﻿id,Summary,Owner,Type,Priority,Component,Resolution
2807,[PATCH] Check the list of enabled mods when running a replay from the command line,Arno Hemelhof,defect,Should Have,Core engine,fixed
3000,[PATCH] GUI: Hero  icon area in upper left limited to one hero at a time,Stephen Imhoff,defect,Should Have,UI & Simulation,fixed
3826,[PATCH] Improve FindIdleUnits of GUIInterface,Stephen Imhoff,enhancement,Nice to Have,UI & Simulation,fixed
3764,[PATCH] Add heightmap manipulation library for random maps,FeXoR,enhancement,Should Have,Maps,fixed
3900,[PATCH] Seperate _kalis RMGen library,FeXoR,enhancement,Should Have,Maps,fixed
3968,[PATCH] Remove duplicat of getDistance,FeXoR,defect,Should Have,Maps,fixed
3988,[PATCH] Move building angle from maps to libs,FeXoR,enhancement,Should Have,Maps,fixed
4012,[PATCH] Phoenician levant has unreachable trees,FeXoR,defect,Should Have,Maps,fixed
4068,[PATCH] Prepare random map lib map.js for further libraries,FeXoR,enhancement,Should Have,Maps,fixed
4174,[PATCH] Heightmap interpolation,FeXoR,defect,Should Have,UI & Simulation,fixed
4245,[PATCH] New random map Caledonian Meadows,FeXoR,enhancement,Should Have,Maps,fixed
4262,[PATCH] Summary screen: Fix Map control percentages,FeXoR,defect,Must Have,UI & Simulation,fixed
4275,[PATCH] Optimize Caledonian Meadows,FeXoR,defect,Should Have,Maps,fixed
4296,[PATCH] Fix typo breaking random map latium,FeXoR,defect,Must Have,Maps,fixed
3113,[PATCH] Provide information about carried resources of a selection,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3114,[PATCH] Display healing process of garrisoned units,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3150,[PATCH] Inconsistent exploration score for teams in summary gui,Imarok,defect,Should Have,UI & Simulation,fixed
3216,[PATCH] Add capture statistics to summary screen,Imarok,enhancement,Should Have,UI & Simulation,fixed
3436,[PATCH] Replay Menu - singleplayer / multiplayer filter,Imarok,enhancement,Should Have,UI & Simulation,fixed
3437,Add link from summary screen to replay,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3561,Summary screen - team totals wrong,Imarok,defect,Should Have,UI & Simulation,fixed
3575,[PATCH] Allow hosting on different UDP ports,Imarok,enhancement,Nice to Have,Network,fixed
3742,[PATCH] Restore selection after replay,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3823,[PATCH] Correctly handle commands for multiple units,Imarok,task,Must Have,UI & Simulation,fixed
3841,[PATCH] Ingame player summary screen and allied resource/population tooltips,Imarok,enhancement,Should Have,UI & Simulation,fixed
3911,[PATCH] Make AI Settings visible to players,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3942,[PATCH] Don't show the aiconfig button when unassigned,Imarok,defect,Nice to Have,UI & Simulation,fixed
4251,[PATCH] Paired techs don't work with the multiple commands handling,Imarok,defect,Release Blocker,UI & Simulation,fixed
3708,[PATCH] SpiderMonkey 38 Upgrade,Itms,enhancement,Should Have,Core engine,fixed
3796,"[PATCH] CCacheLoader failed to find archived or source file for: """"",Itms,defect,Should Have,UI & Simulation,fixed
3869,[PATCH] Build error at Fedora 23,Itms,defect,Must Have,Build & Packages,fixed
3884,[PATCH] Add current OS X version to build-osx-bundle.sh,Itms,defect,Must Have,Build & Packages,fixed
3907,[PATCH] Use range based for in network code,Itms,defect,If Time Permits,Network,fixed
4010,[PATCH] Wonder victory messages need to be deleted after win,Itms,defect,Should Have,UI & Simulation,fixed
4190,[PATCH] Make 0 A.D. large address aware on Windows for releases,Itms,enhancement,Release Blocker,Build & Packages,fixed
4191,[PATCH] Clever map updates for the AI,Itms,defect,Release Blocker,Core engine,fixed
4238,The visual actor unit causes SEGFAULT when running without graphics,Itms,defect,Must Have,UI & Simulation,fixed
