﻿id	Summary	Owner	Type	Priority	Component	Created
171	GL extension loading slightly incorrect on Linux	ben	defect	Nice to Have	Core engine	01/04/07 15:42:09
769	[PATCH] Projectiles occasionally bounce	Markus	defect	Nice to Have	Core engine	04/08/11 02:17:47
785	[PATCH] Implement variable game speed	historic_bruno	defect	Nice to Have	Core engine	04/17/11 02:19:21
818	Garrisoned units on ships don't increase fire power		defect	Should Have	UI & Simulation	05/02/11 21:51:01
1076	Boost spews excessive warnings		defect	Nice to Have	Build & Packages	12/27/11 21:38:55
1424	[PATCH] Remove hardcoded paths for better Linux Packaging support	leper	defect	Nice to Have	Build & Packages	05/21/12 06:05:39
1478	[PATCH] Broken animation causing infinite loop in archive builder	ben	defect	Should Have	Core engine	06/02/12 04:51:00
1575	Crash detecting graphics card on Windows 7 netbook	ben	defect	Should Have	Core engine	08/04/12 02:59:31
1610	[PATCH] Improve build restrictions for walls	peter	defect	Should Have	UI & Simulation	08/19/12 23:53:29
1715	OpenAL error displayed when you run the game without sound card	stwf	defect	Should Have	Core engine	11/07/12 06:17:50
1771	[PATCH] Building previews casting overproportioned shadows	ben	defect	Nice to Have	Core engine	12/16/12 09:43:01
1796	Doors stay open when garrisoned troops too close	leper	defect	Must Have	UI & Simulation	12/22/12 02:23:22
1813	Crash: infinite recursion in debug stack dump (Win 7/64)	ben	defect	Should Have	Core engine	01/05/13 22:10:07
1820	Dual technologies research bug	leper	defect	Must Have	UI & Simulation	01/14/13 15:25:46
1848	[PATCH] Rally points cannot be set using the minimap	Jethro	defect	Nice to Have	UI & Simulation	02/26/13 00:05:52
1851	[PATCH] Build warnings	ben	defect	Nice to Have	Build & Packages	03/03/13 08:10:37
1866	[PATCH] Unit attack instability	leper	defect	Nice to Have	UI & Simulation	03/14/13 15:24:25
1874	Some merchant ships can't reach their market	leper	defect	Should Have	Core engine	03/19/13 19:45:40
1878	[PATCH] Gui tick is really slow when a unit is selected	leper	defect	Should Have	UI & Simulation	03/22/13 22:21:28
1881	OOS during Multiplayer Game		defect	Release Blocker	Core engine	03/24/13 22:47:03
1891	[PATCH] Memory leaks in WaterManager	ben	defect	Should Have	Core engine	04/01/13 19:20:59
1897	Upgrade Boost and add VC++ 2012 libs and runtimes	ben	defect	Should Have	Build & Packages	04/03/13 23:49:50
1898	OpenAL error: (null): called from CSoundManadger::IdLeTask (line 507)	stwf	defect	Should Have	Core engine	04/04/13 11:53:11
1903	[PATCH] change the way renamed entities are taken into account	leper	defect	Should Have	Core engine	04/07/13 15:14:23
1918	[PATCH] fix a small bug in the recent allied garrison patch	leper	defect	Should Have	Core engine	04/18/13 09:25:48
1925	Atlas crashes with coastal waves enabled	wraitii	defect	Release Blocker	Atlas editor	05/01/13 03:21:49
1927	Broken: Hero limits.	michael	defect	Release Blocker	UI & Simulation	05/02/13 09:53:13
1929	Ubiquitous Sound Effects	stwf	defect	Must Have	Music & Sound FX	05/11/13 08:23:52
1930	[PATCH] delayed build bug	leper	defect	Should Have	UI & Simulation	05/15/13 21:16:34
1931	[PATCH] Pause production when the entity is garrisoned	leper	defect	Nice to Have	UI & Simulation	05/16/13 01:43:42
1933	[PATCH] memleak in CVertexBuffer::Release	ben	defect	Should Have	Core engine	05/20/13 21:42:56
1934	[PATCH] memleak in CSoundManager::AddPlayListItem / JMusicList::Play	stwf	defect	Should Have	Core engine	05/20/13 23:34:21
1935	[PATCH] Gaul champion xml not found	leper	defect	Release Blocker	Art & Animation	05/21/13 13:16:07
1937	[PATCH] Memory leak in CSoundData::SoundDataFromFile	stwf	defect	Should Have	Core engine	05/24/13 00:26:56
1938	[PATCH] Fix build failure with boost 1.53	leper	defect	Should Have	Build & Packages	05/24/13 10:40:57
