| #3551 |
[PATCH] Prohibit developer overlay cheats in non-cheated games
|
elexis
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #3638 |
Crash in ShaderProgram.cpp
|
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #4316 |
[PATCH] OOS on rejoin - recursive template loading (temple of vesta)
|
leper
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4320 |
Replay Menu: Support non-ASCII characters
|
elexis
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #4408 |
Atlas crashes on OS X Sierra (10.12)
|
wraitii
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #4423 |
[PATCH] Gamesetup - Hide mapfilter choices if there are no maps matching the filter
|
Imarok
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4433 |
Lobby crash when posting special characters
|
elexis
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #4459 |
Infinite resources exploit through batch train size NaN batman
|
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4480 |
Segfault when packing/unpacking
|
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #4501 |
Undefined player in the lobby match information
|
Imarok
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4529 |
[PATCH] Capture The Relic timer shouldn't be reset if the original team of relic owners remains the same
|
elexis
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4536 |
[PATCH] Ratings bot issue due to rename of female class by D244
|
scythetwirler
|
task
|
Release Blocker
|
Multiplayer lobby
|
fixed
|
| #4557 |
Selection broken in Atlas
|
elexis
|
defect
|
Release Blocker
|
Atlas editor
|
fixed
|
| #4561 |
Recent NVidia driver crashing 0AD
|
Itms
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #4596 |
OOS on rejoin on Extinct Volcano
|
Itms
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4598 |
OOS on rejoin - Summary Sequences / Percent Map Explored
|
elexis
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4627 |
ReferenceError: assignment to undeclared variable attackData
|
mimo
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #4637 |
Tutorial po files not downloaded
|
|
defect
|
Release Blocker
|
Internationalization & Localization
|
fixed
|
| #4639 |
OSX compilation failure due to outdated zlib
|
elexis
|
defect
|
Release Blocker
|
Build & Packages
|
fixed
|
| #4640 |
Atlas selection ring not updated when moving a building
|
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #2305 |
[PATCH] UDP Hole Punching / NAT Traversal / STUN
|
fcxSanya
|
enhancement
|
Must Have
|
Multiplayer lobby
|
fixed
|
| #2735 |
[ATLAS] Memory leak in Atlas actor view
|
|
defect
|
Must Have
|
Atlas editor
|
fixed
|
| #2951 |
[PATCH] Dynamically generate templates for special entites
|
Itms
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #3335 |
Shared vision: Can't ungarrison from allied structures
|
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3433 |
[PATCH] Fix replay menu loading time by using a cache file
|
Imarok
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #3594 |
Add animations to capturing
|
|
enhancement
|
Must Have
|
Art & Animation
|
fixed
|
| #3832 |
[PATCH] Lobby message timestamps improperly stored in GUI code
|
Josh
|
defect
|
Must Have
|
Multiplayer lobby
|
fixed
|
| #3848 |
Add and revert 64 bit integer script conversions
|
echotangoecho
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #3874 |
[PATCH] When gui.scale is lower than 1.0 the in-game bandbox misbehave
|
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #3893 |
Extend validate.pl to other mods than public
|
|
defect
|
Must Have
|
Non-game systems
|
fixed
|
| #3994 |
[PATCH] Gamesetup GUI handling rewrite
|
elexis
|
task
|
Must Have
|
UI & Simulation
|
fixed
|
| #4036 |
[PATCH] Unknown player has rejoined
|
elexis
|
defect
|
Must Have
|
Network
|
fixed
|
| #4082 |
[PATCH] Team Bonuses (for all civs)
|
|
task
|
Must Have
|
UI & Simulation
|
fixed
|
| #4111 |
[PATCH] Particles of the previous map remain when starting a new game
|
Vladislav Belov
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4124 |
[PATCH] Auras Tests
|
elexis
|
enhancement
|
Must Have
|
UI & Simulation
|
fixed
|
| #4146 |
[PATCH] Selected language setting isn't accepted if user.cfg doesn't exist
|
mimo
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4217 |
[PATCH] Structure tree shows wrong specific tech names
|
s0600204
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4263 |
[PATCH] Merge different logics of technology requirements and fix the related bugs.
