﻿id,Summary,Owner,Type,Priority,Component,Created
3907,[PATCH] Use range based for in network code,Itms,defect,If Time Permits,Network,04/15/16 10:50:22
4062,[PATCH] Fix some formating issues in json auras files,elexis,defect,If Time Permits,UI & Simulation,06/18/16 11:37:11
4166,Delete unused sprites and styles,,enhancement,If Time Permits,UI & Simulation,08/23/16 15:36:23
1919,[PATCH] Packing and unpacking units into structure and vice versa,,enhancement,Nice to Have,UI & Simulation,04/26/13 16:47:33
2163,[PATCH] Content sensitive group icon,elexis,enhancement,Nice to Have,UI & Simulation,09/26/13 23:07:01
2706,[PATCH] Allow individual entities to upgrade to other entities,wraitii,enhancement,Nice to Have,UI & Simulation,08/04/14 19:15:55
2738,Set Player name in the game options.,,enhancement,Nice to Have,Core engine,08/22/14 10:21:07
2898,[PATCH] audio notification system when your nick is mentioned in chat,Andy Alt,enhancement,Nice to Have,Music & Sound FX,10/29/14 14:03:56
3113,[PATCH] Provide information about carried resources of a selection,Imarok,enhancement,Nice to Have,UI & Simulation,03/20/15 16:08:51
3114,[PATCH] Display healing process of garrisoned units,Imarok,enhancement,Nice to Have,UI & Simulation,03/20/15 16:11:12
3288,[PATCH] Inconsistent display of researchable techs when several structures are selected,elexis,enhancement,Nice to Have,UI & Simulation,06/07/15 12:20:35
3437,Add link from summary screen to replay,Imarok,enhancement,Nice to Have,UI & Simulation,09/23/15 08:56:58
3470,AI should not capture houses in enemy territory,,enhancement,Nice to Have,AI,09/30/15 21:51:45
3476,[PATCH] Add more information about lobby matches,elexis,enhancement,Nice to Have,Multiplayer lobby,10/02/15 14:26:30
3501,[PATCH] Distinguish player resign and defeat message,Damien PIQUET,enhancement,Nice to Have,UI & Simulation,10/08/15 21:26:25
3504,The foundation of the cart wall tower should not have a garrison flag,sanderd17,defect,Nice to Have,UI & Simulation,10/08/15 22:41:45
3575,[PATCH] Allow hosting on different UDP ports,Imarok,enhancement,Nice to Have,Network,11/03/15 14:47:59
3610,[PATCH] Projectiles do not cause any damage if the shooter dies,Leander Hemelhof,enhancement,Nice to Have,UI & Simulation,11/15/15 05:40:36
3667,[PATCH] Exploit nomad: make cc for opponent unbuildable during ceasefire,mimo,defect,Nice to Have,UI & Simulation,11/30/15 12:29:16
3734,[PATCH] Improve AppData and Desktop file,,enhancement,Nice to Have,Build & Packages,01/10/16 18:26:17
3742,[PATCH] Restore selection after replay,Imarok,enhancement,Nice to Have,UI & Simulation,01/16/16 11:18:41
3761,"[PATCH] ""Colour"" label has edges slightly cut off in Match Setup",mko,defect,Nice to Have,UI & Simulation,01/28/16 17:44:20
3781,[PATCH] Improved Water Rendering,wraitii,enhancement,Nice to Have,Core engine,02/12/16 06:54:42
3804,[PATCH] Gamesetup - swapping players should also swap the civs,Vladislav Belov,enhancement,Nice to Have,UI & Simulation,03/07/16 15:07:01
3805,[PATCH] Gamesetup - reset-civilizations button,elexis,enhancement,Nice to Have,UI & Simulation,03/07/16 15:19:26
3816,Structure tree - show garrisson limit,elexis,enhancement,Nice to Have,UI & Simulation,03/10/16 13:12:16
