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Status: closed (183 matches)

Ticket Summary Owner Type Priority Component Resolution
#665 Draw passability overlay on top of water task If Time Permits Atlas editor fixed
#3467 [PATCH] Visual replay menu - Civ and Name undefined for autostart games defect Should Have Core engine fixed
#3995 No slider on scrollbar on map-info box in replay screen. defect Should Have Core engine fixed
#3280 Formation pathfinding should take obstructions into account. enhancement Should Have Core engine fixed
#4219 GLSL / Multilayered textures aren't blended defect Should Have Core engine fixed
#4808 Game does not compile with Clang 6 enhancement Should Have Build & Packages fixed
#4847 RunHardwareDetection numa_NumNodes Crash defect Should Have Core engine worksforme
#4949 Wrong order of lost/won messages ingame defect If Time Permits UI – In-game fixed
#5307 Broken textures. defect Should Have Core engine fixed
#5642 Make SharedLOS a game option. defect Should Have UI – Game setup fixed
#5953 Settings menu: post-processing options enhancement If Time Permits UI – Game setup fixed
#5990 TextureConverter failed P24817 + D3504 defect Must Have Core engine wontfix
#6112 Shoreline effect "high-quality water effects" very little visible or completely missing compared to alpha 23. defect Nice to Have Core engine fixed
#6146 Make fish also noticable with lowest water settings enhancement Nice to Have Art & Animation fixed
#6151 Adding icons/ pixel shapes to the minimap enhancement If Time Permits UI – In-game fixed
#6181 Make pushing distance configurable. defect Should Have Simulation fixed
#6199 A shining boundary line. defect Should Have Core engine fixed
#6213 Autoqueue issues defect Should Have UI & Simulation fixed
#6252 Catapults unpack when they are not on range defect Should Have Simulation fixed
#6268 Crash on MacOs related to rendering defect Should Have Core engine fixed
#6329 Infinite loop when trying to collect a non-visible treasure. defect Must Have Simulation fixed
#6376 templatesanalyzer broken defect If Time Permits Non-game systems fixed
#6393 Crash with Intel I9-12900k defect Must Have Core engine fixed
#6394 Missing entry in gitignore file task If Time Permits Build & Packages fixed
#6398 Game is impossible to play because of an error. defect Must Have UI – In-game wontfix
#6402 Missing entry in gitignore file for freetype task Should Have Build & Packages fixed
#6404 GUI Scale popup is dependant on FPS defect Release Blocker Core engine fixed
#6410 0ad 25 crash on linux 32 bit defect Should Have Core engine fixed
#6417 Errors generating map defect If Time Permits Atlas editor fixed
#6423 Baobab trees rocking in the wind defect If Time Permits Core engine fixed
#6425 Belgian bog tree stump problem enhancement If Time Permits Maps fixed
#6427 Black patterns defect Release Blocker Core engine fixed
#6437 Program error screen before game starts defect Must Have Core engine duplicate
#6438 Crash at start defect Must Have Core engine duplicate
#6441 ERROR: Parameter without value at pos 81 'Sentry Tower cannot be built in [object Object] territory. Valid territories: own' defect Must Have UI & Simulation fixed
#6474 [macOS] Spidermonkey fails to build - part 2 defect Should Have Core engine fixed
#6489 Crashes on Start up defect Release Blocker Core engine fixed
#6491 Shadow framebuffer error, can't set shadows at "very high" level even when there is enough memory. task If Time Permits Core engine fixed
#6506 Mouse cursor - selection bug defect Must Have Core engine fixed
#6517 Gamesetup issue defect Should Have UI – Game setup fixed
#6538 A8 and L8 are unsupported framebuffer formats for some drivers defect Release Blocker Core engine fixed
#6559 Problem: rice as a food subtype defect Should Have Simulation fixed
#6565 Han units are not distributed across all mixed civ fields enhancement If Time Permits UI & Simulation fixed
#6581 Flickering tooltip for user report button enhancement If Time Permits UI – In-game fixed
#6585 Error with 0 AD launch defect Should Have Core engine fixed
#6618 Assertion failed: "cache.Validate()" on Ryzen (Zen 3) CPU defect Should Have Core engine fixed
#6219 Black market tiles visible for observers wraitii enhancement Should Have UI – In-game fixed
#6320 Start game - freeze before main menu - black or distorted graphics wraitii defect Should Have Core engine fixed
#6447 [macOS] Building Spidermonkey fails wraitii defect Should Have Core engine fixed