|
s0600204
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4266 |
[PATCH] Ex-allies units visible in fog of war after changing the diplomacy
|
Itms
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4278 |
[PATCH] CCmpUnitMotion bug when unit inside obstruction
|
wraitii
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4297 |
[PATCH] Miraging is broken for certain entities the first time the mirage appears
|
wraitii
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4302 |
[PATCH] Disable right-click playercommands to observers
|
Imarok
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4333 |
[Patch] Speed up the Guard component
|
mimo
|
enhancement
|
Must Have
|
UI & Simulation
|
fixed
|
| #4394 |
[PATCH] fndn_farmstead: required texture sampler aoTex
|
Stan
|
defect
|
Must Have
|
Art & Animation
|
fixed
|
| #4415 |
[PATCH] cart temple fails to validate after cache clearing
|
Stan
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4425 |
Rallypoint on huntable animals broken
|
Imarok
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4440 |
Issues in r19095
|
|
defect
|
Must Have
|
Art & Animation
|
fixed
|
| #4452 |
Unintended "Host is ready" chat message
|
Imarok
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4485 |
Map ambush infinite loop
|
|
defect
|
Must Have
|
Maps
|
fixed
|
| #4491 |
[PATCH] Ex-allies capture points don't recede after declaring war
|
mimo
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4495 |
RangeManager returns Gaia entities in GetNonGaiaEntities
|
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4523 |
PushOrderFront infinite loop / Segfault when sending back-to-order command for garrisoned unit
|
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4531 |
Tiny Corsica invalid vertex position
|
elexis
|
defect
|
Must Have
|
Maps
|
fixed
|
| #4532 |
Garrisoned units die when being promoted
|
mimo
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4570 |
Windows - Crash in the GUI in debug mode
|
Vladislav Belov
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4599 |
Indefinite attack range with Skirmish formation
|
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4602 |
Petra: Errors in transportPlan
|
mimo
|
defect
|
Must Have
|
AI
|
fixed
|
| #4617 |
Incomplete Healrange visualization circle
|
fatherbushido
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4631 |
Doubleclick sometimes selects wrong units
|
elexis
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4632 |
Healer range visualization forget tech modifications after loading a game
|
elexis
|
defect
|
Must Have
|
UI & Simulation
|
fixed
|
| #4633 |
Toggle session visibility and silhouettes hotkey broken
|
elexis
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #4635 |
Petra AI OOS without rejoin - don't use eval nor serialize functions
|
|
defect
|
Must Have
|
AI
|
fixed
|
| #2223 |
Structure: Texture: Mauryans: Wonder: Big Stupa
|
|
task
|
Should Have
|
Art & Animation
|
fixed
|
| #2225 |
Structure: Romans: Wonder: Temple of Capitoline Jupiter
|
|
task
|
Should Have
|
Art & Animation
|
fixed
|
| #2861 |
Enable other languages than English in the Windows installer
|
Vladislav Belov
|
enhancement
|
Should Have
|
Build & Packages
|
fixed
|
| #2881 |
Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)
|
Stan
|
defect
|
Should Have
|
Maps
|
fixed
|
| #3102 |
[PATCH] Map modification: Survival of the Fittest
|
NiAypa
|
enhancement
|
Should Have
|
Maps
|
fixed
|
| #3194 |
[PATCH] Hotkey status outdated, Hotkey release event and display units to queue without waiting another turn
|
wraitii
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #3199 |
Clicking "not ready" just before the host starts the game causes a network fsm error
|
|
defect
|
Should Have
|
Network
|
fixed
|
| #3403 |
[PATCH] Show graphs in the summary screen
|
Vladislav Belov
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #3421 |
Chatting while waiting for other players to connect
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3571 |
[PATCH] GUI Dropdown list breaks on screen resize with scrollbars=false
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #3686 |
Lobby - Slow rating updates break rejoining
|
|
defect
|
Should Have
|
Multiplayer lobby
|
fixed
|
| #3747 |
[PATCH] Structure tree doesn't consider promotion
|
s0600204
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3801 |
[PATCH] Structure tree - civic centre health wrong
|
s0600204
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3847 |
[PATCH] Update Game Stanzas sent too frequently
|
sbirmi
|
enhancement
|
Should Have
|
Multiplayer lobby
|
fixed
|
| #3875 |
[PATCH] gui.scale does not affect the cursor size
|
elexis
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #3892 |
Camera height should be relative to water level
|
elexis
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #3921 |
Siege units can't cross wooden palissade gate
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #3934 |
