﻿id	Summary	Owner	Type	Priority	Component	Resolution
2807	[PATCH] Check the list of enabled mods when running a replay from the command line	Arno Hemelhof	defect	Should Have	Core engine	fixed
3000	[PATCH] GUI: Hero  icon area in upper left limited to one hero at a time	Stephen Imhoff	defect	Should Have	UI & Simulation	fixed
3826	[PATCH] Improve FindIdleUnits of GUIInterface	Stephen Imhoff	enhancement	Nice to Have	UI & Simulation	fixed
3764	[PATCH] Add heightmap manipulation library for random maps	FeXoR	enhancement	Should Have	Maps	fixed
3900	[PATCH] Seperate _kalis RMGen library	FeXoR	enhancement	Should Have	Maps	fixed
3968	[PATCH] Remove duplicat of getDistance	FeXoR	defect	Should Have	Maps	fixed
3988	[PATCH] Move building angle from maps to libs	FeXoR	enhancement	Should Have	Maps	fixed
4012	[PATCH] Phoenician levant has unreachable trees	FeXoR	defect	Should Have	Maps	fixed
4068	[PATCH] Prepare random map lib map.js for further libraries	FeXoR	enhancement	Should Have	Maps	fixed
4174	[PATCH] Heightmap interpolation	FeXoR	defect	Should Have	UI & Simulation	fixed
4245	[PATCH] New random map Caledonian Meadows	FeXoR	enhancement	Should Have	Maps	fixed
4262	[PATCH] Summary screen: Fix Map control percentages	FeXoR	defect	Must Have	UI & Simulation	fixed
4275	[PATCH] Optimize Caledonian Meadows	FeXoR	defect	Should Have	Maps	fixed
4296	[PATCH] Fix typo breaking random map latium	FeXoR	defect	Must Have	Maps	fixed
3113	[PATCH] Provide information about carried resources of a selection	Imarok	enhancement	Nice to Have	UI & Simulation	fixed
3114	[PATCH] Display healing process of garrisoned units	Imarok	enhancement	Nice to Have	UI & Simulation	fixed
3150	[PATCH] Inconsistent exploration score for teams in summary gui	Imarok	defect	Should Have	UI & Simulation	fixed
3216	[PATCH] Add capture statistics to summary screen	Imarok	enhancement	Should Have	UI & Simulation	fixed
3436	[PATCH] Replay Menu - singleplayer / multiplayer filter	Imarok	enhancement	Should Have	UI & Simulation	fixed
3437	Add link from summary screen to replay	Imarok	enhancement	Nice to Have	UI & Simulation	fixed
3561	Summary screen - team totals wrong	Imarok	defect	Should Have	UI & Simulation	fixed
3575	[PATCH] Allow hosting on different UDP ports	Imarok	enhancement	Nice to Have	Network	fixed
3742	[PATCH] Restore selection after replay	Imarok	enhancement	Nice to Have	UI & Simulation	fixed
3823	[PATCH] Correctly handle commands for multiple units	Imarok	task	Must Have	UI & Simulation	fixed
3841	[PATCH] Ingame player summary screen and allied resource/population tooltips	Imarok	enhancement	Should Have	UI & Simulation	fixed
3911	[PATCH] Make AI Settings visible to players	Imarok	enhancement	Nice to Have	UI & Simulation	fixed
3942	[PATCH] Don't show the aiconfig button when unassigned	Imarok	defect	Nice to Have	UI & Simulation	fixed
4251	[PATCH] Paired techs don't work with the multiple commands handling	Imarok	defect	Release Blocker	UI & Simulation	fixed
3708	[PATCH] SpiderMonkey 38 Upgrade	Itms	enhancement	Should Have	Core engine	fixed
3796	"[PATCH] CCacheLoader failed to find archived or source file for: """""	Itms	defect	Should Have	UI & Simulation	fixed
3869	[PATCH] Build error at Fedora 23	Itms	defect	Must Have	Build & Packages	fixed
3884	[PATCH] Add current OS X version to build-osx-bundle.sh	Itms	defect	Must Have	Build & Packages	fixed