4239,[PATCH] Serialize the data in DataTemplateManager to avoid OOS on rejoin,Itms,defect,Release Blocker,UI & Simulation,fixed
4247,[PATCH] Reading a saved game (with AIs) give a segmentation fault,Itms,defect,Release Blocker,Core engine,fixed
4270,[PATCH] OOS on rejoin - Visual Actor,Itms,defect,Release Blocker,UI & Simulation,fixed
3610,[PATCH] Projectiles do not cause any damage if the shooter dies,Leander Hemelhof,enhancement,Nice to Have,UI & Simulation,fixed
3943,[PATCH] Remove the hardcoded trading gain in petra,LittleDev,defect,Should Have,AI,fixed
4033,[PATCH] Siege Engines are not shown in the summary,Mate-86,defect,Should Have,UI & Simulation,fixed
4193,[Patch] Loot tooltips,Mate-86,defect,Must Have,UI & Simulation,fixed
3956,"[PATCH] Chat addressee dropdown selects ""Everyone"" if someone joins/leaves",Pilzschaf,defect,Should Have,UI & Simulation,fixed
2898,[PATCH] audio notification system when your nick is mentioned in chat,Andy Alt,enhancement,Nice to Have,Music & Sound FX,fixed
4089,[PATCH] Update manual for hotkeys related to idle fighters,Andy Alt,defect,Should Have,UI & Simulation,fixed
3501,[PATCH] Distinguish player resign and defeat message,Damien PIQUET,enhancement,Nice to Have,UI & Simulation,fixed
3901,[PATCH] Changing music gain doesn't have any effect,Damien PIQUET,defect,Must Have,UI & Simulation,fixed
1950,[PATCH] Multiplayer pausing does not work as expected,echotangoecho,defect,Should Have,Network,fixed
4053,[PATCH] Building spidermonkey on GCC 6 results in segfaults in the Garbage Collector,echotangoecho,defect,Release Blocker,Core engine,fixed
4112,"[PATCH] hide ""I'm ready"" button to observers",echotangoecho,defect,Should Have,UI & Simulation,fixed
2163,[PATCH] Content sensitive group icon,elexis,enhancement,Nice to Have,UI & Simulation,fixed
2925,[PATCH] Alignment error in German language screen,elexis,defect,Should Have,UI & Simulation,fixed
3040,[PATCH] Only send game reports if the game is actually rated,elexis,defect,Should Have,Multiplayer lobby,fixed
3143,"[PATCH] ""Show Full Games"" option hides games that are not full",elexis,defect,Must Have,Multiplayer lobby,fixed
3234,[PATCH] Different timeouts for wonder victory,elexis,enhancement,Should Have,UI & Simulation,fixed
3263,[PATCH] Objectives / Map & gamesettings info dialog,elexis,enhancement,Must Have,UI & Simulation,fixed
3288,[PATCH] Inconsistent display of researchable techs when several structures are selected,elexis,enhancement,Nice to Have,UI & Simulation,fixed
3350,[PATCH] Time is not localized but in UTC,elexis,defect,Must Have,UI & Simulation,fixed
3476,[PATCH] Add more information about lobby matches,elexis,enhancement,Nice to Have,Multiplayer lobby,fixed
3492,Attacking instead of Capturing when women + men are selected,elexis,defect,Must Have,UI & Simulation,fixed
3668,commands changes depending on selected units,elexis,defect,Must Have,UI & Simulation,fixed
3746,Fish on land,elexis,defect,Should Have,Maps,fixed
3805,[PATCH] Gamesetup - reset-civilizations button,elexis,enhancement,Nice to Have,UI & Simulation,fixed
3816,Structure tree - show garrisson limit,elexis,enhancement,Nice to Have,UI & Simulation,fixed
3836,[PATCH] Most maps can have inaccessible chickens,elexis,defect,Must Have,Maps,fixed
3839,[PATCH] Show bartered resources to observers,elexis,enhancement,Nice to Have,UI & Simulation,fixed
3844,"[PATCH] Lion's Den map can have unexpected, passable terrain",elexis,defect,Nice to Have,Maps,fixed
3850,Entity selection rectangle needs to take fog-of-war into account for observers,elexis,defect,Should Have,UI & Simulation,fixed
3859,[PATCH] Sheeps in idle selection,elexis,defect,Nice to Have,UI & Simulation,fixed
3904,[PATCH] Mauryans Yudhpot ship garrison number limit number doesn't match unit description,elexis,defect,Should Have,UI & Simulation,fixed
3905,[PATCH] Add a function to manipulate selected_column_order and selected_column of COList,elexis,defect,Should Have,UI & Simulation,fixed