3826,[PATCH] Improve FindIdleUnits of GUIInterface,Stephen Imhoff,enhancement,Nice to Have,UI & Simulation,03/14/16 16:44:36
3839,[PATCH] Show bartered resources to observers,elexis,enhancement,Nice to Have,UI & Simulation,03/21/16 02:03:46
3844,"[PATCH] Lion's Den map can have unexpected, passable terrain",elexis,defect,Nice to Have,Maps,03/21/16 19:41:02
3859,[PATCH] Sheeps in idle selection,elexis,defect,Nice to Have,UI & Simulation,03/27/16 15:54:13
3911,[PATCH] Make AI Settings visible to players,Imarok,enhancement,Nice to Have,UI & Simulation,04/17/16 18:47:41
3916,Farm variation by civ. Adding the committed farm to the civs.,,enhancement,Nice to Have,Art & Animation,04/19/16 21:20:35
3939,[PATCH]Structure Tree research highlighting too long,usey11,defect,Nice to Have,UI & Simulation,04/29/16 12:47:33
3942,[PATCH] Don't show the aiconfig button when unassigned,Imarok,defect,Nice to Have,UI & Simulation,04/29/16 17:39:33
3947,[PATCH] Sheep are affected by auras,sanderd17,defect,Nice to Have,UI & Simulation,05/02/16 01:41:10
3953,[PATCH] Network cleanup - IP address conversion,elexis,enhancement,Nice to Have,Network,05/03/16 12:41:49
3975,Player has won message,,enhancement,Nice to Have,UI & Simulation,05/13/16 02:01:34
3989,[PATCH] Sight range of a fully upgraded defence tower is lower than his attack range,elexis,defect,Nice to Have,UI & Simulation,05/18/16 21:51:57
4001,[PATCH] Show units with researchable techs alongside units with trainable units,sanderd17,defect,Nice to Have,UI & Simulation,05/22/16 17:08:01
4002,[PATCH] Can't set rallypoint for wonder,elexis,defect,Nice to Have,UI & Simulation,05/23/16 01:29:17
4008,[PATCH] Missing unit action hotkeys,,enhancement,Nice to Have,UI & Simulation,05/28/16 01:56:31
4021,[PATCH] Merge duplicate library templates,,defect,Nice to Have,UI & Simulation,05/31/16 14:27:43
4035,Multiplayer join dialog - retry instead of close on disconnect,elexis,enhancement,Nice to Have,UI & Simulation,06/03/16 19:01:57
4052,[PATCH] Player color of garrisoned units not visible when the player does not control them,elexis,defect,Nice to Have,UI & Simulation,06/11/16 13:52:42
4056,[PATCH] Improve Profiler2,,enhancement,Nice to Have,Core engine,06/13/16 19:10:06
4059,[PATCH] Batch size should be a user-configurable option,elexis,enhancement,Nice to Have,UI & Simulation,06/17/16 01:41:49
4125,[PATCH] Wooden Tower upgrade to Defense Tower,elexis,enhancement,Nice to Have,UI & Simulation,07/30/16 08:15:42
4128,[PATCH] Clean up of components/interfaces comments,fatherbushido,enhancement,Nice to Have,UI & Simulation,08/02/16 11:00:05
4246,[PATCH] Gamesetup map filter for new maps,elexis,enhancement,Nice to Have,UI & Simulation,09/24/16 16:15:01
1090,[PATCH] Improve load game UI,mimo,enhancement,Should Have,UI & Simulation,01/02/12 19:35:42
1720,[PATCH] Patrol,svott,enhancement,Should Have,UI & Simulation,11/16/12 03:40:57
1950,[PATCH] Multiplayer pausing does not work as expected,echotangoecho,defect,Should Have,Network,05/27/13 04:16:20
2125,Garrison Flag for Moving Objects,,enhancement,Should Have,Core engine,09/10/13 11:59:46
2160,[PATCH] Regicide game,,enhancement,Should Have,UI & Simulation,09/25/13 20:20:15
2214,Structure: Ptolemies: Military settlement,Stan,task,Should Have,Art & Animation,10/20/13 13:22:44