[PATCH] Remove hardcoded resources
|
elexis
|
task
|
Should Have
|
UI & Simulation
|
fixed
|
| #3949 |
[PATCH] Ensure the unique client IDs
|
sbirmi
|
defect
|
Should Have
|
Network
|
fixed
|
| #3965 |
Meaningless error if the Seed was not set
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #3993 |
[PATCH] Support notciv tech requirement in structure tree
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4039 |
[PATCH] Volume control slider
|
Damien PIQUET
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #4079 |
[PATCH] Show Upgrade in Structure Tree
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4151 |
[PATCH] Remove deprecated SendGetRatingList
|
sbirmi
|
defect
|
Should Have
|
Multiplayer lobby
|
fixed
|
| #4152 |
[PATCH] Schwarzwald tiny map - tile is undefined
|
FeXoR
|
defect
|
Should Have
|
Maps
|
fixed
|
| #4158 |
Timer.js Cleanup
|
Stan
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4167 |
[PATCH] Colorize selected units in observermode
|
Imarok
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4220 |
[PATCH] Wrong cursor for capture attack on a structure wich is in RestrictedClasses
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4230 |
Options warning: incompatible value for WaterUgly
|
Imarok
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4237 |
[PATCH] Diplomacy window should show player's defeated/active states.
|
javiergodas
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4242 |
[PATCH] Rejoin-testing tool
|
Itms
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #4254 |
[PATCH] GUI List should focus selected element on selectionchange
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4261 |
NetClient FSM error when pausing while others are loading
|
Imarok
|
defect
|
Should Have
|
Network
|
fixed
|
| #4264 |
[PATCH] Fix training tooltip with multiple selection
|
Imarok
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4267 |
Explored territory outside of the map square
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4273 |
[PATCH] Make g_EntityCommands use all entities but not only the first
|
Imarok
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4290 |
Handle several category in BuildRestrictions (see Lighthouse)
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4292 |
[PATCH] Remove deprecated water parameters
|
Imarok
|
task
|
Should Have
|
Maps
|
fixed
|
| #4323 |
[PATCH] Don't flag the player as won on scenario maps without enemies
|
Vladislav Belov
|
defect
|
Should Have
|
Maps
|
fixed
|
| #4326 |
[PATCH] Random function cleanup
|
bb
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4349 |
Visual Aura Range
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4350 |
[PATCH] Color of disabled gui elements
|
Vladislav Belov
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4353 |
typo in test_Attack.js
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4354 |
Hannibal Barca's maps
|
|
enhancement
|
Should Have
|
Maps
|
fixed
|
| #4356 |
[PATCH] Rework of the diminishingReturns code
|
mimo
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4375 |
Display which clients are still in the loading screen
|
Imarok
|
enhancement
|
Should Have
|
Network
|
fixed
|
| #4385 |
[PATCH] aiAnalysisInfluenceGroup GuiInterface tests
|
Itms
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4386 |
[PATCH] Relics game mode
|
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4389 |
[PATCH] Synchronize Prop Anims with Parent
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4396 |
[PATCH] Show nick and values in the lobby's user profile lookup
|
Vladislav Belov
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4397 |
[PATCH] Mods list doesn't save selected rows and has missed reset
|
Vladislav Belov
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4398 |
[PATCH] Fishing, merchant and military ships should not heal
|
Stan
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4401 |
[PATCH] CInput doesn't follow the cursor on few events
|
Vladislav Belov
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #4402 |
[PATCH] Empty server name causes a visual error and empty port
|
Vladislav Belov
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #4413 |
[PATCH] Add columns to load window and remove a path
|
Vladislav Belov
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4438 |
[PATCH] Hitting cancel while connecting to the lobby doesn't cancel request
|
sbirmi
|
defect
|
Should Have
|
Multiplayer lobby
|
fixed
|
| #4445 |
Specific names of some Carthagenian and Ptolemaic buildings
|
fatherbushido
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4455 |
[PATCH] Correct a couple of incorrect assumptions in the structree
|
s0600204
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4458 |
[PATCH] xmlvalidator perl scripts tool
|
|
defect
|
Should Have
|
Art & Animation
|
fixed
|
| #4466 |
CCmpTerritoryManager::IsTerritoryBlinking could crash in non-visual replay mode.
