﻿id,Summary,Owner,Type,Priority,Component,Resolution
205,PMD/PSA skeleton mismatches should be reported nicely,,task,Should Have,Core engine,fixed
643,[PATCH] Add current gatherers count next to player's resource count,Freagarach,enhancement,Nice to Have,UI – In-game,fixed
1109,[PATCH] Atlas Enhancement: Map re-sizing position,Stan,enhancement,Must Have,Atlas editor,fixed
1325,[PATCH] Replace ecvt() in FCollada with something else,Stan,defect,Nice to Have,Core engine,fixed
1590,Add particle support to actor editor,shh,enhancement,Nice to Have,Atlas editor,fixed
1637,After game installation there is no 0 A.D. shortcut on the desktop,wraitii,enhancement,Nice to Have,Non-game systems,fixed
1917,Resolve Delete hotkey issue on Mac keyboards,wraitii,enhancement,Nice to Have,Core engine,fixed
1969,Animal: Hippopotamus,Stan,task,Should Have,Art & Animation,fixed
1970,Animal: Aurochs Bull & Aurochs Cow,,task,Must Have,Art & Animation,fixed
1981,Animal: Eurasian Brown Bear,Stan,task,Should Have,Art & Animation,fixed
2296,Improve escort/guard icons,Stan,enhancement,If Time Permits,Art & Animation,fixed
2427,[PATCH] AtlasUI does not open on  on  commandline Mavericks 10.9,trompetin17,defect,Must Have,Atlas editor,fixed
2524,Clean obsolete / broken art files,enrique,task,Nice to Have,Art & Animation,fixed
2604,Hotkey editor,wraitii,defect,Must Have,UI – Miscellaneous,fixed
2679,Visible Garrisoning in animated gate bug,wraitii,defect,Nice to Have,Simulation,fixed
2780,test_parse failing on OS X Mavericks,wraitii,defect,Should Have,Core engine,fixed
2846,SDL2: Atlas text input broken,wraitii,defect,Nice to Have,Atlas editor,fixed
2850,SDL2: Hotkey behavior differences with non-QWERTY keyboard layouts,wraitii,defect,Should Have,Core engine,fixed
2907,"VisualActor changes are not applied for building placement previews, corpses and fogged entities",wraitii,defect,Nice to Have,Core engine,fixed
3120,"[PATCH] In Match Setup screen, selecting a map shouldn't change the selected civilizations",elexis,defect,Should Have,UI – Game setup,fixed
3144,Formations - 'Dropoff resources and move somewhere else' doesn't work properly with many units in formations,,enhancement,Nice to Have,Simulation,fixed
3145,Copy & Paste need to paste two times to get correct contents,,defect,Should Have,Core engine,fixed
3190,[PATCH] Update cppformat,Itms,task,Should Have,Core engine,fixed
3206,GUI not updated when popup is shown,,defect,If Time Permits,UI – In-game,fixed
3231,add places count for taking over building,,enhancement,Should Have,Simulation,fixed
3274,Order is replaced if resource-carrying men in formation and women are selected,wraitii,defect,Should Have,Simulation,fixed
3299,Fix Windows 10 version detection,,defect,Should Have,Core engine,fixed
3381,Archers outrange buildings despite having less attack range,,defect,Should Have,Simulation,fixed
3394,Violent units follow enemies through the fog of war,Freagarach,defect,Must Have,Simulation,fixed
3458,Skybox might be to small for the increased terrain height range,,defect,Should Have,Core engine,fixed
3472,Ship not reacting correctly to garrison command.,wraitii,defect,Must Have,Simulation,fixed
3478,Formations - use the formation that most of the selected units use,,enhancement,Nice to Have,Simulation,fixed
3488,[PATCH] Extend Visible Garrisoning Schema,Stan,defect,Should Have,Simulation,fixed
3502,Select all buildings of the same type of different civs,,enhancement,Should Have,UI – In-game,fixed
3578,[PATCH] Seed random sounds,Thomas,defect,Should Have,Core engine,fixed
3589,[PATCH] Tiny errors in UnitAI.js,,defect,Nice to Have,Simulation,fixed
3640,[PATCH] Shader preprocessor improvements,Vladislav Belov,enhancement,Nice to Have,Core engine,fixed
3676,[PATCH] Disable camera hotkeys while chatting,,defect,Nice to Have,UI – In-game,fixed
3700,[PATCH] Running the NetClient in a separate thread,elexis,defect,Must Have,Network,fixed
3740,Remove Aken driver and related mahaf code,,task,Nice to Have,Core engine,fixed
3749,"""Conquest structures"" victory condition fails when a player never builds a structure at all.",bb,defect,Should Have,Simulation,fixed
3753,TestCppformat runtime check failures in Windows debug build,,defect,Nice to Have,Core engine,fixed