2324,[PATCH] Actor format update,wraitii,enhancement,Should Have,Core engine,12/26/13 18:00:56
2445,[PATCH] Implement team civ bonuses,sanderd17,enhancement,Should Have,UI & Simulation,02/25/14 10:48:57
2807,[PATCH] Check the list of enabled mods when running a replay from the command line,Arno Hemelhof,defect,Should Have,Core engine,09/20/14 10:13:18
2817,"[PATCH] Random map ""Survival of the fittest"" improvements/fixes",,defect,Should Have,Maps,09/21/14 21:59:04
2925,[PATCH] Alignment error in German language screen,elexis,defect,Should Have,UI & Simulation,11/10/14 16:10:29
3000,[PATCH] GUI: Hero  icon area in upper left limited to one hero at a time,Stephen Imhoff,defect,Should Have,UI & Simulation,01/11/15 21:35:41
3022,[PATCH] Split rating from lobby bot into another,scythetwirler,defect,Should Have,Multiplayer lobby,01/26/15 23:33:48
3039,SpiderMonkey 31 compilation error with Ubuntu PPA,scythetwirler,defect,Should Have,Build & Packages,02/07/15 17:58:40
3040,[PATCH] Only send game reports if the game is actually rated,elexis,defect,Should Have,Multiplayer lobby,02/08/15 03:10:27
3150,[PATCH] Inconsistent exploration score for teams in summary gui,Imarok,defect,Should Have,UI & Simulation,03/29/15 15:46:20
3216,[PATCH] Add capture statistics to summary screen,Imarok,enhancement,Should Have,UI & Simulation,05/03/15 21:55:08
3234,[PATCH] Different timeouts for wonder victory,elexis,enhancement,Should Have,UI & Simulation,05/09/15 12:27:59
3268,[PATCH] A cleanup of SoundGroup XML files,otero,task,Should Have,Core engine,05/26/15 21:54:35
3286,[PATCH] File inclusion in actor files,,enhancement,Should Have,Core engine,06/06/15 16:00:37
3436,[PATCH] Replay Menu - singleplayer / multiplayer filter,Imarok,enhancement,Should Have,UI & Simulation,09/23/15 01:17:55
3451,[PATCH] Complete the tooltips of the tech phases,sanderd17,defect,Should Have,UI & Simulation,09/25/15 00:22:38
3522,"[PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too",,defect,Should Have,UI & Simulation,10/13/15 12:50:15
3543,[PATCH] Ptolemian gate has no open animation,Stan,defect,Should Have,Art & Animation,10/21/15 20:30:05
3561,Summary screen - team totals wrong,Imarok,defect,Should Have,UI & Simulation,10/30/15 20:49:22
3570,[PATCH] Change message for failed join to host.,Stan,enhancement,Should Have,Network,11/02/15 06:51:25
3698,Range manager visibility initialization,,defect,Should Have,Core engine,12/10/15 00:22:22
3708,[PATCH] SpiderMonkey 38 Upgrade,Itms,enhancement,Should Have,Core engine,12/22/15 00:07:48
3746,Fish on land,elexis,defect,Should Have,Maps,01/16/16 12:41:52
3750,Skirmish map - Dueling Cliffs (3v3),,enhancement,Should Have,Maps,01/21/16 14:39:03
3764,[PATCH] Add heightmap manipulation library for random maps,FeXoR,enhancement,Should Have,Maps,01/31/16 16:21:51
3786,[PATCH] elliptic animal footprints,sanderd17,enhancement,Should Have,UI & Simulation,02/17/16 14:27:27
3796,"[PATCH] CCacheLoader failed to find archived or source file for: """"",Itms,defect,Should Have,UI & Simulation,03/01/16 03:32:50
3837,Schwarzwald player placement bug,,defect,Should Have,Maps,03/19/16 13:45:48
3841,[PATCH] Ingame player summary screen and allied resource/population tooltips,Imarok,enhancement,Should Have,UI & Simulation,03/21/16 12:04:12