|
leper
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #4468 |
GCC 6 warning in ArchiveWriter_Zip destructor
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #4490 |
Boudica shows up as idle worker and breaks the petra bot
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4500 |
Petra supports disabled templates, but not disabled technologies
|
mimo
|
defect
|
Should Have
|
AI
|
fixed
|
| #4518 |
Catafalque and Auras/Bonuses for each Civ
|
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4520 |
Host should be able to pause the game unconditionally
|
elexis
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #4537 |
Petra Capture The Relic support
|
|
defect
|
Should Have
|
AI
|
fixed
|
| #4538 |
Crash when loading a saved game which was saved when under gaia perspective
|
mimo
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4542 |
Carthaginian CC has a wall without texture
|
|
defect
|
Should Have
|
Art & Animation
|
fixed
|
| #4543 |
[PATCH] Melee cavalry should not preferentially target siege
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4555 |
Remember selected graphs when switching tabs in summary
|
Imarok
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4564 |
Upgrade the bundled gloox library
|
Itms
|
task
|
Should Have
|
Build & Packages
|
fixed
|
| #4565 |
Tale of Warriors
|
elexis
|
enhancement
|
Should Have
|
Music & Sound FX
|
fixed
|
| #4571 |
Petra Garrisoning - PlayerID 3 | unknown type in garrisonManager undefined for 3021 inside 2116
|
mimo
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4573 |
TypeError: this.phases[(i - 1)].requirements[Symbol.iterator] is not a function
|
fatherbushido
|
defect
|
Should Have
|
AI
|
fixed
|
| #4577 |
[PATCH] Nonvisual Autostart
|
leper
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #4620 |
Undefined player.sequences.time when instantly winning a rated game
|
Imarok
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4629 |
WARNING: JavaScript warning: gui/common/l10n.js line 12 reference to undefined property resources[type]
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #4647 |
Fix string8 to handle UTF-8 filenames on Linux
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #4673 |
JavaScript error: maps/random/rmgen/pathplacer.js
|
elexis
|
defect
|
Should Have
|
Maps
|
fixed
|
| #4674 |
Unload owner hotkey broken Reference to undefined property garrisonHolders[0]
|
elexis
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #763 |
[PATCH] Player and resource colors conflict on minimap
|
Imarok
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #1487 |
[PATCH] Prevent land fauna from attacking ships
|
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #1646 |
[PATCH] Show unmet requirements in technology icon tooltips
|
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #1888 |
Fix building destruction variations
|
|
task
|
Nice to Have
|
Art & Animation
|
fixed
|
| #2492 |
Have a bot regenerate POT files on string changes
|
Yves
|
task
|
Nice to Have
|
Internationalization & Localization
|
fixed
|
| #2630 |
Carpet textures "flicker" and get hidden by ground texture
|
Pureon
|
defect
|
Nice to Have
|
Art & Animation
|
fixed
|
| #2641 |
[PATCH] ".DELETED" suffix only works on files, not directories
|
leper
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #3512 |
[PATCH] Send a phase up notification to your teammates
|
Bichtiades
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3699 |
[PATCH] Display tooltips for victory conditions
|
Vladislav Belov
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #3813 |
[PATCH] Cartaginian super dock has no garrison flag
|
Stan
|
defect
|
Nice to Have
|
Art & Animation
|
fixed
|
| #3840 |
Lobby - don't send redundant rating requests
|
|
enhancement
|
Nice to Have
|
Multiplayer lobby
