATCH] Fix build failure with boost 1.53,leper,defect,Should Have,Build & Packages,fixed
1940,[PATCH] Fix VFS to write mod data correctly,leper,defect,Must Have,Core engine,fixed
1945,[PATCH] AI sometimes forgets to call ProfileStop,wraitii,defect,Should Have,UI & Simulation,fixed
1947,[PATCH] Small error in qbot-wc/economy.js: gameState.currentPhase is a function,wraitii,defect,Should Have,UI & Simulation,fixed
1952,Graphics card detection fails with NVIDIA Optimus on Windows,ben,defect,Must Have,Core engine,fixed
1954,[PATCH] Non-rounded gains on garisonned merchant ship,ben,defect,Should Have,UI & Simulation,fixed
1955,Remove OpenAL dependency from sound manager public API,stwf,defect,Should Have,Core engine,fixed
1956,Source files needed to resample sounds as mono,stwf,defect,Should Have,Core engine,fixed
1963,[PATCH] Error when hovering over market with selected unifinished market,leper,defect,Must Have,UI & Simulation,fixed
1965,Restrict some sound groups by listening player,stwf,defect,Should Have,Core engine,fixed
1971,[PATCH] Update valgrind,ben,defect,Should Have,Core engine,fixed
1986,[PATCH] graphics/Terrain.cpp overflow,ben,defect,Should Have,Core engine,fixed
1990,[PATCH] OOS due to inconsistent Math.pow,ben,defect,Release Blocker,Core engine,fixed
1997,[PATCH] Rounding Failure,scythetwirler,defect,Should Have,UI & Simulation,fixed
1999,[PATCH] Cleaning of OnDestroy in UnitAI,leper,defect,Should Have,UI & Simulation,fixed
2017,"Vector subscript out of range in WaterManager::CreateSuperfancyInfo, with no visible water",ben,defect,Must Have,Core engine,fixed
2018,[PATCH] traders garrisoned in ships not taken into account,leper,defect,Should Have,Core engine,fixed
2028,[BUG] CInput::UpdateText() crash in Debug build,Jorma Rebane,defect,Must Have,Core engine,fixed
2035,OOM errors in Javascript force game to close,,defect,Should Have,Core engine,fixed
2037,Water shader errors related to refraction,wraitii,defect,Release Blocker,Core engine,fixed
2042,Crash if hotloading main menu while splash screen shown,,defect,Must Have,Core engine,fixed
2046,Badly looking speed selection window,ben,defect,Should Have,UI & Simulation,fixed
2049,[PATCH] Better ARM support,Josh,defect,Nice to Have,Build & Packages,fixed
2057,"CSoundManager::IdleTask error: path separator mismatch, Win XP",,defect,Should Have,Core engine,fixed
2063,Reflection glitches in Atlas,wraitii,defect,Should Have,Core engine,fixed
2066,Seg fault in CSoundData::SoundDataFromFile,stwf,defect,Release Blocker,Core engine,fixed
2068,"Maurian ranged archer elephant. No actor on attachpoint ""projectile""",,defect,Must Have,Art & Animation,fixed
2069,Incorrect and duplicate terrain textures,michael,defect,Should Have,Art & Animation,fixed
2071,Filters with no maps cause problems in match setup,,defect,Nice to Have,UI & Simulation,fixed
2074,"cache.h(83): Assertion failed: ""Validate()""",ben,defect,Release Blocker,Core engine,fixed
2078,Consider disabling frame-pointer omission in VC++ 2008 projects (breaks stack walker),ben,defect,Should Have,Build & Packages,fixed
2079,Projectile Attachment Error with Slaughtering,leper,defect,Release Blocker,UI & Simulation,fixed
2080,Add maximum scrollbar size and fix minimum scrollbar size.,Josh,defect,Should Have,UI & Simulation,fixed
2082,Aegis errors in Multiplayer.,wraitii,defect,Must Have,UI & Simulation,fixed
12,Orientation properties / entity alignment,,enhancement,Nice to Have,Core engine,fixed