3907	[PATCH] Use range based for in network code	Itms	defect	If Time Permits	Network	fixed
4010	[PATCH] Wonder victory messages need to be deleted after win	Itms	defect	Should Have	UI & Simulation	fixed
4190	[PATCH] Make 0 A.D. large address aware on Windows for releases	Itms	enhancement	Release Blocker	Build & Packages	fixed
4191	[PATCH] Clever map updates for the AI	Itms	defect	Release Blocker	Core engine	fixed
4238	The visual actor unit causes SEGFAULT when running without graphics	Itms	defect	Must Have	UI & Simulation	fixed
4239	[PATCH] Serialize the data in DataTemplateManager to avoid OOS on rejoin	Itms	defect	Release Blocker	UI & Simulation	fixed
4247	[PATCH] Reading a saved game (with AIs) give a segmentation fault	Itms	defect	Release Blocker	Core engine	fixed
4270	[PATCH] OOS on rejoin - Visual Actor	Itms	defect	Release Blocker	UI & Simulation	fixed
3610	[PATCH] Projectiles do not cause any damage if the shooter dies	Leander Hemelhof	enhancement	Nice to Have	UI & Simulation	fixed
3943	[PATCH] Remove the hardcoded trading gain in petra	LittleDev	defect	Should Have	AI	fixed
4033	[PATCH] Siege Engines are not shown in the summary	Mate-86	defect	Should Have	UI & Simulation	fixed
4193	[Patch] Loot tooltips	Mate-86	defect	Must Have	UI & Simulation	fixed
3956	"[PATCH] Chat addressee dropdown selects ""Everyone"" if someone joins/leaves"	Pilzschaf	defect	Should Have	UI & Simulation	fixed
2898	[PATCH] audio notification system when your nick is mentioned in chat	Andy Alt	enhancement	Nice to Have	Music & Sound FX	fixed
4089	[PATCH] Update manual for hotkeys related to idle fighters	Andy Alt	defect	Should Have	UI & Simulation	fixed
3501	[PATCH] Distinguish player resign and defeat message	Damien PIQUET	enhancement	Nice to Have	UI & Simulation	fixed
3901	[PATCH] Changing music gain doesn't have any effect	Damien PIQUET	defect	Must Have	UI & Simulation	fixed
1950	[PATCH] Multiplayer pausing does not work as expected	echotangoecho	defect	Should Have	Network	fixed
4053	[PATCH] Building spidermonkey on GCC 6 results in segfaults in the Garbage Collector	echotangoecho	defect	Release Blocker	Core engine	fixed
4112	"[PATCH] hide ""I'm ready"" button to observers"	echotangoecho	defect	Should Have	UI & Simulation	fixed
2163	[PATCH] Content sensitive group icon	elexis	enhancement	Nice to Have	UI & Simulation	fixed
2925	[PATCH] Alignment error in German language screen	elexis	defect	Should Have	UI & Simulation	fixed
3040	[PATCH] Only send game reports if the game is actually rated	elexis	defect	Should Have	Multiplayer lobby	fixed
3143	"[PATCH] ""Show Full Games"" option hides games that are not full"	elexis	defect	Must Have	Multiplayer lobby	fixed
3234	[PATCH] Different timeouts for wonder victory	elexis	enhancement	Should Have	UI & Simulation	fixed
3263	[PATCH] Objectives / Map & gamesettings info dialog	elexis	enhancement	Must Have	UI & Simulation	fixed
3288	[PATCH] Inconsistent display of researchable techs when several structures are selected	elexis	enhancement	Nice to Have	UI & Simulation	fixed
3350	[PATCH] Time is not localized but in UTC	elexis	defect	Must Have	UI & Simulation	fixed
3476	[PATCH] Add more information about lobby matches	elexis	enhancement	Nice to Have	Multiplayer lobby	fixed
3492	Attacking instead of Capturing when women + men are selected	elexis	defect	Must Have	UI & Simulation	fixed