3953,[PATCH] Network cleanup - IP address conversion,elexis,enhancement,Nice to Have,Network,fixed
3962,[PATCH] Hotkey - force delete buildings with shift+delete,elexis,enhancement,Should Have,UI & Simulation,fixed
3966,[PATCH] Empty simlog directories,elexis,defect,Must Have,Core engine,fixed
3970,[PATCH] Last man standing - gamesetup option to disable allied victory,elexis,enhancement,Should Have,UI & Simulation,fixed
3979,"[PATCH] Use actual playername in singleplayer instead of ""You""",elexis,enhancement,Should Have,UI & Simulation,fixed
3980,[PATCH] Remove naming inconsistencies in gamesetup,elexis,defect,Should Have,UI & Simulation,fixed
3989,[PATCH] Sight range of a fully upgraded defence tower is lower than his attack range,elexis,defect,Nice to Have,UI & Simulation,fixed
3999,[PATCH] Remove player argument from GUIInterface calls,elexis,defect,Should Have,UI & Simulation,fixed
4002,[PATCH] Can't set rallypoint for wonder,elexis,defect,Nice to Have,UI & Simulation,fixed
4006,[PATCH] Some BoltShooter issues,elexis,defect,Should Have,UI & Simulation,fixed
4013,Defeating players twice,elexis,defect,Should Have,UI & Simulation,fixed
4016,[PATCH] Merge duplicate theatron templates,elexis,defect,Should Have,UI & Simulation,fixed
4020,[PATCH] Save replay metadata on Alt+F4,elexis,enhancement,Should Have,Core engine,fixed
4022,[PATCH] Merge duplicate rotary mill templates,elexis,defect,Should Have,UI & Simulation,fixed
4026,[PATCH] Healer tooltip missing,elexis,defect,Should Have,UI & Simulation,fixed
4031,[PATCH] Enter doesn't start a server,elexis,defect,Should Have,UI & Simulation,fixed
4035,Multiplayer join dialog - retry instead of close on disconnect,elexis,enhancement,Nice to Have,UI & Simulation,fixed
4052,[PATCH] Player color of garrisoned units not visible when the player does not control them,elexis,defect,Nice to Have,UI & Simulation,fixed
4059,[PATCH] Batch size should be a user-configurable option,elexis,enhancement,Nice to Have,UI & Simulation,fixed
4061,[PATCH] Interval weird infos for capture attack in AttackTooltip,elexis,defect,Should Have,UI & Simulation,fixed
4062,[PATCH] Fix some formating issues in json auras files,elexis,defect,If Time Permits,UI & Simulation,fixed
4065,[PATCH] Make quinqueremes/heavy warships useful for siege,elexis,enhancement,Should Have,UI & Simulation,fixed
4069,[PATCH] Ingame chat history,elexis,enhancement,Should Have,UI & Simulation,fixed
4088,[PATCH] Ambush:The ccs of allies are at the exact same place in 3v1,elexis,defect,Should Have,Maps,fixed
4100,[PATCH] Merge big house templates,elexis,defect,Should Have,UI & Simulation,fixed
4120,Game can't be started after gamesetup rejoin - again,elexis,defect,Release Blocker,UI & Simulation,fixed
4125,[PATCH] Wooden Tower upgrade to Defense Tower,elexis,enhancement,Nice to Have,UI & Simulation,fixed
4127,[PATCH] Actually initialize random number generator seed in the simulation,elexis,defect,Must Have,Core engine,fixed
4131,[PATCH] SwitchMarketOrder error,elexis,defect,Should Have,UI & Simulation,fixed
4139,[PATCH] Nuke charge,elexis,defect,Should Have,UI & Simulation,fixed
4141,Better gamesetup descriptions,elexis,defect,Should Have,UI & Simulation,fixed
4145,[PATCH] Display autocomplete tooltips,elexis,enhancement,Should Have,UI & Simulation,fixed
4165,[PATCH] Distinguish between a checked and an unchecked disabled checkbox,elexis,defect,Should Have,UI & Simulation,fixed
4226,[PATCH] More authentic map descriptions for _kalis new maps,elexis,defect,Should Have,UI & Simulation,fixed
4232,Temple of Vesta and Wonder Temples don't have the same techs and production queues,elexis,defect,Should Have,UI & Simulation,fixed
4246,[PATCH] Gamesetup map filter for new maps,elexis,enhancement,Nice to Have,UI & Simulation,fixed
4248,[PATCH] Gamesetup defaults to unassigned instead of AI when switching the map,elexis,defect,Must Have,UI & Simulation,fixed