3800,List of unused technologies template (json files),wraitii,task,Should Have,Simulation,fixed
3820,Endless and erratic UnitMotion when all nearest point around a target are occupied,wraitii,defect,Should Have,Core engine,fixed
3845,Simulation API,,enhancement,Nice to Have,AI,fixed
3879,Walking animation for some animals.,,enhancement,Nice to Have,Art & Animation,fixed
3883,[PATCH] Persist match settings should only save some settings,elexis,defect,Must Have,UI – Game setup,fixed
3918,animal DPS balance,,enhancement,Nice to Have,Simulation,fixed
3950,Rework rating-setting in the gamesetup,elexis,enhancement,Should Have,UI – Game setup,fixed
4015,[PATCH] Stop unpacking siege on stop/move command,Ágoston Sipos,defect,Nice to Have,Simulation,fixed
4019,[PATCH] assign  back to work icon to the GUI.,Stan,enhancement,Should Have,Art & Animation,fixed
4025,Walk animation not triggered if a units starts and ends the walk in the same turn,,defect,Nice to Have,Simulation,fixed
4081,Move PopulationBonus outside of Cost component,,task,Should Have,Simulation,fixed
4101,[PATCH] sound notification when people join hosted game menu,Polakrity,enhancement,Nice to Have,UI & Simulation,fixed
4110,Gamesetup random map starting position option,elexis,enhancement,Nice to Have,UI – Game setup,fixed
4114,Keep gamesetup open after disconnect,elexis,enhancement,Should Have,UI – Game setup,fixed
4132,Walking idlers,der-spaete-jo,defect,Should Have,UI & Simulation,fixed
4303,Entity LimitChangers not working correctly,Silier,defect,Must Have,Simulation,fixed
4311,"""I am too busy"" cheat code and tooltips",,defect,Nice to Have,UI – In-game,fixed
4312,Automatically check for missing references when changing art files,,defect,Should Have,Build & Packages,fixed
4318,Special Formation Animations stop working when idle,wraitii,defect,Should Have,Simulation,fixed
4332,Reselect building after promotion tech,,defect,Should Have,UI – In-game,fixed
4334,[PATCH] Make Promotion use the common helper in Transform.js and update Transform.js,wraitii,defect,Should Have,Simulation,fixed
4360,"HWDetect for AMD Ryzen CPUs triggers Assertion failed: ""cache.Validate()""",Imarok,defect,Release Blocker,Core engine,fixed
4370,Mods should be able to prevent some resources to be traded or bartered,wraitii,defect,Nice to Have,Simulation,fixed
4383,[PATCH] Crash without required UV sets,Vladislav Belov,defect,Must Have,Core engine,fixed
4420,[PATCH] UnitMotion rewrite,wraitii,enhancement,Must Have,Simulation,fixed
4460,FCollada crash in debug mode,,defect,Must Have,Art & Animation,fixed
4473,Units stuck trying to garrison walls,wraitii,defect,Must Have,Simulation,fixed
4493,"Gamesetup: Disable the ""Disable Treasure: Disabled"" double negation",,defect,Should Have,UI – Game setup,fixed
4504,"[PATCH] Insufficient DisabledTechnologies, DisabledTemplates, GatherRateMultiplier, StartingTechnologies, StartingResources, PopulationCap implementation",elexis,defect,Should Have,Simulation,fixed
4549,Update to NVTT 2.1.1,Itms,task,Should Have,Build & Packages,fixed
4552,Show summary graphs for team scores,Imarok,enhancement,Should Have,UI – Miscellaneous,fixed
4554,Show current simulation values in summary graphs,Toonijn,enhancement,Should Have,UI – Miscellaneous,fixed
4587,Match setup option 'Revealed Map' does not persist,elexis,defect,Should Have,UI – Game setup,fixed
4616,Assertion failed: m_DestructionQueue.empty(),wraitii,defect,Must Have,Network,fixed
4669,Communicate field diminishing returns to the player,Happy Concepts,defect,Should Have,UI – In-game,fixed
4698,OOS on rejoin when using Vectors - Use prototype serialization code,wraitii,defect,Must Have,Core engine,fixed
4763,Server Password,,enhancement,Should Have,Network,fixed
4777,checkrefs script needs update for biome files,Stan,defect,Should Have,Maps,fixed
4782,No window icon for the mod selector,Stan,defect,Should Have,Art & Animation,fixed
4789,Crash on Slackware 14.2,Imarok,defect,Release Blocker,Core engine,fixed
4801,Move damage types to json files,Freagarach,defect,Should Have,Simulation,fixed
4803,"plan to remove ""force_s3tc_enable"" workaround",,task,If Time Permits,Build & Packages,fixed
4827,rmgen library tests,elexis,defect,Should Have,Maps,fixed