3850,Entity selection rectangle needs to take fog-of-war into account for observers,elexis,defect,Should Have,UI & Simulation,03/24/16 01:15:55
3855,[PATCH] Health / capture point round error,sanderd17,defect,Should Have,UI & Simulation,03/25/16 13:23:06
3861,[PATCH] The Stonehenge wonder can go through other buildings,fatherbushido,defect,Should Have,UI & Simulation,03/27/16 19:38:12
3864,[PATCH] prevent the AI to train too much support units,mimo,defect,Should Have,AI,03/28/16 22:07:10
3877,[PATCH] Corral diversity,mimo,enhancement,Should Have,UI & Simulation,04/03/16 11:39:29
3880,[PATCH] autostart does not work when gaia is set (null value) in the playerData of the map xml,mimo,defect,Should Have,Core engine,04/03/16 22:08:26
3887,[PATCH] Put auras back into structree tooltips.,s0600204,defect,Should Have,UI & Simulation,04/06/16 20:51:16
3889,[PATCH] Give XP per hit instead of per kill,sanderd17,enhancement,Should Have,UI & Simulation,04/09/16 10:53:27
3891,[PATCH] Territory isn't updated when diplomacy changes,sanderd17,defect,Should Have,UI & Simulation,04/09/16 14:40:56
3894,[PATCH] We should be able to set a trade-route with a miraged market,mimo,defect,Should Have,UI & Simulation,04/10/16 23:01:50
3896,[PATCH] Error in queueplanTraining.js Line 25,,defect,Should Have,AI,04/11/16 15:13:12
3898,[PATCH] Center lake in random map schwarzwald,,defect,Should Have,Maps,04/12/16 12:30:47
3899,[PATCH] Remove (civ-)unsearchable techs from production queue of captured structure,sanderd17,defect,Should Have,UI & Simulation,04/12/16 14:54:41
3900,[PATCH] Seperate _kalis RMGen library,FeXoR,enhancement,Should Have,Maps,04/12/16 19:52:27
3902,[PATCH] fix some civ requirements in technology templates,sanderd17,defect,Should Have,UI & Simulation,04/13/16 14:46:23
3904,[PATCH] Mauryans Yudhpot ship garrison number limit number doesn't match unit description,elexis,defect,Should Have,UI & Simulation,04/14/16 20:53:03
3905,[PATCH] Add a function to manipulate selected_column_order and selected_column of COList,elexis,defect,Should Have,UI & Simulation,04/14/16 22:18:03
3909,[PATCH] Rename TechnologyTemplateManager to JsonTemplateManager,sanderd17,defect,Should Have,UI & Simulation,04/16/16 14:15:41
3917,[PATCH] Moving the international bonus constant from simulation/helpers/TraderGain.js to template,mimo,defect,Should Have,UI & Simulation,04/20/16 15:10:55
3930,[PATCH] Modifications of Technology Resources Cost and Research Time.,sanderd17,enhancement,Should Have,UI & Simulation,04/28/16 01:31:36
3932,[PATCH] Make healer UnitAI more proactive,mimo,enhancement,Should Have,UI & Simulation,04/28/16 03:25:54
3938,[PATCH] Insufficient number of GUI elements available to display the Seleucid Structure Tree in its entirety,sanderd17,defect,Should Have,UI & Simulation,04/29/16 11:46:39
3943,[PATCH] Remove the hardcoded trading gain in petra,LittleDev,defect,Should Have,AI,04/30/16 10:11:41
3952,[PATCH] Allow simulation to set actor variation selection,sanderd17,defect,Should Have,UI & Simulation,05/02/16 18:09:16
3954,[PATCH] some inconsistencies in templates for gauls infantry and pers trirem units,mimo,defect,Should Have,UI & Simulation,05/03/16 19:31:33
3955,[PATCH] Typo in entityExtend.js,mimo,defect,Should Have,AI,05/03/16 20:23:47