#6527 Wonder duration timer is reset when a teammate is defeated wraitii defect Should Have UI & Simulation fixed
#6551 Incorrect text alignment handling of spaces around wrapping wraitii defect Should Have Core engine fixed
#6553 Unknown string loaded from matchsettings.json disables the game wraitii defect Must Have UI – Game setup fixed
#6459 Fix selection shapes for Oxybelḗs and Scorpiō wowgetoffyourcellphone defect If Time Permits UI – In-game fixed
#6567 Only specific name for Han females displayed wowgetoffyourcellphone defect Should Have UI & Simulation fixed
#6033 Crash in Shader Preprocessor Vladislav Belov defect Release Blocker Core engine fixed
#6270 Crash on Vulkan detection on some AMD drivers Vladislav Belov defect Release Blocker Core engine fixed
#6382 Minimap stretched lines Vladislav Belov defect Release Blocker UI – In-game fixed
#6395 [macOS] Crash right from the start Vladislav Belov defect Should Have Core engine fixed
#6420 Health bar color changes when silhouettes are switched off Vladislav Belov defect Must Have UI – In-game fixed
#6426 Black minimap Vladislav Belov defect Release Blocker Core engine fixed
#6436 Engine should handle malformed DDS more gracefully Vladislav Belov defect Should Have Core engine fixed
#6453 [macOS] Unable to build Vladislav Belov defect Should Have Core engine fixed
#6454 [macOS] Segmentation fault - framebuffer Vladislav Belov defect Should Have Core engine fixed
#6475 windows: parsing of the log folder in the terms for the feedback is broken Vladislav Belov defect Must Have UI – Miscellaneous fixed
#6476 Can't run debug build on linux Vladislav Belov defect Should Have Core engine fixed
#6480 [macOS] MSAA crash Vladislav Belov defect Should Have Core engine fixed
#6494 Rectangular texture error on water when dying Vladislav Belov defect Release Blocker Core engine fixed
#6495 [macOS] Instant crash Vladislav Belov defect Release Blocker Core engine fixed
#6500 Empty vertex shader description name. Vladislav Belov defect Should Have Core engine fixed
#6519 Inconsistent fire explosion on destructed buildings Vladislav Belov defect Release Blocker Core engine fixed
#6520 Selection shapes decouple from units Vladislav Belov defect Should Have Core engine fixed
#6524 Atlas editor crash related to actor viewer Vladislav Belov defect Release Blocker Atlas editor fixed
#6525 OpenGL ARB causes big slow down Vladislav Belov defect Should Have Core engine fixed
#6533 Big jump in msec/frame Vladislav Belov defect Should Have Core engine fixed
#6534 OpenGL ARB doesn't show territory lines. Vladislav Belov defect Release Blocker Core engine fixed
#6536 Disabled icons are slightly colored for openGL ARB Vladislav Belov defect Should Have Core engine fixed
#6537 Shadows have a grid-like structure for openGL ARB Vladislav Belov defect Should Have Core engine fixed
#6546 Shroud of Darkness (SoD) visible terrain and territory lines Vladislav Belov defect Should Have Core engine fixed
#5009 Autobuild the longstring locale Stan defect Should Have Internationalization & Localization fixed
#6412 addition of han civ Stan task Must Have Simulation fixed
#6450 [BUG] Game breaks Stan defect Should Have Core engine fixed
#6591 New icon for the Han campion crossbow Stan enhancement Nice to Have Art & Animation fixed
#6603 [macOS] mod.json issue Stan defect Release Blocker Core engine fixed
#6615 premake should fail if wx-config can't be found Stan defect Should Have Build & Packages fixed
#2904 Update Valgrind headers to 3.10.0 s0600204 task Should Have Build & Packages fixed
#5680 Some animals have too slow walking speed compared to animation pszemsza defect Must Have Simulation fixed
#6424 “Pick water height” doesn't update the water height slider. phosit defect Should Have Atlas editor fixed
#6484 Data counter clashes with tech icon in top right corner phosit defect Release Blocker UI – In-game fixed
#6374 [Atlas] Passibilty overlay does not autoupdate nwtour defect Should Have Atlas editor fixed
#5797 Minor error when creating Random Maps marder defect Should Have Maps fixed
#6298 Giant fused metal mines on the Gulf of Bothnia map marder defect Should Have UI & Simulation fixed
#6309 Unpossible to make working elephants marder enhancement Nice to Have Simulation fixed
#6390 playerPlacementRiver function doesn't place teams properly in some cases marder defect Should Have Maps fixed