4838,Map-specific gamesetup settings,elexis,defect,Should Have,UI – Game setup,fixed
4877,"Incorrect ""is not a moderator anymore"" message, XmppClient GUI Message should allow more than 2 properties",elexis,defect,Must Have,Multiplayer lobby,fixed
4893,Build 0ad using system libmozjs-52 / SpiderMonkey52,wraitii,enhancement,Release Blocker,Core engine,fixed
4915,Inconsistent behaviour of SDL_HOTKEYDOWN for special keys,,defect,Must Have,Core engine,fixed
4923,Fix possible mismatch between shown and actual victory condition,,defect,Must Have,UI – Game setup,fixed
4935,Formation movement,wraitii,defect,Must Have,Simulation,fixed
4936,Atlas crashes if map descriptions contain Unicode characters,s0600204,defect,Nice to Have,Atlas editor,fixed
4990,Invisible formation bug,,defect,Should Have,Simulation,fixed
5007,Relics should not be attacked - Allow units without health and use it for relics,Freagarach,defect,Should Have,Simulation,fixed
5008,Update Checkref.pl,Stan,defect,Nice to Have,Build & Packages,fixed
5038,Brush-up of the precompiled headers,wraitii,task,Nice to Have,Build & Packages,fixed
5055,Lagging while pressing the Shift hotkey,bb,defect,Release Blocker,Core engine,fixed
5068,Use victory conditions json's in Atlas,Stan,enhancement,Should Have,Atlas editor,fixed
5094,Specify charset in compiler commandline to avoid issues with different locales,Itms,enhancement,If Time Permits,Build & Packages,fixed
5095,Right click on the left panel doesn't work in observer mode,Stan,defect,Should Have,UI – In-game,fixed
5106,"A single unit ""dancing"" to dodge arrows of dozens of attackers",,defect,Release Blocker,Simulation,fixed
5109,Tech modified cost wrong in observermode / Team bonus not visible if Observer item is selected,Silier,defect,Must Have,Simulation,fixed
5112,createObjectGroups should not break when receiving an empty areas array,FeXoR,defect,Should Have,Maps,fixed
5119,Enforce formation required member count,Silier,defect,Should Have,Simulation,fixed
5129,Create a CPP Interface for cmp Attack,Stan,defect,Should Have,Simulation,fixed
5132,"""You have been attacked by"" hint the location",Imarok,enhancement,Nice to Have,UI – In-game,fixed
5140,Resigning as gaia and crash when garrisoning,bb,defect,Must Have,Simulation,fixed
5151,Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck.,wraitii,defect,Must Have,Simulation,fixed
5155,Untranslated strings,Andreas Nilsson,defect,Release Blocker,Internationalization & Localization,fixed
5157,Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file or directory,s0600204,defect,Must Have,Build & Packages,fixed
5165,Zip files with comments trip assertion on game startup,Stan,defect,Nice to Have,Core engine,fixed
5177,Giant Jebel Barkal doesn't generate,Freagarach,defect,Must Have,Maps,fixed
5185,OOS on rejoin on turn 0,wraitii,defect,Must Have,Simulation,fixed
5222,XML Syntax errors should be seen at least once per application start,elexis,defect,Must Have,Core engine,fixed
5255,FreeBSD porting patches,Stan,defect,Should Have,Build & Packages,fixed
5265,Audio issues on Mac OS,wraitii,defect,Must Have,Music & Sound FX,fixed
5266,Input max_length field doesn't work anymore,Stan,defect,Should Have,Core engine,fixed
5269,Rightclick on production queue selection panel buttons should be possible even if left-click is disabled,Stan,defect,Should Have,UI – In-game,fixed
5272,Backslash isn't visible within In-game manual,,defect,Should Have,Non-game systems,fixed
5282,Petra serialization error when ceasefire ends,Silier,defect,Must Have,AI,fixed
5315,Gamesetup Map Browser,wraitii,defect,Should Have,UI – Game setup,fixed
5322,Object orientation gamesetup rewrite,elexis,defect,Must Have,UI – Game setup,fixed
5338,Deer walk speed way too slow,,defect,Should Have,Simulation,fixed
5341,Black screen on startup on macOS 10.14 Mojave,,defect,Must Have,Core engine,fixed
5345,An extra argument is passed to Array.shift,FeXoR,defect,Should Have,Maps,fixed
5349,Fedora 29 GnuTLS Crash on lobby login,,defect,Release Blocker,Multiplayer lobby,fixed
5352,Rally points are not deleted if one selects the building just before it is captured.,Stan,defect,Should Have,Atlas editor,fixed
5357,Associate . pyromod files on Mac Os,trompetin17,defect,Should Have,Core engine,fixed
