﻿id,Summary,Owner,Type,Priority,Component,Resolution
1090,[PATCH] Improve load game UI,mimo,enhancement,Should Have,UI & Simulation,fixed
1720,[PATCH] Patrol,svott,enhancement,Should Have,UI & Simulation,fixed
1919,[PATCH] Packing and unpacking units into structure and vice versa,,enhancement,Nice to Have,UI & Simulation,fixed
1950,[PATCH] Multiplayer pausing does not work as expected,echotangoecho,defect,Should Have,Network,fixed
2125,Garrison Flag for Moving Objects,,enhancement,Should Have,Core engine,fixed
2160,[PATCH] Regicide game,,enhancement,Should Have,UI & Simulation,fixed
2163,[PATCH] Content sensitive group icon,elexis,enhancement,Nice to Have,UI & Simulation,fixed
2214,Structure: Ptolemies: Military settlement,Stan,task,Should Have,Art & Animation,fixed
2324,[PATCH] Actor format update,wraitii,enhancement,Should Have,Core engine,fixed
2445,[PATCH] Implement team civ bonuses,sanderd17,enhancement,Should Have,UI & Simulation,fixed
2706,[PATCH] Allow individual entities to upgrade to other entities,wraitii,enhancement,Nice to Have,UI & Simulation,fixed
2738,Set Player name in the game options.,,enhancement,Nice to Have,Core engine,fixed
2807,[PATCH] Check the list of enabled mods when running a replay from the command line,Arno Hemelhof,defect,Should Have,Core engine,fixed
2817,"[PATCH] Random map ""Survival of the fittest"" improvements/fixes",,defect,Should Have,Maps,fixed
2898,[PATCH] audio notification system when your nick is mentioned in chat,Andy Alt,enhancement,Nice to Have,Music & Sound FX,fixed
2925,[PATCH] Alignment error in German language screen,elexis,defect,Should Have,UI & Simulation,fixed
3000,[PATCH] GUI: Hero  icon area in upper left limited to one hero at a time,Stephen Imhoff,defect,Should Have,UI & Simulation,fixed
3022,[PATCH] Split rating from lobby bot into another,scythetwirler,defect,Should Have,Multiplayer lobby,fixed
3039,SpiderMonkey 31 compilation error with Ubuntu PPA,scythetwirler,defect,Should Have,Build & Packages,fixed
3040,[PATCH] Only send game reports if the game is actually rated,elexis,defect,Should Have,Multiplayer lobby,fixed
3051,[PATCH] Allow the removal of hotkeys,sanderd17,enhancement,Must Have,Core engine,fixed
3113,[PATCH] Provide information about carried resources of a selection,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3114,[PATCH] Display healing process of garrisoned units,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3143,"[PATCH] ""Show Full Games"" option hides games that are not full",elexis,defect,Must Have,Multiplayer lobby,fixed
3150,[PATCH] Inconsistent exploration score for teams in summary gui,Imarok,defect,Should Have,UI & Simulation,fixed
3216,[PATCH] Add capture statistics to summary screen,Imarok,enhancement,Should Have,UI & Simulation,fixed
3234,[PATCH] Different timeouts for wonder victory,elexis,enhancement,Should Have,UI & Simulation,fixed
3263,[PATCH] Objectives / Map & gamesettings info dialog,elexis,enhancement,Must Have,UI & Simulation,fixed
3268,[PATCH] A cleanup of SoundGroup XML files,otero,task,Should Have,Core engine,fixed
3277,[PATCH] Trade cart unusable if origin market is destroyed before finishing the trade route setup,otero,defect,Must Have,UI & Simulation,fixed
3286,[PATCH] File inclusion in actor files,,enhancement,Should Have,Core engine,fixed
3288,[PATCH] Inconsistent display of researchable techs when several structures are selected,elexis,enhancement,Nice to Have,UI & Simulation,fixed
3350,[PATCH] Time is not localized but in UTC,elexis,defect,Must Have,UI & Simulation,fixed
3436,[PATCH] Replay Menu - singleplayer / multiplayer filter,Imarok,enhancement,Should Have,UI & Simulation,fixed
3437,Add link from summary screen to replay,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3451,[PATCH] Complete the tooltips of the tech phases,sanderd17,defect,Should Have,UI & Simulation,fixed
3470,AI should not capture houses in enemy territory,,enhancement,Nice to Have,AI,fixed
