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Component: Art & Animation (4 matches)

Ticket Summary Owner
#699 Missing textures in Cycladic Archipelago Michael D. Hafer
#650 something wrong with the map oasis Art Department
#649 something wrong with the map oasis Art Department
#533 Fishing ships for Hellenes Art Department

Component: Atlas editor (2 matches)

Ticket Summary Owner
#680 [Atlas] Fix Run Simulation crash
#632 Errors when switching to "Actor view"

Component: Core engine (42 matches)

Ticket Summary Owner
#701 Maps errors Michael D. Hafer
#696 Fix SpiderMonkey build with Python 3 Philip Taylor
#694 Improve the performance of the game setup screen on first load Philip Taylor
#691 Separate playable maps from testing maps Philip Taylor
#688 New Loading Screen Brian, Michael
#675 Saving screenshot should provide message notifying user where it saved historic_bruno
#674 Make the Exit Game and Delete Entity dialogs consist with session GUI
#671 Disable compression of public.zip
#669 Minimap dragging reads mouse position after left button is released
#663 Add GUI error dialog box on Linux / OS X
#662 Cope with corrupted cache
#659 OS X Makefile input not properly sanitized
#655 Game setup: Player assignment not updated when switching map historic_bruno
#654 Make debug_* functions threadsafe
#653 Make timer_Time() threadsafe
#651 can't compile after recent changes
#648 Created files shouldn't have the execute bit set
#647 Units constantly getting stuck in an animation Phillip
#639 SegmentationFault at startup
#635 [NEEDS INFO] when trying to host a game it crashes
#627 hotkeys problems
#626 Game should not override cursor sprite when over window frame.
#624 [nvidia linux driver bug] Segmentation fault when move cursor over game menu
#622 Upgrade SpiderMonkey to improve speed Philip Taylor
#620 When one player quits multiplayer, all players are forced to leave Philip Taylor
#618 Hotkeys only work on "odd loaded" maps
#617 fishes not visible when "Water Reflections" is enabled
#616 New special colour sprite historic_bruno
#610 Garrisoning units in buildings Brian
#609 Walls, Gates, and Wall Towers need to ignore other walls related obstruction zones Philip Taylor
#590 Game setup / civ selection improvements historic_bruno
#572 Dragging view on minimap over mountains increases zoom
#567 Rewrite Hotkey's Implementation Philip Taylor
#535 Build errors on OS X 10.6
#528 Fix units getting stuck inside groups of obstacles
#515 Doubleclicking a unit should select all similar units on screen Evans
#508 Cursor should be restricted to the game window when fullscreen on Win32 Jay Weisskopf
#476 Use JS_New for ScriptInterface::CallConstructor
#469 [NEEDS INFO] Access violation writing 0x0B69CA40
#247 Simplify the logger
#147 Animation/propping bugs
#27 Entity Events - Garrison/Inventory

Component: Non-game systems (2 matches)

Ticket Summary Owner
#636 Flashing pixel on maps/flashing text on main menu
#477 include svn revision number

Component: UI & Simulation (4 matches)

Ticket Summary Owner
#693 Unit animation changes when unit is not in range of target resource Philip Taylor
#672 Complete Resource Shuttling Functionality Philip, Michael
#642 Atlas crashes then asserts when you reset a simulation
#638 Summary screen fcxSanya
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