190,COLLADA: split skeleton definitions into moddable files,leper,enhancement,Nice to Have,Core engine,fixed
902,Allow setting rally points while constructing buildings,Josh,enhancement,Nice to Have,UI & Simulation,fixed
948,[PATCH] Add buttonSound attribute to buttons,historic_bruno,enhancement,Nice to Have,Core engine,fixed
961,Music Manager,stwf,enhancement,Should Have,Core engine,fixed
1411,[PATCH] Allow actors that are only visible in Atlas,leper,enhancement,Nice to Have,Core engine,fixed
1498,[PATCH] Fire particles for roman temple,Noël Ströhmer,enhancement,Nice to Have,Art & Animation,fixed
1591,[PATCH] Show combined costs in gate conversion tooltip.,leper,enhancement,Nice to Have,UI & Simulation,fixed
1633,Use floats for entity health values instead of integers.,peter,enhancement,Should Have,UI & Simulation,fixed
1691,[PATCH] Changing the trading gain,ben,enhancement,Nice to Have,UI & Simulation,fixed
1802,[PATCH] Hero button,,enhancement,Nice to Have,UI & Simulation,fixed
1807,[PATCH] Garrison units inside allied buildings,leper,enhancement,Nice to Have,Core engine,fixed
1870,[PATCH] Stop hotkey,leper,enhancement,Should Have,UI & Simulation,fixed
1871,[PATCH] Display the number/max of gatherers when selecting a ResourceSupply,peter,enhancement,Should Have,Core engine,fixed
1882,[PATCH] Location hotkeys,peter,enhancement,Should Have,UI & Simulation,fixed
1887,[PATCH] Set ownership on rubble entities,ben,enhancement,Nice to Have,UI & Simulation,fixed
1908,[PATCH] Exponential armor,,enhancement,Must Have,UI & Simulation,fixed
1915,[PATCH] display the current number of garrisoned units when trying to garrison more units,leper,enhancement,Should Have,Core engine,fixed
1921,[PATCH] Improve ship sinking.,wraitii,enhancement,Nice to Have,Art & Animation,fixed
1924,[PATCH] Display entity limits for buildings in the GUI,Josh,enhancement,Nice to Have,UI & Simulation,fixed
1928,[PATCH] Un-select All Units and Cancel Building Placement Using Esc,Josh,enhancement,Nice to Have,UI & Simulation,fixed
1944,Add optional attribute to action element for beginning of sound playback,stwf,enhancement,Should Have,Core engine,fixed
1960,[PATCH] Elevation advantage for ranged units,peter,enhancement,Nice to Have,UI & Simulation,fixed
1961,Add UI sound type and suitable API to sound manager,stwf,enhancement,Should Have,Core engine,fixed
1988,[PATCH] Implement the Anchor tag,ben,enhancement,Should Have,Core engine,fixed
2012,[PATCH] Cache GetPercentMapExplored,ben,enhancement,Nice to Have,Core engine,fixed
2019,[PATCH] Moddable cheats,leper,enhancement,Should Have,UI & Simulation,fixed
2030,"[PATCH] ""Save As"" Function",Crynux,enhancement,Should Have,UI & Simulation,fixed
2033,[PATCH] Adjustable props to the terrain profile,leper,enhancement,Nice to Have,Core engine,fixed
2043,[PATCH] Support for extra keys usefull for hotkeys on non qwerty keybords on Linux and OS X.,ben,enhancement,Should Have,Core engine,fixed
2051,[PATCH] Health regeneration,,enhancement,Nice to Have,UI & Simulation,fixed
2059,[PATCH] [ATLAS] Non smooth terrain altering (good for making sharp mountains),sanderd17,enhancement,If Time Permits,Atlas editor,fixed
2062,[PATCH] Landing and Go-Around for Flying Units,peter,enhancement,Nice to Have,UI & Simulation,fixed
2067,[PATCH] P-51 Mustang improvements,peter,enhancement,Nice to Have,UI & Simulation,fixed
406,Serialization of standard JS object types,historic_bruno,task,Nice to Have,UI & Simulation,fixed
407,Serialization of script class objects,historic_bruno,task,Nice to Have,UI & Simulation,fixed