1940	[PATCH] Fix VFS to write mod data correctly	leper	defect	Must Have	Core engine	05/25/13 00:06:40
1945	[PATCH] AI sometimes forgets to call ProfileStop	wraitii	defect	Should Have	UI & Simulation	05/25/13 11:51:41
1947	[PATCH] Small error in qbot-wc/economy.js: gameState.currentPhase is a function	wraitii	defect	Should Have	UI & Simulation	05/25/13 14:42:40
1952	Graphics card detection fails with NVIDIA Optimus on Windows	ben	defect	Must Have	Core engine	05/29/13 07:03:12
1954	[PATCH] Non-rounded gains on garisonned merchant ship	ben	defect	Should Have	UI & Simulation	05/31/13 14:36:05
1955	Remove OpenAL dependency from sound manager public API	stwf	defect	Should Have	Core engine	05/31/13 23:57:12
1956	Source files needed to resample sounds as mono	stwf	defect	Should Have	Core engine	06/01/13 04:08:05
1963	[PATCH] Error when hovering over market with selected unifinished market	leper	defect	Must Have	UI & Simulation	06/05/13 14:08:42
1965	Restrict some sound groups by listening player	stwf	defect	Should Have	Core engine	06/07/13 23:16:01
1971	[PATCH] Update valgrind	ben	defect	Should Have	Core engine	06/10/13 18:08:36
1986	[PATCH] graphics/Terrain.cpp overflow	ben	defect	Should Have	Core engine	06/19/13 18:20:24
1990	[PATCH] OOS due to inconsistent Math.pow	ben	defect	Release Blocker	Core engine	06/20/13 23:38:39
1997	[PATCH] Rounding Failure	scythetwirler	defect	Should Have	UI & Simulation	06/22/13 06:27:54
1999	[PATCH] Cleaning of OnDestroy in UnitAI	leper	defect	Should Have	UI & Simulation	06/23/13 18:12:27
2017	Vector subscript out of range in WaterManager::CreateSuperfancyInfo, with no visible water	ben	defect	Must Have	Core engine	06/30/13 09:59:06
2018	[PATCH] traders garrisoned in ships not taken into account	leper	defect	Should Have	Core engine	06/30/13 22:34:43
2028	[BUG] CInput::UpdateText() crash in Debug build	Jorma Rebane	defect	Must Have	Core engine	07/06/13 10:17:36
2035	OOM errors in Javascript force game to close		defect	Should Have	Core engine	07/11/13 00:58:14
2037	Water shader errors related to refraction	wraitii	defect	Release Blocker	Core engine	07/15/13 04:59:58
2042	Crash if hotloading main menu while splash screen shown		defect	Must Have	Core engine	07/24/13 14:15:45
2046	Badly looking speed selection window	ben	defect	Should Have	UI & Simulation	08/01/13 14:52:19
2049	[PATCH] Better ARM support	Josh	defect	Nice to Have	Build & Packages	08/05/13 23:51:09
2057	CSoundManager::IdleTask error: path separator mismatch, Win XP		defect	Should Have	Core engine	08/12/13 04:39:48
2063	Reflection glitches in Atlas	wraitii	defect	Should Have	Core engine	08/15/13 02:55:01
2066	Seg fault in CSoundData::SoundDataFromFile	stwf	defect	Release Blocker	Core engine	08/17/13 03:11:35
2068	"Maurian ranged archer elephant. No actor on attachpoint ""projectile"""		defect	Must Have	Art & Animation	08/17/13 22:27:06
2069	Incorrect and duplicate terrain textures	michael	defect	Should Have	Art & Animation	08/17/13 23:23:39
2071	Filters with no maps cause problems in match setup		defect	Nice to Have	UI & Simulation	08/19/13 14:58:36
2074	"cache.h(83): Assertion failed: ""Validate()"""	ben	defect	Release Blocker	Core engine	08/21/13 02:37:24
2078	Consider disabling frame-pointer omission in VC++ 2008 projects (breaks stack walker)	ben	defect	Should Have	Build & Packages	08/23/13 05:40:18
2079	Projectile Attachment Error with Slaughtering	leper	defect	Release Blocker	UI & Simulation	08/23/13 22:25:58
2080	Add maximum scrollbar size and fix minimum scrollbar size.	Josh	defect	Should Have	UI & Simulation	08/24/13 18:46:38
2082	Aegis errors in Multiplayer.	wraitii	defect	Must Have	UI & Simulation	08/25/13 03:03:39
12	Orientation properties / entity alignment		enhancement	Nice to Have	Core engine	05/13/06 10:24:03
190	COLLADA: split skeleton definitions into moddable files	leper	enhancement	Nice to Have	Core engine	03/16/07 18:06:32