5372,"Game Setup: settings reset when clicking ""random"" in the map type dropdown",elexis,defect,If Time Permits,UI – Game setup,fixed
5374,Differentiating building structure voices from repairing it,Silier,defect,Nice to Have,Simulation,fixed
5376,Remove Vector C++/JS prototype workaround from r14645,Krinkle,defect,Should Have,Core engine,fixed
5379,Drop Visual Studio 2013,Itms,task,Nice to Have,Build & Packages,fixed
5385,F.P.S. Overlay bug when in bulgarian language,bb,defect,Should Have,UI – Miscellaneous,fixed
5386,Mac OS X GMP flags crash,Stan,defect,Must Have,Core engine,fixed
5408,Multiple assertation fails in Actor Editor,shh,defect,Should Have,Atlas editor,fixed
5412,HardwareDetection - AMD processor - ACPI SRAT table contains unknown APIC IDs,Imarok,defect,Release Blocker,Core engine,fixed
5417,Add GameDataPaths URL to Windows crash error message,Silier,enhancement,Nice to Have,Core engine,fixed
5428,Replace includes uniform_foo with uniform_foo_distribution,,defect,Should Have,Core engine,fixed
5442,Don't add GUI object type specific functions to JSInterface_IGUIObject,,defect,Should Have,Core engine,fixed
5443,Units in formation change run to walk after some time when chasing fleeing unit,wraitii,defect,Should Have,Simulation,fixed
5445,"[ATLAS] Add a ""new"" checkbox to the map settings tab",,defect,Should Have,Atlas editor,fixed
5453,GnuTLS build failed on macOS Mojave,historic_bruno,defect,Should Have,Build & Packages,fixed
5454,Building construction unable to start with animals in the corner,wraitii,defect,Release Blocker,Simulation,fixed
5459,Bug: unverified mod makes 0 ad mod downloader unable to function.,Silier,defect,Must Have,UI – Miscellaneous,fixed
5460,UnitAI infinite loop / segfault on a24,wraitii,defect,Release Blocker,UI & Simulation,fixed
5461,Units dont attack anymore,,defect,Release Blocker,Simulation,fixed
5462,auto-tasking broken ?,,defect,Release Blocker,Simulation,fixed
5469,Some construction sites not being progressed in a24 - animals not leaving foundations,,defect,Release Blocker,Simulation,fixed
5470,[ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:],trompetin17,defect,Should Have,Atlas editor,fixed
5476,Units take detours around obstruction corners,wraitii,defect,Release Blocker,Simulation,fixed
5477,Rallypoint gather-orders result in the wrong resource location being gathered from,wraitii,defect,Release Blocker,Simulation,fixed
5478,Ranged cavalry hunting results in idling in INDIVIDUAL.COMBAT.APPROACHING,,defect,Release Blocker,Simulation,fixed
5479,Order queue not followed / Units remain in INDIVIDUAL.WALKING state,,defect,Release Blocker,Simulation,fixed
5480,"Unit computed a path that makes it stuck, then ignores some but not all move orders",,defect,Release Blocker,Simulation,fixed
5486,Wrap long lines in build-osx-libs.sh,historic_bruno,enhancement,Nice to Have,Build & Packages,fixed
5489,warning: PIE disabled. Absolute addressing,historic_bruno,defect,Should Have,Build & Packages,fixed
5490,Don't download HTML error pages in build-osx-libs.sh,historic_bruno,defect,Should Have,Build & Packages,fixed
5493,"[ATLASUI] Build atlasUI inside xcode missing libpng, libjpeg",,defect,Should Have,Atlas editor,fixed
5496,UnitMotion PathResult Stack smash on A24.,wraitii,defect,Release Blocker,Core engine,fixed
5501,[ATLAS] Crash when opening system menu (globe icon) on Windows 10,historic_bruno,defect,Must Have,Atlas editor,fixed
5503,Symbols not found and linker command failed errors during CLI build on MacOS,,defect,Should Have,Build & Packages,fixed
5504,panelEntButton undefined,bb,defect,Should Have,UI – In-game,fixed
5508,UnitMotion waypoint OOS / hash mismatch in nonvisual replay mode,wraitii,defect,Release Blocker,Simulation,fixed
5510,Stuck unit at obstruction corner,wraitii,defect,Release Blocker,Simulation,fixed
5512,Siege not unpacking when attacking,wraitii,defect,Release Blocker,Simulation,fixed
5515,Fix ambiguous uses of abs [-Wabsolute-value],historic_bruno,defect,Should Have,Core engine,fixed
5518,Units sometimes build facing the wrong direction,wraitii,defect,Release Blocker,Core engine,fixed
5519,Idle formations should order members to attack nearby enemy when aggressive.,wraitii,defect,Release Blocker,Core engine,fixed