3956,"[PATCH] Chat addressee dropdown selects ""Everyone"" if someone joins/leaves",Pilzschaf,defect,Should Have,UI & Simulation,05/04/16 20:28:20
3957,[PATCH]  mirages should have a non blocking obstruction,mimo,defect,Should Have,UI & Simulation,05/05/16 13:21:29
3959,[PATCH] Missing icons for new buildings in alpha 21,,defect,Should Have,Art & Animation,05/06/16 23:04:10
3962,[PATCH] Hotkey - force delete buildings with shift+delete,elexis,enhancement,Should Have,UI & Simulation,05/08/16 02:15:02
3968,[PATCH] Remove duplicat of getDistance,FeXoR,defect,Should Have,Maps,05/08/16 17:08:39
3970,[PATCH] Last man standing - gamesetup option to disable allied victory,elexis,enhancement,Should Have,UI & Simulation,05/09/16 02:44:07
3973,[PATCH] Capturerate threshold,mimo,enhancement,Should Have,UI & Simulation,05/12/16 00:13:48
3979,"[PATCH] Use actual playername in singleplayer instead of ""You""",elexis,enhancement,Should Have,UI & Simulation,05/14/16 11:40:49
3980,[PATCH] Remove naming inconsistencies in gamesetup,elexis,defect,Should Have,UI & Simulation,05/14/16 12:09:24
3983,[PATCH] Different variants for different health levels,sanderd17,enhancement,Should Have,UI & Simulation,05/16/16 11:51:14
3985,Delete miraged construction sites,,defect,Should Have,Simulation,05/17/16 00:34:21
3986,[PATCH] Make it easy for modders to extend the credits,sanderd17,enhancement,Should Have,UI & Simulation,05/17/16 11:16:15
3988,[PATCH] Move building angle from maps to libs,FeXoR,enhancement,Should Have,Maps,05/18/16 14:16:50
3991,[PATCH] Make SimContext const again,,enhancement,Should Have,Core engine,05/19/16 15:27:21
3992,[PATCH] techs and auras changes for entities are not serialized in the ai,,defect,Should Have,AI,05/19/16 19:59:01
3999,[PATCH] Remove player argument from GUIInterface calls,elexis,defect,Should Have,UI & Simulation,05/22/16 16:32:12
4003,[PATCH] Adapt the AI for #3930,mimo,defect,Should Have,AI,05/23/16 23:19:04
4005,Actor error with samnite_skirmisher,sanderd17,defect,Should Have,UI & Simulation,05/26/16 19:52:55
4006,[PATCH] Some BoltShooter issues,elexis,defect,Should Have,UI & Simulation,05/27/16 11:00:31
4010,[PATCH] Wonder victory messages need to be deleted after win,Itms,defect,Should Have,UI & Simulation,05/28/16 22:02:19
4012,[PATCH] Phoenician levant has unreachable trees,FeXoR,defect,Should Have,Maps,05/29/16 18:02:32
4013,Defeating players twice,elexis,defect,Should Have,UI & Simulation,05/29/16 18:55:13
4016,[PATCH] Merge duplicate theatron templates,elexis,defect,Should Have,UI & Simulation,05/30/16 11:20:11
4020,[PATCH] Save replay metadata on Alt+F4,elexis,enhancement,Should Have,Core engine,05/30/16 15:49:43
4022,[PATCH] Merge duplicate rotary mill templates,elexis,defect,Should Have,UI & Simulation,05/31/16 14:57:29
4026,[PATCH] Healer tooltip missing,elexis,defect,Should Have,UI & Simulation,06/01/16 11:54:37
4031,[PATCH] Enter doesn't start a server,elexis,defect,Should Have,UI & Simulation,06/02/16 18:10:41
4033,[PATCH] Siege Engines are not shown in the summary,Mate-86,defect,Should Have,UI & Simulation,06/03/16 17:44:08
4061,[PATCH] Interval weird infos for capture attack in AttackTooltip,elexis,defect,Should Have,UI & Simulation,06/18/16 10:07:57
4065,[PATCH] Make quinqueremes/heavy warships useful for siege,elexis,enhancement,Should Have,UI & Simulation,06/20/16 08:40:50
