| #3668 |
commands changes depending on selected units
|
elexis
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4193 |
[Patch] Loot tooltips
|
Mate-86
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4062 |
[PATCH] Fix some formating issues in json auras files
|
elexis
|
defect
|
If Time Permits
|
UI & Simulation
|
fixed
|
| #3939 |
[PATCH]Structure Tree research highlighting too long
|
usey11
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4271 |
[PATCH]Ai may try to find builders when the construction finishes
|
mimo
|
defect
|
Should Have
|
AI
|
fixed
|
| #3992 |
[PATCH] techs and auras changes for entities are not serialized in the ai
|
|
defect
|
Should Have
|
AI
|
fixed
|
| #3954 |
[PATCH] some inconsistencies in templates for gauls infantry and pers trirem units
|
mimo
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3864 |
[PATCH] prevent the AI to train too much support units
|
mimo
|
defect
|
Should Have
|
AI
|
fixed
|
| #4112 |
[PATCH] hide "I'm ready" button to observers
|
echotangoecho
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3902 |
[PATCH] fix some civ requirements in technology templates
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3786 |
[PATCH] elliptic animal footprints
|
sanderd17
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4161 |
[PATCH] cmpPlayer cleanup
|
leper
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3880 |
[PATCH] autostart does not work when gaia is set (null value) in the playerData of the map xml
|
mimo
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #2898 |
[PATCH] audio notification system when your nick is mentioned in chat
|
Andy Alt
|
enhancement
|
Nice to Have
|
Music & Sound FX
|
fixed
|
| #4288 |
[PATCH] Wrong water colors on some maps
|
elexis
|
defect
|
Release Blocker
|
Maps
|
fixed
|
| #4125 |
[PATCH] Wooden Tower upgrade to Defense Tower
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4010 |
[PATCH] Wonder victory messages need to be deleted after win
|
Itms
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4255 |
[PATCH] When upgrading the costs are substracted then readded.
|
elexis
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3522 |
[PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3894 |
[PATCH] We should be able to set a trade-route with a miraged market
|
mimo
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3907 |
[PATCH] Use range based for in network code
|
Itms
|
defect
|
If Time Permits
|
Network
|
fixed
|
| #3979 |
[PATCH] Use actual playername in singleplayer instead of "You"
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3967 |
[PATCH] Update workspaces fails with gcc 6
|
sanderd17
|
defect
|
Must Have
|
Build & Packages
|
fixed
|
| #4089 |
[PATCH] Update manual for hotkeys related to idle fighters
|
Andy Alt
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3982 |
[PATCH] Update l10n/message.json for aura translation
|
sanderd17
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3955 |
[PATCH] Typo in entityExtend.js
|
mimo
|
defect
|
Should Have
|
AI
|
fixed
|
| #3926 |
[PATCH] Two little bugs in Petra.
|
mimo
|
defect
|
Must Have
|
AI
|
fixed
|
| #3277 |
[PATCH] Trade cart unusable if origin market is destroyed before finishing the trade route setup
|
otero
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3350 |
[PATCH] Time is not localized but in UTC
|
elexis
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3861 |
[PATCH] The Stonehenge wonder can go through other buildings
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3891 |
[PATCH] Territory isn't updated when diplomacy changes
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4285 |
[PATCH] Take account of control group when checking if we can upgrade an entity.