5521,Some ComputeShortPath 700ms simulation lagspike over 40 seconds,wraitii,defect,Release Blocker,Simulation,fixed
5522,Grid.h memory leak,wraitii,defect,Release Blocker,Simulation,fixed
5527,VS2015 requires Universal C Runtime (CRT),Itms,defect,Release Blocker,Build & Packages,fixed
5529,Units idling in GATHER APPROACHING and RETURN RESOURCE,wraitii,defect,Must Have,Simulation,fixed
5530,Units ignoring fact that target went out of range during attack,wraitii,defect,Must Have,Simulation,fixed
5531,this.order is undefined in INDIVIDUAL.PATROL.MovementUpdate,wraitii,defect,Release Blocker,Simulation,fixed
5533,JSI_Debug script functions missing from hwdetect.js,historic_bruno,defect,Nice to Have,Core engine,fixed
5534,Fixed function pipeline rendering is broken,,defect,Should Have,Core engine,fixed
5535,Don't print clipboard values in terminal,historic_bruno,defect,Must Have,Core engine,fixed
5537,Switch to SDL2 clipboard API,,enhancement,Should Have,Core engine,fixed
5541,Unit fleeing trying to go back to attacker when attacker moving in close proximity.,wraitii,defect,Should Have,Simulation,fixed
5542,WARNING: JavaScript warning: gui/session/menu.js line 566 Script value conversion check failed: v.isBoolean() (got type undefined),elexis,defect,Should Have,UI – In-game,fixed
5544,"Attack move broken, observed at [22571]",wraitii,defect,Must Have,Simulation,fixed
5545,Entity fails to find path to center of clump of units.,wraitii,defect,Should Have,Simulation,fixed
5547,Pathfinding A24.,wraitii,defect,Should Have,Simulation,fixed
5548,Remote Interface for Reinforcement Learning,wraitii,enhancement,Nice to Have,Core engine,fixed
5552,OOS on rejoin - VisualActor animation state,wraitii,defect,Release Blocker,Simulation,fixed
5557,Garrison pickup bug.,Silier,defect,Should Have,Simulation,fixed
5558,Duplicate medit_city_tile terrain detected by Checkrefs.pl,Stan,defect,Should Have,Core engine,fixed
5565,Record Replays in Nonvisual Mode,elexis,enhancement,Nice to Have,Core engine,fixed
5569,INDIVIDUAL.GATHER.APPROACHING but idling,wraitii,defect,Release Blocker,Simulation,fixed
5572,Wonder population upgrade broken,,defect,Must Have,Simulation,fixed
5574,Atlas dll outdated (Actor Viewer doesn't play animations anymore),,defect,Release Blocker,Build & Packages,fixed
5575,GUIutil.h rewrite,elexis,defect,Should Have,Core engine,fixed
5579,Unit building without build animation,,defect,Must Have,Simulation,fixed
5580,Coastal wave foam glitch/bug. Not following the shore.,wraitii,defect,Should Have,Core engine,fixed
5584,Capturing or repairing bolt shooter or catapult stops when the unit switches states,wraitii,defect,Should Have,Simulation,fixed
5586,Pathfinding - Units deleting long-range path waypoints getting stuck.,wraitii,defect,Should Have,Simulation,fixed
5588,Unit max health not changing when promoted.,Silier,defect,Must Have,Simulation,fixed
5589,PETRA.getLandAccess gamePosToMapPos p is undefined common-api/map-module.js,Silier,defect,Must Have,AI,fixed
5595,Add continuous integration for macOS,Itms,enhancement,Should Have,Build & Packages,fixed
5596,Jenkins VS2015 build warnings go unreported on Phabricator,Stan,defect,Should Have,Build & Packages,fixed
5597,Untick Promote selected units when command is sent,,defect,Nice to Have,UI – In-game,fixed
5600,Missing files from latest changeset 22935,,defect,Must Have,Art & Animation,fixed
5601,Gaia ships and some entities rain arrows,,defect,Must Have,Simulation,fixed
5602,ProductionQueue WARNING: Invalid command: can't train 0 units,elexis,defect,Nice to Have,UI – In-game,fixed
5604,OOS on rejoin - a24 Pathfinder,wraitii,defect,Release Blocker,Simulation,fixed
5605,Unrecognizable trade resources and loot resources due to missing rounding,,defect,Must Have,UI – In-game,fixed
5610,Unit doesn't attack enemies nearby after killing one,Silier,defect,Release Blocker,Simulation,fixed
5615,JS lobby hides some public messages misleading mods to use it as a private channel,elexis,defect,Should Have,Multiplayer lobby,fixed
5617,Game crashing when building from source/executing .exe,,defect,Should Have,Core engine,fixed
5620,UserReporter thread always uses max CPU resources since r22772,Imarok,defect,Release Blocker,Core engine,fixed