4068,[PATCH] Prepare random map lib map.js for further libraries,FeXoR,enhancement,Should Have,Maps,06/21/16 09:33:14
4069,[PATCH] Ingame chat history,elexis,enhancement,Should Have,UI & Simulation,06/21/16 14:07:28
4085,[PATCH] Make the AI to use allied dropsites,mimo,enhancement,Should Have,AI,07/08/16 16:49:30
4087,[PATCH] Error when quitting a visual replay started from commandline following r18452,,defect,Should Have,UI & Simulation,07/09/16 21:04:33
4088,[PATCH] Ambush:The ccs of allies are at the exact same place in 3v1,elexis,defect,Should Have,Maps,07/10/16 22:17:16
4089,[PATCH] Update manual for hotkeys related to idle fighters,Andy Alt,defect,Should Have,UI & Simulation,07/11/16 02:13:42
4092,[PATCH] Restricted classes should allow whitelisting,fatherbushido,defect,Should Have,UI & Simulation,07/11/16 15:28:30
4100,[PATCH] Merge big house templates,elexis,defect,Should Have,UI & Simulation,07/13/16 04:13:11
4112,"[PATCH] hide ""I'm ready"" button to observers",echotangoecho,defect,Should Have,UI & Simulation,07/22/16 22:07:04
4121,[PATCH] Add tests to foundation code,sanderd17,enhancement,Should Have,UI & Simulation,07/25/16 12:05:43
4129,[PATCH] Fishing and merchant ships should be filtered when selecting military units only,fatherbushido,defect,Should Have,UI & Simulation,08/03/16 00:43:06
4131,[PATCH] SwitchMarketOrder error,elexis,defect,Should Have,UI & Simulation,08/04/16 02:23:28
4139,[PATCH] Nuke charge,elexis,defect,Should Have,UI & Simulation,08/09/16 16:02:41
4141,Better gamesetup descriptions,elexis,defect,Should Have,UI & Simulation,08/11/16 12:58:35
4145,[PATCH] Display autocomplete tooltips,elexis,enhancement,Should Have,UI & Simulation,08/14/16 10:08:47
4147,[PATCH] Classes and VisibleClasses cleanup,fatherbushido,defect,Should Have,UI & Simulation,08/15/16 08:46:33
4149,[PATCH] Capturable component test,fatherbushido,defect,Should Have,UI & Simulation,08/15/16 14:41:24
4160,Sort component in alphabetical orders and fix identations in xml simulation templates.,fatherbushido,defect,Should Have,UI & Simulation,08/21/16 16:42:45
4161,[PATCH] cmpPlayer cleanup,leper,enhancement,Should Have,UI & Simulation,08/22/16 05:11:24
4165,[PATCH] Distinguish between a checked and an unchecked disabled checkbox,elexis,defect,Should Have,UI & Simulation,08/23/16 11:15:12
4169,[PATCH] MissileHit: TypeError: cmpHealth is null,leper,defect,Should Have,UI & Simulation,08/26/16 20:28:21
4174,[PATCH] Heightmap interpolation,FeXoR,defect,Should Have,UI & Simulation,08/27/16 16:32:15
4184,Misleading mapsize description,,defect,Should Have,UI & Simulation,09/03/16 11:40:08
4215,Repairing fireships,,defect,Should Have,UI & Simulation,09/16/16 13:27:14
4221,[PATCH] Not sorted country list in the advanced locale settings,Vladislav Belov,defect,Should Have,UI & Simulation,09/18/16 02:12:13
4222,[PATCH] Click sound of buttons is missed,Vladislav Belov,defect,Should Have,UI & Simulation,09/18/16 19:31:04
4226,[PATCH] More authentic map descriptions for _kalis new maps,elexis,defect,Should Have,UI & Simulation,09/19/16 03:49:23
4232,Temple of Vesta and Wonder Temples don't have the same techs and production queues,elexis,defect,Should Have,UI & Simulation,09/21/16 12:36:19