#6440 fast clicking makes formations walk in slow motion marder defect Release Blocker UI & Simulation fixed
#6502 Icon construction panel order marder enhancement If Time Permits UI – In-game fixed
#6526 Give ships and siege weapons resistance against poison attacks marder enhancement Should Have UI & Simulation fixed
#6544 Include list of unused data json files in checkrefs.py marder enhancement If Time Permits Simulation fixed
#6560 Han barracks/ stable champions tech marder defect Should Have Simulation fixed
#6573 Overlaping dialog "Connect to game lobby" marder defect Nice to Have UI – Game setup fixed
#6587 Tooltip issue after modifying a tech for the Macedonian civ bonus marder enhancement Nice to Have UI & Simulation fixed
#3870 SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key T automatically writes a t in input dialog) bb defect Must Have Core engine fixed
#4252 Dynamic chat label resizing bb defect Should Have UI – In-game fixed
#5194 When opening and closing the lobby from in-game, an l appears in the game chat bb defect Should Have Multiplayer lobby fixed
#6098 Typos in warning messages bb defect Should Have Core engine fixed
#6433 [26393] l10n.js Script value conversion check failed: v.isString() || v.isNumber() || v.isBoolean() bb defect Should Have UI – Game setup fixed
#6435 Failed start random game if change number of players bb defect Should Have UI – Game setup fixed
#6448 ERROR after a battalion constructs a building bb defect Release Blocker UI & Simulation fixed
#6451 Single word wrapping infinite loop bb defect Release Blocker Core engine fixed
#6513 Segfault on autostart nonVisual games bb defect Release Blocker Core engine fixed
#6113 macOS BigSur - missing polygon on minimap Vladislav Belov defect Should Have UI – In-game fixed
#6335 macOS BigSur - red line across the screen Vladislav Belov defect Should Have UI – In-game fixed
#6409 Random diagonal red line on 0 AD Mac gameplay Vladislav Belov defect Should Have Core engine fixed
#6463 [ATLAS] Strange patterns on the ground Vladislav Belov defect Release Blocker Atlas editor fixed
#6569 Visibility issue with smoothlos in fast forward observer mode Vladislav Belov defect Release Blocker Core engine fixed
#5092 ClumpPlacer seems to use incorrect formula to determine if placement failed for a given failFraction allowed. Stan defect Should Have Maps fixed
#6197 Some option types don't have a context Stan defect Must Have Internationalization & Localization fixed
#6324 Corrupt dds file metal_desert_small_a.dds Stan defect Must Have Art & Animation fixed
#6326 Textures having png and dds in tree Stan defect Must Have Art & Animation fixed
#6403 Write a GLSL equivalent for overlay_solid Stan defect Should Have Core engine fixed
#6496 zlib library - LIB_URL has changed Stan defect Should Have Core engine fixed
#6503 Han Chinese siege towers issues Stan enhancement Nice to Have Art & Animation fixed
#6542 Update checkrefs python script Stan defect Should Have Non-game systems fixed
#6549 Unit icon Han siege tower Stan enhancement Should Have Art & Animation fixed
#6556 Blemmye Desert Raider has a very bright rein when zoomed out Stan enhancement If Time Permits Art & Animation fixed
#6578 Warnings for too many minimap icons Stan defect Should Have Core engine fixed
#6579 Wrong animation selected for unit activity Stan defect Should Have Core engine fixed
#5336 UI scale option Silier enhancement Should Have UI – Miscellaneous fixed
#4300 Quitting the game without seeing the summary page. Laurenz Reinthaler enhancement Nice to Have UI – Miscellaneous fixed
#6314 Tutorial inaccuracies Langbart enhancement If Time Permits UI – In-game fixed
#6316 Missing color for the name in the profile panel Langbart enhancement If Time Permits Multiplayer lobby fixed
#6341 Positioning of the Generic/Specific name Langbart enhancement If Time Permits UI – In-game fixed
#6345 Wrong message in the tutorial to send Female citizens to the rally point Langbart defect Should Have UI – In-game fixed
#6346 Check compatibility with macOS 12 Langbart defect Should Have Core engine fixed
#6352 On Death Canyon (2), Petra bot stucks firing at the bridge with no visible effect Langbart defect Should Have Simulation fixed
#6362 [Atlas] Mercenaries experience bar Langbart defect If Time Permits Atlas editor fixed
#6373 Special letters broken in replay file path Langbart defect Should Have UI – In-game fixed
#6378 Wrong tooltip style for civ icon Langbart defect If Time Permits UI – In-game fixed