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4131 |
[PATCH] SwitchMarketOrder error
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4262 |
[PATCH] Summary screen: Fix Map control percentages
|
FeXoR
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4187 |
[PATCH] Summary screen must show who has actually won / was defeated
|
javiergodas
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3792 |
[PATCH] Stackable auras
|
sanderd17
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3022 |
[PATCH] Split rating from lobby bot into another
|
scythetwirler
|
defect
|
Should Have
|
Multiplayer lobby
|
fixed
|
| #3708 |
[PATCH] SpiderMonkey 38 Upgrade
|
Itms
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #4195 |
[PATCH] Some foundations have more armor than finished buildings
|
fatherbushido
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4006 |
[PATCH] Some BoltShooter issues
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3989 |
[PATCH] Sight range of a fully upgraded defence tower is lower than his attack range
|
elexis
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4033 |
[PATCH] Siege Engines are not shown in the summary
|
Mate-86
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4001 |
[PATCH] Show units with researchable techs alongside units with trainable units
|
sanderd17
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3839 |
[PATCH] Show bartered resources to observers
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3859 |
[PATCH] Sheeps in idle selection
|
elexis
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3947 |
[PATCH] Sheep are affected by auras
|
sanderd17
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4239 |
[PATCH] Serialize the data in DataTemplateManager to avoid OOS on rejoin
|
Itms
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #3900 |
[PATCH] Seperate _kalis RMGen library
|
FeXoR
|
enhancement
|
Should Have
|
Maps
|
fixed
|
| #4272 |
[PATCH] Sending Alt+F4 to a foreground window also closes 0 A.D. in the background
|
elexis
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4020 |
[PATCH] Save replay metadata on Alt+F4
|
elexis
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #4092 |
[PATCH] Restricted classes should allow whitelisting
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3742 |
[PATCH] Restore selection after replay
|
Imarok
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3436 |
[PATCH] Replay Menu - singleplayer / multiplayer filter
|
Imarok
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3909 |
[PATCH] Rename TechnologyTemplateManager to JsonTemplateManager
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3943 |
[PATCH] Remove the hardcoded trading gain in petra
|
LittleDev
|
defect
|
Should Have
|
AI
|
fixed
|
| #3999 |
[PATCH] Remove player argument from GUIInterface calls
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3980 |
[PATCH] Remove naming inconsistencies in gamesetup
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3968 |
[PATCH] Remove duplicat of getDistance
|
FeXoR
|
defect
|
Should Have
|
Maps
|
fixed
|
| #3899 |
[PATCH] Remove (civ-)unsearchable techs from production queue of captured structure
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #2160 |
[PATCH] Regicide game
|
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4247 |
[PATCH] Reading a saved game (with AIs) give a segmentation fault
|
Itms
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #2817 |
[PATCH] Random map "Survival of the fittest" improvements/fixes
|
|
defect
|
Should Have
|
Maps
|
fixed
|
| #3887 |
[PATCH] Put auras back into structree tooltips.
|
s0600204
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3543 |
[PATCH] Ptolemian gate has no open animation
|
Stan
|
defect
|
Should Have
|
Art & Animation
|
fixed
|
| #3113 |
[PATCH] Provide information about carried resources of a selection
|
Imarok
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3610 |
[PATCH] Projectiles do not cause any damage if the shooter dies
|
Leander Hemelhof
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4068 |
[PATCH] Prepare random map lib map.js for further libraries
|
FeXoR
|
enhancement
|
Should Have
|
Maps
|
fixed
|
| #4052 |
[PATCH] Player color of garrisoned units not visible when the player does not control them
|
elexis
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4012 |
[PATCH] Phoenician levant has unreachable trees
|
FeXoR
|
defect
|
Should Have
|
Maps
|
fixed
|
| #1720 |
[PATCH] Patrol
|
svott
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4251 |
[PATCH] Paired techs don't work with the multiple commands handling
|
Imarok
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #1919 |
[PATCH] Packing and unpacking units into structure and vice versa
|
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4275 |
[PATCH] Optimize Caledonian Meadows
|
FeXoR
|
defect
|
Should Have
|
Maps
|
fixed
|
| #3040 |
[PATCH] Only send game reports if the game is actually rated
|
elexis
|
defect
|
Should Have
|
Multiplayer lobby
|
fixed
|
| #3263 |
[PATCH] Objectives / Map & gamesettings info dialog
|
elexis
|
enhancement
|
Must Have
|
UI & Simulation
|
fixed
|
| #4277 |
[PATCH] OOS on rejoin - ptolemian lighthouse causing different dirty visibilities in the rangemanager
|
elexis
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4270 |
[PATCH] OOS on rejoin - Visual Actor
|
Itms
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4310 |
[PATCH] OOS on rejoin - Survival of the fittest
|
elexis
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4139 |
[PATCH] Nuke charge
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4221 |
[PATCH] Not sorted country list in the advanced locale settings
|
Vladislav Belov
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4245 |
[PATCH] New random map Caledonian Meadows
|
FeXoR
|
enhancement
|
Should Have
|
Maps
|
fixed
|
| #4011 |
[PATCH] New buildings enable players to train wrong units
|
fatherbushido
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #3953 |
[PATCH] Network cleanup - IP address conversion
|
elexis
|
enhancement
|
Nice to Have
|
Network
|
fixed
|
| #1950 |
[PATCH] Multiplayer pausing does not work as expected
|
echotangoecho
|
defect
|
Should Have
|
Network
|
fixed
|
| #3917 |
[PATCH] Moving the international bonus constant from simulation/helpers/TraderGain.js to template
|
mimo
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3988 |
[PATCH] Move building angle from maps to libs
|
FeXoR
|
enhancement
|
Should Have
|
Maps
|
fixed
|
| #3836 |
[PATCH] Most maps can have inaccessible chickens
|
elexis
|
defect
|
Must Have
|
Maps
|
fixed
|
| #4226 |
[PATCH] More authentic map descriptions for _kalis new maps
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3930 |
[PATCH] Modifications of Technology Resources Cost and Research Time.