3476,[PATCH] Add more information about lobby matches,elexis,enhancement,Nice to Have,Multiplayer lobby,fixed
3492,Attacking instead of Capturing when women + men are selected,elexis,defect,Must Have,UI & Simulation,fixed
3501,[PATCH] Distinguish player resign and defeat message,Damien PIQUET,enhancement,Nice to Have,UI & Simulation,fixed
3504,The foundation of the cart wall tower should not have a garrison flag,sanderd17,defect,Nice to Have,UI & Simulation,fixed
3522,"[PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too",,defect,Should Have,UI & Simulation,fixed
3526,[PATCH] Build a tower in enemy territory,sanderd17,defect,Must Have,UI & Simulation,fixed
3543,[PATCH] Ptolemian gate has no open animation,Stan,defect,Should Have,Art & Animation,fixed
3561,Summary screen - team totals wrong,Imarok,defect,Should Have,UI & Simulation,fixed
3570,[PATCH] Change message for failed join to host.,Stan,enhancement,Should Have,Network,fixed
3575,[PATCH] Allow hosting on different UDP ports,Imarok,enhancement,Nice to Have,Network,fixed
3610,[PATCH] Projectiles do not cause any damage if the shooter dies,Leander Hemelhof,enhancement,Nice to Have,UI & Simulation,fixed
3667,[PATCH] Exploit nomad: make cc for opponent unbuildable during ceasefire,mimo,defect,Nice to Have,UI & Simulation,fixed
3668,commands changes depending on selected units,elexis,defect,Must Have,UI & Simulation,fixed
3698,Range manager visibility initialization,,defect,Should Have,Core engine,fixed
3708,[PATCH] SpiderMonkey 38 Upgrade,Itms,enhancement,Should Have,Core engine,fixed
3734,[PATCH] Improve AppData and Desktop file,,enhancement,Nice to Have,Build & Packages,fixed
3742,[PATCH] Restore selection after replay,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3746,Fish on land,elexis,defect,Should Have,Maps,fixed
3750,Skirmish map - Dueling Cliffs (3v3),,enhancement,Should Have,Maps,fixed
3761,"[PATCH] ""Colour"" label has edges slightly cut off in Match Setup",mko,defect,Nice to Have,UI & Simulation,fixed
3764,[PATCH] Add heightmap manipulation library for random maps,FeXoR,enhancement,Should Have,Maps,fixed
3781,[PATCH] Improved Water Rendering,wraitii,enhancement,Nice to Have,Core engine,fixed
3786,[PATCH] elliptic animal footprints,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3792,[PATCH] Stackable auras,sanderd17,defect,Must Have,UI & Simulation,fixed
3796,"[PATCH] CCacheLoader failed to find archived or source file for: """"",Itms,defect,Should Have,UI & Simulation,fixed
3804,[PATCH] Gamesetup - swapping players should also swap the civs,Vladislav Belov,enhancement,Nice to Have,UI & Simulation,fixed
3805,[PATCH] Gamesetup - reset-civilizations button,elexis,enhancement,Nice to Have,UI & Simulation,fixed
3816,Structure tree - show garrisson limit,elexis,enhancement,Nice to Have,UI & Simulation,fixed
3823,[PATCH] Correctly handle commands for multiple units,Imarok,task,Must Have,UI & Simulation,fixed
3826,[PATCH] Improve FindIdleUnits of GUIInterface,Stephen Imhoff,enhancement,Nice to Have,UI & Simulation,fixed
3836,[PATCH] Most maps can have inaccessible chickens,elexis,defect,Must Have,Maps,fixed
3837,Schwarzwald player placement bug,,defect,Should Have,Maps,fixed
3839,[PATCH] Show bartered resources to observers,elexis,enhancement,Nice to Have,UI & Simulation,fixed
3841,[PATCH] Ingame player summary screen and allied resource/population tooltips,Imarok,enhancement,Should Have,UI & Simulation,fixed
3844,"[PATCH] Lion's Den map can have unexpected, passable terrain",elexis,defect,Nice to Have,Maps,fixed
3850,Entity selection rectangle needs to take fog-of-war into account for observers,elexis,defect,Should Have,UI & Simulation,fixed
3855,[PATCH] Health / capture point round error,sanderd17,defect,Should Have,UI & Simulation,fixed
3859,[PATCH] Sheeps in idle selection,elexis,defect,Nice to Have,UI & Simulation,fixed
