﻿id,Summary,Owner,Type,Priority,Component,Resolution
872,[PATCH] Display more info for training units,brian,enhancement,If Time Permits,UI & Simulation,fixed
964,Crash during mission startup on Sis integrated card,,defect,If Time Permits,Core engine,fixed
500,[PATCH] Make Atlas work on OS X,historic_bruno,defect,Nice to Have,Atlas editor,fixed
682,Jumping Fishing Spots,Art Department,enhancement,Nice to Have,Art & Animation,fixed
745,[PATCH] Setting Rally Points on Resources/Buildings,Jonathan Waller,enhancement,Nice to Have,Core engine,fixed
852,JuBot units build up interrupts resources to Civ Centre,James Baillie,defect,Nice to Have,UI & Simulation,fixed
905,[PATCH] Improvement to bones' skinning,,enhancement,Nice to Have,Core engine,fixed
960,Add Latin Small Letter Schwa (ə) to fonts,,defect,Nice to Have,Non-game systems,fixed
962,Proposal: Females should be able to build any structure,,enhancement,Nice to Have,Core engine,invalid
963,AI bot scripts - civic center trainingQueue,,defect,Nice to Have,UI & Simulation,fixed
982,"Add ""debugging mode"" to command handling",,defect,Nice to Have,UI & Simulation,fixed
998,gfx::CardName gets confused by multiple GPUs,Jan Wassenberg,defect,Nice to Have,Core engine,fixed
1025,[PATCH] Add config option to toggle pause on window focus loss,Mark Cho,defect,Nice to Have,Core engine,fixed
243,"""Non boned"" Collada meshes should support multiple prop/attachment points",historic_bruno,enhancement,Should Have,Core engine,fixed
524,[PATCH] Render marker line between building and rally point,vts,enhancement,Should Have,Core engine,fixed
802,Blender animations messed up in-game,,defect,Should Have,Core engine,fixed
853,JuBot builds new Civ Centres out of sight in Shroud-of-Darkness,James Baillie,defect,Should Have,UI & Simulation,fixed
929,Actor Editor can't find libAtlasUI.so in Linux,,defect,Should Have,Atlas editor,duplicate
934,Remove Premake3 build scripts,,task,Should Have,Core engine,fixed
941,[PATCH] Experiment with camera FOV,,task,Should Have,Core engine,fixed
955,Please add alpha version also in main menu,,enhancement,Should Have,Core engine,fixed
967,Wild Animals Destroy Buildings,,defect,Should Have,UI & Simulation,duplicate
969,[PATCH] Territory support for the AI,,enhancement,Should Have,UI & Simulation,fixed
970,Celtic War Dogs (Coun) Carry food ?,,defect,Should Have,UI & Simulation,invalid
971,Sheep run away too fast for villagers to try to kill them,,defect,Should Have,Core engine,fixed
972,[PATCH] Pass events to AI,,defect,Should Have,UI & Simulation,fixed
974,JuBot should not be able to place non-civ center structures outside of its own territory,,defect,Should Have,Core engine,fixed
981,Carthage StartEntities - no merceneries,,enhancement,Should Have,UI & Simulation,fixed
983,[PATCH] Add AI metadata and rawEntity to destroy events,,task,Should Have,UI & Simulation,fixed
985,"test show: ""APIC: all zero""",Jan Wassenberg,defect,Should Have,Core engine,fixed
986,[ATLAS] Crashes when trying to open non-existant file,,defect,Should Have,Atlas editor,fixed
987,editor: OpenGL errors,,defect,Should Have,Atlas editor,fixed
988,SIGSEGV: fScrollConstant (msg=0x87ea6b0) at ../../../source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp:66,,defect,Should Have,Atlas editor,fixed
990,[PATCH] build with system provided libmozjs185,,enhancement,Should Have,Core engine,fixed
991,[PATCH] add attackStrengths and armorStrengths functions to ai api for bots,,defect,Should Have,UI & Simulation,fixed
992,error: attributes are not allowed on a function-definition,,defect,Should Have,Core engine,fixed
1002,Unreasonably poor perfomance in main menu,,defect,Should Have,Core engine,wontfix
1004,[PATCH] ActorEditor fails to load libAtlasUI at runtime,Yves,defect,Should Have,Non-game systems,fixed
1005,Shadows look bad,,defect,Should Have,Core engine,invalid
1009,JuBot doesn't understand territory limitations for mills,,defect,Should Have,UI & Simulation,fixed
1021,Atlas crashes any time there is a change within the game's directory.,,defect,Should Have,Atlas editor,fixed
1023,Wrong smoke position,Art Department,defect,Should Have,Art & Animation,fixed
1033,Profiler-related GL errors,,defect,Should Have,Core engine,fixed
1043,Marker line to rally point still drawn after rally point is unset,vts,defect,Should Have,Core engine,fixed
1049,Error when setting corral rally point on resource,,defect,Should Have,Core engine,fixed
1051,Civic centres can be built in Fog-of-war,,defect,Should Have,Core engine,invalid
23,[PATCH] Buy/Sell Resources,,enhancement,Must Have,Core engine,fixed
295,Picking units doesn't work as expected due to incorrect bounding box,,defect,Must Have,Core engine,fixed
702,Saved Games,Philip Taylor,enhancement,Must Have,Core engine,fixed
810,"Props should have a ""selectable"" setting",,defect,Must Have,Core engine,fixed
886,Prop point position within static Collada meshes do not get exported or interpreted correctly by the game.,historic_bruno,defect,Must Have,Core engine,fixed
914,[PATCH] Fixed-angle/huge bounding boxes cause unintuitive selection behaviour,vts,defect,Must Have,Core engine,fixed
958,"[PATCH] Allow building in fog of war, within player's territory",historic_bruno,enhancement,Must Have,Core engine,fixed
976,Alpha 7 doesn't start in Windows,,defect,Must Have,Core engine,fixed
977,Random map generation on different platforms can cause multiplayer OOS error,,defect,Must Have,Core engine,fixed
1013,Atlas will not run,Darth_Malloc,defect,Must Have,Atlas editor,fixed
1019,[PATCH] AIProxy doesn't receive garrison updates.,,defect,Must Have,Core engine,fixed
1035,Crash in JS_free when starting random map,,defect,Must Have,Core engine,fixed
1037,CMapGeneratorWorker creates dangling JSContext pointers,,defect,Must Have,Core engine,fixed
1047,Error on Game Startup,,defect,Must Have,Core engine,fixed
1061,[PATCH] There are identical sub-expressions 'm_totalDeallocatedBytes' to the left and to the right of the '<=' operator.,,defect,Must Have,Core engine,fixed
899,snd_mgr causes crash at exit and during game,,defect,Release Blocker,Core engine,fixed
1030,Bounding box changes broke farm selection,vtsj,defect,Release Blocker,Core engine,fixed
1034,Make qBot the default AI,Jonathan Waller,task,Release Blocker,UI & Simulation,fixed
1042,Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas,vts,defect,Release Blocker,UI & Simulation,fixed
1048,Units can't attack goats,,defect,Release Blocker,UI & Simulation,fixed