|
fixed
|
| #4078 |
[PATCH] Singleplayergame with only bots
|
elexis
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4095 |
[PATCH] Rename CNetTurnManager to CTurnManager
|
echotangoecho
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #4118 |
Resource trickle tooltip
|
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4142 |
[PATCH] Petra AI - Regicide Support
|
|
defect
|
Nice to Have
|
AI
|
fixed
|
| #4143 |
[PATCH] Last Man Standing / Diplomacy support for AI
|
|
defect
|
Nice to Have
|
AI
|
fixed
|
| #4218 |
[PATCH] Split bicubicInterpolation to 1D and 2D so both are available
|
FeXoR
|
enhancement
|
Nice to Have
|
Maps
|
fixed
|
| #4240 |
[PATCH] No fish on random map Gear
|
Ágoston Sipos
|
enhancement
|
Nice to Have
|
Maps
|
fixed
|
| #4244 |
[PATCH] Remove unneeded ReserveScriptBackref from the StdDeserializer
|
Itms
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #4295 |
[PATCH] Berries on impassable mountains on ardennes forests
|
Ágoston Sipos
|
defect
|
Nice to Have
|
Maps
|
fixed
|
| #4308 |
[PATCH] Show resource gifts to all allies
|
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4328 |
[PATCH] Linear splash damage for bolt shooters
|
Imarok
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4331 |
Petra AI - Don't gather allied sheep
|
mimo
|
enhancement
|
Nice to Have
|
AI
|
fixed
|
| #4344 |
[PATCH] Add function to get OpenGL error name by the code
|
Vladislav Belov
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #4366 |
[PATCH] Move barter UI to trade panel
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4369 |
[PATCH] Force ready gamesetup button
|
Imarok
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4377 |
[PATCH] AI Influence group type should become a descriptive string
|
elexis
|
enhancement
|
Nice to Have
|
AI
|
fixed
|
| #4388 |
Broken string in the User Report
|
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4391 |
[PATCH] SplashScreenDisable option currently not used
|
mimo
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4406 |
[PATCH] Display some info on AI levels in gamesetup window
|
mimo
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4410 |
[PATCH] Don't say late observers are rejoining
|
Imarok
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4412 |
[PATCH] Minimum distance for pillars
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4421 |
[PATCH] Minimum attack distance and spread tooltip
|
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4422 |
[PATCH] PM hotkey
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4431 |
[PATCH] Petra AI - Respond to Ally / Neutral Requests
|
|
enhancement
|
Nice to Have
|
AI
|
fixed
|
| #4510 |
Gallic Fields reference error
|
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4528 |
Late observer joins only for buddies
|
elexis
|
enhancement
|
Nice to Have
|
Network
|
fixed
|
| #4534 |
[PATCH] Make tab actually toggle status bars
|
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4535 |
Nothing placed in wall_demo (random) map
|
elexis
|
defect
|
Nice to Have
|
Maps
|
fixed
|
| #4572 |
Athen civic center can't research town / city phase of other civs
|
fatherbushido
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4580 |
Enable red fox and arctic fox
|
elexis
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #4608 |
wrong doc in addBases function from maps/random/rmgen2/setup.js
|
elexis
|
defect
|
Nice to Have
|
Maps
|
fixed
|
| #4670 |
[PATCH] update mesa software renderers detection
|
elexis
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #1595 |
Retrieve Windows sound driver versions on Vista+
|
|
defect
|
If Time Permits
|
Core engine
|
fixed
|
| #4566 |
Cannot pick up food treasure on skirmish map 'Mediterranean Cove (2)'
|
elexis
|
enhancement
|
If Time Permits
|
Maps
|
fixed
|