3668	commands changes depending on selected units	elexis	defect	Must Have	UI & Simulation	fixed
3746	Fish on land	elexis	defect	Should Have	Maps	fixed
3805	[PATCH] Gamesetup - reset-civilizations button	elexis	enhancement	Nice to Have	UI & Simulation	fixed
3816	Structure tree - show garrisson limit	elexis	enhancement	Nice to Have	UI & Simulation	fixed
3836	[PATCH] Most maps can have inaccessible chickens	elexis	defect	Must Have	Maps	fixed
3839	[PATCH] Show bartered resources to observers	elexis	enhancement	Nice to Have	UI & Simulation	fixed
3844	[PATCH] Lion's Den map can have unexpected, passable terrain	elexis	defect	Nice to Have	Maps	fixed
3850	Entity selection rectangle needs to take fog-of-war into account for observers	elexis	defect	Should Have	UI & Simulation	fixed
3859	[PATCH] Sheeps in idle selection	elexis	defect	Nice to Have	UI & Simulation	fixed
3904	[PATCH] Mauryans Yudhpot ship garrison number limit number doesn't match unit description	elexis	defect	Should Have	UI & Simulation	fixed
3905	[PATCH] Add a function to manipulate selected_column_order and selected_column of COList	elexis	defect	Should Have	UI & Simulation	fixed
3953	[PATCH] Network cleanup - IP address conversion	elexis	enhancement	Nice to Have	Network	fixed
3962	[PATCH] Hotkey - force delete buildings with shift+delete	elexis	enhancement	Should Have	UI & Simulation	fixed
3966	[PATCH] Empty simlog directories	elexis	defect	Must Have	Core engine	fixed
3970	[PATCH] Last man standing - gamesetup option to disable allied victory	elexis	enhancement	Should Have	UI & Simulation	fixed
3979	"[PATCH] Use actual playername in singleplayer instead of ""You"""	elexis	enhancement	Should Have	UI & Simulation	fixed
3980	[PATCH] Remove naming inconsistencies in gamesetup	elexis	defect	Should Have	UI & Simulation	fixed
3989	[PATCH] Sight range of a fully upgraded defence tower is lower than his attack range	elexis	defect	Nice to Have	UI & Simulation	fixed
3999	[PATCH] Remove player argument from GUIInterface calls	elexis	defect	Should Have	UI & Simulation	fixed
4002	[PATCH] Can't set rallypoint for wonder	elexis	defect	Nice to Have	UI & Simulation	fixed
4006	[PATCH] Some BoltShooter issues	elexis	defect	Should Have	UI & Simulation	fixed
4013	Defeating players twice	elexis	defect	Should Have	UI & Simulation	fixed
4016	[PATCH] Merge duplicate theatron templates	elexis	defect	Should Have	UI & Simulation	fixed
4020	[PATCH] Save replay metadata on Alt+F4	elexis	enhancement	Should Have	Core engine	fixed
4022	[PATCH] Merge duplicate rotary mill templates	elexis	defect	Should Have	UI & Simulation	fixed
4026	[PATCH] Healer tooltip missing	elexis	defect	Should Have	UI & Simulation	fixed
4031	[PATCH] Enter doesn't start a server	elexis	defect	Should Have	UI & Simulation	fixed
4035	Multiplayer join dialog - retry instead of close on disconnect	elexis	enhancement	Nice to Have	UI & Simulation	fixed
4052	[PATCH] Player color of garrisoned units not visible when the player does not control them	elexis	defect	Nice to Have	UI & Simulation	fixed
4059	[PATCH] Batch size should be a user-configurable option	elexis	enhancement	Nice to Have	UI & Simulation	fixed
4061	[PATCH] Interval weird infos for capture attack in AttackTooltip	elexis	defect	Should Have	UI & Simulation	fixed
4062	[PATCH] Fix some formating issues in json auras files	elexis	defect	If Time Permits	UI & Simulation	fixed