|
sanderd17
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4008 |
[PATCH] Missing unit action hotkeys
|
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3959 |
[PATCH] Missing icons for new buildings in alpha 21
|
|
defect
|
Should Have
|
Art & Animation
|
fixed
|
| #4169 |
[PATCH] MissileHit: TypeError: cmpHealth is null
|
leper
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4016 |
[PATCH] Merge duplicate theatron templates
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4022 |
[PATCH] Merge duplicate rotary mill templates
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4021 |
[PATCH] Merge duplicate library templates
|
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4100 |
[PATCH] Merge big house templates
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3904 |
[PATCH] Mauryans Yudhpot ship garrison number limit number doesn't match unit description
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4085 |
[PATCH] Make the AI to use allied dropsites
|
mimo
|
enhancement
|
Should Have
|
AI
|
fixed
|
| #4065 |
[PATCH] Make quinqueremes/heavy warships useful for siege
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3986 |
[PATCH] Make it easy for modders to extend the credits
|
sanderd17
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3932 |
[PATCH] Make healer UnitAI more proactive
|
mimo
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3991 |
[PATCH] Make SimContext const again
|
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #3911 |
[PATCH] Make AI Settings visible to players
|
Imarok
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4190 |
[PATCH] Make 0 A.D. large address aware on Windows for releases
|
Itms
|
enhancement
|
Release Blocker
|
Build & Packages
|
fixed
|
| #3844 |
[PATCH] Lion's Den map can have unexpected, passable terrain
|
elexis
|
defect
|
Nice to Have
|
Maps
|
fixed
|
| #3970 |
[PATCH] Last man standing - gamesetup option to disable allied victory
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4061 |
[PATCH] Interval weird infos for capture attack in AttackTooltip
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3938 |
[PATCH] Insufficient number of GUI elements available to display the Seleucid Structure Tree in its entirety
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3841 |
[PATCH] Ingame player summary screen and allied resource/population tooltips
|
Imarok
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4069 |
[PATCH] Ingame chat history
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3150 |
[PATCH] Inconsistent exploration score for teams in summary gui
|
Imarok
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3288 |
[PATCH] Inconsistent display of researchable techs when several structures are selected
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3781 |
[PATCH] Improved Water Rendering
|
wraitii
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #1090 |
[PATCH] Improve load game UI
|
mimo
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4056 |
[PATCH] Improve Profiler2
|
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #3826 |
[PATCH] Improve FindIdleUnits of GUIInterface
|
Stephen Imhoff
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3734 |
[PATCH] Improve AppData and Desktop file
|
|
enhancement
|
Nice to Have
|
Build & Packages
|
fixed
|
| #2445 |
[PATCH] Implement team civ bonuses
|
sanderd17
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3962 |
[PATCH] Hotkey - force delete buildings with shift+delete
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4174 |
[PATCH] Heightmap interpolation
|
FeXoR
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3855 |
[PATCH] Health / capture point round error
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4026 |
[PATCH] Healer tooltip missing
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4269 |
[PATCH] Groups portrait - can't convert undefined to object
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3889 |
[PATCH] Give XP per hit instead of per kill
|
sanderd17
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4246 |
[PATCH] Gamesetup map filter for new maps
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4248 |
[PATCH] Gamesetup defaults to unassigned instead of AI when switching the map
|
elexis
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3804 |
[PATCH] Gamesetup - swapping players should also swap the civs
|
Vladislav Belov
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3805 |
[PATCH] Gamesetup - reset-civilizations button
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3000 |
[PATCH] GUI: Hero icon area in upper left limited to one hero at a time
|
Stephen Imhoff
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4296 |
[PATCH] Fix typo breaking random map latium
|
FeXoR
|
defect
|
Must Have
|
Maps
|
fixed
|
| #4129 |
[PATCH] Fishing and merchant ships should be filtered when selecting military units only
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3286 |
[PATCH] File inclusion in actor files
|
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #3667 |
[PATCH] Exploit nomad: make cc for opponent unbuildable during ceasefire
|
mimo
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4087 |