5622,Britons wonder Uffington White Horse not possible to get expansion bonus,Stan,defect,Should Have,Simulation,fixed
5625,Petra tribute & diplomacy request yields undefined evt.amounts[request.type],,defect,Should Have,AI,fixed
5626,UnitMotionFlying IsMoveRequested error,Silier,defect,Should Have,Simulation,fixed
5632,Allow auras and technologies to modify resource trickle intervals,Stan,defect,Should Have,Simulation,fixed
5635,Crash in non-GLSL mode when gpuskinning is enabled,Silier,defect,Should Have,Core engine,fixed
5646,format.h is bugged,adrian,defect,Must Have,Build & Packages,fixed
5655,js::GCMarker::eagerlyMarkChildren segfault,wraitii,defect,Release Blocker,Core engine,fixed
5656,INDIVIDUAL.COMBAT.CHASING but idling,Silier,defect,Release Blocker,Simulation,fixed
5660,Unknown player has rejoined - part 2 - undefined property g_PlayerAssignments[msg.guid],elexis,defect,Should Have,Network,fixed
5666,CCmpRangeManager: No owners in query for entity 0,Silier,defect,Release Blocker,Simulation,fixed
5668,Missing cmpTechnologyManager check in Commands.js,Silier,defect,Should Have,Simulation,fixed
5675,""" and undefined have won the game"" victory chat message when ceasefire ended",Silier,defect,Must Have,Simulation,fixed
5677,Sharpening Pass,OptimusShepard,enhancement,Should Have,Core engine,fixed
5694,Stop using Python 2 in 0 A.D.,Itms,task,Must Have,Core engine,fixed
5695,Middle mouse button get stuck,Imarok,defect,Should Have,Core engine,fixed
5709,fcollada build fix for gcc 10 (WritePhysicsRigidBodyInstance),Itms,defect,Release Blocker,Build & Packages,fixed
5710,Trunk failing on macOS (NVTT build failed),,defect,Release Blocker,Build & Packages,fixed
5712,Capture points not initialised properly.,Silier,defect,Release Blocker,Simulation,fixed
5726,Remote segfault when spamming chat,wraitii,defect,Release Blocker,Network,fixed
5729,gnutls-3.6.8 fails to build on macOS 10.15 Catalina,Krinkle,defect,Release Blocker,Build & Packages,fixed
5732,"""0 A.D.app would like to receive keystrokes from any application""",,defect,Must Have,Core engine,fixed
5735,Game Crash on Startup and Lagging in MP,,defect,Must Have,Core engine,fixed
5740,"""Unquoted parameters are not supported"" When seeing the terms of use for the user repports",,defect,Should Have,Internationalization & Localization,fixed
5743,"0AD does not fill the screen in macOS, or loses text if it does",,task,Must Have,Core engine,fixed
5745,Error when deleting the last unpacking bolt shooter,,defect,Release Blocker,Simulation,fixed
5749,Upgrading a tower reset its upgrade queue,Silier,defect,Should Have,Simulation,fixed
5750,orderone doesn't work when placing building foundations,wraitii,enhancement,Should Have,Simulation,fixed
5753,Pathfinding: Units stuck around a building even after move order. Might be related for formation.,,defect,Must Have,Simulation,fixed
5756,undefined reference to `void HierarchicalPathfinder::FindReachableRegions<std::less<HierarchicalPathfinder::RegionID> >,wraitii,defect,Release Blocker,Core engine,fixed
5757,Invalid/unsupported texture format r23304 on Linux Mint,Itms,defect,Must Have,Build & Packages,fixed
5760,Ryzen (Zen2) slowdowns,Stan,defect,Release Blocker,Core engine,fixed
5761,Units refuse to enter formation,Silier,defect,Should Have,Simulation,fixed
5768,Implementing poison for Maurya maidens,Stan,enhancement,Should Have,Simulation,fixed
5776,Context mismatch in CGame::ReallyStartGame()?,Itms,defect,Should Have,Core engine,fixed
5777,Graphic scales-down glitch on macOS 10.15 Catalina (red box),Krinkle,defect,Release Blocker,Build & Packages,fixed
5782,Opening the summary as gaia throws errors,Imarok,defect,Should Have,Core engine,fixed
5785,"[svn]When re-hosting, map preview shows incorrect biome",Silier,defect,Must Have,UI – Game setup,fixed
5788,Gathering/hunting infinite loop r23796,wraitii,defect,Release Blocker,Simulation,fixed
5795,UnitMotion can go into dead ends when too many units are around,wraitii,defect,Must Have,Simulation,fixed
5800,Petra error in incrementBuilderCounters for structures/maur_defense_tower with count &lt; 0 (vs the Mauryans),,defect,Must Have,AI,fixed
5807,Snapping: make sure buildings are rotated correctly,Vladislav Belov,defect,Should Have,Simulation,fixed