4255,[PATCH] When upgrading the costs are substracted then readded.,elexis,defect,Must Have,UI & Simulation,fixed
4269,[PATCH] Groups portrait - can't convert undefined to object,elexis,defect,Should Have,UI & Simulation,fixed
4272,[PATCH] Sending Alt+F4 to a foreground window also closes 0 A.D. in the background,elexis,defect,Must Have,Core engine,fixed
4277,[PATCH] OOS on rejoin - ptolemian lighthouse causing different dirty visibilities in the rangemanager,elexis,defect,Release Blocker,UI & Simulation,fixed
4279,OOS on rejoin - vision range techs not taken into account,elexis,defect,Release Blocker,UI & Simulation,fixed
4288,[PATCH] Wrong water colors on some maps,elexis,defect,Release Blocker,Maps,fixed
4289,Game does not start if a client leaves while the game is synchronizing,elexis,defect,Release Blocker,Network,fixed
4310,[PATCH] OOS on rejoin - Survival of the fittest,elexis,defect,Release Blocker,UI & Simulation,fixed
3861,[PATCH] The Stonehenge wonder can go through other buildings,fatherbushido,defect,Should Have,UI & Simulation,fixed
4011,[PATCH] New buildings enable players to train wrong units,fatherbushido,defect,Release Blocker,UI & Simulation,fixed
4092,[PATCH] Restricted classes should allow whitelisting,fatherbushido,defect,Should Have,UI & Simulation,fixed
4123,[PATCH] AuraManager tests,fatherbushido,defect,Must Have,UI & Simulation,fixed
4128,[PATCH] Clean up of components/interfaces comments,fatherbushido,enhancement,Nice to Have,UI & Simulation,fixed
4129,[PATCH] Fishing and merchant ships should be filtered when selecting military units only,fatherbushido,defect,Should Have,UI & Simulation,fixed
4147,[PATCH] Classes and VisibleClasses cleanup,fatherbushido,defect,Should Have,UI & Simulation,fixed
4149,[PATCH] Capturable component test,fatherbushido,defect,Should Have,UI & Simulation,fixed
4160,Sort component in alphabetical orders and fix identations in xml simulation templates.,fatherbushido,defect,Should Have,UI & Simulation,fixed
4194,Missing PreferredClasses,fatherbushido,defect,Must Have,UI & Simulation,fixed
4195,[PATCH] Some foundations have more armor than finished buildings,fatherbushido,defect,Must Have,UI & Simulation,fixed
4233,Train unlimited mauryan hero healers,fatherbushido,defect,Must Have,UI & Simulation,fixed
4285,[PATCH] Take account of control group when checking if we can upgrade an entity.,fatherbushido,defect,Should Have,UI & Simulation,fixed
4187,[PATCH] Summary screen must show who has actually won / was defeated,javiergodas,defect,Must Have,UI & Simulation,fixed
4161,[PATCH] cmpPlayer cleanup,leper,enhancement,Should Have,UI & Simulation,fixed
4169,[PATCH] MissileHit: TypeError: cmpHealth is null,leper,defect,Should Have,UI & Simulation,fixed
1090,[PATCH] Improve load game UI,mimo,enhancement,Should Have,UI & Simulation,fixed
3667,[PATCH] Exploit nomad: make cc for opponent unbuildable during ceasefire,mimo,defect,Nice to Have,UI & Simulation,fixed
3864,[PATCH] prevent the AI to train too much support units,mimo,defect,Should Have,AI,fixed
3877,[PATCH] Corral diversity,mimo,enhancement,Should Have,UI & Simulation,fixed
3880,[PATCH] autostart does not work when gaia is set (null value) in the playerData of the map xml,mimo,defect,Should Have,Core engine,fixed
3894,[PATCH] We should be able to set a trade-route with a miraged market,mimo,defect,Should Have,UI & Simulation,fixed
3917,[PATCH] Moving the international bonus constant from simulation/helpers/TraderGain.js to template,mimo,defect,Should Have,UI & Simulation,fixed
3926,[PATCH] Two little bugs in Petra.,mimo,defect,Must Have,AI,fixed
3932,[PATCH] Make healer UnitAI more proactive,mimo,enhancement,Should Have,UI & Simulation,fixed
3954,[PATCH] some inconsistencies in templates for gauls infantry and pers trirem units,mimo,defect,Should Have,UI & Simulation,fixed
3955,[PATCH] Typo in entityExtend.js,mimo,defect,Should Have,AI,fixed
