This Trac instance is not used for development anymore!

We migrated our development workflow to git and Gitea.
To test the future redirection, replace trac by ariadne in the page URL.

Custom Query (54 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Component: Art & Animation (4 matches)

Ticket Summary Owner
#699 Missing textures in Cycladic Archipelago Michael D. Hafer
#533 Fishing ships for Hellenes Art Department
#649 something wrong with the map oasis Art Department
#650 something wrong with the map oasis Art Department

Component: Atlas editor (2 matches)

Ticket Summary Owner
#632 Errors when switching to "Actor view"
#680 [Atlas] Fix Run Simulation crash

Component: Core engine (42 matches)

Ticket Summary Owner
#27 Entity Events - Garrison/Inventory
#147 Animation/propping bugs
#247 Simplify the logger
#469 [NEEDS INFO] Access violation writing 0x0B69CA40
#476 Use JS_New for ScriptInterface::CallConstructor
#528 Fix units getting stuck inside groups of obstacles
#535 Build errors on OS X 10.6
#572 Dragging view on minimap over mountains increases zoom
#617 fishes not visible when "Water Reflections" is enabled
#618 Hotkeys only work on "odd loaded" maps
#624 [nvidia linux driver bug] Segmentation fault when move cursor over game menu
#626 Game should not override cursor sprite when over window frame.
#627 hotkeys problems
#635 [NEEDS INFO] when trying to host a game it crashes
#639 SegmentationFault at startup
#648 Created files shouldn't have the execute bit set
#651 can't compile after recent changes
#653 Make timer_Time() threadsafe
#654 Make debug_* functions threadsafe
#659 OS X Makefile input not properly sanitized
#662 Cope with corrupted cache
#663 Add GUI error dialog box on Linux / OS X
#669 Minimap dragging reads mouse position after left button is released
#671 Disable compression of public.zip
#674 Make the Exit Game and Delete Entity dialogs consist with session GUI
#590 Game setup / civ selection improvements historic_bruno
#616 New special colour sprite historic_bruno
#655 Game setup: Player assignment not updated when switching map historic_bruno
#675 Saving screenshot should provide message notifying user where it saved historic_bruno
#515 Doubleclicking a unit should select all similar units on screen Evans
#647 Units constantly getting stuck in an animation Phillip
#567 Rewrite Hotkey's Implementation Philip Taylor
#609 Walls, Gates, and Wall Towers need to ignore other walls related obstruction zones Philip Taylor
#620 When one player quits multiplayer, all players are forced to leave Philip Taylor
#622 Upgrade SpiderMonkey to improve speed Philip Taylor
#691 Separate playable maps from testing maps Philip Taylor
#694 Improve the performance of the game setup screen on first load Philip Taylor
#696 Fix SpiderMonkey build with Python 3 Philip Taylor
#701 Maps errors Michael D. Hafer
#508 Cursor should be restricted to the game window when fullscreen on Win32 Jay Weisskopf
#688 New Loading Screen Brian, Michael
#610 Garrisoning units in buildings Brian

Component: Non-game systems (2 matches)

Ticket Summary Owner
#477 include svn revision number
#636 Flashing pixel on maps/flashing text on main menu

Component: UI & Simulation (4 matches)

Ticket Summary Owner
#642 Atlas crashes then asserts when you reset a simulation
#638 Summary screen fcxSanya
#672 Complete Resource Shuttling Functionality Philip, Michael
#693 Unit animation changes when unit is not in range of target resource Philip Taylor
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.