5823,API3 handles 0/false values from template incorrect,,defect,Must Have,AI,fixed
5824,"When one deletes file in replays, compatible filter ticks itself",Silier,defect,Must Have,UI – Miscellaneous,fixed
5842,Xcursor dependency obsolete,Stan,defect,Must Have,Build & Packages,fixed
5844,TypeError: g_Settings.PlayerDefaults[(this.playerIndex + 1)] is undefined,Silier,defect,Must Have,UI – Game setup,fixed
5847,Can't capture relics,Freagarach,defect,Release Blocker,Simulation,fixed
5848,Unrecognized phase,s0600204,defect,Should Have,UI – In-game,fixed
5849,Error building Civic Center,wraitii,defect,Should Have,UI – In-game,fixed
5851,OOS on rejoin on slightly outdated SVN,wraitii,defect,Release Blocker,Simulation,fixed
5852,Dot product overflow in CCmpUnitMotion,wraitii,defect,Must Have,Core engine,fixed
5859,Upgrade 0 A.D. to Spidermonkey ESR 60,wraitii,task,Release Blocker,Core engine,fixed
5860,Upgrade 0 A.D. to Spidermonkey ESR 68,wraitii,task,Release Blocker,Core engine,fixed
5861,Upgrade 0 A.D. to Spidermonkey ESR 78,wraitii,task,Release Blocker,Core engine,fixed
5862,Drop Visual Studio 2015 and use C++17,wraitii,task,Release Blocker,Core engine,fixed
5864,Units with large passability fail to reach goal with minimum range.,Silier,defect,Release Blocker,Core engine,fixed
5870,"Assertion failed: ""it != m_EntityData.end()"" [CCmpRangeManager] rP24218",wraitii,defect,Release Blocker,Core engine,fixed
5877,(FR) Added initial support of MCST Elbrus 2000 (e2k) CPU architecture,Stan,enhancement,Should Have,Build & Packages,fixed
5895,Errorlog is off by one.,wraitii,defect,Release Blocker,Core engine,fixed
5898,Compilation errors with PCH disabled,wraitii,defect,Release Blocker,Core engine,fixed
5908,"Serialization symbol cannot be written on object ({attack:[""Unit"", ""Structure""]})  rP24551",wraitii,defect,Release Blocker,Simulation,fixed
5909,Replays OOS,wraitii,defect,Release Blocker,Core engine,fixed
5912,Hotkey page breaks template validation,wraitii,defect,Should Have,Core engine,fixed
5913,"Hide ip and port from users until they want to join, add optional password",Angen user1,defect,Release Blocker,Multiplayer lobby,fixed
5915,GUI errors out when captured buildings with paired techs of a different civ.,Freagarach,defect,Should Have,UI – In-game,fixed
5916,Gamesetup map size is incorrectly updated,,defect,Must Have,UI & Simulation,fixed
5917,Game freezes on MP.,wraitii,defect,Release Blocker,Network,fixed
5918,0ad graphics broken with 32-bit color depth under Xorg,,defect,Should Have,Core engine,fixed
5920,Double clicking action gets triggered by selecting different units,wraitii,defect,Must Have,UI & Simulation,fixed
5921,blank lines in chat,s0600204,defect,Release Blocker,UI – In-game,fixed
5922,View rotation of doom,wraitii,defect,Release Blocker,UI – In-game,fixed
5923,Traders waypoints are bugged,wraitii,defect,Release Blocker,Simulation,fixed
5924,Game speed multiplier sometimes outside overlay box,Imarok,defect,Should Have,UI – In-game,fixed
5925,Attack notification sound is broken,Freagarach,defect,Release Blocker,Simulation,fixed
5926,Game speed button unusable in min resolution,Imarok,defect,Should Have,UI – In-game,fixed
5927,"Hotkey mapping used invalid key 'unused'""",wraitii,defect,Should Have,Core engine,fixed
5928,Ingame menu overlaps developer menu,fpre_O_O_O_O_O_O,defect,Should Have,Core engine,fixed
5929,Lobby gamelist not updated correctly when a player leaves or joins a match.,user1,defect,Release Blocker,UI – Game setup,fixed
5930,Unable to give Mouse commands,wraitii,defect,Release Blocker,UI – In-game,fixed
5931,Mod Refresh list button never finishes,wraitii,defect,Release Blocker,Core engine,fixed
5932,Simultaneous segfault of both players,wraitii,defect,Release Blocker,Core engine,fixed
5933,Lobby gamelist will sometimes show of a match a newly joined client as observer when he had actually been immediately assigned to an open player slot.,user1,defect,Release Blocker,UI – Game setup,fixed
5934,"Starting a game, the ""Map"" option panel is not automatically displayed",Stan,defect,Should Have,UI – Game setup,fixed
5935,"Clicking ""Manual""  results in errors",Vladislav Belov,defect,Release Blocker,UI – Miscellaneous,fixed
