﻿id,Summary,Owner,Type,Priority,Component,Resolution
295,Picking units doesn't work as expected due to incorrect bounding box,,defect,Must Have,Core engine,fixed
500,[PATCH] Make Atlas work on OS X,historic_bruno,defect,Nice to Have,Atlas editor,fixed
802,Blender animations messed up in-game,,defect,Should Have,Core engine,fixed
810,"Props should have a ""selectable"" setting",,defect,Must Have,Core engine,fixed
852,JuBot units build up interrupts resources to Civ Centre,James Baillie,defect,Nice to Have,UI & Simulation,fixed
853,JuBot builds new Civ Centres out of sight in Shroud-of-Darkness,James Baillie,defect,Should Have,UI & Simulation,fixed
886,Prop point position within static Collada meshes do not get exported or interpreted correctly by the game.,historic_bruno,defect,Must Have,Core engine,fixed
899,snd_mgr causes crash at exit and during game,,defect,Release Blocker,Core engine,fixed
914,[PATCH] Fixed-angle/huge bounding boxes cause unintuitive selection behaviour,vts,defect,Must Have,Core engine,fixed
929,Actor Editor can't find libAtlasUI.so in Linux,,defect,Should Have,Atlas editor,duplicate
960,Add Latin Small Letter Schwa (ə) to fonts,,defect,Nice to Have,Non-game systems,fixed
963,AI bot scripts - civic center trainingQueue,,defect,Nice to Have,UI & Simulation,fixed
964,Crash during mission startup on Sis integrated card,,defect,If Time Permits,Core engine,fixed
967,Wild Animals Destroy Buildings,,defect,Should Have,UI & Simulation,duplicate
970,Celtic War Dogs (Coun) Carry food ?,,defect,Should Have,UI & Simulation,invalid
971,Sheep run away too fast for villagers to try to kill them,,defect,Should Have,Core engine,fixed
972,[PATCH] Pass events to AI,,defect,Should Have,UI & Simulation,fixed
974,JuBot should not be able to place non-civ center structures outside of its own territory,,defect,Should Have,Core engine,fixed
976,Alpha 7 doesn't start in Windows,,defect,Must Have,Core engine,fixed
977,Random map generation on different platforms can cause multiplayer OOS error,,defect,Must Have,Core engine,fixed
982,"Add ""debugging mode"" to command handling",,defect,Nice to Have,UI & Simulation,fixed
985,"test show: ""APIC: all zero""",Jan Wassenberg,defect,Should Have,Core engine,fixed
986,[ATLAS] Crashes when trying to open non-existant file,,defect,Should Have,Atlas editor,fixed
987,editor: OpenGL errors,,defect,Should Have,Atlas editor,fixed
988,SIGSEGV: fScrollConstant (msg=0x87ea6b0) at ../../../source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp:66,,defect,Should Have,Atlas editor,fixed
991,[PATCH] add attackStrengths and armorStrengths functions to ai api for bots,,defect,Should Have,UI & Simulation,fixed
992,error: attributes are not allowed on a function-definition,,defect,Should Have,Core engine,fixed
998,gfx::CardName gets confused by multiple GPUs,Jan Wassenberg,defect,Nice to Have,Core engine,fixed
1002,Unreasonably poor perfomance in main menu,,defect,Should Have,Core engine,wontfix
1004,[PATCH] ActorEditor fails to load libAtlasUI at runtime,Yves,defect,Should Have,Non-game systems,fixed
1005,Shadows look bad,,defect,Should Have,Core engine,invalid
1009,JuBot doesn't understand territory limitations for mills,,defect,Should Have,UI & Simulation,fixed
1013,Atlas will not run,Darth_Malloc,defect,Must Have,Atlas editor,fixed
1019,[PATCH] AIProxy doesn't receive garrison updates.,,defect,Must Have,Core engine,fixed
1021,Atlas crashes any time there is a change within the game's directory.,,defect,Should Have,Atlas editor,fixed
1023,Wrong smoke position,Art Department,defect,Should Have,Art & Animation,fixed
1025,[PATCH] Add config option to toggle pause on window focus loss,Mark Cho,defect,Nice to Have,Core engine,fixed
1030,Bounding box changes broke farm selection,vtsj,defect,Release Blocker,Core engine,fixed
1033,Profiler-related GL errors,,defect,Should Have,Core engine,fixed
1035,Crash in JS_free when starting random map,,defect,Must Have,Core engine,fixed
1037,CMapGeneratorWorker creates dangling JSContext pointers,,defect,Must Have,Core engine,fixed
1042,Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas,vts,defect,Release Blocker,UI & Simulation,fixed
1043,Marker line to rally point still drawn after rally point is unset,vts,defect,Should Have,Core engine,fixed
1047,Error on Game Startup,,defect,Must Have,Core engine,fixed
1048,Units can't attack goats,,defect,Release Blocker,UI & Simulation,fixed
1049,Error when setting corral rally point on resource,,defect,Should Have,Core engine,fixed
1051,Civic centres can be built in Fog-of-war,,defect,Should Have,Core engine,invalid
1061,[PATCH] There are identical sub-expressions 'm_totalDeallocatedBytes' to the left and to the right of the '<=' operator.,,defect,Must Have,Core engine,fixed
23,[PATCH] Buy/Sell Resources,,enhancement,Must Have,Core engine,fixed
243,"""Non boned"" Collada meshes should support multiple prop/attachment points",historic_bruno,enhancement,Should Have,Core engine,fixed
524,[PATCH] Render marker line between building and rally point,vts,enhancement,Should Have,Core engine,fixed
682,Jumping Fishing Spots,Art Department,enhancement,Nice to Have,Art & Animation,fixed
702,Saved Games,Philip Taylor,enhancement,Must Have,Core engine,fixed
745,[PATCH] Setting Rally Points on Resources/Buildings,Jonathan Waller,enhancement,Nice to Have,Core engine,fixed
872,[PATCH] Display more info for training units,brian,enhancement,If Time Permits,UI & Simulation,fixed
905,[PATCH] Improvement to bones' skinning,,enhancement,Nice to Have,Core engine,fixed
955,Please add alpha version also in main menu,,enhancement,Should Have,Core engine,fixed
958,"[PATCH] Allow building in fog of war, within player's territory",historic_bruno,enhancement,Must Have,Core engine,fixed
962,Proposal: Females should be able to build any structure,,enhancement,Nice to Have,Core engine,invalid
969,[PATCH] Territory support for the AI,,enhancement,Should Have,UI & Simulation,fixed
981,Carthage StartEntities - no merceneries,,enhancement,Should Have,UI & Simulation,fixed
990,[PATCH] build with system provided libmozjs185,,enhancement,Should Have,Core engine,fixed
934,Remove Premake3 build scripts,,task,Should Have,Core engine,fixed
941,[PATCH] Experiment with camera FOV,,task,Should Have,Core engine,fixed
983,[PATCH] Add AI metadata and rawEntity to destroy events,,task,Should Have,UI & Simulation,fixed
1034,Make qBot the default AI,Jonathan Waller,task,Release Blocker,UI & Simulation,fixed