3957,[PATCH]  mirages should have a non blocking obstruction,mimo,defect,Should Have,UI & Simulation,fixed
3973,[PATCH] Capturerate threshold,mimo,enhancement,Should Have,UI & Simulation,fixed
4003,[PATCH] Adapt the AI for #3930,mimo,defect,Should Have,AI,fixed
4085,[PATCH] Make the AI to use allied dropsites,mimo,enhancement,Should Have,AI,fixed
4271,[PATCH]Ai may try to find builders when the construction finishes,mimo,defect,Should Have,AI,fixed
4281,Can't unload from ship on nomad sicilia,mimo,defect,Must Have,UI & Simulation,fixed
3761,"[PATCH] ""Colour"" label has edges slightly cut off in Match Setup",mko,defect,Nice to Have,UI & Simulation,fixed
3268,[PATCH] A cleanup of SoundGroup XML files,otero,task,Should Have,Core engine,fixed
3277,[PATCH] Trade cart unusable if origin market is destroyed before finishing the trade route setup,otero,defect,Must Have,UI & Simulation,fixed
3887,[PATCH] Put auras back into structree tooltips.,s0600204,defect,Should Have,UI & Simulation,fixed
2445,[PATCH] Implement team civ bonuses,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3051,[PATCH] Allow the removal of hotkeys,sanderd17,enhancement,Must Have,Core engine,fixed
3451,[PATCH] Complete the tooltips of the tech phases,sanderd17,defect,Should Have,UI & Simulation,fixed
3504,The foundation of the cart wall tower should not have a garrison flag,sanderd17,defect,Nice to Have,UI & Simulation,fixed
3526,[PATCH] Build a tower in enemy territory,sanderd17,defect,Must Have,UI & Simulation,fixed
3786,[PATCH] elliptic animal footprints,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3792,[PATCH] Stackable auras,sanderd17,defect,Must Have,UI & Simulation,fixed
3855,[PATCH] Health / capture point round error,sanderd17,defect,Should Have,UI & Simulation,fixed
3889,[PATCH] Give XP per hit instead of per kill,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3891,[PATCH] Territory isn't updated when diplomacy changes,sanderd17,defect,Should Have,UI & Simulation,fixed
3899,[PATCH] Remove (civ-)unsearchable techs from production queue of captured structure,sanderd17,defect,Should Have,UI & Simulation,fixed
3902,[PATCH] fix some civ requirements in technology templates,sanderd17,defect,Should Have,UI & Simulation,fixed
3909,[PATCH] Rename TechnologyTemplateManager to JsonTemplateManager,sanderd17,defect,Should Have,UI & Simulation,fixed
3930,[PATCH] Modifications of Technology Resources Cost and Research Time.,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3938,[PATCH] Insufficient number of GUI elements available to display the Seleucid Structure Tree in its entirety,sanderd17,defect,Should Have,UI & Simulation,fixed
3947,[PATCH] Sheep are affected by auras,sanderd17,defect,Nice to Have,UI & Simulation,fixed
3952,[PATCH] Allow simulation to set actor variation selection,sanderd17,defect,Should Have,UI & Simulation,fixed
3967,[PATCH] Update workspaces fails with gcc 6,sanderd17,defect,Must Have,Build & Packages,fixed
3982,[PATCH] Update l10n/message.json for aura translation,sanderd17,defect,Must Have,UI & Simulation,fixed
3983,[PATCH] Different variants for different health levels,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3986,[PATCH] Make it easy for modders to extend the credits,sanderd17,enhancement,Should Have,UI & Simulation,fixed
4001,[PATCH] Show units with researchable techs alongside units with trainable units,sanderd17,defect,Nice to Have,UI & Simulation,fixed
4005,Actor error with samnite_skirmisher,sanderd17,defect,Should Have,UI & Simulation,fixed
4007,[PATCH] Cleanup selection panels,sanderd17,enhancement,Must Have,UI & Simulation,fixed
4071,[PATCH] Dahae horse archer stops attack animation,sanderd17,defect,Release Blocker,UI & Simulation,fixed
4121,[PATCH] Add tests to foundation code,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3022,[PATCH] Split rating from lobby bot into another,scythetwirler,defect,Should Have,Multiplayer lobby,fixed