3861,[PATCH] The Stonehenge wonder can go through other buildings,fatherbushido,defect,Should Have,UI & Simulation,fixed
3864,[PATCH] prevent the AI to train too much support units,mimo,defect,Should Have,AI,fixed
3869,[PATCH] Build error at Fedora 23,Itms,defect,Must Have,Build & Packages,fixed
3877,[PATCH] Corral diversity,mimo,enhancement,Should Have,UI & Simulation,fixed
3880,[PATCH] autostart does not work when gaia is set (null value) in the playerData of the map xml,mimo,defect,Should Have,Core engine,fixed
3884,[PATCH] Add current OS X version to build-osx-bundle.sh,Itms,defect,Must Have,Build & Packages,fixed
3887,[PATCH] Put auras back into structree tooltips.,s0600204,defect,Should Have,UI & Simulation,fixed
3889,[PATCH] Give XP per hit instead of per kill,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3891,[PATCH] Territory isn't updated when diplomacy changes,sanderd17,defect,Should Have,UI & Simulation,fixed
3894,[PATCH] We should be able to set a trade-route with a miraged market,mimo,defect,Should Have,UI & Simulation,fixed
3896,[PATCH] Error in queueplanTraining.js Line 25,,defect,Should Have,AI,fixed
3898,[PATCH] Center lake in random map schwarzwald,,defect,Should Have,Maps,fixed
3899,[PATCH] Remove (civ-)unsearchable techs from production queue of captured structure,sanderd17,defect,Should Have,UI & Simulation,fixed
3900,[PATCH] Seperate _kalis RMGen library,FeXoR,enhancement,Should Have,Maps,fixed
3901,[PATCH] Changing music gain doesn't have any effect,Damien PIQUET,defect,Must Have,UI & Simulation,fixed
3902,[PATCH] fix some civ requirements in technology templates,sanderd17,defect,Should Have,UI & Simulation,fixed
3904,[PATCH] Mauryans Yudhpot ship garrison number limit number doesn't match unit description,elexis,defect,Should Have,UI & Simulation,fixed
3905,[PATCH] Add a function to manipulate selected_column_order and selected_column of COList,elexis,defect,Should Have,UI & Simulation,fixed
3907,[PATCH] Use range based for in network code,Itms,defect,If Time Permits,Network,fixed
3909,[PATCH] Rename TechnologyTemplateManager to JsonTemplateManager,sanderd17,defect,Should Have,UI & Simulation,fixed
3911,[PATCH] Make AI Settings visible to players,Imarok,enhancement,Nice to Have,UI & Simulation,fixed
3916,Farm variation by civ. Adding the committed farm to the civs.,,enhancement,Nice to Have,Art & Animation,fixed
3917,[PATCH] Moving the international bonus constant from simulation/helpers/TraderGain.js to template,mimo,defect,Should Have,UI & Simulation,fixed
3926,[PATCH] Two little bugs in Petra.,mimo,defect,Must Have,AI,fixed
3930,[PATCH] Modifications of Technology Resources Cost and Research Time.,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3932,[PATCH] Make healer UnitAI more proactive,mimo,enhancement,Should Have,UI & Simulation,fixed
3938,[PATCH] Insufficient number of GUI elements available to display the Seleucid Structure Tree in its entirety,sanderd17,defect,Should Have,UI & Simulation,fixed
3939,[PATCH]Structure Tree research highlighting too long,usey11,defect,Nice to Have,UI & Simulation,fixed
3942,[PATCH] Don't show the aiconfig button when unassigned,Imarok,defect,Nice to Have,UI & Simulation,fixed
3943,[PATCH] Remove the hardcoded trading gain in petra,LittleDev,defect,Should Have,AI,fixed
3947,[PATCH] Sheep are affected by auras,sanderd17,defect,Nice to Have,UI & Simulation,fixed
3952,[PATCH] Allow simulation to set actor variation selection,sanderd17,defect,Should Have,UI & Simulation,fixed
3953,[PATCH] Network cleanup - IP address conversion,elexis,enhancement,Nice to Have,Network,fixed
3954,[PATCH] some inconsistencies in templates for gauls infantry and pers trirem units,mimo,defect,Should Have,UI & Simulation,fixed
3955,[PATCH] Typo in entityExtend.js,mimo,defect,Should Have,AI,fixed
3956,"[PATCH] Chat addressee dropdown selects ""Everyone"" if someone joins/leaves",Pilzschaf,defect,Should Have,UI & Simulation,fixed