#6380 Wrong tooltip style for Civilization Overview page Langbart defect If Time Permits UI – Miscellaneous fixed
#6422 Often no passable path on unknown map with 2 players Langbart defect Should Have Maps fixed
#6455 [BUG] Summary - Siege are no longer capturable Langbart defect If Time Permits UI – Miscellaneous fixed
#6456 [MAP] Empire should give a hint Langbart enhancement If Time Permits UI – Game setup fixed
#4441 [PATCH] Fixed source and destination overlap in memmove invoked by gfx::CardName Joshua Gerrard defect Should Have Core engine fixed
#6356 Map settings on scenario map change Jammyjamjamman defect Should Have UI – Game setup fixed
#1364 Call to the Arms - Button JCWasmx86 enhancement Nice to Have UI – In-game fixed
#5409 Triple Left Click doesn't work Freagarach defect If Time Permits UI – In-game fixed
#5863 Command group camera move does not work if one of the units in the group are garrisoned Freagarach defect Should Have UI – In-game fixed
#6185 [PetraAI] - Split bases from HQ. Freagarach enhancement Nice to Have AI fixed
#6317 Can't use fields Freagarach defect Must Have Simulation fixed
#6325 Files set executable which should not Freagarach defect Should Have Core engine fixed
#6328 Negative amount of resource gatherers Freagarach defect Should Have UI – In-game fixed
#6347 Link to the correct tutorial Freagarach defect Nice to Have UI – Game setup fixed
#6363 Split tasks from ProductionQueue. Freagarach task Should Have Simulation fixed
#6377 UnitAI error code being displayed Freagarach defect Should Have Simulation fixed
#6381 [PetraAI] Attacks occur later Freagarach enhancement Release Blocker AI fixed
#6387 PanelEntity aura tooltip missing Freagarach defect If Time Permits UI – In-game fixed
#6391 Crashes during game save. Cannot serialize NaN values Freagarach defect Must Have Simulation fixed
#6399 Move possible formations from Identity to UnitAI. Freagarach enhancement Nice to Have Simulation fixed
#6400 Move some information from cmpFormation to cmpIdentity. Freagarach enhancement Nice to Have Simulation fixed
#6408 Cheat code behaviour change for technology research time Freagarach defect Must Have Simulation fixed
#6415 Training UI bug Freagarach defect Must Have UI & Simulation fixed
#6416 Errors selecting an obstructor object in Atlas Freagarach defect Should Have Simulation fixed
#6444 Some maps are broken. Freagarach defect Release Blocker Maps fixed
#6446 [BUG] Stuck units supplying resources Freagarach defect Release Blocker UI & Simulation fixed
#6452 Not paused items show as paused. Freagarach defect Release Blocker UI – In-game fixed
#6458 Error in the tutorial Freagarach defect Release Blocker Simulation fixed
#6461 Attack walk with formations is broken. Freagarach defect Release Blocker Simulation fixed
#6490 Idle error Freagarach defect Should Have UI – In-game fixed
#6492 Autoqueue corral issue Freagarach defect If Time Permits UI – In-game fixed
#6512 Water weed Freagarach enhancement Should Have Simulation fixed
#6548 Error with maps created in the atlas with the victory condition "Conquest Civic Centers" Freagarach defect Should Have UI – Game setup fixed
#6570 Naval Shipyard unusable Freagarach defect Should Have Core engine fixed
#6571 Phasing up with cheat code for Athens Freagarach defect Should Have Simulation fixed
#6580 Trouble with merging formations Freagarach defect Release Blocker Simulation fixed
#6583 Garrison with formation gives errors. Freagarach defect Release Blocker Simulation fixed
#6558 ratings engine always counts me as lost Dunedan defect Should Have Multiplayer lobby fixed
#6145 Can't see unselectable civilizations names in Gamesetup. Silier defect Must Have UI – Game setup fixed
#6236 Disabling 'background pause' doesnt work Silier defect Should Have UI & Simulation fixed
#6312 The map size is displayed incorrectly when changing Silier defect Should Have UI – Game setup fixed
#6392 Sorting by "has password" in lobby game list does nothing. Silier defect If Time Permits UI – Miscellaneous fixed
#6429 [BUG] Barter&Trade button causes errors Silier defect Should Have UI – In-game fixed
#6442 Crash when joining local game on Hostname Silier defect Must Have Network fixed
#6509 Numbering of the control groups Silier defect Should Have UI – In-game fixed
#6511 Pressing the Enter key should close the chat if nothing is typed. Silier defect Should Have UI – In-game fixed
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