4065	[PATCH] Make quinqueremes/heavy warships useful for siege	elexis	enhancement	Should Have	UI & Simulation	fixed
4069	[PATCH] Ingame chat history	elexis	enhancement	Should Have	UI & Simulation	fixed
4088	[PATCH] Ambush:The ccs of allies are at the exact same place in 3v1	elexis	defect	Should Have	Maps	fixed
4100	[PATCH] Merge big house templates	elexis	defect	Should Have	UI & Simulation	fixed
4120	Game can't be started after gamesetup rejoin - again	elexis	defect	Release Blocker	UI & Simulation	fixed
4125	[PATCH] Wooden Tower upgrade to Defense Tower	elexis	enhancement	Nice to Have	UI & Simulation	fixed
4127	[PATCH] Actually initialize random number generator seed in the simulation	elexis	defect	Must Have	Core engine	fixed
4131	[PATCH] SwitchMarketOrder error	elexis	defect	Should Have	UI & Simulation	fixed
4139	[PATCH] Nuke charge	elexis	defect	Should Have	UI & Simulation	fixed
4141	Better gamesetup descriptions	elexis	defect	Should Have	UI & Simulation	fixed
4145	[PATCH] Display autocomplete tooltips	elexis	enhancement	Should Have	UI & Simulation	fixed
4165	[PATCH] Distinguish between a checked and an unchecked disabled checkbox	elexis	defect	Should Have	UI & Simulation	fixed
4226	[PATCH] More authentic map descriptions for _kalis new maps	elexis	defect	Should Have	UI & Simulation	fixed
4232	Temple of Vesta and Wonder Temples don't have the same techs and production queues	elexis	defect	Should Have	UI & Simulation	fixed
4246	[PATCH] Gamesetup map filter for new maps	elexis	enhancement	Nice to Have	UI & Simulation	fixed
4248	[PATCH] Gamesetup defaults to unassigned instead of AI when switching the map	elexis	defect	Must Have	UI & Simulation	fixed
4255	[PATCH] When upgrading the costs are substracted then readded.	elexis	defect	Must Have	UI & Simulation	fixed
4269	[PATCH] Groups portrait - can't convert undefined to object	elexis	defect	Should Have	UI & Simulation	fixed
4272	[PATCH] Sending Alt+F4 to a foreground window also closes 0 A.D. in the background	elexis	defect	Must Have	Core engine	fixed
4277	[PATCH] OOS on rejoin - ptolemian lighthouse causing different dirty visibilities in the rangemanager	elexis	defect	Release Blocker	UI & Simulation	fixed
4279	OOS on rejoin - vision range techs not taken into account	elexis	defect	Release Blocker	UI & Simulation	fixed
4288	[PATCH] Wrong water colors on some maps	elexis	defect	Release Blocker	Maps	fixed
4289	Game does not start if a client leaves while the game is synchronizing	elexis	defect	Release Blocker	Network	fixed
4310	[PATCH] OOS on rejoin - Survival of the fittest	elexis	defect	Release Blocker	UI & Simulation	fixed
3861	[PATCH] The Stonehenge wonder can go through other buildings	fatherbushido	defect	Should Have	UI & Simulation	fixed
4011	[PATCH] New buildings enable players to train wrong units	fatherbushido	defect	Release Blocker	UI & Simulation	fixed
4092	[PATCH] Restricted classes should allow whitelisting	fatherbushido	defect	Should Have	UI & Simulation	fixed
4123	[PATCH] AuraManager tests	fatherbushido	defect	Must Have	UI & Simulation	fixed
4128	[PATCH] Clean up of components/interfaces comments	fatherbushido	enhancement	Nice to Have	UI & Simulation	fixed
4129	[PATCH] Fishing and merchant ships should be filtered when selecting military units only	fatherbushido	defect	Should Have	UI & Simulation	fixed
4147	[PATCH] Classes and VisibleClasses cleanup	fatherbushido	defect	Should Have	UI & Simulation	fixed