[PATCH] Error when quitting a visual replay started from commandline following r18452
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3896 |
[PATCH] Error in queueplanTraining.js Line 25
|
|
defect
|
Should Have
|
AI
|
fixed
|
| #4031 |
[PATCH] Enter doesn't start a server
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3966 |
[PATCH] Empty simlog directories
|
elexis
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #3942 |
[PATCH] Don't show the aiconfig button when unassigned
|
Imarok
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3501 |
[PATCH] Distinguish player resign and defeat message
|
Damien PIQUET
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4165 |
[PATCH] Distinguish between a checked and an unchecked disabled checkbox
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3114 |
[PATCH] Display healing process of garrisoned units
|
Imarok
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4145 |
[PATCH] Display autocomplete tooltips
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3983 |
[PATCH] Different variants for different health levels
|
sanderd17
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3234 |
[PATCH] Different timeouts for wonder victory
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4071 |
[PATCH] Dahae horse archer stops attack animation
|
sanderd17
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #3823 |
[PATCH] Correctly handle commands for multiple units
|
Imarok
|
task
|
Must Have
|
UI & Simulation
|
fixed
|
| #3877 |
[PATCH] Corral diversity
|
mimo
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #2163 |
[PATCH] Content sensitive group icon
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3451 |
[PATCH] Complete the tooltips of the tech phases
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4222 |
[PATCH] Click sound of buttons is missed
|
Vladislav Belov
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4191 |
[PATCH] Clever map updates for the AI
|
Itms
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #4007 |
[PATCH] Cleanup selection panels
|
sanderd17
|
enhancement
|
Must Have
|
UI & Simulation
|
fixed
|
| #4128 |
[PATCH] Clean up of components/interfaces comments
|
fatherbushido
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4147 |
[PATCH] Classes and VisibleClasses cleanup
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #2807 |
[PATCH] Check the list of enabled mods when running a replay from the command line
|
Arno Hemelhof
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #3956 |
[PATCH] Chat addressee dropdown selects "Everyone" if someone joins/leaves
|
Pilzschaf
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3901 |
[PATCH] Changing music gain doesn't have any effect
|
Damien PIQUET
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3570 |
[PATCH] Change message for failed join to host.
|
Stan
|
enhancement
|
Should Have
|
Network
|
fixed
|
| #3898 |
[PATCH] Center lake in random map schwarzwald
|
|
defect
|
Should Have
|
Maps
|
fixed
|
| #3973 |
[PATCH] Capturerate threshold
|
mimo
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4149 |
[PATCH] Capturable component test
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4002 |
[PATCH] Can't set rallypoint for wonder
|
elexis
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3796 |
[PATCH] CCacheLoader failed to find archived or source file for: ""
|
Itms
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4053 |
[PATCH] Building spidermonkey on GCC 6 results in segfaults in the Garbage Collector
|
echotangoecho
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #3869 |
[PATCH] Build error at Fedora 23
|
Itms
|
defect
|
Must Have
|
Build & Packages
|
fixed
|
| #3526 |
[PATCH] Build a tower in enemy territory
|
sanderd17
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4059 |
[PATCH] Batch size should be a user-configurable option
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4123 |
[PATCH] AuraManager tests
|
fatherbushido
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4088 |
[PATCH] Ambush:The ccs of allies are at the exact same place in 3v1
|
elexis
|
defect
|
Should Have
|
Maps
|
fixed
|
| #3051 |
[PATCH] Allow the removal of hotkeys
|
sanderd17
|
enhancement
|
Must Have
|
Core engine
|
fixed
|
| #3952 |
[PATCH] Allow simulation to set actor variation selection
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #2706 |
[PATCH] Allow individual entities to upgrade to other entities
|
wraitii
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3575 |
[PATCH] Allow hosting on different UDP ports
|
Imarok
|
enhancement
|
Nice to Have
|
Network
|
fixed
|
| #2925 |
[PATCH] Alignment error in German language screen
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4121 |
[PATCH] Add tests to foundation code
|
sanderd17
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3476 |
[PATCH] Add more information about lobby matches
|
elexis
|
enhancement
|
Nice to Have
|
Multiplayer lobby
|
fixed
|
| #3764 |
[PATCH] Add heightmap manipulation library for random maps
|
FeXoR
|
enhancement
|
Should Have
|
Maps
|
fixed
|
| #3884 |
[PATCH] Add current OS X version to build-osx-bundle.sh
|
Itms