902	Allow setting rally points while constructing buildings	Josh	enhancement	Nice to Have	UI & Simulation	07/17/11 13:35:27
948	[PATCH] Add buttonSound attribute to buttons	historic_bruno	enhancement	Nice to Have	Core engine	09/07/11 00:17:24
961	Music Manager	stwf	enhancement	Should Have	Core engine	09/15/11 08:09:10
1411	[PATCH] Allow actors that are only visible in Atlas	leper	enhancement	Nice to Have	Core engine	05/17/12 04:30:33
1498	[PATCH] Fire particles for roman temple	Noël Ströhmer	enhancement	Nice to Have	Art & Animation	06/13/12 16:24:33
1591	[PATCH] Show combined costs in gate conversion tooltip.	leper	enhancement	Nice to Have	UI & Simulation	08/13/12 22:55:51
1633	Use floats for entity health values instead of integers.	peter	enhancement	Should Have	UI & Simulation	08/29/12 07:03:43
1691	[PATCH] Changing the trading gain	ben	enhancement	Nice to Have	UI & Simulation	10/07/12 18:58:49
1802	[PATCH] Hero button		enhancement	Nice to Have	UI & Simulation	12/31/12 23:11:18
1807	[PATCH] Garrison units inside allied buildings	leper	enhancement	Nice to Have	Core engine	01/02/13 14:04:50
1870	[PATCH] Stop hotkey	leper	enhancement	Should Have	UI & Simulation	03/15/13 22:06:10
1871	[PATCH] Display the number/max of gatherers when selecting a ResourceSupply	peter	enhancement	Should Have	Core engine	03/16/13 16:14:34
1882	[PATCH] Location hotkeys	peter	enhancement	Should Have	UI & Simulation	03/25/13 21:31:50
1887	[PATCH] Set ownership on rubble entities	ben	enhancement	Nice to Have	UI & Simulation	03/31/13 22:46:14
1908	[PATCH] Exponential armor		enhancement	Must Have	UI & Simulation	04/09/13 22:04:43
1915	[PATCH] display the current number of garrisoned units when trying to garrison more units	leper	enhancement	Should Have	Core engine	04/14/13 20:06:31
1921	[PATCH] Improve ship sinking.	wraitii	enhancement	Nice to Have	Art & Animation	04/26/13 18:41:38
1924	[PATCH] Display entity limits for buildings in the GUI	Josh	enhancement	Nice to Have	UI & Simulation	04/30/13 00:53:08
1928	[PATCH] Un-select All Units and Cancel Building Placement Using Esc	Josh	enhancement	Nice to Have	UI & Simulation	05/03/13 03:20:56
1944	Add optional attribute to action element for beginning of sound playback	stwf	enhancement	Should Have	Core engine	05/25/13 02:01:30
1960	[PATCH] Elevation advantage for ranged units	peter	enhancement	Nice to Have	UI & Simulation	06/04/13 19:11:04
1961	Add UI sound type and suitable API to sound manager	stwf	enhancement	Should Have	Core engine	06/04/13 21:44:27
1988	[PATCH] Implement the Anchor tag	ben	enhancement	Should Have	Core engine	06/19/13 20:30:03
2012	[PATCH] Cache GetPercentMapExplored	ben	enhancement	Nice to Have	Core engine	06/29/13 16:25:25
2019	[PATCH] Moddable cheats	leper	enhancement	Should Have	UI & Simulation	07/01/13 03:40:00
2030	"[PATCH] ""Save As"" Function"	Crynux	enhancement	Should Have	UI & Simulation	07/07/13 04:21:32
2033	[PATCH] Adjustable props to the terrain profile	leper	enhancement	Nice to Have	Core engine	07/09/13 11:27:49
2043	[PATCH] Support for extra keys usefull for hotkeys on non qwerty keybords on Linux and OS X.	ben	enhancement	Should Have	Core engine	07/24/13 23:33:45
2051	[PATCH] Health regeneration		enhancement	Nice to Have	UI & Simulation	08/06/13 17:57:09
2059	[PATCH] [ATLAS] Non smooth terrain altering (good for making sharp mountains)	sanderd17	enhancement	If Time Permits	Atlas editor	08/13/13 14:10:37
2062	[PATCH] Landing and Go-Around for Flying Units	peter	enhancement	Nice to Have	UI & Simulation	08/15/13 01:26:15
2067	[PATCH] P-51 Mustang improvements	peter	enhancement	Nice to Have	UI & Simulation	08/17/13 07:59:57
406	Serialization of standard JS object types	historic_bruno	task	Nice to Have	UI & Simulation	11/22/09 21:31:52
407	Serialization of script class objects	historic_bruno	task	Nice to Have	UI & Simulation	11/22/09 21:40:37