3957,[PATCH]  mirages should have a non blocking obstruction,mimo,defect,Should Have,UI & Simulation,fixed
3959,[PATCH] Missing icons for new buildings in alpha 21,,defect,Should Have,Art & Animation,fixed
3962,[PATCH] Hotkey - force delete buildings with shift+delete,elexis,enhancement,Should Have,UI & Simulation,fixed
3966,[PATCH] Empty simlog directories,elexis,defect,Must Have,Core engine,fixed
3967,[PATCH] Update workspaces fails with gcc 6,sanderd17,defect,Must Have,Build & Packages,fixed
3968,[PATCH] Remove duplicat of getDistance,FeXoR,defect,Should Have,Maps,fixed
3970,[PATCH] Last man standing - gamesetup option to disable allied victory,elexis,enhancement,Should Have,UI & Simulation,fixed
3973,[PATCH] Capturerate threshold,mimo,enhancement,Should Have,UI & Simulation,fixed
3975,Player has won message,,enhancement,Nice to Have,UI & Simulation,fixed
3979,"[PATCH] Use actual playername in singleplayer instead of ""You""",elexis,enhancement,Should Have,UI & Simulation,fixed
3980,[PATCH] Remove naming inconsistencies in gamesetup,elexis,defect,Should Have,UI & Simulation,fixed
3982,[PATCH] Update l10n/message.json for aura translation,sanderd17,defect,Must Have,UI & Simulation,fixed
3983,[PATCH] Different variants for different health levels,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3985,Delete miraged construction sites,,defect,Should Have,Simulation,fixed
3986,[PATCH] Make it easy for modders to extend the credits,sanderd17,enhancement,Should Have,UI & Simulation,fixed
3988,[PATCH] Move building angle from maps to libs,FeXoR,enhancement,Should Have,Maps,fixed
3989,[PATCH] Sight range of a fully upgraded defence tower is lower than his attack range,elexis,defect,Nice to Have,UI & Simulation,fixed
3991,[PATCH] Make SimContext const again,,enhancement,Should Have,Core engine,fixed
3992,[PATCH] techs and auras changes for entities are not serialized in the ai,,defect,Should Have,AI,fixed
3999,[PATCH] Remove player argument from GUIInterface calls,elexis,defect,Should Have,UI & Simulation,fixed
4001,[PATCH] Show units with researchable techs alongside units with trainable units,sanderd17,defect,Nice to Have,UI & Simulation,fixed
4002,[PATCH] Can't set rallypoint for wonder,elexis,defect,Nice to Have,UI & Simulation,fixed
4003,[PATCH] Adapt the AI for #3930,mimo,defect,Should Have,AI,fixed
4005,Actor error with samnite_skirmisher,sanderd17,defect,Should Have,UI & Simulation,fixed
4006,[PATCH] Some BoltShooter issues,elexis,defect,Should Have,UI & Simulation,fixed
4007,[PATCH] Cleanup selection panels,sanderd17,enhancement,Must Have,UI & Simulation,fixed
4008,[PATCH] Missing unit action hotkeys,,enhancement,Nice to Have,UI & Simulation,fixed
4010,[PATCH] Wonder victory messages need to be deleted after win,Itms,defect,Should Have,UI & Simulation,fixed
4011,[PATCH] New buildings enable players to train wrong units,fatherbushido,defect,Release Blocker,UI & Simulation,fixed
4012,[PATCH] Phoenician levant has unreachable trees,FeXoR,defect,Should Have,Maps,fixed
4013,Defeating players twice,elexis,defect,Should Have,UI & Simulation,fixed
4016,[PATCH] Merge duplicate theatron templates,elexis,defect,Should Have,UI & Simulation,fixed
4020,[PATCH] Save replay metadata on Alt+F4,elexis,enhancement,Should Have,Core engine,fixed
4021,[PATCH] Merge duplicate library templates,,defect,Nice to Have,UI & Simulation,fixed
4022,[PATCH] Merge duplicate rotary mill templates,elexis,defect,Should Have,UI & Simulation,fixed
4026,[PATCH] Healer tooltip missing,elexis,defect,Should Have,UI & Simulation,fixed
4031,[PATCH] Enter doesn't start a server,elexis,defect,Should Have,UI & Simulation,fixed
4033,[PATCH] Siege Engines are not shown in the summary,Mate-86,defect,Should Have,UI & Simulation,fixed
4035,Multiplayer join dialog - retry instead of close on disconnect,elexis,enhancement,Nice to Have,UI & Simulation,fixed