4241,Ballistics / projectiles cause damage even if they miss,,defect,Should Have,UI & Simulation,09/24/16 02:35:19
4245,[PATCH] New random map Caledonian Meadows,FeXoR,enhancement,Should Have,Maps,09/24/16 15:22:18
4269,[PATCH] Groups portrait - can't convert undefined to object,elexis,defect,Should Have,UI & Simulation,10/06/16 10:59:28
4271,[PATCH]Ai may try to find builders when the construction finishes,mimo,defect,Should Have,AI,10/07/16 20:29:04
4275,[PATCH] Optimize Caledonian Meadows,FeXoR,defect,Should Have,Maps,10/09/16 15:40:44
4285,[PATCH] Take account of control group when checking if we can upgrade an entity.,fatherbushido,defect,Should Have,UI & Simulation,10/18/16 16:19:48
4416,"Remove ""More Options"" window from the gamesetup",,defect,Should Have,UI & Simulation,12/16/16 17:21:16
3051,[PATCH] Allow the removal of hotkeys,sanderd17,enhancement,Must Have,Core engine,02/12/15 20:33:36
3143,"[PATCH] ""Show Full Games"" option hides games that are not full",elexis,defect,Must Have,Multiplayer lobby,03/24/15 22:34:17
3263,[PATCH] Objectives / Map & gamesettings info dialog,elexis,enhancement,Must Have,UI & Simulation,05/24/15 15:19:49
3277,[PATCH] Trade cart unusable if origin market is destroyed before finishing the trade route setup,otero,defect,Must Have,UI & Simulation,05/30/15 21:38:35
3350,[PATCH] Time is not localized but in UTC,elexis,defect,Must Have,UI & Simulation,07/27/15 13:58:26
3492,Attacking instead of Capturing when women + men are selected,elexis,defect,Must Have,UI & Simulation,10/07/15 19:27:16
3526,[PATCH] Build a tower in enemy territory,sanderd17,defect,Must Have,UI & Simulation,10/14/15 17:19:52
3668,commands changes depending on selected units,elexis,defect,Must Have,UI & Simulation,11/30/15 15:25:16
3792,[PATCH] Stackable auras,sanderd17,defect,Must Have,UI & Simulation,02/25/16 22:54:29
3823,[PATCH] Correctly handle commands for multiple units,Imarok,task,Must Have,UI & Simulation,03/13/16 23:18:07
3836,[PATCH] Most maps can have inaccessible chickens,elexis,defect,Must Have,Maps,03/18/16 13:21:59
3869,[PATCH] Build error at Fedora 23,Itms,defect,Must Have,Build & Packages,04/01/16 11:16:41
3884,[PATCH] Add current OS X version to build-osx-bundle.sh,Itms,defect,Must Have,Build & Packages,04/05/16 16:04:38
3901,[PATCH] Changing music gain doesn't have any effect,Damien PIQUET,defect,Must Have,UI & Simulation,04/12/16 21:42:52
3926,[PATCH] Two little bugs in Petra.,mimo,defect,Must Have,AI,04/24/16 13:40:51
3966,[PATCH] Empty simlog directories,elexis,defect,Must Have,Core engine,05/08/16 14:20:02
3967,[PATCH] Update workspaces fails with gcc 6,sanderd17,defect,Must Have,Build & Packages,05/08/16 14:29:43
3982,[PATCH] Update l10n/message.json for aura translation,sanderd17,defect,Must Have,UI & Simulation,05/16/16 10:44:57
4007,[PATCH] Cleanup selection panels,sanderd17,enhancement,Must Have,UI & Simulation,05/27/16 15:28:03
4123,[PATCH] AuraManager tests,fatherbushido,defect,Must Have,UI & Simulation,07/28/16 12:37:54
4127,[PATCH] Actually initialize random number generator seed in the simulation,elexis,defect,Must Have,Core engine,08/02/16 01:20:33
4187,[PATCH] Summary screen must show who has actually won / was defeated,javiergodas,defect,Must Have,UI & Simulation,09/03/16 21:57:50