3039,SpiderMonkey 31 compilation error with Ubuntu PPA,scythetwirler,defect,Should Have,Build & Packages,fixed
2214,Structure: Ptolemies: Military settlement,Stan,task,Should Have,Art & Animation,fixed
3543,[PATCH] Ptolemian gate has no open animation,Stan,defect,Should Have,Art & Animation,fixed
3570,[PATCH] Change message for failed join to host.,Stan,enhancement,Should Have,Network,fixed
1720,[PATCH] Patrol,svott,enhancement,Should Have,UI & Simulation,fixed
3939,[PATCH]Structure Tree research highlighting too long,usey11,defect,Nice to Have,UI & Simulation,fixed
3804,[PATCH] Gamesetup - swapping players should also swap the civs,Vladislav Belov,enhancement,Nice to Have,UI & Simulation,fixed
4221,[PATCH] Not sorted country list in the advanced locale settings,Vladislav Belov,defect,Should Have,UI & Simulation,fixed
4222,[PATCH] Click sound of buttons is missed,Vladislav Belov,defect,Should Have,UI & Simulation,fixed
2324,[PATCH] Actor format update,wraitii,enhancement,Should Have,Core engine,fixed
2706,[PATCH] Allow individual entities to upgrade to other entities,wraitii,enhancement,Nice to Have,UI & Simulation,fixed
3781,[PATCH] Improved Water Rendering,wraitii,enhancement,Nice to Have,Core engine,fixed
4287,"Disabling ""shadows on water"" makes water featureless",wraitii,defect,Must Have,Core engine,fixed
2738,Set Player name in the game options.,,enhancement,Nice to Have,Core engine,fixed
3470,AI should not capture houses in enemy territory,,enhancement,Nice to Have,AI,fixed
3522,"[PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too",,defect,Should Have,UI & Simulation,fixed
3750,Skirmish map - Dueling Cliffs (3v3),,enhancement,Should Have,Maps,fixed
3837,Schwarzwald player placement bug,,defect,Should Have,Maps,fixed
3896,[PATCH] Error in queueplanTraining.js Line 25,,defect,Should Have,AI,fixed
3898,[PATCH] Center lake in random map schwarzwald,,defect,Should Have,Maps,fixed
3916,Farm variation by civ. Adding the committed farm to the civs.,,enhancement,Nice to Have,Art & Animation,fixed
3959,[PATCH] Missing icons for new buildings in alpha 21,,defect,Should Have,Art & Animation,fixed
3975,Player has won message,,enhancement,Nice to Have,UI & Simulation,fixed
3985,Delete miraged construction sites,,defect,Should Have,Simulation,fixed
3991,[PATCH] Make SimContext const again,,enhancement,Should Have,Core engine,fixed
3992,[PATCH] techs and auras changes for entities are not serialized in the ai,,defect,Should Have,AI,fixed
4008,[PATCH] Missing unit action hotkeys,,enhancement,Nice to Have,UI & Simulation,fixed
4021,[PATCH] Merge duplicate library templates,,defect,Nice to Have,UI & Simulation,fixed
4056,[PATCH] Improve Profiler2,,enhancement,Nice to Have,Core engine,fixed
4087,[PATCH] Error when quitting a visual replay started from commandline following r18452,,defect,Should Have,UI & Simulation,fixed
4166,Delete unused sprites and styles,,enhancement,If Time Permits,UI & Simulation,fixed
4184,Misleading mapsize description,,defect,Should Have,UI & Simulation,fixed
4215,Repairing fireships,,defect,Should Have,UI & Simulation,fixed
4241,Ballistics / projectiles cause damage even if they miss,,defect,Should Have,UI & Simulation,fixed
4416,"Remove ""More Options"" window from the gamesetup",,defect,Should Have,UI & Simulation,fixed
1919,[PATCH] Packing and unpacking units into structure and vice versa,,enhancement,Nice to Have,UI & Simulation,fixed
2125,Garrison Flag for Moving Objects,,enhancement,Should Have,Core engine,fixed
2160,[PATCH] Regicide game,,enhancement,Should Have,UI & Simulation,fixed
2817,"[PATCH] Random map ""Survival of the fittest"" improvements/fixes",,defect,Should Have,Maps,fixed
3286,[PATCH] File inclusion in actor files,,enhancement,Should Have,Core engine,fixed
3698,Range manager visibility initialization,,defect,Should Have,Core engine,fixed
3734,[PATCH] Improve AppData and Desktop file,,enhancement,Nice to Have,Build & Packages,fixed