|
defect
|
Must Have
|
Build & Packages
|
fixed
|
| #3216 |
[PATCH] Add capture statistics to summary screen
|
Imarok
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3905 |
[PATCH] Add a function to manipulate selected_column_order and selected_column of COList
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4003 |
[PATCH] Adapt the AI for #3930
|
mimo
|
defect
|
Should Have
|
AI
|
fixed
|
| #4127 |
[PATCH] Actually initialize random number generator seed in the simulation
|
elexis
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #2324 |
[PATCH] Actor format update
|
wraitii
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #3268 |
[PATCH] A cleanup of SoundGroup XML files
|
otero
|
task
|
Should Have
|
Core engine
|
fixed
|
| #3143 |
[PATCH] "Show Full Games" option hides games that are not full
|
elexis
|
defect
|
Must Have
|
Multiplayer lobby
|
fixed
|
| #3761 |
[PATCH] "Colour" label has edges slightly cut off in Match Setup
|
mko
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3957 |
[PATCH] mirages should have a non blocking obstruction
|
mimo
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4233 |
Train unlimited mauryan hero healers
|
fatherbushido
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4238 |
The visual actor unit causes SEGFAULT when running without graphics
|
Itms
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3504 |
The foundation of the cart wall tower should not have a garrison flag
|
sanderd17
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4232 |
Temple of Vesta and Wonder Temples don't have the same techs and production queues
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3561 |
Summary screen - team totals wrong
|
Imarok
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #2214 |
Structure: Ptolemies: Military settlement
|
Stan
|
task
|
Should Have
|
Art & Animation
|
fixed
|
| #3816 |
Structure tree - show garrisson limit
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3039 |
SpiderMonkey 31 compilation error with Ubuntu PPA
|
scythetwirler
|
defect
|
Should Have
|
Build & Packages
|
fixed
|
| #4160 |
Sort component in alphabetical orders and fix identations in xml simulation templates.
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3750 |
Skirmish map - Dueling Cliffs (3v3)
|
|
enhancement
|
Should Have
|
Maps
|
fixed
|
| #2738 |
Set Player name in the game options.
|
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #3837 |
Schwarzwald player placement bug
|
|
defect
|
Should Have
|
Maps
|
fixed
|
| #4215 |
Repairing fireships
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4416 |
Remove "More Options" window from the gamesetup
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3698 |
Range manager visibility initialization
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #3975 |
Player has won message
|
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4279 |
OOS on rejoin - vision range techs not taken into account
|
elexis
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4035 |
Multiplayer join dialog - retry instead of close on disconnect
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4194 |
Missing PreferredClasses
|
fatherbushido
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4184 |
Misleading mapsize description
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #2125 |
Garrison Flag for Moving Objects
|
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #4289 |
Game does not start if a client leaves while the game is synchronizing
|
elexis
|
defect
|
Release Blocker
|
Network
|
fixed
|
| #4120 |
Game can't be started after gamesetup rejoin - again
|
elexis
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #3746 |
Fish on land
|
elexis
|
defect
|
Should Have
|
Maps
|
fixed
|
| #3916 |
Farm variation by civ. Adding the committed farm to the civs.
|
|
enhancement
|
Nice to Have
|
Art & Animation
|
fixed
|
| #3850 |
Entity selection rectangle needs to take fog-of-war into account for observers
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4287 |
Disabling "shadows on water" makes water featureless
|
wraitii
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4166 |
Delete unused sprites and styles
|
|
enhancement
|
If Time Permits
|
UI & Simulation
|
fixed
|
| #3985 |
Delete miraged construction sites
|
|
defect
|
Should Have
|
Simulation
|
fixed
|
| #4013 |
Defeating players twice
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4281 |
Can't unload from ship on nomad sicilia
|
mimo
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4141 |
Better gamesetup descriptions
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4241 |
Ballistics / projectiles cause damage even if they miss
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3492 |
Attacking instead of Capturing when women + men are selected
|
elexis
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3437 |
Add link from summary screen to replay
|
Imarok
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4005 |
Actor error with samnite_skirmisher
|
sanderd17
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3470 |
AI should not capture houses in enemy territory
|
|
enhancement
|
Nice to Have
|
AI
|
fixed
|