4052,[PATCH] Player color of garrisoned units not visible when the player does not control them,elexis,defect,Nice to Have,UI & Simulation,fixed
4053,[PATCH] Building spidermonkey on GCC 6 results in segfaults in the Garbage Collector,echotangoecho,defect,Release Blocker,Core engine,fixed
4056,[PATCH] Improve Profiler2,,enhancement,Nice to Have,Core engine,fixed
4059,[PATCH] Batch size should be a user-configurable option,elexis,enhancement,Nice to Have,UI & Simulation,fixed
4061,[PATCH] Interval weird infos for capture attack in AttackTooltip,elexis,defect,Should Have,UI & Simulation,fixed
4062,[PATCH] Fix some formating issues in json auras files,elexis,defect,If Time Permits,UI & Simulation,fixed
4065,[PATCH] Make quinqueremes/heavy warships useful for siege,elexis,enhancement,Should Have,UI & Simulation,fixed
4068,[PATCH] Prepare random map lib map.js for further libraries,FeXoR,enhancement,Should Have,Maps,fixed
4069,[PATCH] Ingame chat history,elexis,enhancement,Should Have,UI & Simulation,fixed
4071,[PATCH] Dahae horse archer stops attack animation,sanderd17,defect,Release Blocker,UI & Simulation,fixed
4085,[PATCH] Make the AI to use allied dropsites,mimo,enhancement,Should Have,AI,fixed
4087,[PATCH] Error when quitting a visual replay started from commandline following r18452,,defect,Should Have,UI & Simulation,fixed
4088,[PATCH] Ambush:The ccs of allies are at the exact same place in 3v1,elexis,defect,Should Have,Maps,fixed
4089,[PATCH] Update manual for hotkeys related to idle fighters,Andy Alt,defect,Should Have,UI & Simulation,fixed
4092,[PATCH] Restricted classes should allow whitelisting,fatherbushido,defect,Should Have,UI & Simulation,fixed
4100,[PATCH] Merge big house templates,elexis,defect,Should Have,UI & Simulation,fixed
4112,"[PATCH] hide ""I'm ready"" button to observers",echotangoecho,defect,Should Have,UI & Simulation,fixed
4120,Game can't be started after gamesetup rejoin - again,elexis,defect,Release Blocker,UI & Simulation,fixed
4121,[PATCH] Add tests to foundation code,sanderd17,enhancement,Should Have,UI & Simulation,fixed
4123,[PATCH] AuraManager tests,fatherbushido,defect,Must Have,UI & Simulation,fixed
4125,[PATCH] Wooden Tower upgrade to Defense Tower,elexis,enhancement,Nice to Have,UI & Simulation,fixed
4127,[PATCH] Actually initialize random number generator seed in the simulation,elexis,defect,Must Have,Core engine,fixed
4128,[PATCH] Clean up of components/interfaces comments,fatherbushido,enhancement,Nice to Have,UI & Simulation,fixed
4129,[PATCH] Fishing and merchant ships should be filtered when selecting military units only,fatherbushido,defect,Should Have,UI & Simulation,fixed
4131,[PATCH] SwitchMarketOrder error,elexis,defect,Should Have,UI & Simulation,fixed
4139,[PATCH] Nuke charge,elexis,defect,Should Have,UI & Simulation,fixed
4141,Better gamesetup descriptions,elexis,defect,Should Have,UI & Simulation,fixed
4145,[PATCH] Display autocomplete tooltips,elexis,enhancement,Should Have,UI & Simulation,fixed
4147,[PATCH] Classes and VisibleClasses cleanup,fatherbushido,defect,Should Have,UI & Simulation,fixed
4149,[PATCH] Capturable component test,fatherbushido,defect,Should Have,UI & Simulation,fixed
4160,Sort component in alphabetical orders and fix identations in xml simulation templates.,fatherbushido,defect,Should Have,UI & Simulation,fixed
4161,[PATCH] cmpPlayer cleanup,leper,enhancement,Should Have,UI & Simulation,fixed
4165,[PATCH] Distinguish between a checked and an unchecked disabled checkbox,elexis,defect,Should Have,UI & Simulation,fixed
4166,Delete unused sprites and styles,,enhancement,If Time Permits,UI & Simulation,fixed
4169,[PATCH] MissileHit: TypeError: cmpHealth is null,leper,defect,Should Have,UI & Simulation,fixed
4174,[PATCH] Heightmap interpolation,FeXoR,defect,Should Have,UI & Simulation,fixed
4184,Misleading mapsize description,,defect,Should Have,UI & Simulation,fixed
4187,[PATCH] Summary screen must show who has actually won / was defeated,javiergodas,defect,Must Have,UI & Simulation,fixed