4193,[Patch] Loot tooltips,Mate-86,defect,Must Have,UI & Simulation,09/06/16 22:00:51
4194,Missing PreferredClasses,fatherbushido,defect,Must Have,UI & Simulation,09/06/16 23:34:10
4195,[PATCH] Some foundations have more armor than finished buildings,fatherbushido,defect,Must Have,UI & Simulation,09/07/16 00:18:45
4233,Train unlimited mauryan hero healers,fatherbushido,defect,Must Have,UI & Simulation,09/21/16 15:12:27
4238,The visual actor unit causes SEGFAULT when running without graphics,Itms,defect,Must Have,UI & Simulation,09/23/16 09:06:03
4248,[PATCH] Gamesetup defaults to unassigned instead of AI when switching the map,elexis,defect,Must Have,UI & Simulation,09/25/16 20:35:45
4255,[PATCH] When upgrading the costs are substracted then readded.,elexis,defect,Must Have,UI & Simulation,09/27/16 18:18:55
4262,[PATCH] Summary screen: Fix Map control percentages,FeXoR,defect,Must Have,UI & Simulation,10/01/16 12:42:51
4272,[PATCH] Sending Alt+F4 to a foreground window also closes 0 A.D. in the background,elexis,defect,Must Have,Core engine,10/08/16 10:28:01
4281,Can't unload from ship on nomad sicilia,mimo,defect,Must Have,UI & Simulation,10/12/16 18:42:14
4287,"Disabling ""shadows on water"" makes water featureless",wraitii,defect,Must Have,Core engine,10/20/16 12:44:12
4296,[PATCH] Fix typo breaking random map latium,FeXoR,defect,Must Have,Maps,10/29/16 14:07:57
4011,[PATCH] New buildings enable players to train wrong units,fatherbushido,defect,Release Blocker,UI & Simulation,05/29/16 10:51:12
4053,[PATCH] Building spidermonkey on GCC 6 results in segfaults in the Garbage Collector,echotangoecho,defect,Release Blocker,Core engine,06/11/16 18:44:34
4071,[PATCH] Dahae horse archer stops attack animation,sanderd17,defect,Release Blocker,UI & Simulation,06/26/16 02:30:00
4120,Game can't be started after gamesetup rejoin - again,elexis,defect,Release Blocker,UI & Simulation,07/24/16 23:55:48
4190,[PATCH] Make 0 A.D. large address aware on Windows for releases,Itms,enhancement,Release Blocker,Build & Packages,09/05/16 10:31:58
4191,[PATCH] Clever map updates for the AI,Itms,defect,Release Blocker,Core engine,09/05/16 13:07:13
4239,[PATCH] Serialize the data in DataTemplateManager to avoid OOS on rejoin,Itms,defect,Release Blocker,UI & Simulation,09/23/16 20:13:09
4247,[PATCH] Reading a saved game (with AIs) give a segmentation fault,Itms,defect,Release Blocker,Core engine,09/25/16 20:23:51
4251,[PATCH] Paired techs don't work with the multiple commands handling,Imarok,defect,Release Blocker,UI & Simulation,09/25/16 22:19:30
4270,[PATCH] OOS on rejoin - Visual Actor,Itms,defect,Release Blocker,UI & Simulation,10/07/16 13:43:42
4277,[PATCH] OOS on rejoin - ptolemian lighthouse causing different dirty visibilities in the rangemanager,elexis,defect,Release Blocker,UI & Simulation,10/11/16 15:39:47
4279,OOS on rejoin - vision range techs not taken into account,elexis,defect,Release Blocker,UI & Simulation,10/12/16 10:29:31
4288,[PATCH] Wrong water colors on some maps,elexis,defect,Release Blocker,Maps,10/20/16 12:46:56
4289,Game does not start if a client leaves while the game is synchronizing,elexis,defect,Release Blocker,Network,10/23/16 16:28:43
4310,[PATCH] OOS on rejoin - Survival of the fittest,elexis,defect,Release Blocker,UI & Simulation,11/04/16 02:49:32