4149	[PATCH] Capturable component test	fatherbushido	defect	Should Have	UI & Simulation	fixed
4160	Sort component in alphabetical orders and fix identations in xml simulation templates.	fatherbushido	defect	Should Have	UI & Simulation	fixed
4194	Missing PreferredClasses	fatherbushido	defect	Must Have	UI & Simulation	fixed
4195	[PATCH] Some foundations have more armor than finished buildings	fatherbushido	defect	Must Have	UI & Simulation	fixed
4233	Train unlimited mauryan hero healers	fatherbushido	defect	Must Have	UI & Simulation	fixed
4285	[PATCH] Take account of control group when checking if we can upgrade an entity.	fatherbushido	defect	Should Have	UI & Simulation	fixed
4187	[PATCH] Summary screen must show who has actually won / was defeated	javiergodas	defect	Must Have	UI & Simulation	fixed
4161	[PATCH] cmpPlayer cleanup	leper	enhancement	Should Have	UI & Simulation	fixed
4169	[PATCH] MissileHit: TypeError: cmpHealth is null	leper	defect	Should Have	UI & Simulation	fixed
1090	[PATCH] Improve load game UI	mimo	enhancement	Should Have	UI & Simulation	fixed
3667	[PATCH] Exploit nomad: make cc for opponent unbuildable during ceasefire	mimo	defect	Nice to Have	UI & Simulation	fixed
3864	[PATCH] prevent the AI to train too much support units	mimo	defect	Should Have	AI	fixed
3877	[PATCH] Corral diversity	mimo	enhancement	Should Have	UI & Simulation	fixed
3880	[PATCH] autostart does not work when gaia is set (null value) in the playerData of the map xml	mimo	defect	Should Have	Core engine	fixed
3894	[PATCH] We should be able to set a trade-route with a miraged market	mimo	defect	Should Have	UI & Simulation	fixed
3917	[PATCH] Moving the international bonus constant from simulation/helpers/TraderGain.js to template	mimo	defect	Should Have	UI & Simulation	fixed
3926	[PATCH] Two little bugs in Petra.	mimo	defect	Must Have	AI	fixed
3932	[PATCH] Make healer UnitAI more proactive	mimo	enhancement	Should Have	UI & Simulation	fixed
3954	[PATCH] some inconsistencies in templates for gauls infantry and pers trirem units	mimo	defect	Should Have	UI & Simulation	fixed
3955	[PATCH] Typo in entityExtend.js	mimo	defect	Should Have	AI	fixed
3957	[PATCH]  mirages should have a non blocking obstruction	mimo	defect	Should Have	UI & Simulation	fixed
3973	[PATCH] Capturerate threshold	mimo	enhancement	Should Have	UI & Simulation	fixed
4003	[PATCH] Adapt the AI for #3930	mimo	defect	Should Have	AI	fixed
4085	[PATCH] Make the AI to use allied dropsites	mimo	enhancement	Should Have	AI	fixed
4271	[PATCH]Ai may try to find builders when the construction finishes	mimo	defect	Should Have	AI	fixed
4281	Can't unload from ship on nomad sicilia	mimo	defect	Must Have	UI & Simulation	fixed
3761	"[PATCH] ""Colour"" label has edges slightly cut off in Match Setup"	mko	defect	Nice to Have	UI & Simulation	fixed
3268	[PATCH] A cleanup of SoundGroup XML files	otero	task	Should Have	Core engine	fixed
3277	[PATCH] Trade cart unusable if origin market is destroyed before finishing the trade route setup	otero	defect	Must Have	UI & Simulation	fixed
3887	[PATCH] Put auras back into structree tooltips.	s0600204	defect	Should Have	UI & Simulation	fixed
2445	[PATCH] Implement team civ bonuses	sanderd17	enhancement	Should Have	UI & Simulation	fixed
3051	[PATCH] Allow the removal of hotkeys	sanderd17	enhancement	Must Have	Core engine	fixed