4190,[PATCH] Make 0 A.D. large address aware on Windows for releases,Itms,enhancement,Release Blocker,Build & Packages,fixed
4191,[PATCH] Clever map updates for the AI,Itms,defect,Release Blocker,Core engine,fixed
4193,[Patch] Loot tooltips,Mate-86,defect,Must Have,UI & Simulation,fixed
4194,Missing PreferredClasses,fatherbushido,defect,Must Have,UI & Simulation,fixed
4195,[PATCH] Some foundations have more armor than finished buildings,fatherbushido,defect,Must Have,UI & Simulation,fixed
4215,Repairing fireships,,defect,Should Have,UI & Simulation,fixed
4221,[PATCH] Not sorted country list in the advanced locale settings,Vladislav Belov,defect,Should Have,UI & Simulation,fixed
4222,[PATCH] Click sound of buttons is missed,Vladislav Belov,defect,Should Have,UI & Simulation,fixed
4226,[PATCH] More authentic map descriptions for _kalis new maps,elexis,defect,Should Have,UI & Simulation,fixed
4232,Temple of Vesta and Wonder Temples don't have the same techs and production queues,elexis,defect,Should Have,UI & Simulation,fixed
4233,Train unlimited mauryan hero healers,fatherbushido,defect,Must Have,UI & Simulation,fixed
4238,The visual actor unit causes SEGFAULT when running without graphics,Itms,defect,Must Have,UI & Simulation,fixed
4239,[PATCH] Serialize the data in DataTemplateManager to avoid OOS on rejoin,Itms,defect,Release Blocker,UI & Simulation,fixed
4241,Ballistics / projectiles cause damage even if they miss,,defect,Should Have,UI & Simulation,fixed
4245,[PATCH] New random map Caledonian Meadows,FeXoR,enhancement,Should Have,Maps,fixed
4246,[PATCH] Gamesetup map filter for new maps,elexis,enhancement,Nice to Have,UI & Simulation,fixed
4247,[PATCH] Reading a saved game (with AIs) give a segmentation fault,Itms,defect,Release Blocker,Core engine,fixed
4248,[PATCH] Gamesetup defaults to unassigned instead of AI when switching the map,elexis,defect,Must Have,UI & Simulation,fixed
4251,[PATCH] Paired techs don't work with the multiple commands handling,Imarok,defect,Release Blocker,UI & Simulation,fixed
4255,[PATCH] When upgrading the costs are substracted then readded.,elexis,defect,Must Have,UI & Simulation,fixed
4262,[PATCH] Summary screen: Fix Map control percentages,FeXoR,defect,Must Have,UI & Simulation,fixed
4269,[PATCH] Groups portrait - can't convert undefined to object,elexis,defect,Should Have,UI & Simulation,fixed
4270,[PATCH] OOS on rejoin - Visual Actor,Itms,defect,Release Blocker,UI & Simulation,fixed
4271,[PATCH]Ai may try to find builders when the construction finishes,mimo,defect,Should Have,AI,fixed
4272,[PATCH] Sending Alt+F4 to a foreground window also closes 0 A.D. in the background,elexis,defect,Must Have,Core engine,fixed
4275,[PATCH] Optimize Caledonian Meadows,FeXoR,defect,Should Have,Maps,fixed
4277,[PATCH] OOS on rejoin - ptolemian lighthouse causing different dirty visibilities in the rangemanager,elexis,defect,Release Blocker,UI & Simulation,fixed
4279,OOS on rejoin - vision range techs not taken into account,elexis,defect,Release Blocker,UI & Simulation,fixed
4281,Can't unload from ship on nomad sicilia,mimo,defect,Must Have,UI & Simulation,fixed
4285,[PATCH] Take account of control group when checking if we can upgrade an entity.,fatherbushido,defect,Should Have,UI & Simulation,fixed
4287,"Disabling ""shadows on water"" makes water featureless",wraitii,defect,Must Have,Core engine,fixed
4288,[PATCH] Wrong water colors on some maps,elexis,defect,Release Blocker,Maps,fixed
4289,Game does not start if a client leaves while the game is synchronizing,elexis,defect,Release Blocker,Network,fixed
4296,[PATCH] Fix typo breaking random map latium,FeXoR,defect,Must Have,Maps,fixed
4310,[PATCH] OOS on rejoin - Survival of the fittest,elexis,defect,Release Blocker,UI & Simulation,fixed
4416,"Remove ""More Options"" window from the gamesetup",,defect,Should Have,UI & Simulation,fixed