5936,Ranged cavalry cannot be efficiently chased,wraitii,defect,Release Blocker,Simulation,fixed
5939,Target height is not computed correctly for targets moving on a slope,wraitii,defect,Should Have,Core engine,fixed
5941,No victorious music after winning a match.,wraitii,defect,Release Blocker,UI – In-game,fixed
5943,Hotkey macOS: Pausing the game via MacBook keyboard not possible without changing the default hotkey,wraitii,defect,If Time Permits,UI – In-game,fixed
5944,Unit-only attack move not working,wraitii,defect,Release Blocker,Simulation,fixed
5945,"Hero ""aggressive"" state not working",wraitii,defect,Release Blocker,Simulation,fixed
5946,Map control (peak) displays a zero for both defeated parties in miscellaneous summary,Freagarach,defect,Release Blocker,UI – Miscellaneous,fixed
5948,AI is not researching free (cost or time) technologies,Silier,defect,Should Have,AI,fixed
5949,Show indicator in list of matches in lobby that match requires password,Silier,enhancement,Must Have,UI & Simulation,fixed
5950,One failed test when running 0ad/binaries/system/test on a mac,wraitii,defect,Release Blocker,Core engine,fixed
5951,Bring back some camels around lake tutorial.,Stan,defect,Release Blocker,Maps,fixed
5952,Black water after r24732.,Vladislav Belov,defect,Release Blocker,Core engine,fixed
5955,Optimize Windows installer,wraitii,defect,Should Have,Build & Packages,fixed
5958,0 A.D. crashes at map generation in some cases,,defect,Must Have,Core engine,fixed
5960,PetraAI has undefined in SquareVectorDistance.,wraitii,defect,Must Have,AI,fixed
5963,Error when switching gathering units out of formation,,defect,Must Have,Core engine,fixed
5966,Cheering problems,Silier,defect,Release Blocker,Core engine,fixed
5968,Idle entities not reacting to nearby enemies.,wraitii,defect,Release Blocker,Simulation,fixed
5974,Unoccupied outpost stands in darkness,wraitii,enhancement,If Time Permits,Core engine,fixed
5975,Standground freezes units,wraitii,defect,Must Have,Simulation,fixed
5976,Snapping: Persian and Seleucids houses,Vladislav Belov,defect,Should Have,UI – In-game,fixed
5982,Issues with the hotkey editor when doing changes then cancelling,wraitii,defect,Should Have,Core engine,fixed
5988,CCacheLoader failed upon joining the lobby.,wraitii,defect,Must Have,Multiplayer lobby,fixed
5993,Map browser scrolling issues,wraitii,defect,Should Have,UI – Game setup,fixed
5994,Opening the 'Manual' in different languages,,defect,Must Have,UI – Game setup,fixed
5997,Break dance! Waltzing.,wraitii,defect,Should Have,UI – In-game,fixed
5998,Errors when selecting the Persian Phoenician trireme,Imarok,defect,Release Blocker,Simulation,fixed
6000,Blurred tech tree icons,wraitii,defect,If Time Permits,UI – Game setup,fixed
6001,"Assertion failed: ""selected >= 0 && selected+1 < (int)m_ItemsYPositions.size()""",wraitii,defect,Should Have,UI & Simulation,fixed
6002,UnitAI errors related to chasing.,wraitii,defect,Must Have,Simulation,fixed
6003,COMBAT.APPROACHING movement can fail and lead to attacking structures,wraitii,defect,Release Blocker,Core engine,fixed
6004,Multiple Shift-walk in formation then shift-order (not in formation) fails,,defect,Release Blocker,Core engine,fixed
6008,Errors: entering /clear in lobby,Freagarach,defect,Release Blocker,UI – Game setup,fixed
6016,Turrets keep a ghost obstruction after death,wraitii,defect,Release Blocker,Core engine,fixed
6018,Siege units automatically pack after unpacking if they are in formation,wraitii,defect,Release Blocker,UI – In-game,fixed
6019,"Creating lots of units, unknown error",wraitii,defect,If Time Permits,UI – In-game,fixed
6020,AI assisted gameplay bug,wraitii,defect,Release Blocker,UI – Game setup,fixed
6027,Opening 'Manual' causes errors for español,wraitii,defect,Must Have,UI – Game setup,fixed
6034,Crash in decal rendering since rP24870,Vladislav Belov,defect,Release Blocker,Core engine,fixed
6052,Formation Garrison bug.,Freagarach,defect,Must Have,Simulation,fixed
6056,Can't compile a24 due to multiple missing includes,,defect,Should Have,Core engine,fixed
6006,Walls: Infinite building,,defect,Should Have,UI – In-game,duplicate
6037,Program installed but immediately crashes in windows 10,,defect,Must Have,Core engine,duplicate