3451	[PATCH] Complete the tooltips of the tech phases	sanderd17	defect	Should Have	UI & Simulation	fixed
3504	The foundation of the cart wall tower should not have a garrison flag	sanderd17	defect	Nice to Have	UI & Simulation	fixed
3526	[PATCH] Build a tower in enemy territory	sanderd17	defect	Must Have	UI & Simulation	fixed
3786	[PATCH] elliptic animal footprints	sanderd17	enhancement	Should Have	UI & Simulation	fixed
3792	[PATCH] Stackable auras	sanderd17	defect	Must Have	UI & Simulation	fixed
3855	[PATCH] Health / capture point round error	sanderd17	defect	Should Have	UI & Simulation	fixed
3889	[PATCH] Give XP per hit instead of per kill	sanderd17	enhancement	Should Have	UI & Simulation	fixed
3891	[PATCH] Territory isn't updated when diplomacy changes	sanderd17	defect	Should Have	UI & Simulation	fixed
3899	[PATCH] Remove (civ-)unsearchable techs from production queue of captured structure	sanderd17	defect	Should Have	UI & Simulation	fixed
3902	[PATCH] fix some civ requirements in technology templates	sanderd17	defect	Should Have	UI & Simulation	fixed
3909	[PATCH] Rename TechnologyTemplateManager to JsonTemplateManager	sanderd17	defect	Should Have	UI & Simulation	fixed
3930	[PATCH] Modifications of Technology Resources Cost and Research Time.	sanderd17	enhancement	Should Have	UI & Simulation	fixed
3938	[PATCH] Insufficient number of GUI elements available to display the Seleucid Structure Tree in its entirety	sanderd17	defect	Should Have	UI & Simulation	fixed
3947	[PATCH] Sheep are affected by auras	sanderd17	defect	Nice to Have	UI & Simulation	fixed
3952	[PATCH] Allow simulation to set actor variation selection	sanderd17	defect	Should Have	UI & Simulation	fixed
3967	[PATCH] Update workspaces fails with gcc 6	sanderd17	defect	Must Have	Build & Packages	fixed
3982	[PATCH] Update l10n/message.json for aura translation	sanderd17	defect	Must Have	UI & Simulation	fixed
3983	[PATCH] Different variants for different health levels	sanderd17	enhancement	Should Have	UI & Simulation	fixed
3986	[PATCH] Make it easy for modders to extend the credits	sanderd17	enhancement	Should Have	UI & Simulation	fixed
4001	[PATCH] Show units with researchable techs alongside units with trainable units	sanderd17	defect	Nice to Have	UI & Simulation	fixed
4005	Actor error with samnite_skirmisher	sanderd17	defect	Should Have	UI & Simulation	fixed
4007	[PATCH] Cleanup selection panels	sanderd17	enhancement	Must Have	UI & Simulation	fixed
4071	[PATCH] Dahae horse archer stops attack animation	sanderd17	defect	Release Blocker	UI & Simulation	fixed
4121	[PATCH] Add tests to foundation code	sanderd17	enhancement	Should Have	UI & Simulation	fixed
3022	[PATCH] Split rating from lobby bot into another	scythetwirler	defect	Should Have	Multiplayer lobby	fixed
3039	SpiderMonkey 31 compilation error with Ubuntu PPA	scythetwirler	defect	Should Have	Build & Packages	fixed
2214	Structure: Ptolemies: Military settlement	Stan	task	Should Have	Art & Animation	fixed
3543	[PATCH] Ptolemian gate has no open animation	Stan	defect	Should Have	Art & Animation	fixed
3570	[PATCH] Change message for failed join to host.	Stan	enhancement	Should Have	Network	fixed
1720	[PATCH] Patrol	svott	enhancement	Should Have	UI & Simulation	fixed
3939	[PATCH]Structure Tree research highlighting too long	usey11	defect	Nice to Have	UI & Simulation	fixed
3804	[PATCH] Gamesetup - swapping players should also swap the civs	Vladislav Belov	enhancement	Nice to Have	UI & Simulation	fixed
4221	[PATCH] Not sorted country list in the advanced locale settings	Vladislav Belov	defect	Should Have	UI & Simulation	fixed
4222	[PATCH] Click sound of buttons is missed	Vladislav Belov	defect	Should Have	UI & Simulation	fixed
2324	[PATCH] Actor format update	wraitii	enhancement	Should Have	Core engine	fixed
2706	[PATCH] Allow individual entities to upgrade to other entities	wraitii	enhancement	Nice to Have	UI & Simulation	fixed
3781	[PATCH] Improved Water Rendering	wraitii	enhancement	Nice to Have	Core engine	fixed
4287	"Disabling ""shadows on water"" makes water featureless"	wraitii	defect	Must Have	Core engine	fixed
2738	Set Player name in the game options.		enhancement	Nice to Have	Core engine	fixed
3470	AI should not capture houses in enemy territory		enhancement	Nice to Have	AI	fixed
3522	[PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too		defect	Should Have	UI & Simulation	fixed
3750	Skirmish map - Dueling Cliffs (3v3)		enhancement	Should Have	Maps	fixed
3837	Schwarzwald player placement bug		defect	Should Have	Maps	fixed
3896	[PATCH] Error in queueplanTraining.js Line 25		defect	Should Have	AI	fixed
3898	[PATCH] Center lake in random map schwarzwald		defect	Should Have	Maps	fixed
3916	Farm variation by civ. Adding the committed farm to the civs.		enhancement	Nice to Have	Art & Animation	fixed
3959	[PATCH] Missing icons for new buildings in alpha 21		defect	Should Have	Art & Animation	fixed
3975	Player has won message		enhancement	Nice to Have	UI & Simulation	fixed
3985	Delete miraged construction sites		defect	Should Have	Simulation	fixed
3991	[PATCH] Make SimContext const again		enhancement	Should Have	Core engine	fixed
3992	[PATCH] techs and auras changes for entities are not serialized in the ai		defect	Should Have	AI	fixed
4008	[PATCH] Missing unit action hotkeys		enhancement	Nice to Have	UI & Simulation	fixed
4021	[PATCH] Merge duplicate library templates		defect	Nice to Have	UI & Simulation	fixed
4056	[PATCH] Improve Profiler2		enhancement	Nice to Have	Core engine	fixed
4087	[PATCH] Error when quitting a visual replay started from commandline following r18452		defect	Should Have	UI & Simulation	fixed
4166	Delete unused sprites and styles		enhancement	If Time Permits	UI & Simulation	fixed
4184	Misleading mapsize description		defect	Should Have	UI & Simulation	fixed
4215	Repairing fireships		defect	Should Have	UI & Simulation	fixed
4241	Ballistics / projectiles cause damage even if they miss		defect	Should Have	UI & Simulation	fixed
4416	"Remove ""More Options"" window from the gamesetup"		defect	Should Have	UI & Simulation	fixed
1919	[PATCH] Packing and unpacking units into structure and vice versa		enhancement	Nice to Have	UI & Simulation	fixed
2125	Garrison Flag for Moving Objects		enhancement	Should Have	Core engine	fixed
2160	[PATCH] Regicide game		enhancement	Should Have	UI & Simulation	fixed
2817	"[PATCH] Random map ""Survival of the fittest"" improvements/fixes"		defect	Should Have	Maps	fixed
3286	[PATCH] File inclusion in actor files		enhancement	Should Have	Core engine	fixed
3698	Range manager visibility initialization		defect	Should Have	Core engine	fixed
3734	[PATCH] Improve AppData and Desktop file		enhancement	Nice to Have	Build & Packages	fixed
